IRC logs for #openttd on OFTC at 2013-09-16
            
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07:49:20 <dihedral> good morning
07:49:23 <dihedral> thank you Rubidium
07:55:08 <peter1138> Hello.
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08:37:22 <roboboy> is there a publicly available script that is used for generating changelogs from the raw SVN log for OpenTTD?
08:44:04 <planetmaker> there's no such script as it always needs hand-editing. You could adopt my make_changelog script to work with svn, though:
08:44:44 <planetmaker> http://dev.openttdcoop.org/projects/make-nml-common/repository/entry/make_changelog
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08:45:36 <planetmaker> it requires commit messages written in a certain form, so... you might either want to weed out all those assumptions or simply use like
08:45:40 <planetmaker> snv log -rX:Y
08:45:50 <planetmaker> svn
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08:52:03 <roboboy> is the DevZone commit style the same as http://wiki.openttd.org/Commit_style?
08:52:33 <planetmaker> not exactly
08:52:43 <planetmaker> OpenTTD enforces a leading "-"
08:52:54 <roboboy> ok
08:53:18 <planetmaker> while DevZone does that explicitly not. Also issues might be referred to differently
08:53:30 <planetmaker> s/might be/are/
08:53:53 <roboboy> Ok.
08:53:55 <planetmaker> Fix #4394: Devzone commit style
08:54:14 <planetmaker> -Fix [FS#4394]: OpenTTD commit style
08:54:39 <roboboy> Thank you. Will have a look at it anyway to see if it is not too much work to adapt.
08:55:26 <planetmaker> the question is, roboboy if you don't want simply use svn log -rX:Y > file
08:55:33 <planetmaker> And then hand-edit the result to look nice
08:55:54 <planetmaker> all my script does is sort that output nicely by Fix/Add/Feature/Change commits
08:56:09 <planetmaker> and move references to issues into parantheses at the end of the line
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08:56:36 <roboboy> Ok.
08:56:53 <roboboy> Then I think I will need to write my own
08:57:15 <roboboy> I need to group by committer
08:57:36 <planetmaker> yes, as every style is different (or does TTDP use OpenTTD's style?), you need to make your own anyway
08:57:42 <planetmaker> by committer? Interesting
08:58:32 <roboboy> patchman used to manualy build his and list them by committer http://www.tt-forums.net/viewtopic.php?f=19&t=4720&start=120
08:59:22 <roboboy> at the moment, TTDP has not commit style but any new commits by lakie or myself will adhear to OpenTTD's style for future ease
09:00:13 <roboboy> I can't see anyone else adding to TTDP in the near future
09:02:06 <planetmaker> any commit style is fine if you want to ease changelog generation... as long as it's uniform :-)
09:04:12 <roboboy> I figure instead of invent a new one, use one that is already in existance and in use by a successful project
09:04:15 <Xaroth|Work> http://xkcd.com/927/
09:04:17 <Xaroth|Work> related xkcd.
09:04:30 <planetmaker> :-) yeah
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09:45:32 <Zuu> The OpenTTDAutoUpdate commit log viewer has a feature that allows filtering by commiter, by FS# and by [tag].
09:46:36 <peter1138> Has this ship moved or is it just the tide?
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10:40:40 <juzza1> does this happen to anyone else with swedish rails? https://dev.openttdcoop.org/attachments/download/5426/swe_blink.png
10:40:48 <juzza1> blinking yellow light, and there is nothing there in the sprites
10:44:05 <peter1138> Someone's used animation colours by mistake.
10:44:10 <planetmaker> which base set and which SER version, juzza1 ?
10:45:45 <juzza1> opengfx r949, SER 0.8.0
10:46:48 <juzza1> i'll try with the newest opengfx
10:48:38 <juzza1> they are still there with opengfx r1016
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10:53:14 <planetmaker> juzza1, it's in OpenGFX, yes. Thanks for noticing
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10:55:32 <planetmaker> the sprites being used when a railtype requests the terrain underlaying their tunnels have one or two wrong pixels there
10:55:48 <planetmaker> thus it usually doesn't show - unless you use a NewGRF which uses the rather new tunnel overlay feature for railtypes
10:56:58 <juzza1> ok :)
10:57:39 <planetmaker> will be fixed in the next version
10:58:55 <juzza1> alright
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13:41:41 <Djohaal> is it possible to save a GUI layout (like, keeping tabs X Y and Z open whenever I load my game?)
