IRC logs for #openttd on OFTC at 2010-10-21
            
00:00:51 *** ^Spike^ has quit IRC
00:02:28 <xiong> Hi, guys.
00:12:08 *** JVassie_ has quit IRC
00:15:57 *** Keiya has joined #openttd
00:16:34 *** KenjiE20 has quit IRC
00:18:11 *** Chris_Booth has joined #openttd
00:23:30 *** Keiya_ has quit IRC
00:27:54 *** Keyboard_Warrior has joined #openttd
00:34:05 *** theholyduck has quit IRC
00:39:35 *** Keyboard_Warrior has quit IRC
00:46:58 *** perk11 has quit IRC
00:56:08 *** KritiK has quit IRC
00:57:31 <enr1x> good night guys
00:59:07 *** enr1x has quit IRC
01:00:00 *** bryjen has joined #openttd
01:05:07 *** Keiya_ has joined #openttd
01:12:29 *** Keiya has quit IRC
01:13:01 *** bryjen has quit IRC
01:25:38 *** roboboy has joined #openttd
01:32:37 *** Keiya has joined #openttd
01:40:00 *** Keiya_ has quit IRC
02:10:44 *** fjb is now known as Guest84
02:10:45 *** fjb has joined #openttd
02:13:06 *** a1270 has joined #openttd
02:14:38 *** Wizzleby has joined #openttd
02:17:28 *** Guest84 has quit IRC
02:23:36 *** glx has quit IRC
02:39:06 *** avdg has quit IRC
02:40:56 *** Chris_Booth has quit IRC
03:00:43 *** Pulec has quit IRC
03:18:23 *** Mortomes has quit IRC
03:18:33 *** Yexo has quit IRC
03:18:52 *** Yexo has joined #openttd
03:19:13 *** Mortomes has joined #openttd
03:22:25 *** lasershock has quit IRC
03:22:53 <xiong> Foo.
03:44:53 *** fjb has quit IRC
03:45:38 *** ecke has quit IRC
03:46:44 *** Lakie has quit IRC
04:02:56 *** lasershock has joined #openttd
04:14:04 *** Keiya_ has joined #openttd
04:21:15 *** Keiya has quit IRC
04:50:27 *** lugo has quit IRC
04:56:02 *** Eddi|zuHause has quit IRC
04:56:18 *** Eddi|zuHause has joined #openttd
05:02:46 *** zachanima has quit IRC
05:06:47 *** robotboy has joined #openttd
05:11:50 *** roboboy has quit IRC
05:17:05 *** davis has quit IRC
05:25:50 *** zodttd2 has quit IRC
05:43:28 *** _Terkhen_ has joined #openttd
05:43:37 <_Terkhen_> good morning
05:54:18 *** Mortomes has quit IRC
05:58:42 *** azaghal has joined #openttd
06:14:11 *** kenneth has quit IRC
06:15:15 *** Prof_Frink has quit IRC
06:21:07 *** goblin has joined #openttd
06:22:41 *** kenneth has joined #openttd
06:25:06 *** Kurimus has joined #openttd
06:28:38 *** ^Spike^ has joined #openttd
06:34:31 *** Keiya has joined #openttd
06:35:49 <__ln__> good news everyone, Steve has introduced the new Mac OS X Lion.
06:36:51 <peter1138> how much does that bug fix cost?
06:37:16 <__ln__> no idea
06:38:24 <_Terkhen_> IIRC the last one costed about 30€ or 40€
06:38:37 *** robotboy has quit IRC
06:42:05 *** Keiya_ has quit IRC
06:48:27 <planetmaker> moin
06:49:09 <planetmaker> apple ships SnowLeopard for $US 29
06:49:41 <__ln__> the upgrade from Leopard
06:49:49 <planetmaker> full version
06:49:52 <__ln__> oh
06:50:05 <planetmaker> there's no upgrade-only media
06:51:05 <planetmaker> actually when I bought it here they said it'd be that. But it isn't
06:51:54 <__ln__> buying upgrade and using it as full can still be against license terms.
06:53:03 <planetmaker> I know. I didn't say I don't use it as an upgrade
06:53:13 <planetmaker> But it installed just fine on a clean HD
06:53:26 <planetmaker> and it's meant to
06:54:48 <planetmaker> (I generally upgrade any OS by a clean install on a new HD only)
06:56:40 *** pugi has joined #openttd
06:58:10 *** Cybertinus has joined #openttd
07:06:27 *** robotboy has joined #openttd
07:07:43 *** Mortomes|Work has joined #openttd
07:08:03 *** X-2 has quit IRC
07:08:51 *** goblin has quit IRC
07:10:39 *** Lurimax has joined #openttd
07:10:56 *** Keiya_ has joined #openttd
07:11:07 *** xiong has quit IRC
07:12:17 <Keiya_> planetmaker, there's no full version of OS X
07:12:19 <Keiya_> At all.
07:12:48 *** norbert79 has joined #openttd
07:15:44 *** IPG has joined #openttd
07:18:35 *** Keiya has quit IRC
07:25:19 *** ar3k has joined #openttd
07:25:32 <planetmaker> if you think so, Keiya_
07:25:41 <planetmaker> I won't waste effort to argue
07:25:55 <Keiya_> Well actually there is. It's just you can only get it by buying a full system.
07:26:07 <Keiya_> The disks can do clean installs, but they're still upgrade versions
07:26:10 <planetmaker> as I stated above: untrue
07:26:15 <Keiya_> It's one of the things I hate about apple >_>
07:26:36 *** Lurimax has quit IRC
07:26:39 <planetmaker> You can buy a HDD off the shelf in the shop next door and install it on there
07:27:04 <planetmaker> obviously you're also one of those people who know all about why apple sucks but never use it
07:27:04 <Keiya_> Right. It can do clean installs, I just said that
07:27:18 <Keiya_> I've /done/ clean installs of OS X.
07:27:38 <Keiya_> It's just that legally, it's still an upgrade version. It just doesn't care how badly you trashed your previous install :P
07:28:07 <Keiya_> (IE, dropped the hard drive in a lake. I'm not joking, that actually happened to a friend of mine.
07:28:19 <planetmaker> shit happens
07:30:48 <Keiya_> Well, a thousand thousand thousand years from now when humanity is dead and gone alien archeolgists can go wtf over it :P
07:31:05 *** robotboy has quit IRC
07:33:14 *** dfox has joined #openttd
07:36:45 <peter1138> I prefer my upgrades free.
07:37:18 <planetmaker> :-)
07:39:11 <Keiya_> The only mac I have doesn't run any version of OS X with decent speed (it's old...) so I have debian on it instead :P
07:39:37 <Keiya_> It doesn't help I lost most of the disks for 10.3
07:40:34 *** JVassie_ has joined #openttd
07:47:23 *** ar3k has quit IRC
07:54:00 *** ar3k has joined #openttd
07:55:22 *** X-2 has joined #openttd
07:59:15 *** ar3kaw has joined #openttd
07:59:15 *** ar3k has quit IRC
07:59:16 *** ar3kaw is now known as ar3k
08:03:35 *** robotboy has joined #openttd
08:05:07 <dihedral> morning :-)
08:06:31 <dihedral> <__ln__> buying upgrade and using it as full can still be against license terms. <- not if you have the full license your upgrade license is bound to :-)
08:06:35 *** IPG has quit IRC
08:20:10 *** Progman has joined #openttd
08:40:28 *** robotboy has quit IRC
08:55:38 *** Hirundo has joined #openttd
09:01:50 <__ln__> Rubidium: good news to you too, one new Mac OS X version to support next summer
09:05:29 <planetmaker> there is no support, __ln__
09:05:57 <planetmaker> dihedral: I read it that way, that Kobi gave the name of one server he tried to join
09:06:00 <norbert79> If it's about MacOSX, I have just read a short summary about the changes in MacOs Lion: new launchpad, and Apple store
09:06:09 <planetmaker> yeah
09:06:24 <norbert79> Amazing, fascinating, wonderful
09:06:42 <norbert79> </sarcasm>
09:07:19 <_Terkhen_> did they finally fix the issues with 3D acceleration?
09:07:22 * planetmaker doesn't like that that concept either, if it's enforced
09:08:19 * planetmaker hardly uses 3D graphics ;-)
09:08:30 <dihedral> planetmaker, thanks - i somehow did not see that part of the post
09:08:33 <norbert79> Well, I once tried to find out why Mac's are so expensive... Well, it comes normally with 3Gb of ram, but 4GB costs you severeal hundred bucks more... Didn't know, that the memory factory segment in IT is in that deep recession
09:09:10 <planetmaker> that's where the money comes in. Much cheaper if you add the memory and bigger HDD yourself. Indeed
09:09:13 <norbert79> and I am still being told, that Macs are cheap...
09:09:30 <norbert79> planetmaker: But you cannot, since you are tied to license agreements
09:09:42 <planetmaker> There's no license for hardware
09:09:52 <dihedral> norbert79, planetmaker lives in germany :-)
09:09:54 <norbert79> planetmaker: But you lose at least the guarantee
09:09:55 <planetmaker> I own it. I may do withit what I like
09:09:58 <norbert79> dihedral: I know
09:09:59 <planetmaker> That I do
09:10:08 <dihedral> and germany says you may install mac software is not bound to mac hardware
09:10:13 <planetmaker> But you do that everywhere
09:10:15 <dihedral> eh - muddeld thoughs
09:10:20 <planetmaker> when you temper with it
09:10:26 <dihedral> you are not bound to mac hardware with the mac software
09:10:35 <norbert79> dihedral: Not everywhere, at least in Hungary, you are very bound to several agreements
09:10:52 <dihedral> norbert79, hence i refereed to germany ;-)
09:10:57 <planetmaker> :-)
09:11:03 <norbert79> dihedral: Even though unlocking iPhones was made legal, you automatically lose your guarantee here
09:11:24 <norbert79> Worse of it, if you buy the phone at T-Mobile you even ban youú
09:11:28 <norbert79> if they found out
09:11:32 <dihedral> in some cases i think germany has fun upsides - esp. with regards to software lisences :-D
09:11:58 <norbert79> yeah, I know, and not only with that
09:12:09 <norbert79> I just love german politicans when it comes to FPS games
09:12:20 <dihedral> pffft
09:12:32 <dihedral> nutters ^^
09:12:35 <norbert79> Agreed
09:13:26 <norbert79> I can understand the part with WW2 related decisions, but I am lost in concept when it comes to a recent FPS, where the german version has some limits, got censored, etc
09:13:55 <norbert79> or they removed the realism effect by not allowing arms and legs to be ripped off
09:14:14 <norbert79> hey, you can still kill the character in the game, so whats the diofference?
