IRC logs for #openttd on OFTC at 2018-03-10
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09:06:02 <Wolf01> They took my internet from me this morning... how they dare?
09:07:55 <__ln__> glad to see they didn't take your irc
09:08:51 <Wolf01> Eh, also that, I wasn't able to connect
09:14:08 <Wolf01> That's mobile data, if it was for cabled then we would have been between x: 0-10 and y: 3-4
09:15:32 <Wolf01> The average adsl speed in Italy is 7MBit, and fiber is 15-50MBit (and they sell you 100MBit with 50 being the minimum)
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11:33:38 <Samu> if days could be represented by a color, which color would that be?
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14:05:08 <frosch123> they are clearly from the same manufacturer
14:06:27 <frosch123> mini and small freighter could use a single compartment instead of two
14:07:12 <frosch123> large freighter could have two chimneys
14:07:20 <Alberth> I'd make micro a single compartment
14:07:34 <frosch123> that does nto work with the crane in the middle
14:08:05 <Alberth> swap mini and micro crane?
14:08:13 <frosch123> btw. is the green the 2cc or is it just green?
14:09:49 <frosch123> the hull could have various 2cc elements to add variety
14:10:09 <frosch123> large one could have a big 2cc anchor or something
14:13:11 <frosch123> i guess most noticeable for differentiation would be different hull colors/additions or different house colors
14:13:20 <andythenorth> yeah that's for other types
14:13:30 <andythenorth> the main thing is that large one looks bigger than small one?
14:13:43 <frosch123> in direct comparision it does :)
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14:18:19 <andythenorth> after NRT is merged, we can fix water stuff :)
14:57:41 <nielsm> coding style question the wiki doesn't seem to answer: are C++11 constructs allowed? specifically "auto" type inference and ranged "for" loops
14:58:19 <LordAro> build system doesn't support it
14:58:32 <LordAro> (yes, we all know this is awful ans want to fix it)
14:59:04 <LordAro> well, to be more accurate the compile farm doesn't support it
14:59:11 <LordAro> build system is fine with it
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15:23:24 <Alberth> new shape, very good!
15:26:14 <andythenorth> does it look smaller than large one? Or just further away? o_O
15:27:40 <Alberth> in the 3d view of openttd, that will work I think
15:27:58 <Alberth> although perspective is a mess anyway :)
15:51:15 <andythenorth> but the funnels are moved
15:57:33 <Alberth> and quite more long :)
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17:52:25 <Alberth> obviously you should always encrypt your data :p
18:03:16 <nielsm> just want to advertise again that I've put a bunch of patches for music playback on windows up on the bugtracker and would appreciate if someone could review them :)
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19:27:55 <Alberth> I like the brighter blue, andy
19:28:14 <andythenorth> the shape is not good though
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19:32:34 <andythenorth> small livestock ship
19:36:35 <andythenorth> the roof is a straight copy from a tanker
19:36:39 <andythenorth> but seems to work fine
19:36:45 <andythenorth> all ships are made of other ships in Sam
19:41:23 <andythenorth> not sure about sizing
19:42:21 <andythenorth> trawlers seem to be shorter compared to cargo ships
19:44:02 <Alberth> livestock stuff is too long
19:44:21 <andythenorth> it runs too far to front?
19:44:58 <Alberth> yes, and moving the entire thing a bit forward wouldn't be wrong either imho
19:45:14 <Alberth> looks a bit very tight now
19:51:13 <andythenorth> child #1 thinks I should move house to front
19:51:17 <andythenorth> to match large one
19:51:46 <Alberth> seems like fun to do, just to get remarks about it :p
19:52:08 <andythenorth> I tried one house forward, but it was ugly :P
20:07:14 <Wolf01> So is NRT in trunk yet?
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20:20:11 <Eddi|zuHause> how about merging NRT and immediately calling it 1.8.0 with no testing? :p
20:20:59 <Wolf01> We even fixed loading trunk saves
20:22:15 <Wolf01> Or, we would like to fix it the correct way by bumping the savegame version, but meh, we should pay more attention the next time, like using a version like trunk+1000
20:30:51 <Alberth> seems better than previously
20:31:10 <andythenorth> probably needs a bit of work
20:31:18 <andythenorth> but there is a logic to the size, based on the pattern
20:32:01 <Alberth> backside of the frontbow looks a bit weird?
20:32:18 <andythenorth> might need a small structure there
20:33:35 <Alberth> the long top horizontal line is too long, running behind the vertical pipe(?)
20:40:28 <Wolf01> Looks too much like the bigger version
20:41:16 <andythenorth> it's a better sprite though
20:52:31 <Wolf01> Might work, it looks too much like a ferry, but might work
21:00:11 <supermop> andythenorth: do the cows walk onto that stern deck area?
21:41:34 <andythenorth> trawlers are a total PITA
22:16:21 <nielsm> oh yeah! I think I've done it :) written a working (but still buggy) new music driver for win32, that doesn't depend on deprecate directmusic or slow mci
22:16:53 <nielsm> instead reading the midi files directly and using straight midiOut*
22:19:13 <nielsm> one advantage of that would also be that it should be possible to write a reader for the DOS version music catalog files
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22:24:37 <nielsm> the shading looks wrong there, even if it's intended
22:25:35 <andythenorth> is a challenge to incorporate that
22:25:44 <nielsm> it looks like a posterization effect gone wrong to me
22:26:54 <andythenorth> might be restrictive
22:27:24 * andythenorth tries to make worst colour combo :P
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22:30:50 <andythenorth> yeah the green and red is worst :)
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22:40:21 <nielsm> lol, after first playthrouh of the theme song finished, it just started farting instead of playing it again
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23:29:26 <peter1138> Cos totally pointless
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23:32:54 * peter1138 git pulls expecting nothing and... getting nothing.
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23:46:20 <nielsm> ah yeah, volume control in my new midi driver also works without affecting the sound effects volume (or anything else)
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