IRC logs for #openttd on OFTC at 2021-07-23
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14:38:50 <FLHerne> I tried to do something with NML
14:39:38 <FLHerne> Then I spent ages running `git bisect` only to find that now it works perfectly in every revision including the one I had before
14:39:45 <FLHerne> so I guess that works
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15:30:30 <Samu> what if x1 > x2 or y1 > y2
15:39:49 <Rubidium> swap those values so it does hold, and account for having done that swap in the final coordinates
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17:10:22 <Samu> i can't find a decent bresenham's on the internet :(
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17:38:26 <Samu> found a bresenham on Terron AI
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18:18:37 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on issue #9388: Admin port: No synchronisation in NetworkAdminConsole which may be called from any thread https://git.io/Jnakq
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18:52:55 <DorpsGek> - Update: Translations from eints (by translators)
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19:54:10 <Samu> i can finally put bresenham's line to good use
20:03:38 <Samu> it is the limit where the pathfinder can search
20:25:27 <LordAro> sounds like you lack understanding with how A* already works...
20:31:56 <Rubidium> well... if the A* is tailored for trains it would behave like that, but for RVs it might search a square due to using the manhattan distances for the remaining distance calculations
20:32:51 <Samu> canal, sea, river, locks, aqueducts
20:35:12 <Samu> i need to avoid ships doing long detours
20:35:40 <Samu> or the pathfinder taking so much time to search
20:36:03 <LordAro> a decent heuristic function ought to stop that
20:43:33 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/J8aoO
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21:45:48 <FLHerne> We've had train and hovercraft cams, but they're just fixed cameras where you watch the vehicles go past
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21:52:30 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/J8aoO
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