09:14:20 <planetmaker> it's dangerous for the psychology of youths, you know.
09:14:23 <norbert79> lol
09:14:29 <planetmaker> They'd all run amok, if they see violence
09:14:40 <planetmaker> (that is honestly argued exactly that way! :-( )
09:14:42 <norbert79> Yeah, right, thats why the Stasi 2.0, it's good for ya
09:15:03 <norbert79> too bad CCC got Herr Schäuble's fingerprint :D
09:15:10 <planetmaker> :-)
09:15:14 <norbert79> Btw willkommen Herr Schäuble
09:15:19 <planetmaker> well, he's not minister for internal affairs anymore
09:15:27 *** Keiya has joined #openttd
09:15:27 <norbert79> ooh, sorry, missed a few months
09:15:35 <planetmaker> one year :-D
09:15:42 <norbert79> thats a few months for me :D
09:15:45 <planetmaker> :-)
09:15:56 <planetmaker> I guess he's off the scene very soon anyway
09:16:01 <planetmaker> Been ill for weeks now
09:16:04 <norbert79> aaah
09:16:21 <planetmaker> though he's still treasurer
09:16:27 <norbert79> but as far as I see things, those regulations won't get cleared off very soon I guess, who wants let loose of total control?
09:16:48 <planetmaker> for sure they won't
09:16:56 <planetmaker> once installed, never to go
09:17:17 <__ln__> planetmaker: 12:05 <+planetmaker> there is no support, __ln__ <-- i know
09:17:21 <planetmaker> same with limiations to civil rights, like internet censorship blocks etc
09:17:33 <planetmaker> coming in disguise to prevent child abuse
09:17:34 <norbert79> planetmaker: Yeah, sucks, it definitally feels like DDR times
09:18:02 <norbert79> planetmaker: But back then it weas all in the name of sozialismus, now it's all about 'terror prevention'
09:18:05 <planetmaker> it was ruled illegal by the supreme court, still it is argued for over and over by the same people
09:18:06 *** dfox has quit IRC
09:18:18 <planetmaker> And I fear they'll finally succeed to install a censorship infrastructure
09:18:30 <planetmaker> And once in place it's easy to expand it to other topics of interest
09:18:37 <norbert79> Indeed
09:18:58 <planetmaker> yes 'terrorism' and 'security' are so nice catch-phrases. It's amazing how well they work :-(
09:19:07 <norbert79> I am damn sure that even I have old Stasi files on me and my father, becasue he went to the Fireman school in Magdeburg from 1979-1982
09:19:10 <planetmaker> planting fear in the heart of the enemy. It works
09:19:19 <planetmaker> he
09:19:29 <planetmaker> you have the right to look for it.
09:19:40 <norbert79> Yeah, wanted to do so, but that would cost me a trip to Berlin
09:19:47 <planetmaker> Just file a request and you'll be given the chance to look into the files
09:19:48 <norbert79> and I don't have the money for it
09:19:48 <dihedral> were they not considering sensorship via the dns servers? :-D
09:19:50 <planetmaker> yes indeed
09:20:04 <dihedral> that really cracked me up :-P
09:20:12 <dihedral> .... opendns? :-D
09:20:16 <norbert79> planetmaker: Yeah, I looked after the way how I can get to the files, I even have a prove of my--- (Impfungen)
09:20:39 <norbert79> planetmaker: So I can prove we lived there, also there is the certification of my father
09:21:32 <norbert79> We lived in the Braunschweiger Street in Magdeburg... On the first floor there was an old lady, who alwayxs looked for movement within the house.. Was creepy according to my mom :D
09:22:17 <norbert79> I still have an old 5 Mark DDR banknote from those times
09:22:55 *** Keiya_ has quit IRC
09:23:12 <planetmaker> he :-)
09:24:00 <planetmaker> dihedral: just use a DNS from another country. No need for any change but your DNS.
09:24:12 <planetmaker> Just don't use your provider's ;-)
09:24:14 <norbert79> or you use Google's DNS, 8.8.8.8
09:24:16 <planetmaker> ^
09:24:19 <planetmaker> for example
09:24:30 <norbert79> that works of course pretty well
09:24:46 <planetmaker> though google is meanwhile known to follow government restrictions...
09:24:58 <norbert79> crap... OpenDNS for ya then :)
09:26:46 <planetmaker> norbert79: did even then exist the "Hundertwasserhaus" in Magdeburg or is that newer?
09:27:27 <planetmaker> hm... newer
09:27:31 <norbert79> planetmaker: No idea, I was just born in 1979, so I only have a very few memories
09:27:39 <norbert79> we came back to Hungary in 1982
09:27:45 <dihedral> i refuse to use google dns ;-)
09:28:02 <planetmaker> oye. That's a bit ago :-)
09:28:07 <norbert79> planetmaker: Indeed :)
09:28:28 <planetmaker> http://www.gruene-zitadelle.de/deutsch/index.php?id=4
09:29:24 <norbert79> planetmaker: I once 'hugged' a coal heating system, and burned my wrists. My mom hurried with me to the hospital, and they didn't even touch me until they checked on my father's status through the former Volkspolizei... I was crying hours long till started my treatment. Luckily nothing is left from it on my wrists...
09:29:45 <planetmaker> outch
09:30:04 <norbert79> They were some strict times :)
09:30:09 <planetmaker> could be argued to be even against the oath of hippocrates
09:31:03 <norbert79> So thats why I am sure, that we must have at least 1 file on us, since we had no East German citizenship
09:31:12 <planetmaker> :-)
09:31:40 <norbert79> would be fun visiting Berlin once though :)
09:32:38 <planetmaker> changed A LOT
09:32:51 <planetmaker> I mean... it's nearly 30 years ;-)
09:33:18 <planetmaker> if you'd remember you'd not recognize it
09:39:10 *** norbert791 has joined #openttd
09:41:14 <__ln__> the Lehrter railway station has been slightly enhanced and so on
09:42:05 <planetmaker> slightly
09:42:50 *** norbert79 has quit IRC
09:58:56 *** theholyduck has joined #openttd
10:01:25 *** Br33z4hSlut5 has joined #openttd
10:02:35 *** Fuco has joined #openttd
10:07:00 *** Br33z4hSlut5 has quit IRC
10:08:44 *** Keyboard_Warrior has joined #openttd
10:10:59 *** norbert79 has joined #openttd
10:11:29 *** norbert79 is now known as Guest118
10:12:32 *** Keiya_ has joined #openttd
10:14:27 *** theholyduck has quit IRC
10:18:22 *** norbert791 has quit IRC
10:18:31 *** Adambean has joined #openttd
10:19:47 *** Keiya has quit IRC
10:23:00 *** Keyboard_Warrior has quit IRC
10:23:14 *** lugo has joined #openttd
10:23:33 *** X-2 has quit IRC
10:23:53 *** X-2 has joined #openttd
10:24:06 *** theholyduck has joined #openttd
10:35:04 *** Keyboard_Warrior has joined #openttd
10:35:12 *** Pulec has joined #openttd
10:38:59 *** KenjiE20 has joined #openttd
10:42:21 *** Biolunar has joined #openttd
10:42:30 *** theholyduck has quit IRC
10:45:13 *** theholyduck has joined #openttd
10:48:00 *** Keyboard_Warrior has quit IRC
10:48:32 *** asnoehu has quit IRC
10:51:54 *** Guest118 is now known as norbert79
10:52:13 <norbert79> Back for a bit
10:53:57 *** theholyduck has quit IRC
10:55:35 *** theholyduck has joined #openttd
10:55:37 *** George is now known as Guest119
10:55:41 *** George has joined #openttd
11:00:46 *** Keiya_ has quit IRC
11:02:05 *** Guest119 has quit IRC
11:02:42 *** George is now known as Guest120
11:02:46 *** George has joined #openttd
11:04:30 *** theholyduck has quit IRC
11:05:59 *** theholyduck has joined #openttd
11:08:56 *** Guest120 has quit IRC
11:16:32 *** Keyboard_Warrior has joined #openttd
11:23:30 *** theholyduck has quit IRC
11:34:00 *** Keyboard_Warrior has quit IRC
11:35:12 *** asnoehu has joined #openttd
11:38:30 *** fanioz has joined #openttd
11:39:09 *** fjb has joined #openttd
11:41:36 <fjb> Moin
11:42:54 <Rubidium> moi
11:51:28 *** asnoehu has quit IRC
11:52:56 <fanioz> evening :)
11:56:20 *** Wizzleby has quit IRC
12:06:06 *** Adambean has quit IRC
12:07:59 *** glx has joined #openttd
12:07:59 *** ChanServ sets mode: +v glx
12:11:55 *** jpx_ has quit IRC
12:16:19 *** lobstar has quit IRC
12:16:28 <fjb> You shall not mix ECC and nonECC RAM.