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13:45:10 <MNIM> Sadly, no
13:45:25 <peter1138> I think there was a patch for that.
13:45:56 <V453000> just learn the few hotkeys you need? :d
13:46:03 <V453000> much more useful in general
13:48:50 <Djohaal> I have to keep toggling transparencies
13:48:53 <Djohaal> not really helpful
13:48:56 <Djohaal> but yeah pity
13:49:17 <V453000> press X?
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13:58:26 <Djohaal> magick
13:58:32 <Djohaal> also anyone with experience on fine tuning cargodist?
13:58:54 <Djohaal> I'm getting more hangups than I'd appreciate to have
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14:02:33 <V453000> turning it off seems quite reliable
14:03:53 <Djohaal> no?
14:04:32 <V453000> yes
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14:06:09 <Djohaal> cargodist is good
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14:07:31 <V453000> didnt know that
14:07:39 <Pinkbeast> Djohaal: Remember that V453000 cannot imagine that anyone who doesn't wish to play the game exactly as they do is anything but objectively wrong.
14:07:51 <Pinkbeast> Therefore any feature which they don't use is pointless and broken.
14:08:07 <Djohaal> oh V453000 is /that/ kind of people
14:08:35 <Djohaal> his loss, pity
14:08:43 <V453000> omg the retard who uses every feature that makes any sense :)
14:08:54 <V453000> everybody run
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14:11:40 <DanMacK> hey all
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15:29:10 <LordAro> err, what? http://www.tt-forums.net/viewtopic.php?f=12&t=68672
15:30:42 <oskari89> :D
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16:02:22 <Djohaal> LordAro: whut..
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16:38:41 <retro|cz> LordAro, I hope my brand new patch merged yesterday will be main topic of first release in that magazine!
16:38:58 <LordAro> :D
16:39:06 <LordAro> quak, also
16:42:49 <Zuu> Oh yes, being able to make the jukebox sticky is a very important new feature. :-)
16:42:59 <dihedral> Zuu, of course :-D
16:43:33 <Zuu> Why did I spent so much effort into making useless things and not think about this feature. :-)
16:44:16 <Zuu> Seriously, it is a good first patch to get started contributing patches :-)
16:44:28 <Zuu> My first contribution was a one-line patch
16:45:22 <retro|cz> Zuu, I'm kind of DJ, so I prefer good jukeboxes.
16:45:43 <Zuu> which make OpenTTD flush output to console after each message so that I could use ruby to write an autopilot clone.
16:46:01 <retro|cz> Zuu, my next patch will be add second turntable and crossfader mix.
16:48:14 <retro|cz> Zuu, I started yesterday writing ruby "autopilot" clone. I'm not sure what you mean by autopilot. Basically libopenttd2 clone, but much better.
16:49:10 <frosch123> moin kids
16:49:13 <TWerkhoven> http://www.openttdcoop.org/wiki/Autopilot <-- autopilot
16:49:42 <retro|cz> yup, that't my goal
16:49:47 <TWerkhoven> oldstyle, in that it doesnt use the adminport (which wasnt available when autopilot first got on the scene)
16:50:07 <retro|cz> yup, I'm using adminport
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16:56:44 <TWerkhoven> irc bot in ruby using adminport?
16:57:30 <retro|cz> TWerkhoven, why irc bot?
16:57:47 <dihedral> mine is in java
16:58:02 <dihedral> if you do not want irc, just remove the jar file from the plugins dir :-P
16:58:16 <retro|cz> I'm doing for fun now. I just want to make it event based. So anyone can get it and write whatever he will want, just by catching events.
16:59:19 <Alberth> Twisted framework!
