IRC logs for #openttd on OFTC at 2014-02-25
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09:12:29 <DorpsGek> Commit by rubidium :: r26376 /trunk (5 files in 3 dirs) (2014-02-25 09:12:24 UTC)
09:12:30 <DorpsGek> -Prepare: 1.4.0-beta5
09:16:27 <DorpsGek> Commit by rubidium :: r26377 tags/1.4.0-beta5/ (2014-02-25 09:16:21 UTC)
09:16:28 <DorpsGek> -Release: 1.4.0-beta5
09:19:21 <dihedral> peter1139, brings a song to my head... ghost busters... :-)
09:23:56 <peter1139> Well that must have been wild leap...
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09:32:43 <Xaroth|Work> Rubidium: nice :)
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11:57:22 <Eddi|zuHause> did one of the policemen shake his beer can too much?
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13:07:31 <drhese> why this isnt working? ./openttd -c server2.cfg
13:09:00 <drhese> I have set different port to second server.
13:09:12 <drhese> dbg: [net] [server] could not start network: could not create listening socket
13:09:12 <drhese> ERROR: Could not start the server
13:09:12 <drhese> dbg: [net] Generating map, please wait...
13:09:12 <drhese> dbg: [net] Map generated, starting game
13:09:12 <drhese> dbg: [net] Dedicated server could not be started, aborting
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14:15:18 <Eddi|zuHause> drhese: well does it work if you give the port on the command line?
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14:33:00 <Eddi|zuHause> -D [ip][:port] = Start dedicated server
14:34:07 <Eddi|zuHause> although i have no experience with that at all
14:34:59 <Eddi|zuHause> anyway, if that works, your .cfg entry may be incorrect. if that doesn't work, your problem lies elsewhere (process still running?)
14:35:25 <planetmaker> maybe you specify an IP explicitly. An IP which you do not own?
14:37:28 <Eddi|zuHause> specifying an IP address only makes sense if you have multiple network cards
14:40:24 <Eddi|zuHause> your smilie is broken :p
14:49:11 <drhese> yeah the problem is that it dont accept my second cfg file.. so what command I need to use for setting different configs?
14:50:15 <drhese> maybe I just need to install another copy of game.
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15:09:48 <planetmaker> -d is also not -D
15:10:35 <planetmaker> -h is actually of great utility to teach about correct spelling ;)
15:10:55 <planetmaker> the error description is also not working
15:18:06 <drhese> dbg: [net] Dedicated server could not be started, aborting
15:18:06 <drhese> dbg: [net] [udp] closed listeners
15:18:06 <drhese> dbg: [net] [udp] initializing listeners
15:18:06 <drhese> dbg: [net] [udp] closed listeners
15:18:06 <drhese> dbg: [net] [core] shutting down network
15:18:53 <planetmaker> that's the obvious output when the IP and port are already blocked by something else
15:19:51 <drhese> dbg: [net] getaddrinfo for hostname "37.187.7.91][:3980", port 3980, address family either IPv4 or IPv6 and socket type tcp failed: Name or service not known
15:19:54 <drhese> dbg: [net] [server] could not start network: could not create listening socket
15:19:57 <drhese> ERROR: Could not start the server
15:20:27 <drhese> I use this: ./openttd -D [37.187.7.91][:3980] -c arctic.cfg
15:21:13 <planetmaker> try ./openttd -D :8980
15:21:24 <planetmaker> try ./openttd -D :3980
15:21:41 <drhese> not working cuz I have already runnin one server..
15:21:48 <planetmaker> where did you get the brackets from?
15:21:51 <drhese> I have to run second one with another port
15:22:17 <planetmaker> so... why don't you?
15:23:21 <drhese> just say how I can run another server? do I have to install another copy of game?
