IRC logs for #openttd on OFTC at 2010-05-18
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00:10:00 <Eddi|zuHause> "What's a rar file?" is really a rare question... i sometimes wonder why it doesn't get asked more often...
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01:10:46 <CIA-6> OpenTTD: smatz * r19850 /trunk/src/ (openttd.cpp rail_gui.h saveload/afterload.cpp): -Codechange: move declaration of InitializeRailGUI() to rail_gui.h
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11:03:21 <planetmaker> dihedral, you asked earlier about crashes. Any particular reason or background?
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12:39:59 <planetmaker> good day sir Belugas
13:07:01 <Belugas> hello to you too mister planetmaker :)
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17:13:12 <Weeknie> Been here 2 hours but still
17:24:17 <__ln__> ciao a tutti les Wolfs
17:25:22 <Eddi|zuHause> "kompilierst du noch oder spielst du schon?"
17:26:04 * planetmaker still compiles :-P
17:26:25 <planetmaker> though my approach was rather the other way around ;_)
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17:28:26 <Coldice> i just got the UK Railway Set tracks from bananas
17:29:07 <Coldice> doesnt work with UKRS
17:29:23 <Coldice> i tried from 1900 to 2070
17:29:32 <Eddi|zuHause> have you read its readme?
17:29:58 <Coldice> in the tar file was only grf and license
17:31:09 <Eddi|zuHause> i guess since it's so new, the UKRS was not updated for it yet
17:31:30 <Eddi|zuHause> better talk to pikka...
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17:32:51 <Coldice> maybe, but in description it says "use it with Uk Railway set or the train set of your choice"
17:33:13 <Coldice> anyway, i just wanted to know if someone played with it
17:34:23 <Eddi|zuHause> i have never heard of the grf...
17:35:29 <Coldice> you can find it in content download or bananas - OTTD
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17:37:50 <glx> looking at the date it may require a nightly
17:38:51 <Eddi|zuHause> ... not having a forum thread kinda not helps with finding out how it's supposed to work
17:39:05 <Coldice> i used last nightly r19847
17:39:35 <Coldice> yeah i know.. i searched trough forum, but i didn`t find anything about this set
17:39:37 <glx> and it's not on its user page either
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17:43:03 <Coldice> I tried many train sets.. 2cc 1.0.1 and nightly, UKRS and addons, japan, spanish, dutch, nars, canadian.. nothing
17:44:47 <Eddi|zuHause> ... hmm... segfault...
17:45:17 <Eddi|zuHause> ... in a drawing function...
17:45:55 <CIA-6> OpenTTD: translators * r19851 /trunk/src/lang/ (8 files): (log message trimmed)
17:45:55 <CIA-6> OpenTTD: -Update from WebTranslator v3.0:
17:45:55 <CIA-6> OpenTTD: traditional_chinese - 15 changes by josesun
17:45:55 <CIA-6> OpenTTD: dutch - 1 changes by habell
17:45:55 <CIA-6> OpenTTD: esperanto - 1 changes by kristjan
17:45:55 <CIA-6> OpenTTD: polish - 1 changes by silver_777
17:45:55 <CIA-6> OpenTTD: portuguese - 3 changes by JayCity
17:47:48 <Weeknie> Would there be someone who could set me up with the translation stuff?
17:48:03 <Weeknie> Might wanna look through it, see if I can spot any stuff that Rubidium mentioned yesterday
17:50:49 <Yexo> if you already have a wiki account you can use that
17:52:37 <Weeknie> Lol, I only just noticed the login link
17:54:05 <Weeknie> Lol, english isn't fully translated, but dutch is, that's strange
17:55:18 <Eddi|zuHause> Weeknie: English (UK) is the base language, not English (US)...
17:56:42 <Eddi|zuHause> and the columns are not wide enough to display "100.0% complete" in one line...
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18:14:07 <Weeknie> Eddi|zuHause, that is fail indeed
18:17:28 <Weeknie> Anyway, I got myself an account with the translater
18:17:54 <Weeknie> (looks very neat btw, if the one who made it happens to be in here
18:18:53 <Weeknie> It wasn't showing me the click here to sign up thing untill I went back to it again
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18:35:16 <andythenorth> FISH.....FISH FISH! :D
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18:35:24 <andythenorth> I've got a new hovercraft to paint.