12:17:32 <SpComb> unless thy then continue counting to three
12:19:56 <Rubidium> I'd reckon that those would blend just fine when they're together
12:19:57 <fjb> It worked till I tried to boot.
12:20:50 <fjb> The timings also looked odd.
12:22:46 <SpComb> that's not very far
12:24:35 <fjb> But 2GB ECC RAM is still better than 1GB nonECC RAM.
12:37:36 *** asnoehu has joined #openttd
12:38:03 <dihedral> and is way more expensive :-P
12:39:35 <fjb> Not when you get it used.
12:40:09 <fjb> Old ECC RAM is less expensive because most mainboards can not use it.
12:42:25 <dihedral> most desktop mainboards ^^
12:43:54 *** Wolf01 has joined #openttd
12:44:05 <Wolf01> hello
12:45:04 *** Uresu has joined #openttd
12:46:21 <dihedral> hello Wolf01
12:47:09 *** robotboy has joined #openttd
12:47:18 *** Uresu has quit IRC
12:55:30 *** theholyduck has joined #openttd
13:01:10 *** robotboy has quit IRC
13:06:24 <Belugas> morning
13:12:03 *** ecke has joined #openttd
13:15:28 <_Terkhen_> hello Belugas
13:15:59 <Belugas> hello _Terkhen_ :)
13:18:18 *** Singaporekid has joined #openttd
13:19:59 *** xiong has joined #openttd
13:22:37 *** X-2 has quit IRC
13:28:40 *** theholyduck has quit IRC
13:31:14 <xiong> Duck... and co-ver!
13:31:21 <Eddi|zuHause> i'd like to propose a patch: www.informatik.uni-halle.de/~krause/vehicle_gui_refit_exception_limit.diff
13:35:36 <Belugas> mmh...
13:35:42 <Belugas> i don't understand it
13:35:46 <Belugas> so it must be a good patch
13:41:42 <norbert79> Afternoon everyone... Boy, this is one hectic day
13:43:26 <Eddi|zuHause> Belugas: it prevents the "Refittable to: <17 cargos>" line in the buy vehicle window switching to "Refittable to: All but <15 exceptions>"
13:43:51 <Eddi|zuHause> it limits the number of exceptions to 7.
13:44:31 <Eddi|zuHause> shouldn't make any difference for the default cargos, but when using industry sets, the list of exceptions is practically useless...
13:45:35 <planetmaker> indeed
13:45:41 <Belugas> yeah, planetmaker told me about it as well. Good job finding it
13:45:44 <Belugas> so...
13:46:16 <Eddi|zuHause> this litterally took 5 minutes of grepping ;)
13:46:19 * Belugas svn ups
13:46:24 <planetmaker> :-D
13:48:01 *** X-2 has joined #openttd
13:55:07 *** bryjen has joined #openttd
13:55:18 *** theholyduck has joined #openttd
14:03:08 *** Keyboard_Warrior has joined #openttd
14:03:55 <xiong> Eddi|zuHause, I approve. Good idea.
14:04:41 <xiong> Now, I have spent quite a bit of time working up disjoint stations catchment areas and I have no idea what to do with the work.
14:05:44 <xiong> It can't go in forum; there are 8 screenshots plus the savegame, which is 6 attachments more than the limit of 3.
14:06:07 <xiong> I don't know if any of it comes up to the standard of the wiki.
14:06:38 <xiong> (Not 8 full-size shots!)
14:06:41 <guru3> setup a webpage maybe?
14:06:46 <guru3> then post on the forums with a link to the webpage
14:07:17 *** Fast2 has joined #openttd
14:07:23 <xiong> I see little purpose in Xiong's Private Little OpenTTD World.
14:07:49 <guru3> indeed
14:07:58 <guru3> you just need a place to stick some info and a bunch of screenshots
14:08:01 <Eddi|zuHause> you know, if you make 3 posts, you can have 9 attachments...
14:08:05 <planetmaker> <xiong> It can't go in forum; there are 8 screenshots plus the savegame, which is 6 attachments more than the limit of 3. <-- make two consecutive postings
14:08:17 <planetmaker> or three
14:08:25 <planetmaker> If needed it's accepted
14:08:36 <xiong> Meh. I'm more comfortable with MediaWiki anyway.
14:08:54 <planetmaker> but the wiki is not suitable for discussion
14:09:01 <xiong> I'll make a subpage of my userpage.
14:09:12 <xiong> Eh? What are the talk pages for?
14:09:27 <guru3> talk was a typo, it was supposed to be stalk
14:09:40 *** theholyduck has quit IRC
14:09:51 <xiong> Um, I can testify, wikistalking is easy. Been there.
14:10:18 *** fjb has quit IRC
14:10:26 <guru3> i maintain that the internet these days is meant for stalking
14:10:58 <Eddi|zuHause> guru3: have you been stalking us here, or do you just have a highlight on "3"? :p
14:11:00 <xiong> This is a gumption trap I fall into frequently, stalled at some point near the beginning or end of a project, trying to figure out either the best way to set it up or deploy it.
14:11:12 <guru3> well i really really like transport tycoon :)
14:11:25 <Eddi|zuHause> yeah, but you say something about once per year :p
14:11:25 * planetmaker prefers OpenTTD
14:11:29 <xiong> Really, it's the same trap: interface with the Old Heads.
14:11:42 <guru3> (and i have a hilight on guru... every time someone asks for a c guru, or a pathfinding guru i get the message)
14:11:50 <planetmaker> the UI improvements are somewhat really helping the enjoyment factor a log :-)
14:11:55 <dihedral> guru3, o/
14:12:00 <guru3> o/
14:12:10 <planetmaker> s/log/lot/
14:12:13 <planetmaker> typo day it seems
14:12:27 <guru3> i know i don't speak frequently but i owe much to transport tycoon
14:12:33 <guru3> it's why i'm in civil engineering at al
14:12:35 <guru3> *after all
14:13:12 <planetmaker> hm... :-) I think I recall your name, too :-)
14:13:23 <planetmaker> From early, early PublicServer games, can that be?
14:13:27 <guru3> yeah
14:13:32 <guru3> i came along when multiplayer did
14:13:36 <planetmaker> :-)
14:13:40 <guru3> that was all i did that christmas
14:13:46 <guru3> play transport tycoon
14:13:48 <guru3> 0.3.5 and 0.3.6
14:13:59 <planetmaker> hehe
14:14:06 <guru3> i wrote the wiki page on connecting and stuff
14:14:40 <Eddi|zuHause> i presume that was one christmas earlier than i came here
14:14:43 <guru3> http://wiki.openttd.org/Image:Ottdmulti9.png
14:14:55 <guru3> good to see some of my original images are still up there
14:15:52 <Eddi|zuHause> the internet doesn't forget :p
14:15:59 <guru3> yup
14:16:38 <guru3> Feature: [Network] banning system (mostly tnx to guru3) A server can ban people via ClientList using 'ban', 'unban', 'banlist'.
14:16:45 <guru3> http://wiki.openttd.org/OpenTTD_0.3.6
14:16:52 * guru3 remembers writing that patch
14:17:04 <planetmaker> :-)
14:17:42 <guru3> rcon as well, although it was a bit of a stretch for me
14:17:59 <Eddi|zuHause> you forgot writing the custom kickmessages patch :p
14:18:02 <planetmaker> he. And now there's even an (additional) admin bot interface ;-)
14:18:04 <guru3> probably my biggest junk of pure C work has been openttd patch stuff
14:18:14 <guru3> junk = xhunk
14:18:16 <guru3> *chunk
14:19:18 <guru3> actually the 0.3.6 patches i wrote are probably my only significant patches to a project ><
14:19:49 <planetmaker> you could change that :-P
14:20:10 <planetmaker> or you could finish the current PublicServer game :-P
14:20:13 *** fanioz has quit IRC
14:20:24 <norbert79> hmm, my first version of OpenTTD was afaik 0.4.7 or 0.4.5?
14:20:28 <norbert79> Can't recall anymore :)
14:20:40 <planetmaker> ^ something like that here, too
14:20:53 <planetmaker> Though I only really started playing OpenTTD around 0.5.3
14:21:10 <norbert79> I started at 0.4.7, I was so happy seeing my good old oldie alive again
14:21:16 <guru3> i'm not quite as motivated for coding these days as i once was
14:21:28 <Eddi|zuHause> i'm not sure if i actually had 0.3.x, but i definitely remember downloading 0.4.0, and the next week it was already obsolete
14:21:36 *** _Terkhen_ has quit IRC
14:21:38 <guru3> although if i was going to do something else for openttd i'd probably look at landscape generation
14:21:38 <planetmaker> :-P
14:21:51 <planetmaker> guru3, rivers!
14:21:55 <guru3> since ive been toying with that anyway off and on for the last 2 years
14:21:59 *** _Terkhen_ has joined #openttd
14:22:07 <Eddi|zuHause> i didn't really play at that time, but later around r33xx or so i played nightlies
14:22:21 <norbert79> Well, I keep my balance between online cooperative playing in Hidden and Dangerous 2 Sabre Squadron and OpenTTD :)
14:22:33 <guru3> coop ftw o/
14:22:37 <Eddi|zuHause> and i came here discussing lack of elrails and pbs bugs
14:22:52 <planetmaker> it's still around, guru3 ;-)
14:23:04 <guru3> yeah, way bigger than i ever expected it to turn out too
14:23:07 <planetmaker> and you're not even in that channel! :-P
14:23:31 *** davis has joined #openttd
14:23:39 <guru3> in some aspects ive sort of grown tired of transport tycoon
14:23:57 <guru3> it feels like i know what to do for almost every situation
14:24:09 <guru3> so that then i can't be bothered to actually do it
14:24:09 <planetmaker> but do you still?
