IRC logs for #openttd on OFTC at 2018-03-15
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11:33:58 <andythenorth> just rough to get the idea
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12:03:56 <andythenorth> Eddi|zuHause: that length is fine, but the height means there's not much to look at :P
12:04:31 <Eddi|zuHause> i'm sorry if reality is too boring for you :p
12:05:21 <andythenorth> reality contains many forms :P
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12:25:51 <Eddi|zuHause> ah... "selective reality"... that seems to be "hip" these days anyway
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16:54:33 * andythenorth always refactoring
16:54:37 <andythenorth> then I refactor the refactor
16:55:24 <andythenorth> healthy, or futile? :P
17:02:45 <Alberth> I am mostly already happy when the refactor itself works out :)
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17:03:21 <Alberth> but sure if you do the same kind of refactor all the time, you may want to speed up that process
17:03:41 <Alberth> on the other hand, it's often simpler not to create that mess :)
17:05:36 <andythenorth> mostly I delete old assumptions
17:05:41 <andythenorth> and replace one kind of complexity with another
17:06:03 <Alberth> the latter is normal, you pay the price somewhere :)
17:09:22 <andythenorth> it would be fine, except I try to maintain parity across 3 newgrf compiles also :P
17:09:31 <andythenorth> but trains != ships :P
17:09:43 <Sacro> That explains why canals are there...
17:10:02 <andythenorth> $someone should make ship consists
17:10:15 <andythenorth> with arbitrary 'wagons', ie. barges
17:10:21 <andythenorth> then ships ~= trains
17:10:28 <andythenorth> and my newgrf compile will be tidy
17:10:56 <Sacro> And then the same with aircraft?
17:11:09 <Sacro> But only on Christmas Eve
17:11:19 <andythenorth> arbitrary zellepins
17:11:51 <andythenorth> oh the zellepin joke has gone too far
17:11:57 <andythenorth> I just searched for 'zellepin tug and barge'
17:12:09 <andythenorth> google doesn't know about zellepins :(
17:12:25 <Sacro> Not sure I do either tbh
17:13:04 <andythenorth> it was a pikka joke
17:16:39 <Alberth> ex-military, looking for a new hobby at 52 years :p
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19:47:12 <andythenorth> not very good yet
19:49:18 <supermop_work_> does mail ship really need a crane?
19:49:48 <andythenorth> does Postman Pat really need a helicopter? o_O
19:50:52 <andythenorth> I think I just like the cranes :P
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20:06:28 <supermop_work_> is there a cb for cargo age?
20:15:49 <supermop_work_> to choose how many pixels are fire-orange in a load of slag
20:18:34 <andythenorth> days in transit maybe?
20:18:38 <andythenorth> time since last station?
20:18:41 <andythenorth> there will be something
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21:58:40 <nielsm> if you want to try it with music from the DOS version, find GM.CAT and put it in the baseset folder
21:59:39 <nielsm> I've also made an .obm file for the TTO+World Editor music set, that file should be renamed GM-TTOWE.CAT
22:00:17 <nielsm> and there are two bonus console commands: "dumpsmf filename.mid" to write a standard midi file from whatever is playing
22:00:43 <nielsm> and "glitchmusic param1 param2" to use wrong parameters for the DOS music decoding and cause it to glitch :)
22:01:25 <nielsm> all of the DOS music stuff only works with the "win32" music driver, not dmusic
22:20:38 <nielsm> (I'm quite sure it can't be accepted in this form, there's too many things that need cleanup in the new music code)
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22:45:24 <supermop> what's the use of "most_common_refit "
22:46:18 <andythenorth> sounds like trains
22:48:03 <andythenorth> var F2 makes zero sense to me
22:48:10 * supermop should listen to more nick cave
22:48:58 <supermop> can't figure out a good way to make slag less glowy with age
22:49:54 <andythenorth> most_common_refit is var 42
22:50:34 <supermop> but why would you want to change a vehicle based on what it carries most often? and is it like a rolling average?
22:51:13 <andythenorth> nah it's just bad wording
22:51:53 <andythenorth> var 42 is the most common cargo type in the consist
22:52:11 <supermop> ok i can see a use for that
22:52:33 <andythenorth> I probably have used it somewhere
22:52:47 <supermop> red if all wagons in train are mail
22:53:00 <supermop> BR blue if there's just one in a pax rake
22:53:10 <andythenorth> I should do that in Horse :P
22:53:15 <supermop> blue or whatever in mixed freight
22:53:41 <supermop> mop generic train vehicles
22:53:44 <andythenorth> let's look in 80+ vars
22:54:57 <andythenorth> although I've been told sometimes these 80+ docs are smoking crack :)
22:56:28 <andythenorth> I am not going to figure out how to read that in nml tonight :P
22:56:50 <supermop> whats this for then?
22:56:58 <andythenorth> 3F B Cargo transit time, in +185 ticks (~2.5 days) units
22:57:58 <andythenorth> these are vars that are readable, but don't have 'proper' nfo support nor nml identiifers
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