IRC logs for #openttd on OFTC at 2018-05-16
            
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09:58:13 <peter1138> Hmm, apparently I ^Z'd
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10:04:01 <peter1138> Andy the andy
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10:42:45 <andythenorth> peter1138: was it icon sizes that derailed the group livery branch? o_O
10:43:04 <peter1138> No it's the window resizing.
10:43:41 <andythenorth> ach, I can't draw pixels to fix that :P
10:43:51 * andythenorth considers drawing all window sizes
10:47:56 <Eddi|zuHause> that doesn't sound like a solution to any problem that actually exists :p
10:48:14 <peter1138> I could just make the window fixed size.
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15:11:26 <Eddi|zuHause> how the what why? https://github.com/Rahjital/XenoIndustry
15:12:24 <peter1138> Oh
15:12:26 <andythenorth> ha
15:12:58 <andythenorth> can we connect OTTD to stuff then? o_O
15:13:08 <Eddi|zuHause> well, we have the admin port?
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16:46:45 <Alberth> hi hi
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17:07:44 <peter1138> hi
17:09:30 <V453000> Eddi|zuHause: yeah I just read that today as well :D it's nuts
17:10:06 <V453000> connect openttd to your toilet, transport amount of fluids and solids on the map
17:10:23 <V453000> with AR support for your phone of course, seeing the train pick up
17:11:07 <LordAro> thanks for that image
17:11:31 <V453000> you are welcome good sir
17:11:56 <V453000> andythenorth: idea for new train set?
17:32:57 <andythenorth> V453000: o_O ?
17:35:25 <V453000> poo logistics, almost horse
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18:52:43 <andythenorth> bbl
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19:02:10 <Wolf01> o/
19:02:38 <Wolf01> Oh, nice, 6 game updates
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19:28:54 <peter1138> Why can't we do ship tunnels yet?
19:29:04 <Wolf01> Glitches?
19:29:56 <peter1138> Hmm
19:30:09 <peter1138> Damn, docks on canals suck.
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19:41:40 <Wolf01> It's not
19:42:05 <andythenorth> isn't it?
19:42:09 <andythenorth> have you checked?
19:42:17 <peter1138> Hmm, path-reservation for ships?
19:42:38 <andythenorth> child #1 says ship tunnels will seriously enhance the game
19:42:43 <andythenorth> I disagreee, but eh
19:42:49 * Wolf01 doubts
19:43:08 <andythenorth> shall we fix one NRT thing before bed? o_O
19:43:10 <Wolf01> The next one what will be, aircraft tunnels?
19:43:18 <andythenorth> MHL
19:43:31 <peter1138> We have MHL.
19:43:53 <andythenorth> needs aircraft tunnels though, no?
19:43:57 <peter1138> Oh
19:44:20 <peter1138> 1550 tons of grain
19:44:26 <peter1138> need more ships :S
19:44:36 <andythenorth> get Sam
19:45:06 <andythenorth> http://bundles.openttdcoop.org/unsinkable-sam/releases/alpha-2/
19:45:13 <andythenorth> they're only 720t max though
19:45:23 <peter1138> Alpha. How transparent.
19:45:27 <andythenorth> ctrl-click ship capacity?
19:45:34 <andythenorth> reversing ships?
19:45:44 <peter1138> Hmm, I'm playing with FISH apparently.
19:45:51 <andythenorth> yuck
19:45:52 <peter1138> r1687
19:45:57 <andythenorth> terrible
19:46:02 <andythenorth> all of it
19:46:03 <peter1138> Works for me.
19:46:05 <andythenorth> made by fools
19:46:36 <andythenorth> how far shall I cycle?
19:47:01 <peter1138> 20 miles.
19:47:47 <peter1138> I'm also playing with TaI. Old school. Such spread-out townage.
19:47:59 <andythenorth> is nice
19:48:55 <peter1138> Maybe ship docks should only send out one ship at a time.
19:49:05 <peter1138> Cos 8 of them at once is LOUD.
