IRC logs for #openttd on OFTC at 2015-01-19
            
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00:10:10 <Samu> here it is: https://bugs.openttd.org/task/6215
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04:14:04 <supermop> yo
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12:21:31 <V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/Tracks_1.png (:
12:23:00 <__ln___> derailings expected
12:23:18 <peter1138> Giant girders...
12:23:20 <V453000> that will be fixed :P
12:23:36 <V453000> girder is the thing below the track?
12:23:49 <__ln___> the tunnel looks very low
12:24:04 <V453000> yes but making it any higher would make it leave the sprite :d
12:24:06 <peter1138> Because it is. Original graphics uses tricks to make it look higher.
12:24:19 <V453000> ^
12:24:32 <peter1138> V453000, it can leave the sprite. The tunnel part is an overlay.
12:24:42 <V453000> yeah maybe eventually
12:24:48 <V453000> I need to do it this way for now for my reasons
12:24:52 <V453000> some postproduction shiz
12:25:04 <peter1138> It's not going to work if it's *not* an overlay...
12:25:08 <__ln___> V453000: will you take responsibility for all the trains that hit the tunnel roof?
12:25:10 <V453000> I do have two sprites
12:25:14 <b_jonas> V453000: that looks nice
12:25:17 <peter1138> Alright.
12:25:39 <V453000> it is just that they are cut from all 4 edges atm peter1138 :P
12:25:47 <V453000> hence it would just cut off the part which leaves the sprite
12:25:52 <V453000> will change that eventually
12:31:18 <planetmaker> nice nice :)
12:31:50 <planetmaker> V453000, the new coasts are also very nice. Yet there are some small spots of dark blue... they somehow disturb it, in my view. They don't quite fit
12:32:09 <V453000> yeah they could certainly go miles to be better
12:32:13 <V453000> :)
12:32:36 <planetmaker> and snow transition is not exactly smooth when tiling different slopes as seen in your screeny
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12:32:54 <planetmaker> but you certainly saw that yourself :D
12:34:08 <V453000> yeah
12:34:15 <V453000> I just found it whatever-acceptable for now
12:36:56 <planetmaker> hm... so-so :)
12:37:25 <planetmaker> anyway, can I be of aid with programming for it?
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12:38:02 <V453000> I have about everything done for now I think actually
12:38:17 <planetmaker> rivers?
12:38:17 <V453000> I will have a couple questions later but so far no big problems :)
12:38:27 <V453000> ignoring rivers for now
12:38:35 <planetmaker> sure, just ask ahead then :)
12:38:40 <V453000> normal land, roads, tracks
12:38:46 <V453000> sure :) thanks, I appreciate it a lot
12:39:06 <planetmaker> most exciting grf news this year :P
12:39:16 <V453000> XD this year so far :P
12:39:25 <planetmaker> hehe. Damn, you caught it :P
12:40:12 <V453000> PS the render I showed was missing the underlays for junctions (: managed to squeeze them in now
12:40:21 <planetmaker> :)
12:43:10 <krinn> do a funky newgrf exist that disable signals?
12:43:43 <V453000> disable? :D
12:43:48 <krinn> remove
12:43:55 <V453000> I understood but wtf why :D
12:44:23 <krinn> to makes sure they could always been built
12:44:53 <planetmaker> hu?
12:46:01 <krinn> seems not, fine then :)
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12:51:39 <peter1138> That doesn't make any sense, regardless of the incorrect words.
12:51:52 <planetmaker> I didn't quite get at what level you want to have them disabled (besides that not making much sense)
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12:58:25 <krinn> just to know if a newgrf can disable them or not
12:59:04 <V453000> probably noy
12:59:05 <V453000> not
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12:59:18 <V453000> you could likely increase their cost to some extent
12:59:44 <planetmaker> no, train tracks have signals, unconditionally. You can only change how they look
12:59:54 <planetmaker> or choose to not build any as player
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13:14:05 <andythenorth> Eddi|zuHause newgrfs aren’t more diverse, everyone just uses V453000’s stuff :P
13:14:12 <andythenorth> it’s a NUTS monoculture
13:14:49 <Eddi|zuHause> i didn't say anything about usage. i meant the available choices
13:15:18 <Eddi|zuHause> plus, i have never used any of V453000's stuff :p
13:15:20 <andythenorth> well that’s not fun to troll :(
13:15:53 <andythenorth> how reasonable of you :(
13:16:13 <V453000> NUTS is only on about 8 servers :)
13:16:15 <V453000> fyi
13:16:35 <andythenorth> wat
13:16:56 <V453000> there arent more servers with good players :P
13:17:03 <planetmaker> why do you think everyone uses v's stuff, andythenorth ?