14:24:16 <Eddi|zuHause> you haven't played cargodist yet ;)
14:24:18 <planetmaker> Many things changed in the last two or three years
14:24:45 *** holyduck has joined #openttd
14:24:45 *** goblin has joined #openttd
14:24:48 <guru3> i know somethings have changed
14:24:55 *** goblin has quit IRC
14:25:00 <planetmaker> for example signaling ;-)
14:25:02 <guru3> but im just not good at sticking with something for a really long time
14:25:08 <guru3> i have to depart and come back to it later
14:25:29 <planetmaker> :-)
14:25:36 <guru3> but at heart i still love building single track trains :)
14:25:49 <norbert79> me too
14:25:50 <norbert79> :))
14:25:52 <guru3> it's huge networks that start to drive me nuts
14:26:07 <guru3> gets too repetitive or something like that
14:26:32 <guru3> i shall return though, never fear
14:26:57 *** goblin has joined #openttd
14:27:01 <guru3> i certainly haven't given up the game for all tiem
14:27:07 <davis> I got pretty tired of playing ottd in singleplayer , but recently i tried out cargo dist. and it made it fun again *advertising voice*
14:27:15 <davis> but for all seriousness , it makes the game more fun
14:27:26 *** frosch123 has joined #openttd
14:28:14 <planetmaker> the problem really is to get it seamless into the existing game and to not break it
14:28:22 <planetmaker> quak!
14:28:23 <planetmaker> :-)
14:28:47 <frosch123> moin :)
14:29:23 *** fanioz has joined #openttd
14:31:40 *** Keyboard_Warrior has quit IRC
14:35:30 *** fjb has joined #openttd
14:36:42 *** avdg has joined #openttd
14:39:40 *** theholyduck has joined #openttd
14:44:54 <planetmaker> what's a "shadow topic" when moving postings?
14:46:11 *** holyduck has quit IRC
14:46:26 * Belugas has no clue
14:46:32 <Belugas> but Jordan stinks
14:46:44 <planetmaker> moved out of OpenTTD forums
14:47:44 <planetmaker> interestingly that were the only two reported ones ;-)
14:47:59 *** Keyboard_Warrior has joined #openttd
14:48:43 <Belugas> i counted 5 occurences, but when forum told me first already reported, i suspected the others were too
14:49:44 <planetmaker> hm, seems they are. They're just not indicated the same way as I'm not mod there
14:50:09 <xiong> Arggh. I just ran into the jargon trap. What word describes unit buildings, from openttd's viewpoint? I mean to say that a paper mill is a single unit; it must be built or destroyed as a unit. A station, commonly, is not a unit because individual tiles can be added or dozed. But an airport is a unit, because you cannot doze some of it without dozing the rest.
14:50:28 <planetmaker> multi-tile building
14:50:47 <xiong> Um, a single station tile fits my description of a unit.
14:51:23 <xiong> "building"? "unit building"? I'm not trying to create more jargon; I'd like to know what you all call this thing.
14:52:31 <xiong> A single house is a unit; so is a bank. One is one tile, the other is two tiles. "Tile" certainly is not the word I seek.
14:53:35 <Belugas> as far as i know, there's no specific word describing either a multi-tile building that can be destroyed as a unit (like industries/houses) or can be "dozed" piece by piece like a station
14:53:36 <xiong> I like "building" for this; it is precise. But the common notion of "building", as a noun, tends to have become separated from its meaning as a verb.
14:53:40 *** theholyduck has quit IRC
14:53:53 <Belugas> so... we have buildings and... stations
14:54:03 <Belugas> and industries
14:54:04 <planetmaker> and industries
14:54:05 <planetmaker> :-)
14:54:08 <Belugas> heheh
14:54:10 <planetmaker> and objects :-)
14:54:10 <xiong> Ah, but stations are also buildings. They are built. So are industries.
14:54:29 <Belugas> yes, but we neever refer to stations as buildings
14:54:31 <planetmaker> and airports which behave different to RV and rail stations
14:54:38 <planetmaker> indeed, we don't
14:54:43 <xiong> Would you like me to say object? Because I would think that would include such objects as trees, trains, and cargos.
14:55:01 <Belugas> staitons are stations, airports can be refered as station as well, but most of the time, they are airports as well
14:55:32 <xiong> How do airports 'behave' differently from road or rail stations? I mean, I'm talking about static entities, not about their gameplay dynamics.
14:55:38 <Belugas> objects are different, and usage is already defined
14:56:22 <planetmaker> xiong, you can't bulldoze an airport tile
14:56:24 <xiong> Okay, well then: What class of things meets my definition of objects that can be built or unbuilt as units?
14:56:24 <Belugas> airports canne be "dozed" in pieces, nor road stations, nor docs. only rail stations can
14:56:28 <planetmaker> Same as an industry tile
14:56:35 <planetmaker> you always destroy all or nothing of them
14:56:41 * Belugas nods
14:56:46 <xiong> planetmaker, That is what I said. An airport is a single building.
14:57:00 <planetmaker> yes
14:57:03 <Belugas> therfor uniqueness of behaviour while destruction is only for rail stations
14:57:05 <xiong> It is built all in one action; a single build-ing.
14:57:14 <planetmaker> Belugas, for road stations, too
14:57:30 <Belugas> mmmh?
14:57:42 <Belugas> that's more like merging stations, no?
14:57:50 <planetmaker> multi-tile road stations are easily done. And you can extend and modify them similar to rail stations
14:57:54 <planetmaker> Just no newgrf capability
14:58:38 <xiong> This fuzziness in jargon is what I'm trying to elimininate. One or more physical stations can comprise a single logical station.
14:59:14 <xiong> Said another way, a logical station can be a single physical station or a single combined station.
14:59:18 *** holyduck has joined #openttd
15:00:18 <xiong> And a physical station is a station that consists of a single building -- where "building" is the word of which I'm uncertain, since (even just here in chan) some want to exclude stations from that class of objects.
15:00:22 <planetmaker> You might clarify something which is easily explained by a few words, but where a single word will never be clear
15:00:54 *** Kitty_Away has joined #openttd
15:00:58 <planetmaker> talking of 'logical' and 'physical' stations certainly wouldn't help _me_ to understand things
15:01:00 <Belugas> xiong, i think that there is no real fuziness. I think it's more related to you wanting to generalize concepts that are not meant to be generalized. Note that the exercise is not bad, it might lead to something constructive
15:01:00 <xiong> Um, matter of philosophy. A single term is always precise if it is precisely defined.
15:01:53 <xiong> Belugas, The fuzziness is between single, logical, combined, and physical stations.
15:02:04 <xiong> s/between/among/
15:02:12 <planetmaker> I'd say those words are fuzzy
15:02:22 <xiong> That's why I'm sharpening them.
15:02:32 <planetmaker> but an airport is and airport is an airport
15:02:38 <planetmaker> which can be part of a station
15:02:45 <planetmaker> and a station can have many parts.
15:02:52 <planetmaker> For a rail station every tile is a separate part
15:02:55 <planetmaker> that's all :-)
15:03:25 <planetmaker> But I might see it too simplified. Who knows
15:05:20 <xiong> "station part" eq "physical station"
15:06:05 <xiong> I have no difficulty with aliases for common terms but I would like to establish relationships. I do object to terms whose meanings so overlap that distinctions are lost.
15:06:07 <Belugas> i understand the idea behind xiong's attempt, but i have to go along with planetmaker. the fuziness is not really there, at least in our mind. A word cannot always be accurate. plus, it might not be necesseray either
15:06:12 *** Keyboard_Warrior has quit IRC
15:07:18 <planetmaker> ha, 3333 postings in tt-forum ;-)
15:07:36 <xiong> Okay, well look guys, I'm a dialectical materialist, so I'm not really on board with statements like "a word cannot always be accurate". I agree that some words are defined imprecisely but that does not mean that a word cannot be defined precisely.
15:08:17 <Belugas> that is true. as long as there is a nned to define such a word.
15:08:18 <Belugas> like...
15:08:19 <planetmaker> xiong, but it means that it's pointless to try to re-define an every-day word in a community where people use everyday language
15:08:28 <Belugas> the inuits have countless words to define snow
15:08:34 <planetmaker> ^ :-)
15:08:35 <Belugas> we do not need that much specificaiotns
15:08:44 <Belugas> if you undertand my thinking
15:08:51 <xiong> If you want to be able to make precise statements, you need precise terms.
15:09:11 *** a1270 has quit IRC
15:09:24 <Belugas> we do: combined stations, airports, station tile
15:09:29 <Belugas> there we go :)
15:09:34 <xiong> I realize that there is a whole frame of reference in which precise distinctions are not only unnecessary but plain obnoxious. Sorry.
15:10:01 *** Keyboard_Warrior has joined #openttd
15:10:06 <planetmaker> xiong, that's why we talk of station tile
15:10:12 <xiong> I'm looking to define "physical station". It is not the same as "station tile".
15:10:18 <planetmaker> not?
15:10:31 <xiong> An airport is a physical station.
15:10:52 <planetmaker> an airport has airport tiles
15:10:54 <Belugas> a rail station is a physical station
15:11:32 <xiong> Correct, Belugas. Although you can build more than one physical rail station with a click, you need not -- you can build or doze a single tile.
15:11:32 <planetmaker> but for airports you can only delete all or none
15:11:39 <xiong> Right.
15:12:11 <planetmaker> so I wonder why 'airport' needs a different name :-)
15:12:16 <Belugas> so we know, by definition, that airport means a staiton that is a whole , unbreakable unit
15:12:32 <xiong> Right. "physical station" is an unbreakable unit.
15:12:41 <Belugas> nope
15:12:43 <xiong> I used the word "unit" awhile back.
15:13:01 <xiong> nope?
