IRC logs for #openttd on OFTC at 2018-05-16
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09:58:13 <peter1138> Hmm, apparently I ^Z'd
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10:42:45 <andythenorth> peter1138: was it icon sizes that derailed the group livery branch? o_O
10:43:04 <peter1138> No it's the window resizing.
10:43:41 <andythenorth> ach, I can't draw pixels to fix that :P
10:43:51 * andythenorth considers drawing all window sizes
10:47:56 <Eddi|zuHause> that doesn't sound like a solution to any problem that actually exists :p
10:48:14 <peter1138> I could just make the window fixed size.
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15:12:58 <andythenorth> can we connect OTTD to stuff then? o_O
15:13:08 <Eddi|zuHause> well, we have the admin port?
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17:09:30 <V453000> Eddi|zuHause: yeah I just read that today as well :D it's nuts
17:10:06 <V453000> connect openttd to your toilet, transport amount of fluids and solids on the map
17:10:23 <V453000> with AR support for your phone of course, seeing the train pick up
17:11:07 <LordAro> thanks for that image
17:11:31 <V453000> you are welcome good sir
17:11:56 <V453000> andythenorth: idea for new train set?
17:35:25 <V453000> poo logistics, almost horse
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19:02:38 <Wolf01> Oh, nice, 6 game updates
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19:28:54 <peter1138> Why can't we do ship tunnels yet?
19:30:09 <peter1138> Damn, docks on canals suck.
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19:42:09 <andythenorth> have you checked?
19:42:17 <peter1138> Hmm, path-reservation for ships?
19:42:38 <andythenorth> child #1 says ship tunnels will seriously enhance the game
19:42:43 <andythenorth> I disagreee, but eh
19:43:08 <andythenorth> shall we fix one NRT thing before bed? o_O
19:43:10 <Wolf01> The next one what will be, aircraft tunnels?
19:43:53 <andythenorth> needs aircraft tunnels though, no?
19:45:13 <andythenorth> they're only 720t max though
19:45:23 <peter1138> Alpha. How transparent.
19:45:27 <andythenorth> ctrl-click ship capacity?
19:45:34 <andythenorth> reversing ships?
19:45:44 <peter1138> Hmm, I'm playing with FISH apparently.
19:46:36 <andythenorth> how far shall I cycle?
19:47:47 <peter1138> I'm also playing with TaI. Old school. Such spread-out townage.
19:48:55 <peter1138> Maybe ship docks should only send out one ship at a time.
19:49:05 <peter1138> Cos 8 of them at once is LOUD.
19:50:13 <andythenorth> just limit number of sound effects on the viewport
19:51:00 <andythenorth> hmm I'm cycling at 18.5km/h
19:51:19 <peter1138> Faster than I'll be.
19:51:42 <andythenorth> I can sustain about 25km/h it seems
19:51:48 <andythenorth> but I'm wearing jeans, it's hot
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20:17:09 <Wolf01> <andythenorth> reversing ships? <- roll ships
20:19:35 <andythenorth> Wolf01: so how are we going to make these commits to peter1138's fork?
20:20:31 <Wolf01> I can provide a patch with the todos removed :P
20:20:56 <andythenorth> probably that then
20:21:03 <andythenorth> how about a mercurial patch queue? o_O
20:23:53 <Wolf01> I should interface with frosch123 and check some of the todos I would remove
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21:09:06 <frosch123> is there an up-to-date spec somewhere?
21:09:19 <frosch123> i have no idea how nrt works these days
21:09:35 <Wolf01> Same as before, we only fixed bugs
21:09:54 <frosch123> i thought there was road catenary now
21:10:05 <frosch123> and other flags and stuff, and town road types
21:11:24 <Wolf01> Yes, we merged the houses friendly roadtype branch, the town roads branch is still in deep waters
21:11:37 <andythenorth> there is road catenary
21:12:26 <Wolf01> Oh, we decided to draw both catenaries
21:13:02 <andythenorth> and we company coloured them too
21:13:04 <frosch123> Wolf01: that's why i am asking :) it's hard to discuss details if you don't know what things are intentional and which are not
21:13:28 <andythenorth> so the draft spec is on frosch123 page? o-O
21:13:44 <andythenorth> just need to update it then eh :)
21:30:38 <andythenorth> "There is only one catenary, either from road of from tram. Road takes precedence."
22:03:55 <andythenorth> is it wrong to edit Frosch's page?
22:04:00 <andythenorth> he's left, so I can't ask now :P
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22:43:30 <andythenorth> Hog 1.4.0 was very nearly r1400
22:43:37 <andythenorth> which is meaningless, but pleasing :P
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