IRC logs for #openttd on OFTC at 2019-06-01
            
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02:48:03 <SimYouLater> Can someone compile JGR 31.0 with the Realtime Daylength Patch? https://www.tt-forums.net/viewtopic.php?f=33&t=85232
02:48:30 <SimYouLater> It's blatantly clear that I'm not competent enough at coding to do it myself. Thanks in advance.
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08:40:35 <andythenorth> o/
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09:11:04 <Wolf01> Moin
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10:59:00 <peter1139> Corr, 790 carolies already
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11:08:16 <andythenorth> how many calories in coffee?
11:11:03 <andythenorth> hmm beach time
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11:12:45 <Wolf01> How many carolies 8 biscuit sandwiches with nutella?
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14:11:13 <peter1139> probably a lot
14:11:26 <peter1139> coffee, pretty much none, until you add milk & sugar.
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14:32:55 <andythenorth_> how many calories in 1/4 of a small camembert?
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15:21:30 <peter1139> If he's having a 1/4 of it, it's probably not small :D
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17:43:39 <andythenorth_> how many calories in a can of coke?
17:44:12 <andythenorth_> 139kcal apparently
17:44:58 <glx> 7 sugars IIRC
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17:52:24 <peter1139> Ewww
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19:22:06 <Nicd> I'm trying to move good from Heinälä West to Heinälä, but they just accumulate there and don't pay any money, even though the station accepts them. What's the issue? Running 1.9.1, has something changed since 1.7? https://usercontent.irccloud-cdn.com/file/1t8q66r7/Screenshot%202019-06-01%20at%2020.20.47.png
19:23:49 <nielsm> check the contents of the train
19:24:16 <nielsm> if it isn't loaded with goods _from_ Heinälä (not west)
19:24:53 <Nicd> none of my trains have goods carriages
19:25:07 <nielsm> trucks then
19:25:56 <Nicd> only goods trucks are those between Heinälä and Heinälä West
19:26:00 <nielsm> yes
19:26:24 <Nicd> I set them to "unload and return empty" at Heinälä, but the stuff is just left there and I get no money
19:26:24 <nielsm> but heinälä also receives goods from the sawmill
19:26:35 <nielsm> huh hmm
19:26:39 <Nicd> ohh because it's so close?
19:26:57 <Nicd> ah because of the railway station
19:27:00 <Nicd> I'm so silly
19:27:01 <nielsm> well my question boils down to: are the trucks empty when they arrive at West?
19:28:38 <Nicd> oh dear I was just too fast in coming here because now they started to make money
19:29:01 <Nicd> though now I have goods in Heinälä too to take care of, or will they go away if I never pick them up?
19:29:49 <nielsm> yeah if you never pick it up it'll disappear eventually
19:30:02 <Nicd> ok thanks and sorry for the silly question
19:30:17 <Nicd> and thanks to all OpenTTD devs <3
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19:38:07 <Samu> round 28 finished
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20:17:07 <andythenorth> yo
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20:20:38 <Wolf01|Phone> So... Video card broke :|
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20:22:11 <Wolf01|Phone> Now I must decide between a NVidia 1060 or something like it
20:22:33 <andythenorth> join me
20:22:39 <andythenorth> in the land of Intel Iris
20:22:56 <Wolf01|Phone> I play games, you know
20:23:31 <andythenorth> I play WoT Blitz
20:23:40 <andythenorth> on settings that have to be lower than last year's iPad
20:23:58 <andythenorth> in fact, iPad outperforms my laptop on lots of scores :P
20:24:02 <andythenorth> much lolz
20:24:55 <peter1139> mOk.
20:24:59 <V453000> the performance of ipads is completely retarded, considering there aren't really applications to actually do serious stuff on it
20:25:17 * V453000 has ipad pro
20:25:32 <Wolf01|Phone> I could steal the old NVidia 240 from the old pc and see if the other hardware has problems, but it should just be the video card
20:25:58 <V453000> I heard Factorio runs ok on 1080Ti Wolf :P
20:26:37 <Wolf01|Phone> Yes but isn't available on Amazon, just checked 😋
20:28:42 <V453000> :d
20:28:45 <V453000> wot
20:29:05 <Wolf01|Phone> At least not under 1500€
20:29:21 <Wolf01|Phone> And there's only one
20:29:23 <V453000> wtf 1500 for it is completely retarded
20:29:31 <V453000> I guess people buy them because fuck RTX
20:29:43 <LordAro> bitcoin on the up again?
20:29:58 <Wolf01|Phone> I'm going to spend not more than 400€
20:34:18 <Wolf01|Phone> And some adapters because my TVs are dvi
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20:44:59 <Wolf01> Let's see if it works, or I need some other config
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20:46:13 <Wolf01> I don't usually query nickserv to identify
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21:44:37 <LordAro> hmm, DorpsGek_II died again
21:45:56 <Wolf01> Poor thing
21:59:46 <peter1139> 1080s disappeared about a week after the 2080 became available.
21:59:51 <peter1139> I missed out on a 1080Ti for £600 :(
22:00:19 <peter1139> That fact that sounds 'cheap' is ridiculous...
22:05:13 <Wolf01> So what do you suggest? Even a 1050 should be better than my defunct 780 gtx
22:08:21 <peter1139> 1650 is the current 'low-end' stuff.
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22:16:04 <LordAro> so anyone think dev post is worth writing?
22:16:15 <LordAro> i'm not sure what's happened this month, tbh
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22:38:36 <Wolf01> Write that nothing happened 😜
22:40:33 <snail_UES_> are railtype labels case sensitive?
