IRC logs for #openttd on OFTC at 2010-02-13
            
00:00:13 <rhaeder> ?
00:00:34 <rhaeder> did you add it some recent ago?
00:00:42 <TrueBrain> no :p
00:00:59 <CIA-9> OpenTTD: rubidium * r19115 /trunk/config.lib: -Document: --with-ccache and --with-distcc in configure
00:01:11 <TrueBrain> @openttd commit 10171
00:01:11 <DorpsGek> TrueBrain: Commit by rubidium :: r10171 /trunk (3 files) (2007-06-16 21:57:30 UTC)
00:01:12 <DorpsGek> TrueBrain: -Add: simple support for ccache (--with-ccache).
00:01:21 <TrueBrain> 1.5 years ago :)
00:01:29 <rhaeder> :|
00:01:33 <TrueBrain> so I guess it depends on how 'recent' you name 'recent' ;)
00:01:48 <Rubidium> TrueBrain: more like 2.5+ years ago (2007-06-16)
00:01:56 <TrueBrain> owh, 2010 already?
00:01:58 <TrueBrain> shit
00:02:22 <Rubidium> TrueBrain: oh, but it's 2016 in some cases too :)
00:02:33 <rhaeder> ok, I tried the "generic" way. so I need to modify configure to unset it :/
00:04:35 <TrueBrain> it always takes for ever to update my internal clock ...
00:04:39 <TrueBrain> 2010 .. 2010 .. 2010 .. 2010 ..
00:05:10 <TrueBrain> night all
00:05:15 <rhaeder> http://www.pastebin.org/90899
00:05:23 <rhaeder> I talk about these changes ;)
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00:08:11 <Rubidium> anyhow, there was a reason why CC="ccache gcc" didn't work
00:08:44 <Rubidium> probably in combination with distcc, i.e. CC="ccache distcc gcc" it caused some major mayhem
00:08:45 <rhaeder> ./configure did output failing "test" lines
00:09:03 <rhaeder> added a comment :) http://bugs.openttd.org/task/3615
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00:20:32 <CIA-9> OpenTTD: rubidium * r19116 /trunk/config.lib: -Fix [FS#3615]: enabling ccache via environment variables failed to properly detect/set a compiler
00:25:44 <ccfreak2k> Ok, I can press the "left mouse button" once/.
00:25:49 <ccfreak2k> After that it doesn't seem to work.
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00:56:51 <ccfreak2k> Fixed input.
00:57:08 <ccfreak2k> Oddly, it doesn't show the world generator progress bar. Yes, threads are enabled.
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01:01:52 <roboboy> hello
01:07:58 <ccfreak2k> Instantly reboots when trying to generate a 1024x1024 map.
01:09:36 <ccfreak2k> Oh, there's the progress bar.
01:10:20 <ccfreak2k> Awesome, it even hard-reboots when exiting as opposed to rebooting to IPL.
01:10:36 <ccfreak2k> 1024x512 map generated successfully.
01:12:46 <SmatZ> does it have virtual memory space? how big?
01:13:44 <ccfreak2k> I'm pretty sure there's no virtual memory space.
01:13:54 <Rubidium> it has 24 MB of main RAM
01:14:49 <Rubidium> and the biggest memory card seems to be 8 MB (that's what unreferenced wikipedia says)
01:15:04 <SmatZ> memory fragmentation can become serious problem then
01:15:29 <ccfreak2k> There's also 16MB of "ARAM", normally used for sound, which is DMA accessable.
01:15:43 <Rubidium> well, 1024x1024 => 9 MB of map alone
01:16:05 <Rubidium> add the binary itself, sprite cache, etc. and you're quickly at 24 MB
01:16:16 <ccfreak2k> Sprite cache I pulled back to 2MB.
01:16:25 <ccfreak2k> The binary is about 6.5MB.
01:17:30 <ccfreak2k> Memory cards are also flash memory, and the EXI (memory card) bus isn't particularly fast - you'd want to avoid using it
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01:49:24 <JayDubeu> What ports does OTTD use? x.x
01:50:43 <JayDubeu> Never mind
01:50:44 <JayDubeu> Found it
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02:42:50 <ccfreak2k> Apparently the Gekko CPU does have an MMU.