15:13:02 <Belugas> you are doing sophism saying that
15:13:07 <planetmaker> but 'physical station' is not an established term. Nor does the word imply anything in particular
15:13:10 <Belugas> a cat has fur
15:13:16 <_Terkhen_> road or rail station tiles, docks and airports are unbreakable units
15:13:16 <Belugas> a dog has fur
15:13:19 <Belugas> a cat is a dog
15:13:22 <Belugas> sophis,
15:13:25 <Belugas> sophism
15:13:27 <xiong> Well, I'm trying to establish it. I need the word to explain what a combined station is.
15:13:45 <planetmaker> a combined station is a station which has at least two modes of transport
15:13:50 <planetmaker> e.g. rail and road
15:14:04 <planetmaker> just to show you that that wording is already taken ;-)
15:14:11 <planetmaker> overloaded notation usually is not helpful
15:14:24 <xiong> Ah. So, you don't consider a station to be a combined station if it consist of only one mode of transport? Does that include disjoint stations?
15:15:00 <planetmaker> distant-joined stations are just that: distant-joined stations
15:15:05 <planetmaker> No need for another word either
15:15:14 <xiong> If I build a disjoint station out of two rail station tiles, is it not a combined station?
15:15:20 <planetmaker> no
15:15:33 <planetmaker> it's a rail station and a distant-joined station
15:15:35 <xiong> What "another word" do you mean, that is inessential?
15:15:45 <planetmaker> But that's _my_ words for it. Another person might see that differently
15:16:24 <Belugas> ho no... we do need a dictionnary...
15:16:29 <planetmaker> :-)
15:16:44 <xiong> Well, you see, Belugas, we have a wiki. I'm busy writing definitions.
15:16:52 <planetmaker> sometimes distant-joined station is also referred to as "walked station"
15:17:08 <planetmaker> It's an anachronism from the time where distant-join was not present
15:17:15 *** holyduck has quit IRC
15:17:26 <xiong> That's fine, planetmaker. Aliases are okay.
15:18:01 <Belugas> yeh... i remember the times...
15:18:02 <xiong> But my question was, Is a disjoint station a combined station? And I think you said, No, not always.
15:19:11 <xiong> If it's important to you to keep central terms loosely defined then what I'm trying to do will not be appreciated.
15:19:24 <planetmaker> combined implies for me different vehicle types
15:19:30 * _Terkhen_ agrees with planetmaker
15:19:41 <planetmaker> :-)
15:20:04 <xiong> Okay then. Please distinguish between a single rail tile and two adjacent rail tiles that are a single logical station.
15:20:15 <planetmaker> they're just one station
15:20:18 <_Terkhen_> both are stations to me
15:20:21 <planetmaker> each is a station tile
15:20:27 <xiong> They are two different things.
15:20:31 *** holyduck has joined #openttd
15:20:55 <xiong> Also, distinguish between one airport and two airports build adjacent to one another.
15:21:05 <planetmaker> station = sum of all station tiles which add to the big something
15:21:06 <xiong> s/build/built/
15:21:17 <planetmaker> two airports never can be part of one station
15:21:21 <xiong> ?
15:21:29 <_Terkhen_> one of those rail stations has two tracks, and the other only one, but both are stations
15:21:41 *** Lakie has joined #openttd
15:21:45 <davis> i think there's some patch that allows more than one habour-port on one station
15:21:50 <davis> could possibly extended to airports
15:21:55 <xiong> _Terkhen_, To say that these things are the same doesn't help. Need two words.
15:22:04 <_Terkhen_> why?
15:22:11 *** Mortomes|Work has quit IRC
15:22:40 <xiong> Let's say, in the case of the patch, that two docks are built adjacent. Please tell the difference between the station formed from one dock and that formed from two docks.
15:22:41 <Belugas> 'cause he's building a dictionnary
15:23:04 <Belugas> is he?
15:23:06 <_Terkhen_> you don't need a term for everything, you can complete a term with adjectives and descriptions
15:23:07 <planetmaker> xiong, in one case it's two stations, in the other it's one station
15:23:29 <planetmaker> one station with two docks
15:23:31 <Eddi|zuHause> xiong: two docks can't be part of the same station either...
15:23:35 <xiong> planetmaker, I stipulated the patch that makes the two adjacent docks a single logical station.
15:23:47 <planetmaker> yes. Then it's still one station. With two docks
15:24:09 <xiong> Okay then. For the big money: Please distinguish between the two.
15:24:09 <planetmaker> same with a rail station. a 4x4 and an 8x4 tile station are both stations.
15:24:12 <planetmaker> Just of different size
15:24:31 <planetmaker> I don't need a separate word for a 1-tile station, for a 2-tile station and so forth
15:24:38 <planetmaker> that's what I have the numbers for
15:24:38 <xiong> You cannot speak of either dock as a dock tile; they are each 2 tiles.
15:24:42 <_Terkhen_> single dock station and multiple dock station
15:24:50 * planetmaker agrees with _Terkhen_
15:24:57 <_Terkhen_> each dock is an entity anyways, even if they are made of two tiles
15:25:15 <_Terkhen_> the concept of station tile as something separate only makes sense for road and rail stations anyways
15:25:17 <xiong> Okay, _Terkhen_ I like "entity". I used "unit" before.
15:25:52 <xiong> I agree; airports and docks are units that cannot be broken down into tiles, not for building/dozing purposes.
15:25:54 <_Terkhen_> I understand entity as something that can be a station by itself
15:25:59 <Eddi|zuHause> i thought we had evolved past the useless nomenclature debates...
15:26:45 <Eddi|zuHause> if you can't describe something with one word, use two.
15:26:48 <xiong> Well, you're welcome to do better. I'm trying to define "disjoint station".
15:27:01 <davis> i'd like tile by tile constructable airports / docks tho
15:27:07 <_Terkhen_> what's wrong with using disjoint station, separated station, walked station and the like?
15:27:19 <xiong> http://wiki.openttd.org/Disjoint_station
15:27:33 <xiong> Not a problem; I think that definition is good.
15:27:41 <xiong> I might add aliases to it.
15:27:47 *** Keyboard_Warrior has quit IRC
15:28:28 <Belugas> davis, keep on dreaming for that lego airport ;)
15:28:49 <planetmaker> ^ :-P
15:29:05 <xiong> I just did.
15:29:35 <xiong> So, walking the links, I need to define "logical station".
15:30:35 *** Keyboard_Warrior has joined #openttd
15:32:15 <xiong> http://wiki.openttd.org/Logical_station
15:32:34 <xiong> Defining "logistics" is easy enough.
15:33:20 <xiong> Defining "combined station" is not too bad if "physical station" is well-defined.
15:33:44 <xiong> But I'm trying to define "physical station" as the unbreakable, buildable, dozable unit of stationness.
15:34:21 <Eddi|zuHause> you are approaching this the wrong way
15:34:37 <xiong> And -- to get back to my original question -- I'm looking for the word that describes all units of building.
15:34:56 <Eddi|zuHause> words don't need to be "well-defined" outside a technical context. they need to be "intuitively clear"
15:34:57 <xiong> Eddi|zuHause, Lead me.
15:35:11 *** Hirundo has quit IRC
15:35:15 <xiong> This is a technical context.
15:35:26 <_Terkhen_> to my knowlegde there is no existing generical term that means what you want
15:35:29 <Eddi|zuHause> no, it's not
15:35:45 <Eddi|zuHause> the source code is a technical context
15:35:50 <Eddi|zuHause> but playing the game is not
15:36:23 <norbert79> laterz
15:36:24 *** norbert79 has left #openttd
15:36:32 <xiong> Well, Eddi|zuHause, there we part ways. Sorry. I'm going to suggest that my entire discussion -- maybe everything I say -- is going to be annoying to you. I'm a dialectical materialist and I view pretty much everything in that context.
15:37:14 <Eddi|zuHause> we call that "Betriebsblindheit"
15:37:15 <xiong> We can handle this in a couple of ways. You can respect my orientation as fixed, and permit me my folly. Or you can try to change it and get annoyed when it proves fixed.
15:37:38 <Eddi|zuHause> if the only tool you have is a hammer, everything looks like a nail
15:37:50 *** holyduck has quit IRC
15:37:54 <xiong> I don't seek to impose this context on other people at all times. But I won't be moved from it.
15:38:00 *** Yexo has quit IRC
15:38:12 <dihedral> xiong, i have something for you: http://www.youtube.com/watch?v=xpcUxwpOQ_A
15:38:22 <dihedral> a little "me me me" :P
15:38:45 <xiong> Wrong analogy. I don't have a single hammer; I have thousands of tools, all different. The other context waves at all of them and says, "tools".
15:39:13 <Eddi|zuHause> yes, you have 300 different kinds of hammers.
15:39:37 <Eddi|zuHause> but none of them allow you to handle a screw.
15:39:59 <dihedral> Eddi|zuHause, 'correctly' handle a screw :-D
15:40:08 <Eddi|zuHause> yes, i noticed my mistake ;)
15:40:42 <xiong> Eddi|zuHause, Look, this is the wrong discussion for you. I'm an expert at cutting things up and sorting them into bins. You don't like that; you want things to be a bit fuzzy. I'm not trying to change your viewpoint but there's not much point trying to change mine.
15:40:50 <Eddi|zuHause> xiong: i'm just trying to prevent you from going down a road that nobody will follow you on...
15:40:58 *** holyduck has joined #openttd
15:41:03 <xiong> I didn't ask for followership.
15:41:12 <xiong> I asked for leadership.
15:41:18 <Eddi|zuHause> xiong: this is a community.
15:41:37 <Eddi|zuHause> there is no "leader"
15:41:40 <xiong> What do you want?
15:41:51 <dihedral> i want +q
15:42:05 <xiong> Specifically, what do you want of me? I think you missed the part where I said I thought my quest was going to be annoying to you.
