IRC logs for #openttd on OFTC at 2016-03-08
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11:14:28 <Flygon> Industries shutting down JUST as I deliver to them
11:14:32 <Flygon> :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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13:46:13 <argoneus> good morning train friends
13:47:29 <Eddi|zuHause> what if all 4 words of that are wrong?
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13:56:16 <argoneus> Eddi|zuHause: great afternoon transport brothers?
14:45:10 * andythenorth watching freight trains on youtube
14:45:26 <andythenorth> also watching child pick nose
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15:40:51 <andythenorth> 140px high chimney
15:40:54 <andythenorth> probably excessive
15:41:01 <andythenorth> planes might hit it? o_O
15:41:20 <Eddi|zuHause> planes do not hit anything
15:42:01 <Eddi|zuHause> although glitches during approach and takeoff are not unheard off, but usually in combination with foundations and stuff
15:43:57 * andythenorth files under ‘probably be fine'
15:44:00 <andythenorth> might look silly though
15:45:56 <andythenorth> copying RL might be a bad idea here though
15:48:12 <V453000> you got screenshots of the 140px one?
15:57:16 <andythenorth> haz made it smaller
15:57:21 <andythenorth> screenshots in a minute
15:59:22 <andythenorth> ignore unfinishedness
16:00:38 <V453000> if it at least wasn't overlapping over the industry tiles behind it
16:00:43 <V453000> it would be kind of alright
16:00:48 <andythenorth> yeah, needs work
16:01:05 <andythenorth> also I made that wtf thing with 3 white tanks
16:01:25 <andythenorth> might be 1 shade too white
16:02:10 <V453000> maybe just some extra texture to them would do the trick, too
16:04:36 <andythenorth> fixing the shading
16:04:43 <andythenorth> they have no supports or anything
16:05:28 <andythenorth> less white improved them
16:05:40 <V453000> yeah some way to make them solid in the place would help tonz
16:05:47 <V453000> supports/scaffolding-style holders
16:17:44 * andythenorth puts more pipes everywhere
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16:33:48 <qunow> why do i enabled the av8's seaplane preview option but still can't get seaplane airport..
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16:43:20 <Eddi|zuHause> seaplane airport is in a different grf?
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17:04:12 <qunow> oh the seaplane preview option's function is to operate seaplane in land base airport
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17:56:01 <andythenorth> max zoffset is 127
17:56:36 <Alberth> that's a lot of pixels :)
17:57:29 <Alberth> maybe you can actually use all those now, with the MHL fixes
18:05:10 <andythenorth> still a lot of work
18:09:09 <andythenorth> this is last big thing to draw for FIRS 2 :P
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18:51:13 * DanMacK slaps andythenorth around a bit with a large fishbot
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19:14:08 <andythenorth> sandbox mode was a nice feature request
19:19:02 <Alberth> we almost have that standard :)
19:19:23 <andythenorth> I didn’t know we didn’t have it
19:19:31 <andythenorth> I thought the game was sandbox by definition :P
19:20:52 <Alberth> not entirely, you *can* run out of money if you try hard enough :p
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19:45:45 <DorpsGek> Commit by translators :: r27522 trunk/src/lang/slovenian.txt (2016-03-08 19:45:36 +0100 )
19:45:47 <DorpsGek> slovenian: 72 changes by Necrolyte
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21:59:18 * andythenorth has 2 more tiles to paint
22:07:32 <Alberth> lots of little details there :)
22:08:04 <andythenorth> I might have overdone it
22:08:10 <andythenorth> it doesn’t really hold together yet
22:10:25 * andythenorth needs V453000 to turn up and ruin his day
22:10:27 <Alberth> leave it alone for some time :)
22:10:33 <andythenorth> until tomorrow I think
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22:31:16 <andythenorth> obligatory office building
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