IRC logs for #openttd on OFTC at 2017-11-29
⏴ go to previous day
01:25:49 *** orudge` has joined #openttd
01:25:50 *** ChanServ sets mode: +o orudge`
01:31:37 *** Thedarkb has joined #openttd
01:43:13 *** nahkiss has joined #openttd
02:43:05 *** orudge` has joined #openttd
02:43:05 *** ChanServ sets mode: +o orudge`
03:40:32 *** innocenat has joined #openttd
05:33:03 *** orudge` has joined #openttd
05:33:03 *** ChanServ sets mode: +o orudge`
05:54:37 *** orudge` has joined #openttd
05:54:38 *** ChanServ sets mode: +o orudge`
06:11:17 *** orudge` has joined #openttd
06:11:18 *** ChanServ sets mode: +o orudge`
07:12:36 *** orudge` has joined #openttd
07:12:36 *** ChanServ sets mode: +o orudge`
07:33:47 *** orudge` has joined #openttd
07:33:48 *** ChanServ sets mode: +o orudge`
08:26:39 *** PressureLine has joined #openttd
08:41:12 *** orudge` has joined #openttd
08:41:12 *** ChanServ sets mode: +o orudge`
09:13:40 *** orudge` has joined #openttd
09:13:41 *** ChanServ sets mode: +o orudge`
09:40:17 <PressureLine> The wind noises on arcticc are a bit overblown imo
10:13:31 <peter1138> I think it's all bit wonky since the extra zoom levels.
10:13:57 <peter1138> There's far more sounds 'visible' now.
10:54:58 <PressureLine> the ALCo/GE boxcab is ****ing awesome for wood hauling
10:59:55 *** Biolunar has joined #openttd
12:07:36 *** ToBeFree has joined #openttd
12:15:44 *** ToBeFree has joined #openttd
12:48:33 *** TheMask96 has joined #openttd
13:57:48 *** chomwitt has joined #openttd
14:30:42 *** smoke_fumus has joined #openttd
14:50:13 *** sla_ro|master has joined #openttd
15:01:01 *** chomwitt has joined #openttd
16:03:55 *** Thedarkb has joined #openttd
16:20:56 *** johnwhitlow[m] has joined #openttd
16:45:35 *** ToffeeYogurtPots has quit IRC
16:47:05 *** Alberth has joined #openttd
16:47:05 *** ChanServ sets mode: +o Alberth
16:47:15 *** TheMask96 has joined #openttd
16:52:56 <Samu> I wish there was ship ai that would make use of rivers :(
16:53:43 <Alberth> building docks in rivers is a obstacle, I think
16:55:19 <Samu> i'm familiar with that widget naming
16:55:47 <Samu> WID_RV_TRAIN_ENGINEWAGON_DROPDOWN
16:55:57 <Samu> WID_RV_TRAIN_RAILTYPE_DROPDOWN
16:56:04 <Samu> WID_RV_TRAIN_WAGONREMOVE_TOGGLE
16:56:23 <Samu> that name on the report doesn't exist
16:56:43 *** tokai|noir has joined #openttd
16:56:43 *** ChanServ sets mode: +v tokai|noir
16:56:54 <Samu> it's used for the autoreplace train window
17:01:51 <Samu> heh, it could be a toggle, but it's not
17:05:22 <Samu> cpu evaluator kills so many AI's :(
17:11:13 <Alberth> it's more that many AIs are abandoned
17:18:39 <Eddi|zuHause> <Alberth> building docks in rivers is a obstacle, I think <-- i think that is silly
17:19:16 <Eddi|zuHause> like people rationalizing why they're still living in an abusive relationship
17:23:26 <Alberth> I don't see what you're trying to say
17:32:11 <Eddi|zuHause> i'm trying to say that building docks shouldn't be an obstacle
17:32:52 <Eddi|zuHause> it should be made easier
17:32:59 <Eddi|zuHause> by allowing more placement options
17:35:28 <peter1138> I had a patch for that...
17:41:04 <Samu> can build on land, it just places canals under it
17:41:16 <Samu> it's just that the costs are too much
17:44:12 <Samu> what have you done peter1138
17:50:02 <Samu> download v7, to see what I've done
17:50:58 <Samu> i'm in the process of merging those two
17:52:02 <Eddi|zuHause> of course you did, and of course it was... :p
17:53:24 *** frosch123 has joined #openttd
17:53:41 <Samu> kinda, most of it is there
17:53:50 <Samu> must update the topic really:(
17:56:26 *** Thedarkb has joined #openttd
18:28:31 *** dustinm`_ has joined #openttd
18:28:41 *** Speedy` has joined #openttd
18:28:59 *** Speedy` is now known as Speedy
18:32:03 *** dustinm`_ is now known as dustinm`
18:33:43 <Samu> if (((IsSlopeWithOneCornerRaised(slope2) || IsSlopeWithThreeCornersRaised(slope2) || slope2 == SLOPE_EW || slope2 == SLOPE_NS) && IsInclinedSlope(slope1) && DiagDirToAxis(GetInclinedSlopeDirection(slope1)) == axis) || ((IsSlopeWithOneCornerRaised(slope1) || IsSlopeWithThreeCornersRaised(slope1) || slope1 == SLOPE_EW || slope1 == SLOPE_NS) && IsInclinedSlope(slope2) && DiagDirToAxis(GetInclinedSlopeDirection(slope2)) == axis)) return_cmd_error
18:46:16 *** synchris has joined #openttd
18:51:53 <Alberth> looks like 2 times the same test, once for slope1 and once for slope2 ?