15:42:06 <Eddi|zuHause> xiong: i want to guide you into a direction where other people can benefit from your work.
15:42:13 <planetmaker> <xiong> I asked for leadership. <-- and if all others say "you might want to re-consider" you go that way nevertheless? Then it's not asking for leadership ;-)
15:42:20 *** robotx has joined #openttd
15:42:27 <xiong> If that involves abandoning dialectical materialism, your effort is futile.
15:42:45 <Eddi|zuHause> xiong: i'm asking for compromise
15:42:53 <dihedral> \o/
15:42:56 * xiong laughs
15:42:58 <dihedral> you cannot win with him
15:43:16 <xiong> There is no compromise possible. If there were, you can be sure I'd extend that courtesy.
15:43:23 <dihedral> it's like locking 5 kids in one room with 1 toy and expecting them to play fairly
15:43:26 <dihedral> it just will not work
15:43:40 <xiong> To me, everything is a technical discussion, involving precise definitions, precise statements.
15:43:56 * dihedral votes for +q on mr. xiong
15:44:01 <dihedral> for 5 minutes
15:44:07 <dihedral> make that 10
15:44:09 <Eddi|zuHause> xiong: to me, "dialectical materialism" is an extremistic viewpoint, and i'm trying to mediate.
15:44:14 <xiong> All imprecision is bad. Some imprecision must be tolerated, for the actual elimination of it is tedious.
15:44:27 * Rubidium votes for +q on those that talk to him as I've not seen anything from him for days
15:44:36 <Eddi|zuHause> xiong: i'm not saying it's a bad thing, but it's probably not optimal most of the time.
15:44:37 <dihedral> :-D
15:44:40 <xiong> Correct. You're trying to have a metaphysical discussion with someone whose metaphysical outlook has settled.
15:44:41 <dihedral> Rubidium, good point
15:46:04 <xiong> I've just finished reading, for perhaps the sixth time, Zen and the Art of Motorcycle Maintenance. I disagree with Pirsig. He's had a lot of time to try to change my mind but still, I disagree with him.
15:46:27 <Eddi|zuHause> xiong: the key point here is the much quoted "TMWFTLB"... there's no sense in going through all the hoops to find a dialectically precise definition of every little instance in the game, but nobody will benefit from these definitions
15:46:30 <xiong> Do we all see how it's probably not going to do any good to try to change my mind now, here?
15:47:03 <dihedral> @kick xiong
15:47:06 * dihedral sighs
15:47:07 <dihedral> :-D
15:47:19 <Eddi|zuHause> yes, that would be the perfect timing ;)
15:47:34 <planetmaker> @op dih
15:47:34 <DorpsGek> planetmaker: Error: dih is not in #openttd.
15:47:38 <dihedral> @kick xiong
15:47:39 <planetmaker> @op dihedral
15:47:39 *** DorpsGek sets mode: +o dihedral
15:47:46 *** xiong was kicked by dihedral (bye byes)
15:47:55 <dihedral> @deop
15:47:55 *** Keyboard_Warrior has quit IRC
15:47:57 <dihedral> oh
15:48:08 *** dihedral sets mode: -o dihedral
15:48:10 <dihedral> :-)
15:48:17 <dihedral> that is not my normal role ^^
15:48:19 *** xiong has joined #openttd
15:48:24 <dihedral> damint
15:48:24 *** HerzogDeXtEr has joined #openttd
15:48:30 <dihedral> should have waited that little moment
15:48:32 <xiong> What was that? I wasn't the least bit rude.
15:48:59 <planetmaker> but to quite some extend annoying larger parts of the active channel
15:49:03 <Eddi|zuHause> if you don't see how "i'm not moving. *stomp*" is not rude, i can't help you anymore. sorry
15:49:26 <Eddi|zuHause> probably a "not" too much...
15:49:29 <dihedral> Eddi|zuHause, the word 'anymore' is wrong :-D
15:50:04 <xiong> You can always say, "Please don't talk about this."
15:50:50 <Eddi|zuHause> that's precisely what i did the whole discussion long ;)
15:50:51 <dihedral> we just did
15:51:08 <Belugas> xiong, that reminds me of something that really bugs me: your nick has a distinctive chinese sound, as well as your nick on forums and even your avatar. Yet you claim you are not chinese. That really confuses me. Can you shed some lights? that will appease my mind :)
15:51:24 <xiong> Belugas, Gladly.
15:52:22 <xiong> I lived for several years in China. You might say, in some ways, some Chinese-ness has seeped in -- the great big lead sledgehammer has done what Pirsig could not. It's a very tiny shift but important to me.
15:53:38 <Belugas> haaaa...right :)
15:54:11 <Lakie> Rubidium: I'm made two diffs though I doubt you can apply one after the other.
15:55:20 <Eddi|zuHause> hm... there haven't been any commits today...
15:55:22 <Rubidium> ofcourse I can, I might get a load of rejects though :)
15:55:41 <Lakie> Hehe
15:55:53 *** HerzogDeXtEr1 has quit IRC
15:55:56 <Lakie> Well, I made one which is basically the stuff from gw add to gr.
15:56:14 <Eddi|zuHause> a dialectical masochist would say "successfully apply" :p
15:56:20 * Lakie now fetches them out of virtual machine
15:56:22 <Belugas> mmh... looks like someone has silenced someone...
15:56:25 *** holyduck has quit IRC
15:57:13 <dihedral> Eddi|zuHause, define Successfully :-P
15:57:23 <Eddi|zuHause> dihedral: returns with exit code 0?
15:57:24 <dihedral> hehe
15:57:38 <dihedral> ah :-P
15:58:02 <Eddi|zuHause> i can play this very well, thank you :p
15:58:17 <Rubidium> (patch -i foes || true) <- that'll apply succesfully :)
15:58:25 <xiong> My handle, /xiong/ is /pinyin/ for the character you see as my Gravatar. The character means 'Bear', which is what people call me in US.
15:59:53 <xiong> The character, together with 2 others, is my legal name in China. It is an exact translation of my usual name in US.
16:01:09 <xiong> Online, I find the handle 'Bear' or 'bear' to be difficult to acquire; it's usually taken. So, I generally use 'xiong'.
16:02:24 *** Kitty_Away has quit IRC
16:02:34 *** Mortomes has joined #openttd
16:11:50 *** KouDy has joined #openttd
16:11:57 <dihedral> \o/ found a nice way of extending java applications :-)
16:18:21 *** Vitus has joined #openttd
16:25:51 *** Hirundo has joined #openttd
16:32:15 <fjb> Use classes?
16:43:29 <azaghal> Yo
16:44:57 <__ln__> Tú
16:45:07 <_Terkhen_> hi azaghal
16:47:56 <planetmaker> moin
16:49:12 <__ln__> does someone know about english poetry and iambic pentameter?
16:50:53 <frosch123> better do a complete hexameter
16:57:56 *** robotx has quit IRC
17:02:29 *** bryjen has quit IRC
17:03:43 <xiong> __ln__, Yes. I do. How can I help? This being extremely OT for chan, would you like to /query me?
17:04:05 <xiong> I can probably tell you all you want to know about iambic pentameter.
17:04:27 <xiong> I can just bet you are trying to write an Elizabethan sonnet.
17:08:05 *** avdg has quit IRC
17:08:09 *** bryjen has joined #openttd
17:08:23 *** avdg has joined #openttd
17:09:48 *** HerzogDeXtEr has quit IRC
17:14:31 <__ln__> xiong: ok, does e.g. the line "My noon, my midnight, my talk, my song" follow the pentameter?
17:14:42 <__ln__> off-topic? no, it's english.
17:14:51 <Belugas> heheh
17:15:18 <__ln__> because in that line the "midnight" kind of messes things up if pentameter is about syllables.
17:16:16 <xiong> __ln__, Seriously, I'm terrified of getting into this topic on this chan. Please, /query me.
17:16:29 <xiong> Or I'll /query you.
17:16:33 <__ln__> hold on
17:16:44 <__ln__> -> #openttd-poetry
17:18:50 *** |Jeroen| has joined #openttd
17:21:28 <Belugas> that community will never cease to amaze me hehehe
17:29:15 *** Adambean has joined #openttd
17:29:48 * azaghal waits for a "Why, oh why did I build that loop so short?" poem
17:30:03 *** Singaporekid has quit IRC
17:31:32 <Belugas> "The Rime Of The Ancien Train Driver"
17:37:25 *** Hirundo has quit IRC
17:39:11 *** Hirundo has joined #openttd
17:45:42 <CIA-2> OpenTTD: translators * r21003 /trunk/src/lang/ (czech.txt spanish.txt ukrainian.txt unfinished/thai.txt):
17:45:42 <CIA-2> OpenTTD: -Update from WebTranslator v3.0:
17:45:42 <CIA-2> OpenTTD: czech - 3 changes by marek995
17:45:42 <CIA-2> OpenTTD: spanish - 1 changes by Terkhen
17:45:42 <CIA-2> OpenTTD: thai - 5 changes by reindeeruz
17:45:44 <CIA-2> OpenTTD: ukrainian - 1 changes by Fixer
17:45:56 *** fonsinchen has joined #openttd
17:47:54 *** frosch123 has quit IRC
17:49:33 *** fjb has quit IRC
17:49:54 *** Tennel has joined #openttd
18:00:08 *** Alberth has joined #openttd
18:00:51 *** Mortomes has quit IRC
18:04:10 *** Lakie` has joined #openttd
18:05:42 *** fjb has joined #openttd
18:10:11 *** Lakie has quit IRC
18:10:43 *** Mortomes has joined #openttd
18:19:58 *** fonsinchen has quit IRC
18:26:44 *** Lakie has joined #openttd
18:28:10 *** fonsinchen has joined #openttd
18:32:53 *** Lakie` has quit IRC
18:37:49 *** ecke has quit IRC
18:38:21 *** Eddi|zuHause has quit IRC
18:38:54 *** Eddi|zuHause has joined #openttd
18:38:59 *** perk11 has joined #openttd
18:38:59 <perk11> тся
18:39:17 <perk11> sry
18:44:54 *** andythenorth has joined #openttd
18:45:02 <andythenorth> evening :D
18:45:51 <__ln__> whom are you laughing at?!