02:42:58 <ccfreak2k> However, there's no reference made to "MMU" in libogc.
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02:45:38 <ccfreak2k> Oh, it does have virtual memory.
02:45:43 <ccfreak2k> It's just not usually used I guess.
02:46:06 <ccfreak2k> Or actually it is.
02:47:06 <ccfreak2k> Cached and uncached accesses are to virtual memory.
02:47:20 <ccfreak2k> Pointers have to be explicitly translated to go into physical memorty.
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07:10:12 <kd5pbo> Wow
07:10:15 <kd5pbo> Quiet night.
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08:16:31 <Terkhen> good morning
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10:33:18 <CIA-9> OpenTTD: terkhen * r19117 /trunk/src/order_gui.cpp: -Fix [FS#3593]: The Non-stop dropdown wasn't enabled for depot and waypoint orders.
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11:13:35 <Nite_Owl> Hello all
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12:18:11 <SmatZ> great, we got almost rid of St. Claus, now it's time to get rid of St. Valentine...
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12:20:23 <frosch123> be careful St. Bunny is already approaching
12:20:50 <SmatZ> oh no :(
12:21:15 <SmatZ> luckily "Bunny" isn't favourite here (yet?)
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12:30:55 <SmatZ> http://www.wtso.net/movie/18-The%20Simpsons%20922%20Trash%20of%20the%20Titans.html reminds me of this "Love Day"
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14:02:35 <Chrill> the apartment modules in TTD, what Japanese house are they based on?
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14:03:57 <Eddi|zuHause> i'm sure there is a thread or wiki page about that
14:05:06 <Eddi|zuHause> hm... now it gets dangerous, they're not only hunting my mouse, but now get interested in my mouse cursor...
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14:16:38 <Ammler> Chrill: http://tt-ms.de/backgrounds/
14:23:29 <Chrill> why thank you
14:24:15 <Chrill> http://upload.wikimedia.org/wikipedia/commons/4/48/Nakagin_Capsule_Tower200810.jpg
14:26:41 <Alberth> Ammler: copied from the home page of CS
14:27:09 <Chrill> Related: Swedish ice hotel :D
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14:58:00 <Ammler> Alberth: no idea :-)
14:59:24 <Alberth> http://www.chrissawyergames.com/feature1.htm http://www.chrissawyergames.com/feature1a.htm
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15:26:57 <Ragzid> hi all, just a question, i want to report a minor bug, but I'm not sure whether it's reported, and searching at flyspray gives no suitable result. Can anyone please look at this screen? http://imagehut.rozmetal.net/images/1266074560-ottd-scenario-industry.png
15:27:26 <Noldo> :
15:27:28 <Noldo> :)
15:28:04 <Alberth> what is the bug? you cannot build an industry over another one, inclusing another instance of the same industry.
15:28:17 <Alberth> *including
15:28:18 <Ragzid> yes, but look at the name of industry
15:28:27 <rane> ....
15:28:37 <Ragzid> there should be Power Station in the way.
15:29:09 <Alberth> ah, overlooked that. yes would count as a bug.
15:30:06 <ccfreak2k> Maybe they're calling themselves a printing works for tax purposes. :)
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15:31:44 <Alberth> Ragzid: what version are you playing?
15:31:54 <Alberth> I get 'cannot place this industry type here'
15:31:55 <Ragzid> 1.0.0 beta4
15:32:11 <Ragzid> i'll try download nightly
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15:38:12 <Ragzid> hmm, confirmed in nightly (r19109), I'll report it
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15:47:57 <Alberth> thank you
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16:40:09 <Ammler> how is that status possible? Client #399 name: 'Combuster' status: 'authorizing' frame-lag: 23296 company: 255
16:40:48 <Ammler> shouldn't be a lag of 80 the max?
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16:48:16 <TrueBrain> *burp*
16:48:41 * jonty-comp paintballs TrueBrain
16:48:47 * TrueBrain shoots back
16:49:08 <TrueBrain> if I had CS:S installed, I would have challenged you for a game of Paintbal :P
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16:50:58 <jonty-comp> pfft
16:51:03 <jonty-comp> I would undoubtedly lose
16:51:07 * jonty-comp is terrible at CS:S
16:51:28 <TrueBrain> and I rock at CS:S :)
16:51:30 <TrueBrain> ask dihedral :p
16:51:42 <jonty-comp> i'll take your word for it
16:52:00 <jonty-comp> I'm quite good at UT, though :D
16:52:06 <jonty-comp> and now I should be doing work...