15:23:51 <drhese> its always trying to run on same port with another one
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15:36:17 <oskari89> :D 4096x4096 maps \o/
15:37:31 <Eddi|zuHause> i've never even managed to fill a 1024x1024 map
15:38:03 <oskari89> It depends of "resolution"
15:38:22 <Xaroth|Work> I.. fail to see how that is so
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15:40:23 <oskari89> I'm using heightmaps sometimes and really, 4096x4096 map sizes allow big and detail-rich scenery-making
15:41:07 <Eddi|zuHause> that seems only useful if you have more height levels as well
15:41:53 <Rubidium> huge maps must be flat, otherwise you can't make your perfectly straight town destroying 8 track line through the map
15:42:09 <Rubidium> (with only point-to-point trains)
15:43:00 <Eddi|zuHause> Rubidium: but that requires to make the payment function monotonous :p
15:43:29 <oskari89> Maybe more height levels patch sees trunk someday... :)
15:47:27 <Eddi|zuHause> random idea: industries might run YAPF to decide on how much they would pay for cargo from a specific industry, with pathfinder penalties for crossing sea/land border and stuff
15:48:01 <Eddi|zuHause> taking into account "development factors" like vehicle speeds
15:51:52 <Eddi|zuHause> so the industry has a rough idea how far the cargo goes and how long it would take, calculates a price for that, and reduces this price if delivery takes longer than estimated
16:44:28 <planetmaker> Eddi|zuHause, that would mean that we have two places where cargo payment is determined: as an industry property. And as a cargo property
16:44:55 <Eddi|zuHause> planetmaker: what?
16:45:42 <Eddi|zuHause> planetmaker: cargo has the payment rate property, industry has the payment calculation. totally different things
16:46:23 <Eddi|zuHause> whatever the industry calculates will be based on the cargo property.
16:46:32 <planetmaker> cargo defines x, y and z. And industry defines how to use x, y and z. and a, b,c,d in order to come up with payment. According to your suggestion
16:47:31 <planetmaker> the definition of x,y, and z with cargo doesn't make sense in that scenario at all.
16:47:47 <Eddi|zuHause> currently cargo defines x,y and z, and vehicle uses x, y, z and a,b,c,d in order to come up with payment
16:47:59 <planetmaker> nor do we have a anything we can call cargo payment rate or anything a player can count on when it comes to cargo payment then
16:48:13 <Eddi|zuHause> nothing changes, except you switch out vehicle for industry
16:48:16 <planetmaker> yup. And you add another few factors
16:49:30 <Eddi|zuHause> i don't see your problem
16:49:46 <planetmaker> I don't see any gain in your suggestion
16:50:07 <planetmaker> except that payment totally becomes unpredicatable
16:50:28 <planetmaker> "sorry, you delivered on Friday 13th. No payment, but we take it nonetheless"
16:50:40 <Eddi|zuHause> au contraire. then there can be a payment rate window in the industry window
16:51:12 <Eddi|zuHause> which gives you exact information on how much you get (when you stay within the estimated time frame)
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16:51:47 <Eddi|zuHause> also, you can build a new model of inflation with that
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17:15:55 <duxck> I'm having some issues running ottd 1.4 beta05 on ubuntu 12.04 32-bit.
17:16:28 <duxck> nm might have just figured it out by actually reading the error i get :D
17:19:32 <duxck> bah started the game in terminal with only "openttd" :P
17:19:39 <duxck> doesn't work that well in terminal :P
17:21:30 <sx> hi, i've seen a lot of images of a 32 bit rework of the opensfx baseset, does anyone know where to get it?
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17:22:43 <duxck> had to do apt-get -f install to fix som dependencies :)
17:23:41 <LordAro> sx: assuming you mean opengfx (sfx is the sound set), you want zBase
17:24:29 <sx> LordAro: yes, you are right, but i don't want zBase :D
17:24:43 <sx> LordAro: zBase looks a bit cold
17:24:57 <LordAro> if you mean the "old style" 32bpp "set", well, that's a bit more difficult
17:25:35 <duxck> tried to start server with openttd -D
17:25:38 <sx> LordAro: the wiki says it's in development, is that wrong?
17:25:45 <duxck> got error "Error: Failed ot find a graphics set."
17:25:53 <duxck> Why would I need that when I run it over SSH?
17:26:05 <planetmaker> duxck, you always need it. It's more than graphics
17:26:12 <planetmaker> it also contains some logic parts
17:26:13 <Eddi|zuHause> duxck: the graphics set contains other stuff
17:26:23 <duxck> so in the beta 5 that is out now there is no gfx included?
17:26:23 <sx> planetmaker: thx, i will try that
17:26:29 <duxck> or did i mess up the installation?
