IRC logs for #openttd on OFTC at 2016-01-12
            
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00:54:20 <Wolf01> 'night
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09:55:37 <OsteHovel> 8
09:55:37 <OsteHovel> 87m
09:55:48 <Wolf01> o/
09:55:52 <OsteHovel> ;-P
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12:37:41 <Wolf01> http://img-9gag-fun.9cache.com/photo/a97Y30j_460s.jpg :D
12:38:20 <peter1138> me o'clock
12:39:29 <Wolf01> not here :P
12:41:26 <Eddi|zuHause> is that a "before, after"?
12:43:10 <Eddi|zuHause> also, is this photoshop, graffiti or an official advertisment livery?
12:43:23 <Wolf01> might be, but the "after" is a minion :)
12:43:36 <Wolf01> graffiti for sure
12:48:14 <Eddi|zuHause> well, i did recognize it :p
12:49:51 <Eddi|zuHause> but i did definitely see people photoshopping random liveries onto engines
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13:42:27 <[39ster]> yo
13:42:42 <[39ster]> i cant join the game
13:43:47 <V453000> yo
13:43:49 <V453000> which server
13:45:18 <[39ster]> vanilla
13:45:39 <[39ster]> now it working
13:45:44 <[39ster]> lol
13:45:54 <[39ster]> d
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15:14:18 <argoneus> yeah vanilla server fucks up for me too
15:20:14 <V453000> wtf? XD
15:22:02 <Wolf01> V453000, is it possible to plant trees on factorio?
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15:24:28 <V453000> Wolf01: probably not in vanilla but treefarm can
15:25:05 <Wolf01> ok
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15:33:59 <V453000> 3495 sprites in BRIX already :d
15:34:15 <V453000> adding farms soon, that should bump it up as well :>
15:36:30 <planetmaker> sounds like good news :)
15:44:57 <V453000> well I do not have many of the big-spritesheet things left :P everything has few sprites generally, which makes for more work :D
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16:28:33 <argoneus> you guys are c++ wizards, right
16:28:42 <argoneus> I need some help understanding a C++ codebase
16:30:29 <argoneus> if you look at this repo: https://github.com/bwapi/bwapi
16:31:05 <argoneus> the bwapi/include folder, these headers are the high level interface you are supposed to use, right. and then there's all the other folders, headers and cpp files, and these are just implementation things that you shouldn't care about?
16:33:38 <Eddi|zuHause> what do you want to hear other than a "probably?"
16:34:16 <argoneus> well, I'm wondering how one is supposed to make a wrapper for a library
16:34:25 <argoneus> you just wrap the public interface and ignore the implementation, right
16:35:14 <Eddi|zuHause> what else would you interface with other than the public interface?
16:36:03 <argoneus> ._.
16:36:04 <argoneus> sorry
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16:57:27 <supermop> hello
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17:00:56 <Alberth> moin
17:02:57 <supermop> was playing ottd for first time in months this morning, and thinking, I wish cities built more spread out so i could build a metro
17:03:08 <supermop> go to the forum, and there it is!
17:03:10 <supermop> http://www.tt-forums.net/viewtopic.php?p=1162607#p1162607
17:04:25 <Alberth> :)
17:04:33 <supermop> pretty much just what i wanted
17:04:39 <supermop> except no binary
17:05:00 <supermop> but nice that someone out there is thinking the same way as me
17:05:03 <Alberth> it looks like it spreads out a lot, from the screen shots
17:05:40 <Alberth> I think "houses like trees" is to blame for that behaviour :)
17:05:53 <supermop> i am ok with that - with having a town wider that one or two times the length of a train
17:06:29 <Alberth> if you like servicing towns, I can see the benefit
17:06:42 <Alberth> however, I don't do that, usually :p
17:11:31 <supermop> trying to design a system of modular flower pots - i wonder if there is some way i can take inspiration from ottd town growth
17:15:50 <_dp_> hm, MakeNewGame is called before MakeNewgameSettingsLive, yet it uses _settings_game instead of _settings_newgame
17:15:53 <_dp_> smells fishy
17:16:38 <Eddi|zuHause> spread out cities might work in combination with few cities on a large map
17:17:40 <supermop> Eddi|zuHause: exactly
17:18:25 <supermop> i always saw that as the biggest advantage to bigger maps, rather than thousands of dense compact towns
17:19:19 <Eddi|zuHause> it might also work to have town growth "global", as in the same number of houses are built on a map, indepenent of how many cities there are
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18:36:18 <argoneus> are there any wrappers for Squirrel? or would it even be possible
18:36:23 <argoneus> to write AIs in something more.. familiar
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18:37:26 <argoneus> actually why was Squirrel even chosen ._.
