IRC logs for #openttd on OFTC at 2010-02-13
⏴ go to previous day
00:00:34 <rhaeder> did you add it some recent ago?
00:00:59 <CIA-9> OpenTTD: rubidium * r19115 /trunk/config.lib: -Document: --with-ccache and --with-distcc in configure
00:01:11 <TrueBrain> @openttd commit 10171
00:01:11 <DorpsGek> TrueBrain: Commit by rubidium :: r10171 /trunk (3 files) (2007-06-16 21:57:30 UTC)
00:01:12 <DorpsGek> TrueBrain: -Add: simple support for ccache (--with-ccache).
00:01:33 <TrueBrain> so I guess it depends on how 'recent' you name 'recent' ;)
00:01:48 <Rubidium> TrueBrain: more like 2.5+ years ago (2007-06-16)
00:02:22 <Rubidium> TrueBrain: oh, but it's 2016 in some cases too :)
00:02:33 <rhaeder> ok, I tried the "generic" way. so I need to modify configure to unset it :/
00:04:35 <TrueBrain> it always takes for ever to update my internal clock ...
00:04:39 <TrueBrain> 2010 .. 2010 .. 2010 .. 2010 ..
00:05:23 <rhaeder> I talk about these changes ;)
00:06:33 *** roboboy has joined #openttd
00:07:21 *** Phoenix_the_II has joined #openttd
00:08:11 <Rubidium> anyhow, there was a reason why CC="ccache gcc" didn't work
00:08:44 <Rubidium> probably in combination with distcc, i.e. CC="ccache distcc gcc" it caused some major mayhem
00:08:45 <rhaeder> ./configure did output failing "test" lines
00:11:17 *** Belugas has joined #openttd
00:11:17 *** ChanServ sets mode: +o Belugas
00:18:01 *** FloSoft has joined #openttd
00:20:32 <CIA-9> OpenTTD: rubidium * r19116 /trunk/config.lib: -Fix [FS#3615]: enabling ccache via environment variables failed to properly detect/set a compiler
00:25:44 <ccfreak2k> Ok, I can press the "left mouse button" once/.
00:25:49 <ccfreak2k> After that it doesn't seem to work.
00:33:33 *** Eddi|zuHause has joined #openttd
00:34:18 *** Coco-Banana-Man has quit IRC
00:55:20 *** KenjiE20|LT has joined #openttd
00:57:08 <ccfreak2k> Oddly, it doesn't show the world generator progress bar. Yes, threads are enabled.
01:01:21 *** roboboy has joined #openttd
01:07:58 <ccfreak2k> Instantly reboots when trying to generate a 1024x1024 map.
01:09:36 <ccfreak2k> Oh, there's the progress bar.
01:10:20 <ccfreak2k> Awesome, it even hard-reboots when exiting as opposed to rebooting to IPL.
01:10:36 <ccfreak2k> 1024x512 map generated successfully.
01:12:46 <SmatZ> does it have virtual memory space? how big?
01:13:44 <ccfreak2k> I'm pretty sure there's no virtual memory space.
01:13:54 <Rubidium> it has 24 MB of main RAM
01:14:49 <Rubidium> and the biggest memory card seems to be 8 MB (that's what unreferenced wikipedia says)
01:15:04 <SmatZ> memory fragmentation can become serious problem then
01:15:29 <ccfreak2k> There's also 16MB of "ARAM", normally used for sound, which is DMA accessable.
01:15:43 <Rubidium> well, 1024x1024 => 9 MB of map alone
01:16:05 <Rubidium> add the binary itself, sprite cache, etc. and you're quickly at 24 MB
01:16:16 <ccfreak2k> Sprite cache I pulled back to 2MB.
01:16:25 <ccfreak2k> The binary is about 6.5MB.
01:17:30 <ccfreak2k> Memory cards are also flash memory, and the EXI (memory card) bus isn't particularly fast - you'd want to avoid using it
01:49:24 <JayDubeu> What ports does OTTD use? x.x
01:54:42 *** Rubix`` has joined #openttd
02:21:06 *** fjb is now known as Guest1894
02:39:20 *** thingwath has joined #openttd
02:42:50 <ccfreak2k> Apparently the Gekko CPU does have an MMU.
02:42:58 <ccfreak2k> However, there's no reference made to "MMU" in libogc.
02:45:38 <ccfreak2k> Oh, it does have virtual memory.
02:45:43 <ccfreak2k> It's just not usually used I guess.
02:47:06 <ccfreak2k> Cached and uncached accesses are to virtual memory.
02:47:20 <ccfreak2k> Pointers have to be explicitly translated to go into physical memorty.