16:59:42 <LordAro> /o Alberth
16:59:51 <retro|cz> I don't use any framework now, maybe I'll try event machine later.
16:59:58 <Alberth> o/ LordAro
17:01:57 <TWerkhoven> fair enough
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17:04:54 <dihedral> retro|cz, http://grapes.openttdcoop.org
17:05:46 <retro|cz> dihedral, yup I saw it. I'm doing it just for fun. To learn some OpenTTD internals and protocol. And I want to learn some ruby network stack also.
17:07:10 <retro|cz> Is there any way how to get really detailed company financial statistics? For example last year train incomes.
17:07:46 <dihedral> economy updates
17:12:35 <retro|cz> dihedral, ...?
17:13:47 <dihedral> yes?
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17:17:10 <dihedral> retro|cz, what?
17:17:26 <retro|cz> :( I don't know what you mean with economy updates.
17:18:05 <dihedral> you want to use the admin port - there you can get economy updates
17:18:15 <Zuu> retro|cz: I didn't got very far. I was running short 60 min games on a 64x128 map with some information in the chat about restarts/rules. Then I realized that if I would put it in production, I would need to invest time to maintain it (eg. act as a good admin), so I never put it out as an announced server.
17:18:45 <retro|cz> dihedral, ahh, thanks
17:19:22 <Zuu> Nowdays, I've switched from ruby to python for scripting.
17:19:34 <retro|cz> damn, so you're traitor
17:19:50 <dihedral> retro|cz, http://hg.openttd.org/openttd/trunk.hg/file/dd5395efe404/docs/admin_network.txt <- read that
17:20:53 <retro|cz> ahh, ADMIN_UPDATE_COMPANY_ECONOMY
17:21:22 <retro|cz> I'm just ended part two of implementation.
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17:21:41 <Zuu> I'd give Ruby some points for its interesting and sometimes useful syntax, but since python has become a defacto standard for scripting commersial progarms etc. I found it more useful to stick to python.
17:22:45 <Zuu> Also several tools in the OpenTTD ecosystem uses Python.
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17:26:23 <Zuu> Assuming it is your server, and want to get details not available directly via the admin port, it is wort to note that you can communicate with a Game Script from the admin port. Eg. write a GS that rely listens for the admin port event and respond with data from the Game Script API. Or even use API methods to set goals, display a query window to all companies etc.
17:28:47 <Zuu> At leasst one of my GSes (don't remember which) will send monthly updates to admin clients about the GS goals. Other GSes may also include similar features.
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17:33:40 <retro|cz> I want to run some OpenTTD train goals server in future.
17:33:54 <retro|cz> Will see what limitations I'll hit.
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17:39:17 <Wolf01> hai
17:39:25 <retro|cz> ohai
17:39:46 <Bad_Brett> oh hai wolf
17:40:02 <Alberth> o/
17:40:19 <Bad_Brett> i'm so happy i have you as my openttd friend and i love my girlfriend so much
17:40:54 <Wolf01> ò_O
17:41:33 <Bad_Brett> still haven't seen "the room"? :-)
17:41:42 <Wolf01> ehm, no
17:42:01 <Bad_Brett> best movie ever
17:42:31 <Bad_Brett> http://www.youtube.com/watch?v=mQ4KzClb1C4
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17:44:01 <juzza1> class A acting
17:44:40 <Bad_Brett> i'm warning you, your life will never be the same after watching this
17:45:33 <DorpsGek> Commit by translators :: r25778 /trunk/src/lang (4 files) (2013-09-16 17:45:26 UTC)
17:45:34 <DorpsGek> -Update from WebTranslator v3.0:
17:45:35 <DorpsGek> croatian - 2 changes by VoyagerOne
17:45:36 <DorpsGek> czech - 3 changes by retro
17:45:37 <DorpsGek> indonesian - 2 changes by UseYourIllusion
17:45:38 <DorpsGek> norwegian_bokmal - 2 changes by cuthbert
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19:03:06 <DanMacK> Hey all
19:03:12 <Alberth> hi hi
19:03:18 <__ln__> does 'all' include yourself?
