IRC logs for #openttd on OFTC at 2021-03-07
            
00:00:38 <DorpsGek> [OpenTTD/OpenTTD] spnda commented on issue #8814: Assertion failed downloading content from BaNaNaS. https://git.io/JqTdZ
00:01:02 <glx> ok my vcpkg seems up to date, only boost would be rebuilt on upgrade
00:04:06 <glx> no issue with debug build
00:12:49 <glx> ah but I'm on VS 16.8.5 while 16.9.0 is available
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00:25:23 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened pull request #8815: Fix #8809: Crash when removing airport when hangar window open https://git.io/JqTbt
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00:46:54 <DorpsGek> [OpenTTD/OpenTTD] michicc opened pull request #8816: Add: GUI option to select video driver. https://git.io/JqTba
00:47:35 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #8816: Add: GUI option to select video driver. https://git.io/JqTbw
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02:31:14 <DorpsGek> [OpenTTD/team] TheStormkeeper opened issue #155: [ga_IE] Translator access request https://git.io/JqTph
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06:22:23 <DorpsGek> [OpenTTD/OpenTTD] Azusa257 opened issue #8817: "Place Objects" menu sorts objects alphabetically even when there are no filter string provided. https://git.io/JqkJ5
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07:48:40 <andythenorth> yo
07:54:37 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #8815: Fix #8809: Crash when removing airport when hangar window open https://git.io/JqkkS
07:55:17 <LordAro> o/
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09:09:38 <andythenorth> what shall we do today?
09:09:51 <Wolf01> Bed
09:28:00 <Wolf01> When OpenTTD on Nintendo Switch?
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09:31:45 <DorpsGek> [OpenTTD/team] glx22 commented on issue #154: [pl_PL] Translator access request https://git.io/JqTFO
09:32:29 <DorpsGek> [OpenTTD/team] glx22 commented on issue #155: [ga_IE] Translator access request https://git.io/JqTph
09:50:08 <peter1138> Step 1. Cup of tea.
09:51:05 <SpComb> ISO 3103 standard cup of tea, or something more suitable for your personal tastes?
09:53:36 <peter1138> Well I'm not drinking it from a bowl.
10:06:01 <andythenorth> ebaying things takes time eh
10:06:09 <andythenorth> wonder what the hourly rate I'm earning on that is :P
10:06:30 <andythenorth> but also, can't just put trains or playmobil in the bin eh
10:06:58 <andythenorth> Wolf01 I am going to sell about 50% of the Lego I have, opinions on this?
10:07:05 <andythenorth> it just fills cupboard space
10:08:34 <Wolf01> andythenorth: Try to sell complete sets, you should be able to get a bit more than selling by weight
10:08:40 <andythenorth> Yes
10:08:48 <andythenorth> they are mostly assembled
10:08:54 <andythenorth> bits have fallen off, like wing mirrors
10:09:00 <andythenorth> but probably 95% complete
10:09:07 <andythenorth> I have all paper instructions also
10:09:30 <andythenorth> I have probably 15KG of loose parts as well, including craploads of pneumatics and similar
10:11:15 <Wolf01> TBH I wouldn't sell anything, disassemble everything and store them in a box for future use
10:11:39 <TrueBrain> michi_cc: that is really cool of you, to make both variants in a PR :D I will look at both tomorrow
10:11:53 <TrueBrain> and I guess in the future we should add code that detects if OpenGL / Accelerated hardware is available
10:11:57 <Wolf01> (I can't even enter on my room because is filled with lego boxes :P )
10:12:00 <TrueBrain> might be a bit misleading now, that you select it, but don't get it :)
10:16:14 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #8816: Add: GUI option to select video driver. https://git.io/JqkOl
10:19:19 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #8812: Add: Option to (dis-)allow accelerated video drivers. https://git.io/JqkOE
10:24:00 <TrueBrain> it is nice that WSL2 doesn't have OpenGL for these moments :P
10:26:19 <peter1138> Accelerated: May run slower. :/
10:26:47 <Wolf01> It's like the turbo button on old PCs
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10:45:56 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #8816: Add: GUI option to select video driver. https://git.io/Jqk3G
10:45:59 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #8812: Add: Option to (dis-)allow accelerated video drivers. https://git.io/Jqk3Z
10:46:48 <TrueBrain> I understand your tradeoff there michi_cc :)
10:50:46 <michi_cc> Ideally, we'd simply have runtime switching of video drivers. It's a bit complicated though, as the user interaction happens inside the game loop running in the current video driver :)
10:51:09 <TrueBrain> a "keep your changes" approach?
