IRC logs for #openttd on OFTC at 2012-03-21
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01:53:23 <ffx> hi, i just built a lot of trains, cars and ships and want to try airplanes, but i can't figure out where i can build them. if i build an airport then i don't see an option to build anything there. it looks just like a station.
01:53:47 <ffx> i am running the ubuntu version btw. that is 1.0.4
01:53:59 <glx> click on the hangar tile of the airport
01:54:53 <ffx> i thought that was all the same
01:54:59 <ffx> as i had to build it in one
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01:59:47 <ffx> all right next issue: i can't make my new airplanes move. it seems the way i do that with trains or cars doesn't work.
02:00:02 <ffx> i can't add a point to their route
02:05:17 <glx> it's exactly like other vehicles
02:07:27 <ffx> is there a special point on the airport where i need to click so that it can be used as a point in the route?
02:08:23 <ffx> suprisingly it works now ...
02:08:25 <glx> the hangar tile is like a depot for other vehicles
02:08:46 <ffx> i may have been in pause mode last time :(
02:11:18 <ffx> oh i got another one ^^. is there a way to automatically replace old vehicles? my current way to do that is to copy the old one, start the copy, sell the old one.
02:12:01 <glx> same model or different model ?
02:13:00 <glx> look for autorenew on the wiki
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07:17:35 <Rhamphoryncus> oopsie. Build a logic train as the second head of my maglev :P
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07:18:46 <atomicthumbs> I'm trying to connect to a server, and it's downloading 4.99mb of the data from it, then giving me a network-game connection lost message
07:19:05 <atomicthumbs> I'm on a wired connection, running 1.2.0-RC3, and tried x32 and x64 both
07:19:23 <atomicthumbs> and the server admin has pause on join turned on so I can't keep trying this :(
07:19:28 <atomicthumbs> how do I fix this
07:20:30 <Rhamphoryncus> I've heard of the issue a lot but I have no solution for you
07:27:29 <Zuu> You could take a look at the bug tracker to see if this bug has been reported or not. bugs.openttd.org
07:28:06 <Zuu> There is also known-bugs.txt and multiplayer.txt with some help in your installation.
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07:48:13 <moopf> is it possible to deactivate disasters via console command?
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07:51:44 <Zuu> Probably if you figure out the setting name. Take a look in your openttd.cfg to find the name of all settings.
07:51:56 <Zuu> There is a command "set" to change the value of settings.
07:52:54 <Zuu> You will of course also need to figure out which values the setting can have. Eg. if it is a simple boolean setting or if it can have more than two stats.
08:03:52 <moopf> rcon *PW* set dificulty.disasters 0 <- doesnt work
08:04:26 <moopf> of course difficulty.disasters :D
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08:14:32 <ffpp> the [shift] key was assigned to fast forward before, wasn't it ?
08:16:20 <Zuu> In debug builds you can use shift in addition to tab for fast forward.
08:16:27 <Zuu> In release builds, its only tab.
08:16:45 <Zuu> Although you can possible change the key in your hotkeys.cfg.
08:16:52 <ffpp> ah thank you, that clarifies something
08:17:43 <ffpp> I was wondering why some command wasn't working and later realized that with shift pressed the docommandp function uses this as estimate_cost hint
08:18:04 <ffpp> i just wanted to fast forward :)
08:18:58 <Nat_aS> there should be an option to limit fast forward on computers with powerfull CPUs
08:19:23 <SpComb> Nat_aS: it's called "build more trains"
08:19:35 <Nat_aS> my netbook can fast forward safely, but fast forwarding on my gaming latptop ruins the game because everything goes too fast
08:19:53 <Nat_aS> just an option to limit the max speed
08:20:08 <ffpp> hm, I don't have that problem on my desktop pc
08:20:27 <Nat_aS> 0 is no cap, 1 is disable fast forward (max speed is 1x normal), and any value higher than 1 is the max speed ( multiplied by normal) possible..
08:20:59 <ffpp> what's your gaming cpu ?
08:21:04 <Nat_aS> if your CPU can't actualy go that fast it wont do anything, but this will keep that feature usefull even in the future.
08:21:20 <Nat_aS> Uhh, let me check, Core I7
08:21:57 <Nat_aS> it's not THAT bad, but it still makes the game go so fast that it spoils the experience some if you leave it on.
08:21:57 <Zuu> Personally I like that fastforward now goes this fast for testing AIs. :-)
08:22:19 <Nat_aS> yes well that's why there should always be an option to remove the limiter.
08:22:50 <ffpp> put it on the suggestion forum :)
08:22:50 <Nat_aS> for comparison my netbook is a T91mt with an Atom I think.
08:23:00 <Nat_aS> one of the earler model ones too, it's really whimpy
08:23:30 <ffpp> my e8300 (dore2duo) doesn't feel too fast for the game :/
08:47:40 <peter1138> planetmaker, is tat our official 'solution' to the tile edge problem?