16:52:16 <TrueBrain> yes, you make yourself useful
16:52:23 <TrueBrain> I was about to fetch some dinner, when I noticed it was frozen
16:52:28 <TrueBrain> not very tasteful, frozen food
16:52:46 <jonty-comp> but I am taking a self-defined afternoon break, as I have just discovered the web page I spent all day writing doesn't work in IE 8
16:52:55 <jonty-comp> but it works fine in gecko and webkit
16:53:06 <jonty-comp> it is veeeery tempting to leave it as it is
16:53:43 <TrueBrain> try IE 6!
16:53:45 <peter1138> ah, UT
16:53:54 * peter1138 ponders installing it
16:53:57 <peter1138> if it still works
16:54:04 <TrueBrain> no, they broke it a few weeks ago
17:01:11 <peter1138> ah, ZPS nearly downloaded
17:01:43 <TrueBrain> AVP almots burned
17:05:25 <peter1138> alas, it does not start
17:06:47 * peter1138 ponders VirtualBox instead
17:07:03 <jonty-comp> OpenGL acceleration!
17:07:21 <peter1138> quite
17:08:11 <peter1138> or, of course, just a native install
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17:21:30 <peter1138> hmm, where did the windows xp disc go...
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18:11:16 <ccfreak2k> If I have a train with two types of railcar, can I get it to load one cargo and unload another cargo at one station, and the opposite at another station?
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18:14:27 <Alberth> no, afaik
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18:20:25 <Ragzid> imho you can... for example at one station you have iron ore mine and factory, and at the second one steelmill. so you can in one train transfer iron ore, and steel together
18:20:40 <Ragzid> but it depends at specific situation
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18:22:50 <PeterT> hi all
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18:28:49 <Alberth> Ragzid: transfer yes, but unload steel, and load ore at the same time?
18:29:31 <Alberth> hmm, perhaps if you first unload, then visit the station again, and load?
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18:44:19 <PeterT> CIA-1?
18:44:39 <Alberth> haven't seen him much today
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19:29:40 <Combuster> Hey Devs
19:29:48 <Combuster> any recent desync issues?
19:30:43 <peter1138> none reported
19:32:23 <Combuster> There is, as of now :)
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21:37:23 <Terkhen> good night
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22:10:20 <Nuclearmy> Hi all
22:10:29 <PeterT> Hi Nuclearmy
22:12:04 <Nuclearmy> I have a problem with the Open TTD music. I put the music files in the "gm" and the game see them but can't play it. Can some one tell me how to fix that?
22:13:08 <PeterT> first, what version are you using? second, try setting it to original_windows in Game Options
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22:14:24 <Nuclearmy> I use the "1.0.0-beta4" version
22:14:30 <Nuclearmy> I check the game settings
22:15:03 <PeterT> Ok
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22:17:55 <Nuclearmy> sry i got a DC
22:18:02 <PeterT> So, did you find it? Megtaltad?
22:18:12 <PeterT> Sorry, I saw you were Hungarian :-)
22:18:24 <Nuclearmy> Ja hogy magyar vagy ^^
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22:19:08 <PeterT> Ok, please keep it in english, if you want to talk in Hungarian PM me
22:19:13 <Nuclearmy> It's already on "Windows_original"
22:19:32 <Nuclearmy> I dunno how to pm so i stay in english ^^;
22:19:43 <PeterT> /msg PeterT <text>
22:20:12 <PeterT> What OS do you run?
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22:38:23 <__ln__> can someone refresh my memory about what happened to Claire?
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22:42:23 <__ln__> not the cheerleader, the other one.
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22:52:03 <ccfreak2k> http://wiki.openttd.org/images/a/a8/Cyclotron_Full.png
22:52:15 <ccfreak2k> It looks like the schematic symbol of a transistor, kind of.
22:52:30 <ccfreak2k> With a transformer above it.
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