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13:17:31 <andythenorth> don’t know actually
13:17:36 <planetmaker> only point is, he's about as vocal about it as you in this channel :P
13:17:41 <planetmaker> that's the thing which changed ;)
13:17:52 <andythenorth> ha ha
13:18:10 * andythenorth wonders if glevans2 is the same as gevans who I just trolled in Lego forums
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13:18:23 <andythenorth> Bad Brett turned up in my lego forum thread
13:18:28 <planetmaker> he
13:18:36 <planetmaker> does he render lego?
13:18:54 <andythenorth> seems so, using MLCAD or something
13:19:02 <V453000> xd
13:19:05 <andythenorth> whatever it’s called, dunno, Lego specific tool
13:19:18 <planetmaker> :D
13:19:27 <V453000> yeah its pretty wtf
13:19:29 <andythenorth> unless there are two Bad Brett's
13:19:34 <andythenorth> - ‘
13:42:19 <V453000> I dont think anybody on the forums gives a countable amount of fecal matter about rawr :D
13:43:10 <Eddi|zuHause> 0 is perfectly countable :p
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14:04:25 <V453000> exactly :D
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16:21:03 <andythenorth> where is cat?
16:21:09 <andythenorth> cat is probably under desk, working hard
16:22:52 <andythenorth> V453000: RAWR thread looked a bit quiet
16:22:55 <andythenorth> I helped
16:24:42 <planetmaker> andythenorth, what does CGI mean in your reply there?
16:25:14 <andythenorth> rendered
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16:28:53 <Alberth> moin
16:29:20 <planetmaker> I see
16:29:23 <planetmaker> hi Albert
16:30:12 <planetmaker> nice trolling andythenorth ;)
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16:31:34 <andythenorth> V deserves it I feel
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16:33:48 <Alberth> RAWR_taster6_temperate.png caused a view decoding error with my eyes :p
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16:34:22 <Alberth> the other two are woow!
16:36:25 <planetmaker> yeah, i needed to look at that for quite some time to see the height differences. It was rather a checkerboard first impression
16:36:28 <planetmaker> except not checkers
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16:56:09 <peter1138> Bah, can't rsync on to NFS due to... permissions :(
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17:01:24 <Samu> hi, what would be the frames per second on this game when running in fast forward?
17:03:21 <krinn> depend on cpu
17:04:14 <andythenorth> and OS
17:04:36 <andythenorth> on OS X it’s currently about 1.5* normal fps
17:04:43 <andythenorth> it used to be about 20* fps
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17:05:10 <Samu> Windblows 7
17:05:26 <Samu> fx-8150
17:05:55 <peter1138> Samu, fast-forward is "go as fast as possible"
17:06:18 <andythenorth> depends on map, number of vehicles, viewport zoom etc
17:06:21 <peter1138> That means it's entirely dependent on system speed, and the complexity of the save game. There is no magic "fps" figure.
17:06:56 <V453000> thanks for the nice comment andythenorth, it really helps me staying motivated :)
17:07:08 <andythenorth> happy to help
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17:45:31 <DorpsGek> Commit by translators :: r27122 trunk/src/lang/bulgarian.txt (2015-01-19 17:45:27 UTC)
17:45:32 <DorpsGek> -Update from WebTranslator v3.0:
17:45:33 <DorpsGek> bulgarian - 22 changes by komara
17:51:19 <Samu> I have a question, is the 8 bit pallete 256 colors? those transparency effects like the chat log see-through, is that still belonging to 256 colors? I need to find a decent encoding setting for my twitch stream
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17:55:48 <Alberth> yes, it's a recolour mask
17:57:29 <Alberth> Your blitter may be different though.
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18:06:55 <Samu> considering the tiny font size on the minimap and readability on the stream, I think I am satisfied with these current results
18:07:39 <Samu> when I scroll the screen however... there goes the detail down the drain
18:12:00 <andythenorth> V453000: can you make the landscape textures look less real?
18:12:09 <andythenorth> the track sprites are much tastier imo
18:12:14 <andythenorth> "just saying”
18:12:19 <andythenorth> and the tunnel sprites
18:12:35 <andythenorth> can you make the ground look like yeti hair and such?
18:16:38 <Samu> screen tearing is being captured on the stream :(
18:16:49 <Samu> I don't experience any tearing while gaming, strange
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18:28:51 <peter1138> You probably just don't see it.
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19:28:01 <Wolf01> hihi
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19:38:22 <andythenorth> V453000: so why is RAWR so sane?
