IRC logs for #openttd on OFTC at 2017-06-16
            
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00:04:32 <supermop> is cc_express used for anything?
00:05:07 <supermop> i wonder if a parcel ages more in a regular truck or mail van
00:05:17 <supermop> i think of mail vans as delivery vehicles
00:05:21 <Eddi|zuHause> supermop: i think normal goods are cc_express
00:06:04 <supermop> im struggling to think of a reason to use mail vans, since i allow mail to be carried in regular goods trucks
00:07:12 <supermop> maybe it loads faster
00:07:31 <supermop> but the capacity is low enough that it doesn't make a big difference
00:07:41 <supermop> could make the truck weigh less
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00:09:47 <supermop> i don't have any mail 'semis' so again it only is the smallest trucks affected
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00:24:23 <Eddi|zuHause> i might consider making mail "denser", i.e. more capacity for the same vehicle length
00:24:51 <Eddi|zuHause> also, valuables might go in a mail van
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10:57:24 <Wolf01> o/
10:57:49 <Wolf01> Mmmh, today's ebook is "Scala Design Patterns", seems really useful... what is Scala? XD
10:58:58 <Wolf01> Oh look, another wild factorio update
10:59:46 <crem_> I heard lots of people praised scala. But it runs on JVM, and for some reason I don't want to look into anything running on JVM.
11:01:02 <Wolf01> "Object oriented meets functional: have the best of both worlds." I don't think I want to
11:03:13 <Wolf01> You can start to use it as a “Java without semicolons”.
11:03:16 <Wolf01> WTF?
11:04:47 <Wolf01> The more I read, the more it looks like this: https://luminusdadon.wordpress.com/2006/05/04/how-english-becomes-german/
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11:07:58 <Eddi|zuHause> there is a german version of that, which was passed around a lot during the spelling reform years (1996-2006-ish)
11:08:58 <crem_> I heard it's easy to write massively parallel things in scala (so it's Erlang replacement), and also how easy is to parse even complex input. (I guess it has lots of lexer/parser support in standard library).
11:13:43 <Wolf01> Meh, 84% moisture... It's even difficult to breathe, I hate it :|
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13:32:44 <Alberth> o/
13:32:49 <Wolf01> o/
13:59:55 <crem_> o
14:00:00 <crem_> o/
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14:08:38 <Eddi|zuHause> some news aren't even fitting the "wtf" category: "customs at frankfurt airport about to destroy 35 tons of fidget spinners because they were deemed too dangerous"
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14:45:30 <__ln___> what's up with the poles' idea of numbering tracks on railway stations? seems confusing.
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15:00:09 <Snail> hey andythenorth
15:01:13 <Alberth> not here, currently
15:02:25 <Snail> ok
15:02:32 <Snail> I’ll post something on his thread then, thanks
15:07:02 <Eddi|zuHause> __ln___: i've never been at a polish train station, what's their speciality of numbering?
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15:25:54 <__ln___> Eddi|zuHause: they have two separate concepts: peron (bahnsteig) and tor (gleis). there can be e.g. perons 1,2,3 on a station, and e.g. peron 1 has tracks 501 and 502
15:26:50 <supermop> yo
15:27:39 <supermop> __ln___: isn't that the same as the german way?
15:28:01 <__ln___> and those 'peron' numbers are shown on signs leading to platforms, and track numbers mostly by the tracks
15:28:17 <supermop> at least i recall from german lessons back in england years ago, instruction that platforms are numbered like that in germany
15:29:13 <supermop> i guess as a warning, because they assumed that an english kid travelling in germany would be too dumbfounded by a different number system and would get lost,
15:29:14 <__ln___> i can't say i know the whole german railway network, but at least i haven't paid attention to such during my trips to germany.
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15:30:06 <supermop> most americans outside of nyc probably have never been in a train station with more than two platforms, if any
15:30:39 <supermop> so they wouldn't have any preconception about how they should be numbered, thus the concept never came up in german class here
15:31:19 <supermop> instead the chapters focusing on travel highlighted the novelty of the concept of travelling by train at all
15:31:34 <crem_> Polish way of numbering perrons and tors is very confusing! They made it in the most confusing way. In timetables they write perrons in roman numerals and Gleis in arabic. But in tableou they write only perrons, in arabic. And also audioanouncement is perron only.