18:35:56 * andythenorth ponders whether to use 1CC or 2CC
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18:54:09 <planetmaker> Eddi|zuHause: I could load the savegame
18:54:29 <planetmaker> Looking at the gamelog though is like a trip through the land of do-not-do-this-ever
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19:19:59 <Eddi|zuHause> planetmaker: i can load your savegame, but it crashed when i scrolled left
19:31:48 <Eddi|zuHause> planetmaker: the problem seems to occur once i scroll near the factory south of kehlheim
19:39:26 <frosch123> 0x10000000 is an interestnig address
19:40:14 <Eddi|zuHause> it's called from DrawTile_Station
19:40:16 <frosch123> go a some level higher and see where it comes from
19:41:26 <frosch123> go higher until you reach the DrawTile_Station
19:41:46 <frosch123> then explore the stationspec and callback results and such
19:42:39 <Eddi|zuHause> the "l" command is useless, when the current code point is inside an inlined function...
19:50:32 <Eddi|zuHause> (gdb) call GetStationType(ti->tile) $12 = STATION_WAYPOINT
19:50:55 <Eddi|zuHause> $7 = {x = 4224, y = 1984, tileh = SLOPE_FLAT, tile = 63752, z = 40}
19:53:07 <frosch123> reproduced it in new game
19:53:20 <frosch123> build a newgrf waypoint and remove the grf providing the waypoint
19:53:39 <frosch123> so, drawing the fallback default waypoint fails
20:04:08 <frosch123> GetStationGfx(ti->tile) is out of bounds for _station_display_datas_waypoint
20:10:41 <Eddi|zuHause> frosch123: yes, seems to work
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20:20:12 <Eddi|zuHause> planetmaker: some of the towns look like their road layout was changed... very ugly...
20:21:39 <planetmaker> Eddi|zuHause: frosch123 is there a way to dump the game log? Hm.. . I guess you have it in the crash log you got, right?
20:22:03 <frosch123> it is added to the crashlog, yes
20:22:03 <planetmaker> oh... seems it's already fixed :-)
20:22:06 <Eddi|zuHause> planetmaker: type "gamelog" in the console
20:22:09 <planetmaker> I should read first, then write :-)
20:22:18 <planetmaker> Eddi|zuHause: yes. But not something I could paste outside ottd
20:22:32 <Eddi|zuHause> planetmaker: set "developer 2"?
20:23:00 <planetmaker> it's my default setting, I guess ;-)
20:23:14 <planetmaker> set upon load of the game automatically
20:23:24 <planetmaker> I didn't activate it manually
20:23:58 <planetmaker> or is that something which outputs console to a file?
20:24:52 <Eddi|zuHause> hm... i guess that only affects debug output
20:24:59 <Eddi|zuHause> not all console stuff
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20:26:43 <planetmaker> actually that proves again how broken that savegame is...
20:28:54 <frosch123> continue playing an earlier one, would anyone notice?
20:29:25 <planetmaker> dunno, the game date is in the files
20:29:44 <planetmaker> but I'm not sure how well people remember. I don#t care about what I did there.
20:29:54 <planetmaker> It's an interesting style to build
20:31:02 <planetmaker> but it was fun to fix a few things :-)
20:31:26 <frosch123> isn't that also why peoply like playing with the old ai?
20:40:03 <Eddi|zuHause> i'm not going to play this game ;)
20:40:28 <frosch123> then screw it more up, and let others fix it :p
20:40:45 <Eddi|zuHause> i can't do that, it's not in my nature...
20:41:12 <frosch123> can you put it in a state noone is able to continue it witout bankrupting
20:42:07 <Eddi|zuHause> i wouldn't know how to do that in any ottd game... since every single line > 10 tiles is automatically profitable
20:42:33 <frosch123> not if you refit wagons to wrong cargos
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20:43:54 <DorpsGek> SmatZ: I have not seen Yrol_Denjeah.
20:44:46 <frosch123> he is a TWO customer from hamburg
20:46:40 <Eddi|zuHause> it'd be more funny if the ident said "~bah@hmbg-***"
20:50:09 <CIA-6> OpenTTD: frosch * r19852 /trunk/src/ (station_cmd.cpp table/station_land.h): -Fix [FS#TT-MS]: Drawing fallback sprites for unavailable NewGRF waypoints failed.
20:51:22 <Yrol_Denjeah> SmatZ: laters darling :o)
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20:52:28 <DorpsGek> Eddi|zuHause: Yrol_Denjeah was last seen in #openttd 1 minute and 6 seconds ago: <Yrol_Denjeah> SmatZ: laters darling :o)
20:52:32 <DorpsGek> Eddi|zuHause: I have not seen Yrol.
20:54:21 <andythenorth> I think you have a problem with blue text
20:54:23 <planetmaker> should the variety distribution and smoothness be where they are in that image (only visible with terragenesis) or go (again) down and only be disabled?