03:05:05 *** thingwath has joined #openttd
03:41:14 *** roboboy has joined #openttd
03:59:26 *** Rubix`` has joined #openttd
04:27:39 *** ChanServ sets mode: +v tokai
05:19:09 *** devilsadvocate has quit IRC
06:16:13 *** roboboy has joined #openttd
06:24:45 *** devilsadvocate has joined #openttd
07:04:51 *** Cybertinus has joined #openttd
07:25:16 *** Singaporekid has joined #openttd
08:06:44 *** devilsadvocate has quit IRC
08:09:23 *** fonsinchen has joined #openttd
08:16:20 *** Terkhen has joined #openttd
08:20:55 *** HerzogDeXtEr1 has joined #openttd
08:25:27 *** devilsadvocate has joined #openttd
08:30:41 *** kd5pbo is now known as trailerinfinity
09:02:28 *** JVassie has joined #openttd
09:13:01 *** Alberth has joined #openttd
09:14:59 *** Progman has joined #openttd
09:32:17 *** oskari89 has joined #openttd
09:36:29 *** devilsadvocate has quit IRC
09:39:21 *** Gar`zzz has joined #openttd
10:19:18 *** devilsadvocate has joined #openttd
10:33:18 <CIA-9> OpenTTD: terkhen * r19117 /trunk/src/order_gui.cpp: -Fix [FS#3593]: The Non-stop dropdown wasn't enabled for depot and waypoint orders.
10:33:24 *** Brianetta has joined #openttd
10:41:53 *** Phoenix_the_II has quit IRC
10:45:56 *** Phoenix_the_II has joined #openttd
10:56:27 *** Grelouk has joined #openttd
11:00:03 *** Phoenix_the_II has quit IRC
11:04:52 *** Phoenix_the_II has joined #openttd
11:13:20 *** Nite_Owl has joined #openttd
11:19:04 *** |Jeroen| has joined #openttd
11:23:11 *** [com]buster has joined #openttd
11:32:51 *** welshdragon has joined #openttd
11:34:49 *** frosch123 has joined #openttd
11:36:52 *** valhallasw has joined #openttd
11:47:28 *** Phoenix_the_II has quit IRC
11:56:44 *** devilsadvocate has quit IRC
12:18:11 <SmatZ> great, we got almost rid of St. Claus, now it's time to get rid of St. Valentine...
12:20:23 <frosch123> be careful St. Bunny is already approaching
12:21:15 <SmatZ> luckily "Bunny" isn't favourite here (yet?)
12:27:13 *** devilsadvocate has joined #openttd
12:40:29 *** devilsadvocate has quit IRC
12:46:13 *** KenjiE20 has joined #openttd
12:49:04 *** phalax_ has joined #openttd
12:53:47 *** ajmiles has joined #openttd
13:05:19 *** ajmiles2 has joined #openttd
13:36:02 *** devilsadvocate has joined #openttd
14:02:35 <Chrill> the apartment modules in TTD, what Japanese house are they based on?
14:03:46 *** ajmiles has joined #openttd
14:03:57 <Eddi|zuHause> i'm sure there is a thread or wiki page about that
14:05:06 <Eddi|zuHause> hm... now it gets dangerous, they're not only hunting my mouse, but now get interested in my mouse cursor...
14:26:41 <Alberth> Ammler: copied from the home page of CS
14:27:09 <Chrill> Related: Swedish ice hotel :D
14:52:51 *** zachanima has joined #openttd
14:59:26 *** Rubix`` has joined #openttd
14:59:55 *** roboboy has joined #openttd
15:15:23 *** devilsadvocate has quit IRC
15:28:04 <Alberth> what is the bug? you cannot build an industry over another one, inclusing another instance of the same industry.
15:28:18 <Ragzid> yes, but look at the name of industry
15:28:37 <Ragzid> there should be Power Station in the way.
15:29:09 <Alberth> ah, overlooked that. yes would count as a bug.
15:30:06 <ccfreak2k> Maybe they're calling themselves a printing works for tax purposes. :)
15:31:22 *** Coco-Banana-Man has joined #openttd
15:31:44 <Alberth> Ragzid: what version are you playing?
15:31:54 <Alberth> I get 'cannot place this industry type here'
15:32:11 <Ragzid> i'll try download nightly
15:34:46 *** valhallasw has joined #openttd
15:38:12 <Ragzid> hmm, confirmed in nightly (r19109), I'll report it
15:54:27 *** Coco-Banana-Man has quit IRC
15:58:25 *** Coco-Banana-Man has joined #openttd
16:06:18 *** Chris_Booth has joined #openttd
16:17:51 *** roboboy has joined #openttd
16:19:41 *** Rubix`` has joined #openttd
16:29:09 *** Rubix`` has joined #openttd
16:40:09 <Ammler> how is that status possible? Client #399 name: 'Combuster' status: 'authorizing' frame-lag: 23296 company: 255
16:40:48 <Ammler> shouldn't be a lag of 80 the max?