19:38:41 <V453000> ah andy back :) it isnt THAT sane :P
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19:38:55 <V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/D_0015.png
19:38:57 <V453000> farm right
19:39:06 <V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/D_0016.png
19:39:07 <V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/D_0017.png
19:39:52 <Rubidium> mmmmh... escargot ;)
19:39:54 <V453000> also, I wanted to reply to you ... it is VERY possible that I could easily add more "climates" ... e.g. now I have temperate,arctic,tropic,toyland ... but the whole project is made in a way that it is very easy to add more
19:39:56 <Wolf01> nice
19:39:58 <andythenorth> eh ok
19:40:04 <andythenorth> looks like my garden in summer
19:40:11 <andythenorth> Zool http://www.retrodomination.com/wp-content/uploads/2013/05/91011.png
19:40:14 <V453000> and there will be a switch which allows the player to e.g. use Toyland landscape - anywhere, tropic, arctic, anywhere
19:40:21 <V453000> :)
19:40:24 <andythenorth> http://sandbox.yoyogames.com/extras/image/name/san2/347/435347/original/screenshot100.png
19:40:35 <V453000> nice insanity
19:41:14 <V453000> and since all of my climates have everything including snow, you can also have the temperate with snow kind of thing
19:41:33 <V453000> also, making tropic with normal snow is quite funny
19:43:16 <V453000> and by the time I replace also trees and stuff, there isnt really much to spoil the fun
19:43:46 <andythenorth> Syndicate (Amiga) http://i.ytimg.com/vi/Vu7dxRtePHM/maxresdefault.jpg
19:43:53 <Wolf01> just tried the new 3ds, the new 3d mode is really good, I'm skeptical about the c-pad as I feel it dull, it's like the old red-stuff-in-the-middle-of-the-keyboard-which-moved-the-mouse in those ibm laptops
19:44:52 <Wolf01> just one thing I really don't like about it: I wanted the XL version :P
19:45:09 <andythenorth> wondering if I should buy Wii or the new Wii U thing
19:45:24 <V453000> seriously considering daskeyboard 4
19:45:35 <SpComb> only five thousand dollars
19:45:44 <Wolf01> the Wii U runs the Wii games, but they look a bit blurry because upscaling
19:46:06 <andythenorth> orly
19:46:15 <andythenorth> I have an old CRT TV
19:46:18 <andythenorth> not very big
19:46:20 <Wolf01> I like to play Hyrule Warriors on the game pad while on bed
19:46:30 <Wolf01> eh, the Wii U only have HDMI
19:46:37 <andythenorth> not good for me
19:46:48 * andythenorth looks for old 80s games to inspire V to silly things
19:47:15 <andythenorth> lemmings
19:47:25 <V453000> LEMMINGS WERE THE SHIT :D
19:47:31 <V453000> green hair
19:47:35 <V453000> it is done
19:47:36 <Wolf01> cannon fodder!!
19:47:47 <Wolf01> best game ever :D
19:48:44 <andythenorth> add some lemmings
19:48:45 <andythenorth> hmm
19:48:55 <andythenorth> that’s a grf I could put some time into :P
19:49:03 <andythenorth> how to do lemmings in TTD?
19:49:05 <andythenorth> ha ha ha
19:49:08 <andythenorth> industry
19:49:11 <V453000> add green hair to yeti
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19:49:17 <andythenorth> ‘reducing’ stockpile of lemmings
19:49:20 <andythenorth> transport them to save them
19:49:20 <dreck> hi
19:49:35 <andythenorth> needs a GS that can talk to industry :P
19:49:37 <Alberth> haha :D
19:49:50 <andythenorth> maybe just close when out of lemmings?
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19:50:04 * dreck wonders where ngc is atm :->
19:50:05 <andythenorth> when all industries are closed, calculate score
19:51:15 <V453000> dont pikka basic industries do something like that?
19:51:23 <V453000> except they mistakenly call lemmings coal
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19:53:59 <V453000> openttd 2.0 discussion behind the corner
19:55:00 <Alberth> I was tempted to point to the previous discussion :p
19:55:46 <Alberth> slugs at the fields are a great idea btw :D
19:56:28 <V453000> there might also be an option to enable mechanical harvesters
19:56:36 <V453000> something like farms for pussies
19:58:25 <andythenorth> there’s a discussion?
20:00:10 <andythenorth> there is no 2.0
20:00:12 <andythenorth> not ever
20:01:05 <andythenorth> maybe a FIRS 2.0 though
20:01:35 <frosch123> andy 2.0?
20:04:03 <andythenorth> hmm
20:04:05 <andythenorth> debatable
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20:10:16 <V453000> XD
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20:20:40 * andythenorth plays the game
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23:06:10 <Wolf01> 'night
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23:42:33 <Samu> ~http://valid.canardpc.com/cache/banner/z4svu5-5.png
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