19:07:14 <Wolf01> Wtf? 14 updates of 512bytes on steam
19:10:31 <Alberth> 7KB? that shouldn't be a problem :p
19:10:58 <Alberth> and it's almost friday
19:15:06 <Wolf01> Mmmh, make a bridge of 2 tiles to make a 2 tile straight ramp, handle it on grf and the state machine to fix the graphics+vehicle position... win
19:17:12 <Samu> i've seen ppl exploit this bug to make trains go faster. Makes me wonder what kind of OpenTTD they're using, it seems they build those 2-tile ramps automatically with drag and drop
19:18:11 *** cosmobird has joined #openttd
19:18:41 *** sla_ro|master has joined #openttd
19:18:48 *** Progman has joined #openttd
19:22:36 *** Biolunar has joined #openttd
19:32:47 *** Wormnest has joined #openttd
19:41:00 *** ToffeeYogurtPots has joined #openttd
19:43:07 *** orudge` has joined #openttd
19:43:07 *** ChanServ sets mode: +o orudge`
19:54:39 *** Gustavo6046 has joined #openttd
20:00:59 *** orudge` has joined #openttd
20:01:00 *** ChanServ sets mode: +o orudge`
20:12:01 *** JacobD88 has joined #openttd
20:41:31 *** gelignite has joined #openttd
20:59:11 *** HerzogDeXtEr has joined #openttd
21:01:29 *** Thedarkb has joined #openttd
21:18:51 *** tycoondemon has joined #openttd
21:20:03 *** ToffeeYogurtPots has quit IRC
21:23:20 *** Gustavo6046 has joined #openttd
21:32:36 *** tycoondemon has joined #openttd
21:55:20 <V453000> omg slope steepness hax
21:58:33 <frosch123> should we fix it, or keep it as advanced building technique? :p
21:58:39 <frosch123> cover slopes in bridges
21:59:25 <V453000> if it's complicated to fix, I wouldn't care
21:59:29 <V453000> if it's super simple, eh I guess
22:00:12 <V453000> it also has the opposite side of the coin
22:00:42 <V453000> if the downhill matters more then it's more efficient to build bridges in complex joiners because at the point when train joins it's going downhill, not uphill from a tunnel
22:01:54 <frosch123> yeah, you can accelerate trains my combiing bridges and slopes in a row
22:02:03 <frosch123> up on hill, down on bridge or so
22:02:44 <Wolf01> If you can make trains go faster than their max speed is a win
22:19:09 <Eddi|zuHause> i think someone would have noticed if vehicles on bridges ignore speed limits
22:19:43 <Eddi|zuHause> can anyone help me unfritz my fritzbox?
22:20:09 <Eddi|zuHause> every guide on the internet say i should check the capacitors
22:20:15 <Eddi|zuHause> but i don't see anything unusual
22:23:18 <debdog> throw it out the window, get yourself a proper router
22:24:00 <debdog> also, not always is it visable on the outside if a capacitor is defective
22:24:09 <debdog> if in doubt, just replace all of 'em
22:27:30 <Eddi|zuHause> debdog: i have a linksys router that i found somewhere, but it doesn't have a usb port to put a UMTS stick on, and i have an older fritzbox which does have a USB port, but doesn't offer that functionality software-wise
22:28:28 <Eddi|zuHause> also, there's like 10 capacitors of multiple capacities, and i don't have any spare parts. or soldering skills for that matter
22:30:45 <debdog> do you know anyone with such skills?
22:31:00 <Eddi|zuHause> also, my multimeter doesn't have a capacity measuring function
22:31:13 <debdog> depending on how many layers the PCB has, it mightbe challenging
22:31:44 <debdog> ideally throw them all away
22:31:57 <debdog> and replace them with new ones
22:33:05 <debdog> if the PCB only has an upper and lower side layer, it probably is not too hard to replace them even without soldering skills
22:33:35 <Eddi|zuHause> "layers" sounds like something you'd do in a cellphone to save space
22:34:19 <debdog> I think I never saw a fritzbox' inside live
22:37:25 <debdog> only has conducting paths on top and bottom
22:37:49 <debdog> if there are layers inside the board it sometimes is hard to get rid of the old solder
22:45:19 <Eddi|zuHause> i find it hard to belive that they would do that on a device that is not really space restricted
22:49:47 <debdog> since the multi layer boards are not really expensive anymore they are used even for non-space-critical stuff, too. for various reasons
22:50:10 *** Smedles has joined #openttd
22:54:27 <debdog> however, if you intend to give it a shot, I'd be glad to guide you through.
22:55:32 <debdog> of course not. you'd have to get at least one replacement capacitor first
22:56:56 <debdog> or just get all the capacitors and give it to someone you know with soldering skills to replace them
22:58:01 <Eddi|zuHause> i'd really like to figure out which part is broken, though
22:59:16 <debdog> what does it do? or rather, what doesn't it?
22:59:37 <Eddi|zuHause> a few red LEDs, no function
23:00:37 <debdog> well, replacing the caps would be a first to start. if it still not works, start replacing other stuff.
23:01:45 <debdog> also, on freenode there's a channel ##fitzbox. mayhap hippie there has some experience with the insides of fritzboxes
23:01:51 *** sim-al2 has joined #openttd
23:02:39 <debdog> or one of the other guys, for that matter.
23:09:41 <Samu> what is wrong in this picture?
23:10:00 <Samu> the AIs aren't ready for my patch:(
23:39:41 *** ToffeeYogurtPots has joined #openttd
continue to next day ⏵