19:03:37 <andythenorth> DanMacK :)
19:03:52 <andythenorth> no bird :P
19:03:54 <andythenorth> nvm
19:07:45 <Bad_Brett> oh hai everyone
19:08:33 <planetmaker> o/
19:08:48 <DanMacK> Hey andy
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19:09:50 <Bad_Brett> i successfully managed to upload my first file to the repo (on the second attempt i got a bad gateway error)
19:09:56 <Bad_Brett> :D
19:10:09 <Bad_Brett> i rock
19:11:19 <planetmaker> hehe, Bad_Brett :-) you should also add the file which you include in the main file ;-)
19:11:59 <planetmaker> common mistake to forget to add new files :D
19:12:16 <Bad_Brett> i only added that line to see if it worked
19:13:10 <Bad_Brett> i tried to upload the entire project after that, but got a bad gateway error... i think i might have messed up the settings on my computer while moving some folders around
19:14:00 <planetmaker> tried again?
19:14:13 <planetmaker> or did you add everything in one go?
19:14:33 <Bad_Brett> i tried to add everything in one go
19:14:38 <planetmaker> then I'd expect the push to possibly fail with "request size too large" or similar
19:14:49 <Bad_Brett> alright
19:14:50 <planetmaker> there's a way around...
19:14:56 <planetmaker> ... ssh
19:15:08 <Bad_Brett> so much to learn :-)
19:15:30 <planetmaker> let's see whether that's the case. You need to create an ssh key for that
19:15:48 <planetmaker> did you try to push again, though?
19:15:57 <planetmaker> bad gateway might be something transient
19:16:36 <Bad_Brett> i'm about to try that now
19:19:20 <Bad_Brett> it's only 43 Mb right now, so that shouldn't be a problem...
19:19:49 <Bad_Brett> or do you mean the number of files?
19:20:50 <planetmaker> I mean the size
19:20:58 <planetmaker> pushing 43MB via http is ... not small
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19:21:57 <Bad_Brett> hmmm
19:22:23 <planetmaker> ?
19:22:35 <juzza1> in my experience, pushing over 10 MB at once tends to get problematic
19:23:07 <Bad_Brett> HTTP Error: 500 (abandoned transaction found - run hg recover)
19:23:15 <planetmaker> k, too big
19:23:43 <planetmaker> recovered
19:25:07 <planetmaker> you could try again, though
19:25:16 <oskari89> The BaNaNaS http-uploading limit (timeout of 60 seconds) is a bad thing too :(
19:25:41 <planetmaker> Bad_Brett, and start reading up on http://dev.openttdcoop.org/projects/home/wiki/Setting_up_SSH_%28Windows%29 ;-)
19:26:11 <Bad_Brett> haha
19:26:35 <Bad_Brett> to quote george costanza: "why must there always be a problem?"
19:26:51 <TWerkhoven> because without problems, noone would create solutions
19:26:56 <TWerkhoven> and the world would be a boring plac
19:26:57 <TWerkhoven> e
19:27:03 <planetmaker> ^^
19:28:43 <Bad_Brett> the biggest problem is that my project is stored in a .mat-file that will always be around 30 Mb... so I guess ssh is the only option
19:29:55 <planetmaker> what is in that matlab file that it is 30MB?
19:30:45 <TinoDidriksen> All the cmd history and graphs.
19:31:48 <Bad_Brett> i really have no idea
19:31:55 <Bad_Brett> i don't store the figures
19:32:59 <Bad_Brett> i guess it's the giant matrices i use
19:38:30 <planetmaker> you'll need to provide me with the public part of your ssh key.