16:48:41 * jonty-comp paintballs TrueBrain
16:49:08 <TrueBrain> if I had CS:S installed, I would have challenged you for a game of Paintbal :P
16:49:13 *** welshdragon has joined #openttd
16:51:03 <jonty-comp> I would undoubtedly lose
16:51:07 * jonty-comp is terrible at CS:S
16:51:28 <TrueBrain> and I rock at CS:S :)
16:51:42 <jonty-comp> i'll take your word for it
16:52:00 <jonty-comp> I'm quite good at UT, though :D
16:52:06 <jonty-comp> and now I should be doing work...
16:52:16 <TrueBrain> yes, you make yourself useful
16:52:23 <TrueBrain> I was about to fetch some dinner, when I noticed it was frozen
16:52:28 <TrueBrain> not very tasteful, frozen food
16:52:46 <jonty-comp> but I am taking a self-defined afternoon break, as I have just discovered the web page I spent all day writing doesn't work in IE 8
16:52:55 <jonty-comp> but it works fine in gecko and webkit
16:53:06 <jonty-comp> it is veeeery tempting to leave it as it is
16:53:54 * peter1138 ponders installing it
16:54:04 <TrueBrain> no, they broke it a few weeks ago
17:01:11 <peter1138> ah, ZPS nearly downloaded
17:05:25 <peter1138> alas, it does not start
17:06:47 * peter1138 ponders VirtualBox instead
17:07:03 <jonty-comp> OpenGL acceleration!
17:08:11 <peter1138> or, of course, just a native install
17:16:38 *** Wizzleby has joined #openttd
17:21:30 <peter1138> hmm, where did the windows xp disc go...
17:21:45 *** devilsadvocate has joined #openttd
17:37:12 *** Coco-Banana-Man has quit IRC
17:44:13 *** Rubix`` has joined #openttd
18:00:32 *** rhaeder has joined #openttd
18:11:16 <ccfreak2k> If I have a train with two types of railcar, can I get it to load one cargo and unload another cargo at one station, and the opposite at another station?
18:13:13 *** Frankr is now known as Guest1975
18:20:25 <Ragzid> imho you can... for example at one station you have iron ore mine and factory, and at the second one steelmill. so you can in one train transfer iron ore, and steel together
18:20:40 <Ragzid> but it depends at specific situation
18:28:49 <Alberth> Ragzid: transfer yes, but unload steel, and load ore at the same time?
18:29:31 <Alberth> hmm, perhaps if you first unload, then visit the station again, and load?
18:44:39 <Alberth> haven't seen him much today
18:47:08 *** mib_rrlrcm has joined #openttd
18:47:15 *** Grelouk_ has joined #openttd
19:02:06 *** [com]buster is now known as Combuster
19:13:20 *** Frankr is now known as Guest1985
19:29:48 <Combuster> any recent desync issues?
19:32:23 <Combuster> There is, as of now :)
19:32:41 *** Boyinblue0 has joined #openttd
19:40:08 *** Combuster is now known as [com]buster
19:59:35 *** Phoenix_the_II has joined #openttd
20:01:20 *** welshdragon has joined #openttd
20:13:28 *** Frankr is now known as Guest1992
20:35:50 *** Chris_Booth has joined #openttd
20:40:34 *** Grelouk has joined #openttd
20:43:13 *** Chris_Booth{Bored} has joined #openttd
20:43:13 *** Chris_Booth{Bored} is now known as Chris_Booth
21:03:37 *** Rhamphoryncus has joined #openttd
21:13:37 *** Frankr is now known as Guest1999
21:41:35 *** Boyinblue00 has joined #openttd
21:43:57 *** Boyinblue000 has joined #openttd
21:51:26 *** JVassie has joined #openttd
22:08:41 *** Nuclearmy has joined #openttd
22:12:04 <Nuclearmy> I have a problem with the Open TTD music. I put the music files in the "gm" and the game see them but can't play it. Can some one tell me how to fix that?
22:13:08 <PeterT> first, what version are you using? second, try setting it to original_windows in Game Options
22:13:45 *** Frankr is now known as Guest2004
22:14:24 <Nuclearmy> I use the "1.0.0-beta4" version
22:14:30 <Nuclearmy> I check the game settings
22:17:44 *** Nuclearmy has joined #openttd
22:18:02 <PeterT> So, did you find it? Megtaltad?
22:18:12 <PeterT> Sorry, I saw you were Hungarian :-)
22:18:24 <Nuclearmy> Ja hogy magyar vagy ^^
22:19:08 <PeterT> Ok, please keep it in english, if you want to talk in Hungarian PM me
22:19:13 <Nuclearmy> It's already on "Windows_original"
22:19:32 <Nuclearmy> I dunno how to pm so i stay in english ^^;
22:38:23 <__ln__> can someone refresh my memory about what happened to Claire?
22:42:23 <__ln__> not the cheerleader, the other one.
22:44:19 *** teamr|mark has joined #openttd
22:44:30 *** teamr|mark has left #openttd
22:52:15 <ccfreak2k> It looks like the schematic symbol of a transistor, kind of.
22:52:30 <ccfreak2k> With a transformer above it.
23:13:52 *** Frankr is now known as Guest2017
continue to next day ⏵