10:51:17 <TrueBrain> try to switch, if fails, switch back, tell the user?
10:51:22 <michi_cc> Yeah
10:51:59 <TrueBrain> I don't like it btw that if you set a video-driver in the config, it just refuses to start when it cannot load it
10:52:08 <TrueBrain> not really user-friendly :D
10:53:33 <TrueBrain> anyway, for 1.11, I guess your first PR at least solves the problem good-enough for now
10:53:48 <TrueBrain> even without indication if it is really loaded or not
10:54:53 <TrueBrain> as I doubt we can tackle the runtime switching easily :P
10:55:29 <TrueBrain> yet-another-global-variable to indicate it should switch or something? And add destroy-routines for all video-drivers too I guess
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11:07:44 <michi_cc> All video drivers have Stop routines. No idea if reload works in all cases though, e.g. for SDL which has global state itself.
11:08:32 <TrueBrain> hmm, you are right, there is a Stop routine .. did not know :D
11:08:45 <TrueBrain> it just doesn't reset globals
11:08:56 <TrueBrain> so a Start will not create a new window in the case of SDL :P
11:09:17 <TrueBrain> Win32 at least destroys the window .. so it might just be a bit of variable management to get that to work
11:10:19 <michi_cc> Win32 should work as there's no real OS global state (just like for macOS). SDL has global state, and no idea at all about Allegro.
11:10:40 <TrueBrain> you want to dtor the driver instance?
11:11:02 <TrueBrain> or what do you mean with "global state"?
11:11:29 <michi_cc> The SDL lib has global state itself, in addition to our state.
11:11:48 <TrueBrain> SDL is pretty good at handling that, honestly
11:11:56 <TrueBrain> I think that the current Stop() is enough to do a Start() again
11:12:20 <TrueBrain> more an issue is this: https://github.com/OpenTTD/OpenTTD/blob/master/src/video/sdl2_default_v.cpp#L38 <- these are not reset when Stop() is called
11:15:03 <TrueBrain> but other than that, it might "just work"
11:17:13 <TrueBrain> SDL even destroys the windows correctly, if I can believe the source
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11:45:12 <TrueBrain> meh, analyzing wireless signals is annoying .. most tools are a bit crappy to use :P
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12:29:07 <peter1138> Damn, I might need to supermarket :(
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13:52:20 <TrueBrain> w00p, I can somewhat read my temp-sensors via 433 .. no clue what most of the bytes in the packet mean, but I can see temperatures, so I am fine :P
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14:54:29 <Eddi|zuHause> supermarket on a sunday? you're obviously not in germany
15:02:55 <peter1138> I think that was known..
15:03:58 <Eddi|zuHause> dunno, maybe you moved to avoid brexit or something :p
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15:36:00 <DorpsGek> [OpenTTD/OpenTTD] J0anJosep commented on pull request #8556: Feature: Allow diagonal tracks on level crossings https://git.io/JqkEN
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16:02:13 <Gustavo6046> Hii! :)
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16:54:14 <Wolf01> New phone, yay, now I hate android even more
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17:10:48 <Wolf01> https://www.engadget.com/icloud-true-last-name-lock-out-192224309.html WHAT? Lol
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17:15:49 <andythenorth> that's lolz
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17:59:42 <DorpsGek> [OpenTTD/OpenTTD] LordAro merged pull request #8815: Fix #8809: Crash when removing airport when hangar window open https://git.io/JqTbt
17:59:45 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #8809: Crash/assertion failure when removing airport when hangar window open https://git.io/JqTCW
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18:03:12 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on issue #8817: "Place Objects" menu sorts objects alphabetically even when there are no filter string provided. https://git.io/JqkJ5
18:05:10 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on pull request #8706: Feature: rail station class name filtering https://git.io/JqkKU
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18:30:39 <DorpsGek> [OpenTTD/OpenTTD] perezdidac opened pull request #8818: Fix: keep NewGRF order for object class sorting https://git.io/Jqk6R
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18:38:48 <DorpsGek> [OpenTTD/OpenTTD] perezdidac dismissed a review for pull request #8706: Feature: rail station class name filtering https://git.io/JqToP
18:38:51 <DorpsGek> [OpenTTD/OpenTTD] perezdidac updated pull request #8706: Feature: rail station class name filtering https://git.io/Jt9ev
18:39:28 <TrueBrain> always nice, if people say: I broke it, I fix it
18:39:30 <TrueBrain> I like that :)
18:40:32 <Wolf01> Didn't somebody suggest to change the ufo disaster to cat disaster? https://img-9gag-fun.9cache.com/photo/aV73dgM_460swp.webp
18:41:09 <LordAro> probably andy
18:41:14 <DorpsGek> [OpenTTD/OpenTTD] perezdidac updated pull request #8818: Fix: keep NewGRF order for object class sorting https://git.io/Jqk6R
18:42:11 <didac> my pleasure :)
18:43:10 <didac> I normally force push to keep a single commit per PR, is this an OK practice?