19:39:05 <Xaroth|Work> https://pbs.twimg.com/media/BUFrZ1fIYAEkTym.jpg
19:39:14 <planetmaker> I need that key in the OpenSSH format
19:46:47 <Bad_Brett> hold on... i can't seem to locate my putty key generator :-P
19:46:53 <dihedral> planetmaker, ocr
19:47:22 <planetmaker> you might simply need to download it, Bad_Brett :-)
19:47:26 <planetmaker> it's part of putty
19:47:43 <planetmaker> I'm not sure whether it always ships with thg or not
19:50:07 <Bad_Brett> i have an old puttygen.exe, perhaps it's the same thing
19:50:53 <planetmaker> http://winscp.net/eng/docs/ui_puttygen
19:51:56 <Xaroth|Work> puttygen can do openssh format
19:51:57 <Bad_Brett> yeah that's the one i have
19:57:06 <planetmaker> so all you need to do is use that to generate a key. And paste me the thing as shown in the upper most text box with the text "Public key for pasteing int OpenSSH authorized_keys file:" above it
19:58:14 <Bad_Brett> yeah... i have the key. can i post it here or should i PM it?
19:59:00 <planetmaker> either is fine. I guess not to spam, post it in private
19:59:16 <planetmaker> but that's the part you can share without 2nd thought :-)
19:59:57 <andythenorth> is there some windows hg client that DanMacK could use?
20:01:14 <planetmaker> tortoiseHG, andythenorth
20:01:27 * DanMacK has Tortoise hg
20:02:29 <planetmaker> k, Bad_Brett I added your key
20:02:53 <Bad_Brett> perfect
20:03:07 <planetmaker> change the destination you push your changesets to ssh://hg@hg.openttdcoop.org/goldrush-trains
20:03:25 <planetmaker> then try again :-)
20:03:26 <Bad_Brett> alright
20:03:27 <Bad_Brett> thanks
20:05:06 <planetmaker> Bad_Brett, if pull ever fails, you also might want to change your pull (default) destination to that same address
20:05:27 <planetmaker> but I avoid that usually as it requires authentication (at least my key has a password :D )
20:05:43 <planetmaker> dunno, if yours has
20:06:47 <DanMacK> And now I jsut need to set up Tortoise
20:07:43 <andythenorth> https://dev.openttdcoop.org/projects/iron-horse/repository
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20:08:46 <DanMacK> giving me a 406 when I try to clone it on my HD
20:09:22 <planetmaker> yes... you clone from http://hg.openttdcoop.org/iron-horse
20:10:49 <planetmaker> and you push to https://USERNAME:PASSWORD@push.openttdcoop.org/iron-horse
20:13:09 <DanMacK> OK, where do I add that?
20:13:36 <planetmaker> .hg/hgrc in your repository
20:13:46 <planetmaker> though tortoise might have an UI for that
20:14:14 <planetmaker> I'm sure here are some tortoise users who know
20:14:16 <planetmaker> V453000, ?
20:14:23 <DanMacK> I have "Paths" and UI?
20:14:31 <planetmaker> paths
20:14:40 <planetmaker> default = http://...
20:14:48 <planetmaker> default-push = https://...
20:14:52 <planetmaker> like above
20:15:47 <andythenorth> incidentally http://www.railpictures.net/photo/450869
20:16:01 <frosch123> [22:05] <planetmaker> but I avoid that usually as it requires authentication (at least my key has a password :D ) <- read up on ssh-agent
20:16:57 <planetmaker> yeah :-)
20:18:22 <planetmaker> so... try to push now, Bad_Brett :-)
20:19:53 <Bad_Brett> yeah but... where do i change the destination? it still wants to use https
20:19:59 <Bad_Brett> :-P
20:20:41 <planetmaker> well... in .hg/hgrc
20:20:53 <planetmaker> default-push = ssh://hg@hg.o.o/gold...
20:21:09 <Bad_Brett> found it
20:21:17 <planetmaker> I don't know tortoise... k
20:21:25 <Bad_Brett> me neither :-P
20:24:12 <Bad_Brett> hang on, i need to setup some more things
20:24:15 <Xaroth|Work> pageant is windows based ssh-agent, fyi
20:33:36 <glx> <andythenorth> incidentally http://www.railpictures.net/photo/450869 <-- that's a monster
20:38:26 <DanMacK> the TEM or the excavator? lol
20:39:30 <Rubidium> no, the giant ant the guy next to the train it trying to kill...