20:54:38 <planetmaker> I can't be bothered to recompile languages right now
20:55:42 <planetmaker> the space where "variety distribution" and "smoothness" are, is covered by heightmap info if appropriate
20:55:48 <planetmaker> or nothingness for original
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20:56:27 <andythenorth> I would line the two terragenesis boxes side-by-side in that case
20:56:39 * andythenorth is in a horrible world of jquery selectors not working
20:57:13 <planetmaker> I made them right aligned so that the x*y of the map size remains top in the left column
20:58:22 <planetmaker> I thought of moving the x*y line to above that 'variable usage' space.
20:58:27 <planetmaker> good or bad idea?
20:58:50 <planetmaker> directly beneath the 3 choice buttons (heightmap / terra /original)
21:00:53 <andythenorth> I think it should come after the info about heightmap size....bit weird otherwise
21:01:03 <andythenorth> sorry....my brain is on other things :)
21:03:24 <Rubidium> hmm... should I or shouldn't I?
21:04:17 <Rubidium> "remember" the times when you could start a scenario from the "new game" window?
21:05:05 <frosch123> you mean with a small row "new random game" at the top?
21:05:10 <frosch123> which was just annoying to click
21:05:20 <frosch123> it always annoys me when i start ttd(p)
21:05:43 <Rubidium> do you know the difference between starting a scenario via "new game" and "play scenario"?
21:06:16 <frosch123> i do not know how to start a scenario via new game
21:06:38 * planetmaker doesn't know the latter either
21:07:16 <Rubidium> the former did use the "new game" settings, the latter did use the settings from the scenario
21:07:43 <planetmaker> but how do I load a scenario from new game?
21:08:08 <Rubidium> planetmaker: it's probably from before your time
21:08:17 <planetmaker> oh. Not there anymore? Uff
21:08:20 <frosch123> when was that available? :)
21:08:24 <planetmaker> I thought I was blind ;-)
21:10:01 <Rubidium> frosch123: at least in 0.3.5
21:16:53 * frosch123 assigns fs#3842 to opengfx guys
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21:17:37 <CIA-6> OpenTTD: rubidium * r19853 /trunk/src/ (os/unix/crashlog_unix.cpp stdafx.h string_func.h): -Fix [FS#3840]: revert r19781 and apply a more sensible version with the same effect
21:18:47 <planetmaker> hm... frosch123 bug or feature request?
21:19:44 <frosch123> i don't know what to say for closing :s
21:20:10 <planetmaker> The icon is there, just looks a bit different, I say. Right?
21:20:27 <planetmaker> ok, good that I read it correctly :-)
21:20:28 <Rubidium> but... it looks too different from the manual
21:20:38 <planetmaker> Let me reply before you close it, frosch123 :-)
21:20:45 <Rubidium> 3 versions of the manual are needed
21:21:02 <frosch123> some suggested to replace all manual screenshots with opengfx ones
21:21:16 <frosch123> but, then other users will complain :p
21:21:36 <frosch123> 3 versions? is dos and win that different?
21:21:39 <Rubidium> and... you'll get in trouble with the 32bpp fanatics
21:21:53 <frosch123> oh, those are the third ones :s
21:22:13 <Eddi|zuHause> i knew from the start that changing icons is a bad idea...
21:22:34 <frosch123> yeah, lets replace them with text buttons :p
21:22:42 <Eddi|zuHause> "click the wrench icon" -- "what wrench icon?"
21:22:56 <SmatZ> some people should be forbidden from using air :-p
21:23:58 <frosch123> hmm, actually, it must be a fake report
21:24:18 <frosch123> "I cannot play the game without this button" <- that is just too hillarious
21:24:25 <Terkhen> he hasn't even tried to click it once? I can't believe that
21:24:31 <Eddi|zuHause> Reef... i know this name...