17:26:44 <LordAro> sx: always assume the wiki is out of date
17:26:52 <LordAro> especially wrt 32bpp stuff ;)
17:26:53 <Eddi|zuHause> duxck: just install opengfx
17:27:00 <planetmaker> sx, as said: you need to build the whole NewGRF yourself. Might be a bit challenging. The wiki wrt 32bpp is terribly out-of-date
17:27:19 <planetmaker> duxck, there never is included any graphics set
17:27:24 <Eddi|zuHause> there might actually be a "null" base set out there with minimal (transparent) graphics
17:27:27 <sx> LordAro: the wiki is really horrible :)
17:27:37 <planetmaker> but openttd offers you to obtain one on install. Package managers (should) recommend their installation
17:27:55 <sx> LordAro: but it's sad, because the game itself has so much potential
17:28:07 <LordAro> sx: it's a wiki, improve it!
17:28:13 <duxck> planetmaker: I installed the beta 5 with "dpkg -i <package name>" which i downloaded from the website.
17:28:25 <LordAro> Eddi|zuHause: might be an idea to include something similar with OTTD?
17:28:32 <sx> LordAro: as soon as i have time i will :)
17:28:44 <planetmaker> well :) that is manual installation of a 3rd-party package (from the view of the package manager)
17:28:49 <Eddi|zuHause> LordAro: might be problematic if it's used with "real" clients
17:29:07 <planetmaker> yet it's the way I'd actually recommend. Shipped versions usually are terribly out-of-date
17:29:14 <Eddi|zuHause> LordAro: would probably be better to patch openttd to start dedicated without gfx
17:29:24 <planetmaker> just grab a graphics set and install opengfx via your package manager
17:29:28 <LordAro> Eddi|zuHause: just modify the bootstrapper to trigger if only the null set is found?
17:29:44 <LordAro> but yeah, removing the gfx dependency would be a good start ;)
17:29:58 <planetmaker> LordAro, Eddi|zuHause I'd actually advocate to move the few things actually needed into a small file always shipped with openttd
17:30:10 <duxck> planetmaker: do you know the package name for opendgfx?
17:30:14 <Eddi|zuHause> LordAro: IIRC the only "data" inside the grf files is for the original terrain generator
17:30:22 <planetmaker> "opengfx"? "openttd-opengfx"?
17:30:34 <planetmaker> depends on your OS
17:30:35 <LordAro> planetmaker: duxck: the latter, iirc
17:30:37 <duxck> planetmaker: aah, should have thought of that.
17:30:46 <sx> duxck: why not use the tab key? (bash auto completion)
17:31:03 <duxck> didn't search for openttd first, went with opengfx then tab :)
17:31:38 <duxck> bam now i was able to start the server
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17:36:11 <duxck> could someone test log on to my server, if you have 1.4.0 beta5 installed.
17:36:18 <duxck> Server addess: nordicpimp.com
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18:17:17 <frosch123> noone fixed my missing "not" :(
18:17:23 <jjavaholic> if I have an airport with no planes in it but no planes landing what could possibly going wrong here?
18:17:47 <frosch123> jjavaholic: maybe you "closed" the airprot
18:17:59 <frosch123> or a zeppelin crashed on it
18:18:04 <frosch123> but you would see that one
18:18:14 <jjavaholic> how does one close an airport?
18:18:24 <frosch123> it's a button in the station view gui
18:18:49 <jjavaholic> wow I never noticed that before
18:19:10 <jjavaholic> what legitimate reasons are there for closing an airport?
18:19:24 <frosch123> so you can bulldoze it
18:19:28 <frosch123> and rebuild a different one
18:19:39 <frosch123> or something like that
18:19:44 <frosch123> no idea actually :)
18:20:18 <jjavaholic> I didn't even think about that
18:25:10 <DorpsGek> Commit by frosch :: r26378 trunk/changelog.txt (2014-02-25 18:25:04 UTC)
18:25:11 <DorpsGek> -Doc [FS#5930]: Typos. (LordAro)
18:25:44 <LordAro> ^ i should point out that that was by no means complete
18:25:46 <frosch123> i like documenting typos, instead of fixing them :)
18:45:15 <DorpsGek> Commit by translators :: r26379 trunk/src/lang/polish.txt (2014-02-25 18:45:08 UTC)
18:45:16 <DorpsGek> -Update from WebTranslator v3.0:
18:45:17 <DorpsGek> polish - 92 changes by McZapkie
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19:15:05 <DorpsGek> andythenorth: pikka was last seen in #openttd 21 hours, 3 minutes, and 56 seconds ago: <Pikka> and deinvisible the supplies
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20:15:53 <andythenorth> I have switched back to coffee
20:16:46 <Alberth> oh, sorry, don't have that at this time
20:18:08 <Eddi|zuHause> you don't drink coffee at 21:00?