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11:00:52 <xiong> Has anyone ever seen swissfan91 in here? Come here regularly?
11:03:20 <DorpsGek> Sacro: swissfan91 was last seen in #openttd 3 days, 10 hours, 37 minutes, and 6 seconds ago: <swissfan91> evening all
11:04:50 <xiong> Um, thanks; but that's not what I meant. I meant, Has anyone seen him around here personally? Know anything about him? Regular around here or just passing through?
11:05:37 <xiong> We made a specific date to go over a topic incidental to OpenTTD and my net went sour.
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11:33:11 <planetmaker> write him a forum mail, xiong
11:33:28 <planetmaker> moin also everyone
11:42:33 <Eddi|zuHause> (that's really what he was told the last time)
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14:26:15 <Eddi|zuHause> i have a feeling the 32px-depot flag is not respected anymore...
14:26:25 <Eddi|zuHause> causing (some) of my offset errors
14:27:26 <planetmaker> we have 32bpp. what do you need 32px? :-P
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15:25:51 <ffpp> hi, I used the generate script and it re-created a bunch of vc projects, which one should I put as upload ?
15:27:21 <Eddi|zuHause> each vc project is for a different vc version
15:27:34 <Eddi|zuHause> just put all of them in your patch
15:28:55 <ffpp> so the openttd_* and lang_* and settings_* ones, each for each version totalling in 12
15:29:35 <Eddi|zuHause> yes, all of them, and the sln files
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15:43:42 <Scuddles> pruple has been pooping on his enternet for the entire day, true story
15:43:53 <Scuddles> and he uses chatzilla, har har
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15:48:05 <andythenorth> his chatzilla has chatgone
15:51:55 <Scuddles> pikka thinks a futuristic fuel cell powered 4-2-2 with tilt suspension is a bad idea
15:58:20 <Scuddles> Pruplethingz: VOOTOOHOONDROOD
15:58:20 <Scuddles> Pruplethingz: more like DEEATEHOONDROOD
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16:06:14 <Eddi|zuHause> telanus: don't make jpg screenshots. they're too large
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16:07:08 <telanus> just did a prntscr. sorry
16:07:16 <planetmaker> use the ingame screenshot in png format; then you have no colour loss. And use imagebin for uploading for cases like this. Much faster
16:07:58 <Eddi|zuHause> telanus: press ctrl+s
16:08:46 <Eddi|zuHause> telanus: and when uploading to hosting sites, make sure they don't do any conversion (like resizing)
16:08:56 <Rubidium> but the error is normal for broken NewGRFs
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18:17:03 <Eddi|zuHause> so... anyone can confirm my suspicion about the 32px depot flag not working?
18:17:14 <Eddi|zuHause> or is that something i do wrong locally?
18:19:04 <Eddi|zuHause> the depot view shortens vehicles from 32px to 28px unless this flag is set
18:19:50 <andythenorth> Eddi|zuHause: not working with...[nml | grfcodec | ottd rev xyz] ?
18:20:00 <andythenorth> can't you bisect one of above to test?
18:20:15 <andythenorth> it's believed to work generally, I've never used it but others report success ;)
18:20:30 * andythenorth would test, but there is a looming poo event, followed by a bath
18:20:31 <Eddi|zuHause> i tried to bisect my grf and openttd, but didn't find a version it was working
18:20:44 <Eddi|zuHause> it did work in the past
18:20:59 <Eddi|zuHause> it might not be the 32px depot flag at all
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18:45:39 <CIA-1> OpenTTD: translators * r24055 /trunk/src/lang/ (catalan.txt german.txt greek.txt latvian.txt lithuanian.txt):
18:45:39 <CIA-1> OpenTTD: -Update from WebTranslator v3.0:
18:45:40 <CIA-1> OpenTTD: catalan - 2 changes by arnau
18:45:40 <CIA-1> OpenTTD: german - 2 changes by NG
18:45:40 <CIA-1> OpenTTD: greek - 140 changes by astyanax
18:45:41 <CIA-1> OpenTTD: latvian - 25 changes by Parastais
18:45:41 <CIA-1> OpenTTD: lithuanian - 17 changes by Stabilitronas
19:00:47 <frosch123> Eddi|zuHause: the 32px flag works grf-local
19:00:58 <frosch123> every grf can only set it for its own engines
19:01:11 <Eddi|zuHause> frosch123: yes, but apparently it doesn't for my grf
19:04:22 <frosch123> does the name of your grf start witha a C? iirc we blacklisted those
19:16:25 <Eddi|zuHause> frosch123: i'm not even sure other people are seeing the same thing i see... nobody answers...
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23:04:43 <Sacro> Grr, why can't I get pause behavour right with AP+
23:05:00 <Sacro> I want people to be able to manually pause/unpuase, and it to auto-pause when nobody is in
23:06:10 <rane> there's the minimum active clients thing
23:10:32 <Sacro> but that auto pauses/unpauses
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