18:46:40 *** |Jeroen| has quit IRC
18:46:40 <andythenorth> I am gleeful
18:47:35 <planetmaker> hm, how do I offer a refit option for a wagon for a single cargo but different properties, so that both are shown as an option?
18:47:54 <planetmaker> cargo subtypes?
18:48:10 <planetmaker> hm... probably ;-)
18:51:27 <andythenorth> cargo subtypes
18:51:34 <andythenorth> HEQS trams do it
18:51:39 <andythenorth> meanwhile: http://www.roadtransport.com/blogs/big-lorry-blog/2010/10/-biglorryblog-is-delighted-to.html
18:53:07 <planetmaker> thanks andythenorth :-)
18:53:27 <planetmaker> also hello :-)
18:53:45 <andythenorth> found the code in HEQS?
18:53:59 <andythenorth> line 111 in industrial_tram_wagons_3.pnfo
18:54:02 <planetmaker> I didn't look for it. I rather was interested in the concept.
18:54:19 <planetmaker> but thanks :-)
18:54:22 <andythenorth> :)
18:55:37 *** fonsinchen has quit IRC
18:59:46 <Eddi|zuHause> anybody have an idea how to do a unionfs between an sshfs and a local disk, so that files added by the remote computer are automatically shown, while local files are saved on the local disk, and by usage of a script both are synched?
19:00:07 *** theholyduck has joined #openttd
19:10:10 *** Yexo has joined #openttd
19:10:30 *** pugi has quit IRC
19:10:40 *** xiong has quit IRC
19:10:51 *** pugi has joined #openttd
19:12:43 <Yexo> good evening
19:13:24 <Rubidium> evenin' Yexo
19:13:50 <planetmaker> moin Yexo
19:14:12 <Yexo> hello Rubidium and planetmaker :)
19:15:46 <andythenorth> hello yexo :)
19:19:35 *** Eddi|zuHause has quit IRC
19:20:10 *** Eddi|zuHause has joined #openttd
19:22:32 <dihedral> Was there still something you wanted me to do regarding admin network docs, Rubidium ?
19:24:00 *** perk11 has quit IRC
19:24:53 *** avdg has quit IRC
19:25:03 <Rubidium> don't know anymore. Have you looked at my diff? You talked about some other change after my diff, have you looked into that?
19:25:04 *** avdg has joined #openttd
19:25:17 *** Tennel has quit IRC
19:26:25 *** Keyboard_Warrior has joined #openttd
19:29:45 *** theholyduck has quit IRC
19:29:52 *** KritiK has joined #openttd
19:34:12 <dihedral> http://pub.dihedral.de/openttd/admin_network.txt <- i did update it yesterday
19:41:37 *** theholyduck has joined #openttd
19:44:18 *** heffer has quit IRC
19:46:56 *** Keyboard_Warrior has quit IRC
19:53:05 <Xaroth> dihedral: nice
19:53:33 <Xaroth> might want to make sure that there is sufficient room for backward/forward compatibility
19:54:27 *** theholyduck has quit IRC
19:54:37 <dihedral> thanks
19:55:35 *** _Terkhen_ has quit IRC
19:56:40 *** robotx has joined #openttd
20:03:04 <Rubidium> dihedral: content looks fine, though I've got my doubts on some of the sentences themselves
20:03:39 <Rubidium> maybe you can let someone native English check the sentences
20:05:04 * andythenorth reads it
20:05:22 <dihedral> i am native english!
20:06:48 <andythenorth> it reads pretty good :)
20:13:02 <CIA-2> OpenTTD: rubidium * r21004 /trunk/src/ (4 files in 3 dirs): -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa
20:13:30 *** _Terkhen_ has joined #openttd
20:14:17 *** andythenorth has quit IRC
20:23:45 <CIA-2> OpenTTD: rubidium * r21005 /trunk/docs/admin_network.txt: -Document: the admin network protocol on a high(er) level (dihedral)
20:23:58 *** andythenorth has joined #openttd
20:24:11 *** frosch123 has joined #openttd
20:29:36 *** bryjen has quit IRC
20:35:24 *** ecke has joined #openttd
20:36:01 *** kenneth has quit IRC
20:37:46 *** kenneth has joined #openttd
20:41:40 *** theholyduck has joined #openttd
20:42:46 *** GT has joined #openttd
20:42:49 *** Keyboard_Warrior has joined #openttd
20:44:33 *** Alberth has left #openttd
20:45:03 <GT> section 4 of the admin_network.txt: they ave asked --> have asked ? (but I am not natively English)
20:48:31 <GT> Section 3: Not supported AdminUpdateType --> An unsupported AdminUpdateType
20:49:08 *** holyduck has joined #openttd
20:49:45 *** theholyduck has quit IRC
20:49:53 * Rubidium blames andy
20:50:29 <GT> section 8: is send --> is sent
20:51:00 <andythenorth> the problem is that english is very flexible :P
20:51:08 <GT> I'mnot
20:51:23 <andythenorth> native english speakers often make bad english 'just work'
20:51:36 <avdg> good guys, are we fighting blamewar? :p
20:51:48 <andythenorth> battle!!
20:51:50 <GT> if possible
20:53:05 *** theholyduck has joined #openttd
20:54:40 <Hirundo> section 2: "However, [upon] asking for an invalid AdminUpdateType or a not supported AdminUpdateFrequency you will be disconnected from the server with NETWORK_ERROR_ILLEGAL_PACKET" <- missing 'upon' here?
20:55:20 *** Keyboard_Warrior has quit IRC
20:55:53 <planetmaker> either that or some other wording near disconnected
20:56:39 <andythenorth> 'will cause you to be disconnected'
20:56:41 *** Fast2 has quit IRC
20:56:52 <andythenorth> reads fine to me as written though
20:57:11 <andythenorth> I correct much worse mistakes by native speakers every day
20:58:15 <_Terkhen_> good night
20:58:17 *** _Terkhen_ has quit IRC
20:58:26 <andythenorth> ha he was quick
20:58:31 *** andythenorth has quit IRC
20:58:32 *** robotx has left #openttd
20:59:16 <dihedral> i never said i was not legastanic :-P
20:59:22 *** andythenorth has joined #openttd
20:59:40 *** holyduck has quit IRC
21:00:28 *** Chillosophy has joined #openttd
21:01:07 <Rubidium> too bad such comments usually only come after something has been committed
21:01:35 <dihedral> GT: write a patch? :-P
21:01:39 * dihedral chuckles :-P
21:03:02 <frosch123> dihedral: maybe you want to compensate for it by translating mi2 to english? :p
21:04:09 *** [com]buster has joined #openttd
21:04:45 <GT> legastanic: a near google whack
21:06:13 <dihedral> i was actually quite serious about that ^^
21:07:10 <GT> the patch or the legatanic bit
21:07:15 <GT> ?
21:07:47 <dihedral> the legastenic bit
21:11:22 * GT still wonders what legastanic is, something like dyslectic?
21:13:16 *** Chruker has joined #openttd
21:13:51 *** Keiya_ has joined #openttd
21:16:09 <andythenorth> good night
21:16:10 *** andythenorth has quit IRC
21:16:30 <dihedral> GT, ah - i was using the german word :-D
21:18:30 <GT> kein Problem, gave me the chance to learn a new word
21:19:18 <dihedral> hehe
21:19:33 <frosch123> now you only need to spell it correctly :p
21:20:18 *** Hirundo_ has joined #openttd
21:21:35 *** Adambean has quit IRC
21:23:38 <GT> of all words, why would legasthenik need to be spelled correctly?
21:24:02 <planetmaker> dyslexic maybe, though ;-)
21:24:12 <dihedral> hehe
21:24:35 <dihedral> i do my very best and fail :-P
21:25:55 *** Vitus has quit IRC
21:26:05 <GT> join the club
21:27:25 *** Hirundo has quit IRC
21:28:19 <frosch123> night
21:28:23 *** frosch123 has quit IRC
21:28:26 <GT> δυσλεκτικά (strange people, the English)
21:31:39 *** KouDy has quit IRC
21:33:24 *** Chillosophy has quit IRC
21:41:14 *** Chruker has quit IRC
21:42:01 *** Kurimus has quit IRC
21:55:18 *** Keyboard_Warrior has joined #openttd
21:58:00 *** Hirundo_ has quit IRC
22:00:15 *** theholyduck has quit IRC
22:02:07 *** Prof_Frink has joined #openttd
22:05:45 *** Keyboard_Warrior has quit IRC
22:05:51 *** GT has quit IRC
22:06:30 *** robotboy has joined #openttd
22:07:45 *** [com]buster has quit IRC
22:10:16 *** xiong has joined #openttd
22:11:07 *** Biolunar has quit IRC
22:12:56 *** enr1x has joined #openttd
22:13:06 <enr1x> hi guys
22:13:21 *** theholyduck has joined #openttd
22:13:23 <enr1x> Rubidium: thanks for the translation privileges (i'm kiike on the translator site)
22:13:34 <enr1x> i have a question though: when exactly can a town accept goods?