21:24:36 <Rubidium> frosch123: nah, I propose an user interface made entirely out of pixels in #000000 and #010101 :)
21:24:42 <SmatZ> also, there's nothing "Critical" about that
21:25:16 <CIA-6> OpenTTD: rubidium * r19854 /branches/1.0/src/ (5 files in 3 dirs):
21:25:16 <CIA-6> OpenTTD: [1.0] -Backport from trunk:
21:25:16 <CIA-6> OpenTTD: - Fix: Avoid showing building toolbars behind the main toolbar when the 'Link landscape toolbar' setting is active [FS#3781] (r19696)
21:25:16 <CIA-6> OpenTTD: - Fix: Under some circumstances the player's name could be empty (r19693)
21:25:16 <CIA-6> OpenTTD: - Fix: Do not show an error message when trying to give another client an amount of 0 money [FS#3779] (r19684)
21:25:17 <CIA-6> OpenTTD: - Fix: Do not display an error message when double clicking on a vehicle in the 'available vehicles'-window (r19669)
21:26:01 <Rubidium> SmatZ: but the order button isn't there
21:26:17 <SmatZ> Rubidium: valid point :-p
21:26:49 <planetmaker> hm... then I replied to a troll. Whatever :-)
21:28:52 <SmatZ> frosch123 was few seconds faster than me :)
21:31:11 <CIA-6> OpenTTD: rubidium * r19855 /branches/1.0/src/ (12 files in 2 dirs):
21:31:11 <CIA-6> OpenTTD: [1.0] -Backport from trunk:
21:31:11 <CIA-6> OpenTTD: - Fix: [NewGRF] Possible divide-by-zero if a NewGRF checked industry var 42 while the production level was 0 (r19749)
21:31:11 <CIA-6> OpenTTD: - Fix: Do not recenter usually centered windows when resizing main window or changing language, if they have been moved/resized before [FS#3675] (r19746)
21:31:13 <CIA-6> OpenTTD: - Fix: The GUI is controlled by _local_company, not _current_company (r19745)
21:31:13 <CIA-6> OpenTTD: - Fix: NewGRFs could access map bits of not yet constructed industries and houses during construction callbacks (r19748, r19743)
21:31:15 <CIA-6> OpenTTD: - Fix: Check for industry availability more thoroughly and cancel object placement when selecting not available industries [FS#3787] (r19701)
21:32:24 <frosch123> hmm, i cannot read polish
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21:38:26 <CIA-6> OpenTTD: rubidium * r19856 /branches/1.0/src/ (5 files in 2 dirs):
21:38:26 <CIA-6> OpenTTD: [1.0] -Backport from trunk:
21:38:26 <CIA-6> OpenTTD: - Fix: Height in smallmap was different from measured heights [FS#3808]
21:38:26 <CIA-6> OpenTTD: - Fix: [NewGRF] Vehicle var 43 missed AI information in purchase list (r19761)
21:38:26 <CIA-6> OpenTTD: - Fix: Try harder to find a suitable font that can be loaded, i.e. while searching for a suitable font test whether you can open it [FS#3740] (r19753)
21:38:27 <CIA-6> OpenTTD: - Fix: Make sure the chat area fits in the default window size; if you want it larger, you can always change/override it in the config file [FS#3798] (r19751)
21:38:29 <CIA-6> OpenTTD: - Fix: [NewGRF] Industry var 0x43 is not 'safe' during callbacks 22 and 38 either (r19750)
21:45:02 <CIA-6> OpenTTD: rubidium * r19857 /branches/1.0/src/ (12 files in 5 dirs): (log message trimmed)
21:45:02 <CIA-6> OpenTTD: [1.0] -Backport from trunk:
21:45:02 <CIA-6> OpenTTD: - Fix: If a waypoint is immediately followed by a path signal a reservation
21:45:02 <CIA-6> OpenTTD: would be made from that path signal before the waypoint is marked passed. As a
21:45:02 <CIA-6> OpenTTD: result the order to go to the waypoint is used to reserve the path after the
21:45:03 <CIA-6> OpenTTD: waypoint and as such trains get lost [FS#3770] (r19784)
21:45:05 <CIA-6> OpenTTD: - Fix: NULL pointer deference when testing relative scope *action2 on an unbuilt engine [FS#3828] (r19782)
21:50:23 <CIA-6> OpenTTD: rubidium * r19858 /branches/1.0/ (12 files in 6 dirs):
21:50:23 <CIA-6> OpenTTD: [1.0] -Backport from trunk:
21:50:23 <CIA-6> OpenTTD: - Fix: Compilation for NetBSD [FS#3809, FS#3840] (r19853, r19781)
21:50:23 <CIA-6> OpenTTD: - Fix: Drawing fallback sprites for unavailable NewGRF waypoints failed (r19852)
21:50:23 <CIA-6> OpenTTD: - Fix: Ensure that both texts of the NewGRF gui download button fit (r19823)
21:50:23 <CIA-6> OpenTTD: - Fix: Kicking clients by IP did not work [FS#3784] (r19818)
21:50:25 <CIA-6> OpenTTD: - Fix: Compilation with MinGW GCC 4.5.0 and UNICODE (r19787)
22:06:52 <planetmaker> good night here, too
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