20:42:14 <Bad_Brett> gaah
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20:45:54 <Bad_Brett> i keep getting "No supported authentication methods available"... i must have done something wrong
20:45:55 <Bad_Brett> dammit
20:48:18 <dihedral> night
20:57:23 <planetmaker> Bad_Brett, can you try again?
20:57:41 <Bad_Brett> sure
20:58:35 <Bad_Brett> i don't know where i should put the file with the ssh key
21:00:19 <planetmaker> I would have assumed that the keygen programme would have done that... the public key you gave me: place it somewhere in a separate file which you will remember and find it
21:01:06 <Bad_Brett> yeah that's what i did
21:03:24 <planetmaker> https://confluence.atlassian.com/display/BITBUCKET/Set+up+SSH+for+Mercurial basically should cover it
21:04:13 <planetmaker> of course step5 is not needed :-) (though 6 and 7, yes)
21:04:17 <Bad_Brett> thanks
21:05:15 <Bad_Brett> ahh i think i know what i did wrong now
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21:05:42 <planetmaker> ui, tortoiseHG works for you, DanMacK ? :-)
21:05:49 <planetmaker> seems it went smooth then
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21:07:51 <Bad_Brett> it's pushing... pushing...
21:08:06 <planetmaker> :-)
21:09:21 <Wolf01> 'night
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21:35:01 <DanMacK> yeah, works good
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21:43:30 <planetmaker> Bad_Brett, still pushing or something wrong?
21:44:19 <Bad_Brett> well...
21:44:26 <Bad_Brett> "remote: abort: pretxnchangegroup.check hook failed"
21:46:08 <planetmaker> right. you try to push something which should not be in the repository. Like the grf file
21:46:30 <planetmaker> certain file types are by default excluded from being pushed, thus it fails
21:46:43 <Bad_Brett> ok, that explains it
21:46:58 <Bad_Brett> everything fails?
21:47:01 <Bad_Brett> or just those files?
21:47:23 <planetmaker> if any of the commits contains a bad file, it fails to push everything
21:48:28 <Bad_Brett> oh man... then i've got some work to do :-P
21:48:30 <planetmaker> ~ .bak .pyc .pyo .orig .rej
21:48:57 <planetmaker> .diff .patch makefile.local makefile.dep .renum .directory .ds_store thumbs.db
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21:50:24 <planetmaker> ah... .grf .tar* .rar. zip
21:50:30 <Bad_Brett> :'(
21:51:33 <planetmaker> all those are files which are generated, some automatically, some manually. But none of those are usually needed to generate anything
21:51:58 <planetmaker> and build *results* have no place in a *source* repository
21:52:24 <planetmaker> simply as they are generated from the source, thus it's duplication
21:52:37 <Bad_Brett> yeah
21:53:05 <andythenorth> bye
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21:54:08 <planetmaker> there can be reasons to disable this sanity check on commits temporarlly
21:54:15 <Bad_Brett> the problem now is that tortoise seems to think that the files have been uploaded
21:54:29 <planetmaker> temporally? whatever... for short time
21:54:41 <planetmaker> how would it know that?
21:54:48 <planetmaker> and what difference does it make?
21:55:25 <Bad_Brett> only the ones with the red exclaimation points show up in the commit list
21:57:07 <Bad_Brett> nevermind
21:57:11 <Bad_Brett> figured it out :-)
22:00:27 <planetmaker> you really have to change the commits which add the bad files
22:00:43 <planetmaker> adding a new commit which removes them won't make it pass the commit hook
22:01:01 <Bad_Brett> however these thumbs.db files are all over the place
22:01:28 <planetmaker> yes.
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22:02:23 <planetmaker> where there are images, they are. If you use programmes which create them
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22:02:44 <Eddi|zuHause> you mean like windows explorer :)
22:02:58 <planetmaker> no clue what creates them. possibly :-)
22:02:59 <Bad_Brett> :-)
22:05:19 <planetmaker> but good to know that the commit hook once again did its job like it should ;-)
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