15:32:33 <supermop> i never understood the remaining abundance of roman numerals in the eastern block countries
15:33:49 <supermop> here they number track only, at the major NYC terminals
15:34:37 <supermop> they use the word platform to refer to the physical thing you stand on in some cases, like in warnings about watching your step
15:34:54 <supermop> but they only announce and label the track that a train will be on
15:35:29 <supermop> the subway is a bit different, but track numbering is never exposed to the passenger in subway stations
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15:36:02 <supermop> except maybe at some of the three track terminals
15:36:07 <__ln___> i think german announcements refer to both gleis and bahnsteig, but i can't recall whether they are used as synonyms or is there a distinction
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15:44:10 <Eddi|zuHause> supermop: while the distinction between peron and track may exist in german railways internally, the user-facing interface is track numbers, as far as i have seen
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17:13:21 <supermop> hmm if want to randomly recolor one part of a sprite stack from1cc to 2cc
17:13:39 <supermop> do i do that in the recolor part of the stack switch?
17:14:10 <supermop> or like in a switch between the sprite group and the stack
17:14:47 <Eddi|zuHause> wouldn't it be easier to have 2cc all the time, and just use sprites without 2nd cc in places where you don't want it?
17:15:39 <supermop> no, like, i have an open bed truck, and the truck bed is 2nd cc
17:15:59 <supermop> but i want it to have a 50% chance of being 1st cc
17:16:24 <Eddi|zuHause> so you either flip the sprite, or the recolour map
17:16:34 <supermop> wondering if i can do that without having a whole 2nd set of sprites that are drawn with 1st cc
17:16:47 <Eddi|zuHause> yes, that should be possible
17:17:21 <supermop> can i specify what recolor map to use in the spritegroup definition?
17:17:55 <Eddi|zuHause> yeah
17:18:07 <supermop> ok
17:18:25 <supermop> then i just have 2 sprite groups referencing the same sprite sets
17:18:39 <supermop> and the switch chooses which one
17:23:06 <Eddi|zuHause> it's not open source, and doesn't use the fancy new sprite composition, but the germanrv set uses a lot of magic for sprite recolouring
17:24:16 <supermop> i think andy also uses it, would poke around in his nml
17:24:36 <supermop> ugh i messed up all the diesel smoke offsets
17:24:59 <supermop> so the smoke is coming out of the air 8 feet in front of the truck
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19:07:38 <frosch123> ahoi
19:08:41 <Alberth> o/
19:08:57 <supermop> yo
19:09:54 <frosch123> turns out traveling prague on foot by gps is a bad idea
19:10:15 <supermop> good exercise
19:11:05 <frosch123> suddenly you are on top of a wall, and it down 50m vertical on the other side
19:13:45 <frosch123> it took me 3 hours for 2.8 km on map
19:16:08 <Alberth> lots of sight-seeing thus
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19:49:14 <Alberth> o/
19:49:42 <andythenorth> o/
19:52:26 <frosch> o/
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19:57:07 <frosch123> somehow this wlan is unstable
20:00:00 <Alberth> it's trying to be too fast
20:00:22 <Alberth> there is a trade-off between speed and stability
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20:12:52 <Alberth> andy, shouldn't a sawmill also have some stacks of sawn wood?
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20:18:26 <andythenorth> Alberth: sawmill needs redrawn
20:18:27 <andythenorth> :)
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20:38:40 <qwebirc99660> Hello
20:38:50 <Alberth> o/
20:39:24 <qwebirc99660> Is the server lag over yet?
20:39:37 <Alberth> "the server" ?
20:40:08 <Alberth> irc is still working, what server are you talking about?
20:40:13 <qwebirc99660> Wrong channel
20:40:22 <Alberth> perhaps :)
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20:46:19 <Alberth> ok, I'll wait then, thanks :)
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20:54:38 <Eddi|zuHause> why would you not know which server he means? isn't it obvious?
20:54:59 <Alberth> 127.0.0.1 ?
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21:15:17 <LordAro> 20:13:28 < ddm> if you replace a helidepot with a heliport while there is an order for a helicopter to go to the helidepot hangar
21:15:30 <LordAro> 20:14:33 < ddm> the hangar is not an invalid order, and it "lands" in the heliport's "hangar" (it floats above it and just stops) - and then it gets stuck there
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