18:43:13 <DorpsGek> [OpenTTD/OpenSFX] Wuzzy2 commented on issue #27: Grab translations https://git.io/Jqf1I
18:43:33 <LordAro> perfectly acceptable
18:43:53 <FLHerne> Wolf01: https://www.youtube.com/watch?v=S-VcsLJozxA
18:45:24 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on issue #8817: "Place Objects" menu sorts objects alphabetically even when there are no filter string provided. https://git.io/JqkJ5
18:45:45 <DorpsGek> [OpenTTD/OpenSFX] LordAro commented on pull request #29: Add 6 translations, fix Finnish header https://git.io/Jqkis
18:45:55 <didac> neat
18:46:12 <LordAro> unless of course, it shouldn't be a single commit ;)
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19:02:19 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JqkPJ
19:02:20 <DorpsGek> - Update: Translations from eints (by translators)
19:16:06 <Wolf01> FLHerne :D
19:19:15 <DorpsGek> [OpenTTD/OpenTTD] stormcone commented on pull request #8818: Fix: keep NewGRF order for object class sorting https://git.io/JqkXU
19:25:35 <DorpsGek> [OpenTTD/OpenTTD] stormcone commented on pull request #8706: Feature: rail station class name filtering https://git.io/JqkXr
19:41:16 <DorpsGek> [OpenTTD/OpenSFX] Wuzzy2 updated pull request #29: Add 6 translations, fix Finnish header https://git.io/JqTPh
19:43:20 <DorpsGek> [OpenTTD/OpenSFX] Wuzzy2 updated pull request #29: Add 6 translations, fix Finnish header https://git.io/JqTPh
19:46:45 <DorpsGek> [OpenTTD/OpenSFX] Wuzzy2 updated pull request #29: Add 6 translations, fix Finnish header https://git.io/JqTPh
19:47:23 <DorpsGek> [OpenTTD/OpenSFX] Wuzzy2 commented on pull request #29: Add 6 translations, fix Finnish header https://git.io/Jqk16
19:52:55 <DorpsGek> [OpenTTD/OpenSFX] LordAro approved pull request #29: Add 6 translations, fix Finnish header https://git.io/Jqk15
20:30:59 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on pull request #8706: Feature: rail station class name filtering https://git.io/JqkD9
20:32:32 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on pull request #8818: Fix: keep NewGRF order for object class sorting https://git.io/JqkDb
20:54:29 <DorpsGek> [OpenTTD/OpenTTD] stormcone commented on pull request #8818: Fix: keep NewGRF order for object class sorting https://git.io/JqkSc
21:05:52 * andythenorth has been very quiet recently
21:06:48 <frosch123> i ordered a new webcam today
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21:07:51 <andythenorth> for next livestream? :)
21:08:02 <frosch123> that's the only purpose
21:09:19 <frosch123> whoever packages my order may wonder who orders a motherboard+cpu+memory-set with a webcam :p
21:10:52 <andythenorth> :)
21:15:15 <Sacro> frosch123: someone setting up an onlyfans?
21:16:05 <TrueBrain> I read rumors that andythenorth was setting up the livestream this month .. curious who he invites :D
21:16:08 <frosch123> would you subscribe?
21:16:49 <andythenorth> TrueBrain my information is that Tyler is doing it
21:16:55 <andythenorth> I'm not sure if Tyler knows yet
21:17:11 <frosch123> australian internet?