22:13:53 <__ln__> when it has some specific type of building(s)
22:13:57 <enr1x> i am playin in subtropical for the first time, and the town i was sending goods to shrank for lack of food
22:14:00 <planetmaker> when there are enough houses in range
22:14:03 <planetmaker> which accept them
22:14:11 <planetmaker> goods != food
22:14:17 <enr1x> yeah i know
22:14:20 <planetmaker> And it doesn't shrink for lack of whatever
22:14:23 <enr1x> but i started with a goods network
22:14:36 <planetmaker> it just doesn't grow
22:14:52 <planetmaker> there are some randome fluctuations possible, though
22:14:56 <enr1x> oh really? but it initially accepted goods and now it won't,
22:15:16 <planetmaker> yes. when one goods-accepting house is replaced by some other
22:15:33 <planetmaker> and then the acceptance in the station's vicinity drops below the threashold for acceptance
22:16:00 <enr1x> oh too bad, now i have three idle trains
22:16:08 <planetmaker> that can happen for towns which just accept something
22:16:18 <enr1x> about 200 good crates per month wasted
22:16:22 <planetmaker> or rather stations which just accept some town cargo
22:16:36 <planetmaker> tryo to cover maybe more of the town, if possible and not yet done
22:16:41 <planetmaker> *try
22:17:05 <enr1x> planetmaker: i cover most of the town, just that there is no building that accepts goodsa
22:17:08 <enr1x> *goods
22:17:19 <enr1x> just passenges, mail, water and food
22:18:09 <enr1x> can i influence in some way so that i get a goods-accepting building?
22:18:25 <planetmaker> well, houses accept varying degrees of mail, pax, goods or food
22:18:37 <enr1x> so i just have to wait a bit, right?
22:18:41 <planetmaker> you have no influence on that. You need to grow the town. Thus provide food
22:18:58 <planetmaker> A town which grows is likely to expand is likely to grow goods-accepting buildings
22:19:00 <enr1x> ok, that's what i am doing so far
22:19:15 <enr1x> i understand that the amount of food won't do anything on the rate of growth, right?
22:19:16 <planetmaker> and provide passenger service
22:19:23 <planetmaker> yes, correct
22:19:31 <planetmaker> just one parcel of food per month
22:19:40 <planetmaker> everything else is luxury
22:21:29 <planetmaker> a town in desert needs necessarily food. And growth speed reaches its maximum if you have five (or more) well-serviced stations within the towns influence area
22:21:45 <planetmaker> whatever cargo type they transport is of no importance
22:22:57 <enr1x> ok, thanks for the help, planetmaker
22:23:05 <planetmaker> you're welcome
22:23:22 *** [com]buster has joined #openttd
22:23:38 *** Muddy has quit IRC
22:23:51 *** Muddy has joined #openttd
22:26:10 *** enr1x has quit IRC
22:32:36 *** Keyboard_Warrior has joined #openttd
22:36:38 *** Cybertinus has quit IRC
22:38:26 *** [com]buster has quit IRC
22:39:15 *** theholyduck has quit IRC
22:45:43 <xiong> I have bought a tile by demolishing existing road and building new road in the same place; but then I marked it 'blocked' by marking it one-way against both ways. I think the town erased the markings and built a grade crossing, with results not good. Must I always build a structure to block grade-crossing building?
22:47:21 <Wolf01> 'night
22:47:25 *** Wolf01 has quit IRC
22:49:10 <Eddi|zuHause> one-way does not prevent town growth
22:49:21 <glx> rail does :)
22:49:33 <glx> the right rail of course
22:49:45 <dihedral> but it should prevent other road tiles to join that tile
22:50:12 <xiong> I don't want to prevent town growth. Nor have I. I built road right across the tracks and blocked it on either side.
22:50:19 <dihedral> and the town does not remove one way markings on a road tiles, does it?
22:50:44 <dihedral> xiong, poste a screenshot
22:50:46 <Eddi|zuHause> crossings can't have one-way markings, so they are removed
22:51:15 <dihedral> Eddi|zuHause, i thought, if you have the one way markings, and then try to make a crossing, it would generally fail
22:51:20 <xiong> These are not crossings. I speak of tiles adjacent to where the grade crossing used to be.
22:51:22 <dihedral> or does then town override that
22:51:25 <Eddi|zuHause> xiong: you can prevent the town from building a crossing by building a crossing on the adjacent road
22:52:01 <Eddi|zuHause> i mean pure road crossings, not road-rail crossings
22:52:35 <xiong> There are buildings to either side of the contested tile.
22:52:42 *** goblin has quit IRC
22:52:51 <Eddi|zuHause> then i don't understand what you mean
22:53:24 <xiong> Here is a tile. It is now a dead end at the rail, since I long ago removed the grade crossing. Also, I marked it one-way against both ways.
22:53:43 *** fanioz has quit IRC
22:53:43 <xiong> I don't see how that can morph or alter over time.
22:53:48 <glx> screenshot will be easier
22:53:54 <xiong> But amazingly, it did -- twice.
22:54:07 <xiong> Is it that complex?
22:57:27 *** robotboy has quit IRC
22:58:25 *** Keiya has joined #openttd
23:02:28 *** robotboy has joined #openttd
23:05:00 <xiong> http://imagepaste.nullnetwork.net/viewimage.php?id=1389 -- before and after, but not before the inevitable fireball.
23:05:13 <xiong> I mean, not after the fireball.
23:05:55 *** Keiya_ has quit IRC
23:06:00 <xiong> You notice that on the SE side, I built a structure to block growth absolutely -- and besides, I mean to build another track.
23:06:04 <Eddi|zuHause> sounds like a bug
23:07:30 <SmatZ> it's a feture
23:07:36 <SmatZ> feature, even
23:07:42 <xiong> So, just so I can go in peace: The situation I show in the first shot -- the top shot -- is at least supposed to be stable? If I don't monkey with it, no vehicle should cross the do-not-enter tile?
23:08:17 <SmatZ> where is a "do-not-enter" tile?
23:08:30 <xiong> A one-way against both ways.
23:08:56 <xiong> It shows in the NW corner of the top shot.
23:08:58 *** Progman has quit IRC
23:08:58 <SmatZ> towns don't care about onewayness
23:09:09 *** Brianetta has joined #openttd
23:09:21 *** Brianett1 has joined #openttd
23:09:28 <xiong> I don't even know what that means, SmatZ. Towns don't have vehicles, either.
23:09:44 <SmatZ> if town removed a onewayness-status, then it is a bug
23:09:46 <xiong> It is company vehicles that are smashing into one another.
23:09:56 <xiong> So, just so I can go in peace: The situation I show in the first shot -- the top shot -- is at least supposed to be stable? If I don't monkey with it, no vehicle should cross the do-not-enter tile?
23:10:18 * SmatZ does monkeys with xiong
23:10:20 <Eddi|zuHause> SmatZ: the upper half of the picture shows red dots on the road behind the rail [= forbid entering]. apparently after the town grows over the rail, the red dots are gone
23:11:06 *** Brianett1 has quit IRC
23:11:41 <SmatZ> Eddi|zuHause: sorry, I see no red dots, but that can be because I am kind of colourblind
23:11:54 <xiong> Eddi|zuHause, I didn't make myself clear. The town grew over the rails long ago. Just now, within a few game days, I dealt with a grade incident by removing the grade crossing, marking the do-not-enter tile, and thinking I was done. Then, another crash at the same exact spot. The adjacent roads have bridges on them; I'm not mistaken about the spot.
23:13:07 <xiong> When the rubble cleared after both the first and second crash, I found the bottom shot situation.
23:13:18 *** pugi has quit IRC
23:13:38 <xiong> I can't swear that I left it as the top shot before the first crash but I'm certain that's how I left it between the first and second crashes.
23:14:16 *** theholyduck has joined #openttd
23:14:54 <Eddi|zuHause> xiong: i can't reproduce it, though...
23:14:55 <xiong> If that is unexpected and a bug then I'm surprised nobody has noticed it previously.
23:15:51 <xiong> I think it was a freak that it happened to me twice in the matter of a few minutes. But you see that I built the station structure and a streetcar depot there on the SE side; I was reacting to similar stuff I saw earlier.
23:16:55 <xiong> I just didn't notice it *blatantly* as a weirdness. I couldn't be absolutely certain which state I had left a grade crossing in, before the crash brought it to my attention.
23:18:00 <xiong> I did draw roads over many rails and block them on both sides, hoping to encourage growth without inviting fireballs. This worked well for growth, although I feared it wouldn't. It did not work well for fireballs.
23:18:12 <xiong> So, bug or feature?
23:18:48 <Eddi|zuHause> xiong: if it's a bug, i can't reproduce it in trunk...
23:19:12 <Eddi|zuHause> so either you have an autosave, which can repeat the problem
23:19:23 <Eddi|zuHause> or you're the only one who ever has seen that...
23:20:44 <xiong> Well, I have to go earn money now. I will put this down as a thing to do.
23:20:47 *** Keyboard_Warrior has quit IRC
23:20:55 <xiong> See you.
23:24:40 *** davis has quit IRC
23:28:17 *** davis has joined #openttd
23:29:55 *** xiong has quit IRC
23:32:52 <avdg> <3 networking http://www.youtube.com/watch?v=KAh1RRJUdAw
23:42:03 *** robotboy has quit IRC
23:49:17 <Eddi|zuHause> err... i have a conceptual problem with imagining a "Heigtmap of the prairies"...
23:49:29 <Eddi|zuHause> i think it should be _ALL FLAT_
23:51:44 *** Keyboard_Warrior has joined #openttd
23:51:44 <__ln__> it would sink into sea
23:52:50 <Eddi|zuHause> i wonder why nobody ever implemented exporting a heightmap from a scenario/savegame
23:53:19 *** KenjiE20 has quit IRC
23:53:21 <Eddi|zuHause> i mean it shouldn't be fundamentally different from making a screenshot
23:54:49 *** holyduck has joined #openttd
23:57:32 *** holyduck has quit IRC
23:57:50 *** theholyduck has quit IRC
23:59:03 *** Fuco has quit IRC