18:40:35 <Eddi|zuHause> if you know ANYTHING about programming languages, it's easier to learn the new one instead of writing a wrapper to the old one
18:41:16 <Eddi|zuHause> as for why: personal preferences and ease of availability, probably.
18:41:24 <argoneus> it also has near zero support
18:41:35 <argoneus> it doesn't have libraries/packages
18:41:48 <argoneus> the syntax isn't the problem, it looks like every other imperative language
18:41:48 <Eddi|zuHause> why would you need those?
18:41:55 <argoneus> so I don't have to reinvent the wheel
18:42:24 <Eddi|zuHause> anything complex likely wouldn't be supported
18:42:27 <argoneus> I just don't get why anyone would prefer this to lua or python
18:43:00 <Eddi|zuHause> remember you have only a very limited number of opcodes for execution
18:43:11 <ConductorCat> :3
18:43:35 <argoneus> so something like python would be overkill since the game wouldn't let you execute many things?
18:43:39 <argoneus> because they'd take too long or something
18:43:57 <argoneus> and wouldn't fall in specifications
18:44:59 <Eddi|zuHause> argoneus: a few builtin functions had to be disabled, because they took too long to execute (and circumvented the opcode check)
18:46:01 <argoneus> by the way, when you mention "limited opcodes", what kind of opcodes do you mean?
18:47:08 <Eddi|zuHause> argoneus: command execution steps
18:47:24 <argoneus> ingame operations?
18:47:41 <argoneus> or some low level stuff
18:48:02 <Eddi|zuHause> argoneus: the script is run in a vm-ish thingie, and this can do a number of steps in the program, then is paused
18:48:10 <Eddi|zuHause> argoneus: lower level stuff
18:48:11 <argoneus> ohh, I see
18:48:19 <argoneus> so this is to make sure you can predict how much the AI will slow down the game
18:48:30 <Eddi|zuHause> yes, somewhat
18:48:56 <argoneus> is this just a switch that you can turn off or is it hardcoded?
18:49:08 <Eddi|zuHause> argoneus: there should be a setting for that
18:49:26 <argoneus> mm
18:49:37 <argoneus> well, there are already quite sophisticated AIs that do just fine with the limitations
18:49:39 <Eddi|zuHause> i don't know if it supports "off", but you can change the number
18:49:41 <argoneus> so I guess it doesn't really matter
18:50:06 <Eddi|zuHause> argoneus: in any case, doing an ingame operation (command) will also halt execution for this tick
18:50:12 <argoneus> though you can't do any super complex AIs with self-learning and stuff
18:51:18 <Eddi|zuHause> well, you could attach the AI to an admin port and interface an external data base, or some construct like that
18:51:42 <argoneus> oh, squirrel has access to network?
18:51:53 <argoneus> wait
18:52:03 <argoneus> attach the AI to an admin port..