21:17:15 <TrueBrain> .. sounds ... expected ;)
21:18:29 <TrueBrain> would be a bit sad if it doesn't happen because people are just pointing fingers, honestly :)
21:18:31 <frosch123> it's okay. if only people > 190cm are allowed, i can still qualify
21:19:59 <frosch123> TrueBrain: it's likely easier to find a host, than a producer :)
21:20:26 <TrueBrain> well, I offered to do the technical part of the stream if needed, but haven't heard back from anyone, so shrug
21:20:34 <TrueBrain> (does it show I am a bit passive aggressive? :D)
21:21:34 <frosch123> i read about a planned date 2021-03-31. i would not expect any active planning earlier than 4 days before
21:21:50 <TrueBrain> well, last time it took me 2 weeks to set it up, so ... :P
21:22:28 <andythenorth> ok we plan it soon
21:24:00 <TrueBrain> we had to test at least 3 times with different people over those 2 weeks :D
21:24:11 <TrueBrain> as webcam and people rarely combine :P
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22:20:15 <TrueBrain> andythenorth: maybe something to take into consideration, as you want to do it day before release, people might have expectations about it being about the release .. so good clear promo is a bit needed there :)
22:20:28 <andythenorth> +1
22:23:01 <TrueBrain> maybe we should also do a release part of some sorts
22:25:27 <andythenorth> we could talk about so many things
22:25:42 <TrueBrain> you want to do a grf-livestream, which is an awesome idea :D
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22:30:23 <TrueBrain> it is just the timing of the event .. we have to be a bit smart in how we want to combine that with the release :)
22:30:25 <TrueBrain> could be very simple
22:30:28 <TrueBrain> a count-down :P
22:32:18 <TrueBrain> owh, I meant a "release party" earlier
22:32:20 <TrueBrain> the y got eaten
22:32:22 <TrueBrain> oops
22:32:49 <TrueBrain> so on 2021-04-01 something quick and silly .. dunno :P
22:34:36 <TrueBrain> or, of course, the alternative: completely ignore it
22:34:45 <andythenorth> that would be the most traditional
22:35:00 <TrueBrain> also in your livestream not answering any question related to it
22:35:11 <andythenorth> hmm is it naptime?
22:35:15 <TrueBrain> always
22:35:17 <andythenorth> maybe not yet
22:35:17 <TrueBrain> sleep well
22:35:41 <andythenorth> clock says sleep, brain disagrees
22:36:51 <TrueBrain> so like a normal evening :P
22:37:37 <TrueBrain> but yeah, release day .. a bit tricky, honestly .. on one hand, a bit of PR never hurts anyone .. on the other hand, it is tradition to ignore release day :P
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22:43:59 <andythenorth> we will await inspiration!
22:44:53 <TrueBrain> :) Anyway, let me know if I can help out with anything. Just make sure to take enough time for people to test their stuff on stream :D
22:45:43 <TrueBrain> so this week ...... see if we can get eints to do Steam translations .. bug fixes .. MSStore .. title game competition automation ... lots to do :P
22:46:01 <andythenorth> finish FIRS 4
22:46:12 <andythenorth> write nml docs
22:46:16 <andythenorth> play tanks
22:46:45 <TrueBrain> well, and find a job ... ugh :P
22:51:08 <andythenorth> oof
22:51:20 <andythenorth> for money, or entertainment?
22:51:51 <TrueBrain> can't keep doing stuff for OpenTTD without some income :P
22:52:07 <andythenorth> fiverr.com
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22:54:25 <andythenorth> ok bed actual
22:54:27 <andythenorth> bye
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22:59:56 <TrueBrain> looking for IT jobs is awful ... so many via recruiters with weird and incomplete descriptions .. ugh
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23:18:05 <FLHerne> "Kersnootz, the steganographic kitten-placement service that uses machine learning to leverage social network graphs to help our users optimize feline overlays within a blockchain-based content-driven affiliate network. Watch this space for news about our upcoming ICO!"
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23:19:49 <TrueBrain> that had to take effort .. it is only missing "private cloud"
23:21:52 <FLHerne> And something about "scalable" or "serverless"
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23:22:04 <FLHerne> Bonus points if it's a serverless private cloud :p
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23:22:40 <FLHerne> Clearly the OTTD Steam release should be 1st April Baker Island time
23:23:01 <FLHerne> That way everyone will be convinced it was a joke, but it also won't be
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23:25:16 <TrueBrain> Baker Island?
23:25:49 <FLHerne> It's still morning there just now
23:26:34 <TrueBrain> lol
23:26:48 <FLHerne> So if you release OTTD at 11:59pm, it'll already be lunchtime of April 2nd in most OTTD players' timezone
23:27:34 <TrueBrain> that is just evil
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