20:18:48 <frosch123> there is nothing wrong with coffee in the evening
20:19:15 <Eddi|zuHause> coffee loses its use when you drink it regularly
20:19:58 <frosch123> depends on the "use"
20:22:16 <Eddi|zuHause> i was implying the primary use being "staying awake" :p
20:22:41 <frosch123> warm drinks are generally tireing me
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20:40:49 <andythenorth> time for coffee then
20:40:58 <andythenorth> also, what about this deep sea business?
20:41:12 <andythenorth> I am out of my depth with it
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20:55:49 <andythenorth> your AI is getting in my way again
20:58:05 <Pikka> so the newer nightly/beta may be less crashy, apparently
20:58:51 <frosch123> prove the opposite :p
21:00:02 <andythenorth> and also I can have SSL back in my OS :P
21:02:23 <andythenorth> maybe I should fix this pruple hoppers
21:09:36 <andythenorth> there are two kinds of pruple in the palette
21:09:40 <andythenorth> one is incorrect
21:11:34 <andythenorth> also Silicon Valley is beating me currently :(
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21:34:09 <planetmaker> Eddi|zuHause, did or do you actually still work on CETS?
21:34:32 <planetmaker> I haven't seen any update or commit in a long long time
21:34:49 <planetmaker> not using repo any longer?
21:35:15 <Eddi|zuHause> if november is a long time?
21:35:41 <Eddi|zuHause> and i already said i'll continue in a month or so
21:36:11 <planetmaker> sorry, I don't keep of every of your words in each place :)
21:36:46 <planetmaker> I guess it's long as it's mostly about the time when I switched the CF. Thus my impression
21:37:00 <frosch123> hmm, the internet is so small
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21:45:41 <andythenorth> tanker ships don't refit milk
21:47:06 <__ln__> would you drink milk that has been in a tanker ship?
21:47:26 <frosch123> they refit to alcohol after all
21:47:41 <__ln__> alcohol survives without refrigeration.
21:48:06 <frosch123> delivering 500 m³ of alcohol is just as fun as 600 bags of sweets
21:48:35 <andythenorth> I just did it to be annoying tbh
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22:16:40 <andythenorth> Pikka: make game, play tomorrow?
22:17:16 <Pikka> although I may not be awake at playing time... hmm
22:20:08 <planetmaker> what game is on tomorrow, andythenorth ?
22:20:41 <andythenorth> whatever pikka makes...
22:20:45 <andythenorth> I have fixed some IH bugs
22:20:49 <andythenorth> although no release yet :P
22:25:23 <andythenorth> 512 downloads of a grf with no release announcement, and no description, marked as alpha-1 :o
22:25:26 <andythenorth> the world is strange
22:25:40 <SpComb> 512 people clicking "Download all"?
22:26:34 <andythenorth> Pikka: I made a new IH alpha-2 if you care
22:26:47 <andythenorth> if you care not, then we should use your grf or something
22:27:00 <Pikka> or both :D I'm sure that would be balanced. :P
22:27:19 <Pikka> I'll grab the new alpha anon
22:27:41 <andythenorth> maybe we should make half a grf each
22:27:45 <andythenorth> and people could mix and match
22:39:28 <Eddi|zuHause> <__ln__> alcohol survives without refrigeration. <- i don't refrigerate my milk
22:41:41 <__ln__> any milk that doesn't need refrigeration consequently tastes like shit
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23:01:05 <Eddi|zuHause> __ln__: possibly, but i don't drink milk often enough to care
23:01:42 <Eddi|zuHause> (and thus, fresh milk would be impractical anyway)
23:03:33 <Eddi|zuHause> also, i never actually liked any pure milk, fresh or otherwise
23:05:32 <__ln__> cultural difference perhaps; i wouldn't enjoy living in a place where i can't buy fresh milk every day
23:05:56 <Eddi|zuHause> but nobody really does
23:06:11 <Eddi|zuHause> or at least i don't know anybody who does
23:06:20 <Eddi|zuHause> apparently some do, otherwise it wouldn't be sold
23:08:14 <__ln__> though there's only one option which has like 4..5% fat?
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