18:52:07 <argoneus> uhhhh
18:52:09 <Eddi|zuHause> no. but the admin port has access to squirrel
18:52:26 <Eddi|zuHause> at least to game scripts, not sure if AI
18:52:27 <argoneus> so I'd basically inject the game with an AI
18:52:33 <argoneus> bleh
18:52:54 <Eddi|zuHause> but thechnically, the game script could run all the AI companies
18:53:26 <Eddi|zuHause> and there is a communication protocol using in-game signs
18:54:23 <argoneus> lol
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18:59:29 <Eddi|zuHause> <argoneus> well, there are already quite sophisticated AIs that do just fine with the limitations <-- well, "just fine" may be overstating stuff a bit. some AIs take years to calculate initial situations before even making their first move.
18:59:49 <argoneus> oh
18:59:53 <argoneus> I thought they gave the player an advantage
18:59:57 <argoneus> lel
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19:45:45 <DorpsGek> Commit by translators :: r27494 /trunk/src/lang (afrikaans.txt unfinished/frisian.txt) (2016-01-12 19:45:36 +0100 )
19:45:46 <DorpsGek> -Update from Eints:
19:45:47 <DorpsGek> frisian: 61 changes by gjannema
19:45:48 <DorpsGek> afrikaans: 1 change by telanus
19:46:10 <andythenorth> o/
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20:17:48 <Eddi|zuHause> where the hell is the download link on github again?
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20:19:15 <Eddi|zuHause> ah, found it. there's only one for the complete repo, not any of its subfolders
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20:21:53 <Alberth> git doesn't support partial checkout
20:26:06 <Rubidium> Alberth: https://git.openttd.org/?p=trunk.git;a=snapshot;h=5cf34eb1a07cff1d99c255eb1d4cd5884d40fc2d;sf=tgz <- I think this is the kind of download link Eddi|zuHause would like to see (but for github)
20:30:41 <Alberth> ah, right
20:31:09 <Alberth> is a bit against the idea of GH :)
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20:55:18 <Eddi|zuHause> Alberth: sometimes the needs of users clash with the ideas of developers.
20:57:19 <andythenorth> Never!
20:57:39 <Rubidium> yup
20:58:00 * andythenorth is bored of playing ‘eBay’ now
20:58:01 <Rubidium> just like downloading 6 GB just to tell you that your computers hardware is not supported for Windows 10 upgrade?
20:58:03 <andythenorth> I need a new game
20:58:08 <andythenorth> this one is expensive :(
20:58:13 <argoneus> play r6 siege
20:58:29 <andythenorth> it’s the in-game purchases that are draining my money :P
20:58:30 <Rubidium> andythenorth: "find a penny"; can be played for free on the street
20:58:38 <andythenorth> ho, nice idea
20:59:10 <andythenorth> I could play the ‘selling’ edition of eBay
20:59:12 <Rubidium> also nice with the kids... "if you find enough pennies to buy an ice cream, we'll buy an ice cream"
20:59:47 <argoneus> I read that as... not pennies
20:59:57 <andythenorth> ‘if you find enough pennies we’ll buy a train’ :P
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21:00:22 <argoneus> Rubidium: pls don't download win 10
21:00:33 <frosch123> Rubidium: people do that, but with returnable bottles
21:01:01 <andythenorth> openttd is much much cheaper than most other hobbies I’ve found
21:01:02 <Rubidium> argoneus: how to prevent downloading Windows 10?
21:01:34 <argoneus> Rubidium: get the student edition of win7
21:02:41 <Rubidium> argoneus: Academic license doesn't help with that
21:02:55 <argoneus> I mean the
21:02:56 <argoneus> "student" edition
21:04:38 <Rubidium> all I cant find w.r.t. student editions is that they are cheap professional editions
21:04:58 <Rubidium> even then, I'm not going to pay for that in any case
21:06:49 <Rubidium> luckily it still thinks the virtualbox adapter isn't supported in Windows 10
21:10:48 <Eddi|zuHause> Rubidium: if american local news have not enough content, they send someone out emptying a bucket of pennies on the street, then film how everyone goes past them, not picking them up. to "document" how worthless pennies are
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