19:50:13 <andythenorth> just limit number of sound effects on the viewport
19:50:14 <andythenorth> :P
19:50:15 <andythenorth> 'just'
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19:51:00 <andythenorth> hmm I'm cycling at 18.5km/h
19:51:01 <andythenorth> not fast
19:51:19 <peter1138> Faster than I'll be.
19:51:42 <andythenorth> I can sustain about 25km/h it seems
19:51:48 <andythenorth> but I'm wearing jeans, it's hot
19:51:54 <peter1138> That's silly.
19:52:13 <peter1138> Lycra or out.
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20:01:53 <andythenorth> such narrow gauge train http://www.railpictures.net/photo/658070/
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20:17:09 <Wolf01> <andythenorth> reversing ships? <- roll ships
20:19:12 <andythenorth> ship cabooses?
20:19:35 <andythenorth> Wolf01: so how are we going to make these commits to peter1138's fork?
20:19:36 <andythenorth> o_O
20:19:54 <Wolf01> Dunno
20:20:31 <Wolf01> I can provide a patch with the todos removed :P
20:20:56 <andythenorth> probably that then
20:21:03 <andythenorth> how about a mercurial patch queue? o_O
20:21:22 <Wolf01> No Hg
20:23:14 <andythenorth> I think I want a pinzgauer https://www.youtube.com/watch?v=ES9rw9zGDxA
20:23:53 <Wolf01> I should interface with frosch123 and check some of the todos I would remove
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21:07:35 <Wolf01> https://gist.github.com/Wolfolo/c113fa31d6cf81ded843239f17f55541 peter1138, andythenorth, frosch123
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21:09:06 <frosch123> is there an up-to-date spec somewhere?
21:09:19 <frosch123> i have no idea how nrt works these days
21:09:35 <Wolf01> Same as before, we only fixed bugs
21:09:54 <frosch123> i thought there was road catenary now
21:10:05 <frosch123> and other flags and stuff, and town road types
21:11:24 <Wolf01> Yes, we merged the houses friendly roadtype branch, the town roads branch is still in deep waters
21:11:37 <andythenorth> there is road catenary
21:11:54 <Wolf01> As ELRD
21:12:03 <Wolf01> Not as separate bit
21:12:26 <Wolf01> Oh, we decided to draw both catenaries
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21:12:33 <Wolf01> Because reasons
21:12:56 <andythenorth> https://github.com/andythenorth/NotRoadTypes/commit/d8be9839cf1b7a498876391122ef9be67f9df1cc
21:13:02 <andythenorth> and we company coloured them too
21:13:04 <frosch123> Wolf01: that's why i am asking :) it's hard to discuss details if you don't know what things are intentional and which are not
21:13:15 <andythenorth> https://github.com/andythenorth/NotRoadTypes/commit/d6962bb24407dfcbb242f8de78eb35fcad2cbc9b
21:13:28 <andythenorth> so the draft spec is on frosch123 page? o-O
21:13:37 <Wolf01> Yes, still that
21:13:44 <andythenorth> just need to update it then eh :)
21:15:37 <Wolf01> https://wiki.openttd.org/Frosch/NotRoadTypes#Regular_tiles
21:16:08 <Wolf01> Just fill with X
21:16:24 <Wolf01> On Road+tram
21:17:59 <andythenorth> :)
21:30:38 <andythenorth> "There is only one catenary, either from road of from tram. Road takes precedence."
21:30:43 <andythenorth> needs edit
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22:03:55 <andythenorth> is it wrong to edit Frosch's page?
22:04:00 <andythenorth> he's left, so I can't ask now :P
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22:43:24 <andythenorth> hmm
22:43:30 <andythenorth> Hog 1.4.0 was very nearly r1400
22:43:37 <andythenorth> which is meaningless, but pleasing :P
22:44:49 <Wolf01> 'night
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22:47:38 <andythenorth> also
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23:11:21 <peter1138> Evening
23:11:32 <Deep3D> :)
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