22:41:03 <LordAro> iirc the labels are just strings of bytes internally, so yes
22:41:20 <LordAro> s/strings/an array/
22:41:35 <snail_UES_> ok
22:42:05 <snail_UES_> has something changed lately? my trackset defines 10 railtypes. They all appear in the OTTD version I compiled about a year ago
22:42:39 <snail_UES_> however, today I just re-downloaded OTTD from github and compiled it… on this version, using the same NewGRF, one railtype has disappeared
22:43:52 <LordAro> railtypes have been fiddled about with in recent months
22:43:56 <LordAro> perhaps not since 1.9 though?
22:46:14 <snail_UES_> possible. My last-but-one version of OTTD was compiled 1 year ago
22:47:46 <snail_UES_> is there any changelog anywhere? I’d like to understand why my railtype has disappeared
22:52:52 <andythenorth> https://github.com/OpenTTD/OpenTTD/commits/master
22:52:55 <andythenorth> searchable
22:53:09 <LordAro> 1.9 changelog is in the usual place
22:53:09 <andythenorth> https://github.com/OpenTTD/OpenTTD/search?q=railtype&type=Commits
22:53:24 <LordAro> i'd be surprised if anything was *supposed* to have disappeared
22:53:33 <LordAro> purely depending on the grf, of course
22:56:09 <snail_UES_> LordAro: why would a railtype be supposed to disappear?
22:56:21 <LordAro> exactly
22:56:42 <LordAro> probably needs a peter1139 to look into the detail
22:56:53 <LordAro> a bug report may be required
22:57:35 <snail_UES_> right...
22:58:16 <andythenorth> does it happen in 1.91 binary?
22:58:22 <andythenorth> 1.9.1 *
23:00:07 <snail_UES_> it happens in the version I just downloaded and compiled from github
23:00:32 <LordAro> that's not an answer
23:00:34 <snail_UES_> unfortunately, after I compiled, the title on my window shows “OpenTTD norev000”, no idea why
23:00:56 <LordAro> because for some reason you downloaded a copy of the source code, without any version information
23:00:58 <snail_UES_> it has always done this, but this is the first time I see the isse with the disappearing railtype
23:01:04 <LordAro> rather than checking out the git version
23:01:11 <LordAro> or an actual release
23:01:30 <LordAro> https://www.openttd.org/downloads/openttd-releases/latest.html start here
23:01:32 <LordAro> report back
23:01:58 <snail_UES_> I went to “ https://github.com/OpenTTD/OpenTTD “ and clicked on “Clone or download"
23:02:02 <LordAro> yes
23:02:08 <LordAro> you very very rarely want to do that
23:02:24 <LordAro> download an actual release, or learn how to do a git checkout
23:02:33 <LordAro> norev000 is utterly useless to us
23:03:25 <snail_UES_> ok, let me try 1.9.1 from your link
23:03:55 <snail_UES_> nope, the problem persists
23:04:13 <snail_UES_> that railtype is still missing from the list (version 1.9.1)
23:04:33 <LordAro> right, please file a bug report please: https://github.com/OpenTTD/OpenTTD/issues
23:04:40 <snail_UES_> ok, will do
23:04:42 <LordAro> screenshots and links to grf and everything
23:04:47 <snail_UES_> thanks
23:08:05 <andythenorth> thanks snail_UES_
23:09:56 <snail_UES_> ok, I think I got it...
23:10:20 <snail_UES_> some time ago, michi_cc did some work to add a flag to always allow/disallow 90-degree curves
23:10:40 <snail_UES_> I think the same bit he used, was later re-used for another feature (hiding railtypes from the list)
23:10:52 <snail_UES_> and my code still had that bit set from michi’s tests
23:11:03 <LordAro> that'd do it
23:11:04 <peter1139> You better update it :p
23:11:14 <snail_UES_> yep :) so no bug report needed
23:11:39 <snail_UES_> was the feature allowing/disallowing 90-degree curves deprecated?
23:15:43 <LordAro> https://newgrf-specs.tt-wiki.net/wiki/Action0/Railtypes#Rail_type_flags_.2810.29 ?
23:15:53 <LordAro> just moved, i think?
23:16:20 <peter1139> It was never a feature, until it was actually added later.
23:18:46 <andythenorth> snail_UES_: do you have any railtypes using curve speed bonus?
23:22:16 <snail_UES_> andythenorth: nope, because my NG trains are so slow anyway :D
23:22:36 * andythenorth waits for snail to TGV :P
23:22:48 <snail_UES_> the quickest one goes at a whopping 100 km/h and is released in 2010… earlier than that max speed is 90
23:23:02 <snail_UES_> long wait :) but they will eventually be doe
23:23:04 <snail_UES_> *done
23:23:07 <andythenorth> I couldn't see any result from setting curve speed bonus, but I didn't trust my tests
23:23:17 <andythenorth> was hoping for someone to show it working :P
23:23:30 <snail_UES_> I think you’d see results only with truly high-speed trains
23:23:46 <snail_UES_> as for my vehicles, they’re hardly slowed down by curves at all, given their low max speed
23:24:13 <snail_UES_> LordAro: thanks for the link, got it now
23:25:05 <snail_UES_> I think I’ll always allow 90-degrees curves for all NG tracks except for the later “high-speed” ones, to give them an advantage over SG in games
23:25:26 <snail_UES_> since their min curve radius is significantly narrower in real life
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