IRC logs for #openttd on OFTC at 2010-01-24
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00:07:35 <Nite_Owl> Need to feed - later all
00:13:56 <DorpsGek> Eoin: I have 8 registered users with 17 registered hostmasks; 2 owners and 0 admins.
00:18:56 <Sionide> wow, the word openttd is said more than common words like there and would..
00:19:08 <Sionide> very interesting reading from pisg!
00:20:34 <Xaroth> :o I'm more 'active' than orudge :o
00:20:52 <Xaroth> even more active than the CIA bot :o
00:21:22 <Xaroth> and I think I just overtook Belugas with that useless remark :P
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01:21:42 <SpComb^> PeterT: installing unix2dos was pretty simple
01:21:54 <SpComb^> PeterT: the gnuwin32 package provides a dependencies .zip
01:21:55 <PeterT> where does this come from?
01:22:14 <SpComb^> PeterT: because you complained about having to hunt around for DLLs
01:22:36 <SpComb^> there's just two zips you need to download and extract on top of eachother
01:22:42 <PeterT> I got the dlls individually
01:22:42 <PeterT> then make bundle had hanged (or hung?)
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04:02:39 <TMS> Is anyone here good with making heightmaps not based on real locations?
04:03:14 <TMS> Well, this is unexpected.
04:03:15 <PeterT> hence the whole "TMS!"
04:03:25 <PeterT> TMS, join #ClanMega.Europe
04:20:32 <TMS> I know. It's just fun to look at.
04:20:53 <TMS> By the way, if you're a part of it, great job with opengfx.
04:21:40 <TMS> Looks even better than Simon Foster's original work.
04:23:28 <PeterT> they have a working Autopilot bot
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04:50:48 <PeterT> does increasing the net_frame_freq make the client-side game better overall?
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08:24:41 <peter1138> bah, fucking light bulb ban
08:25:11 <Sacro> i'm getting used to them now
08:25:32 <Sacro> tbh it's nice to have a desk lamp that doesn't generate insane amounts of heat
08:27:12 <peter1138> just lots of it instead.
08:30:17 <peter1138> CFLs don't run cold...
08:30:34 <Eddi|zuHause> it's "hand warm" usually
08:31:07 <peter1138> no in my experience
08:31:18 <peter1138> anyway, i like my dimmers
08:38:52 <Sacro> i burn myself on incandescants
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09:18:10 * andythenorth confused about 15 bit values
09:19:21 <andythenorth> I need to return acceptance first cargo 00, second 08, third 08
09:20:14 <andythenorth> current code deals with first cargo only and looks like this
09:21:24 <peter1138> see, bits 0..3, 4..7 and 8..11 happen to align with the nibbles
09:21:44 <peter1138> so to return 1, 2 and 3 you'd put 21 83
09:21:57 <peter1138> (0x8321 effectively)
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09:22:34 <peter1138> 0, 8, 8 would be 0x8880 => 80 88
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11:05:41 <CIA-2> OpenTTD: rubidium * r18908 /trunk/src/ (company_base.h economy.cpp): -Fix [FS#3561]: on bankruptcy the company value did include the loan and as such the value at which you bought the company was too low
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12:29:54 <lennard> TrueBrain: don't forget us on the links page :P
12:31:00 <TrueBrain> good point, I know I forgot a place
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12:37:35 <SpComb^> a good way to measure bandwidth, eh
12:38:13 <TrueBrain> if you feel the need for such thing, sure
12:38:44 <andythenorth> I use quite a lot the 'start / stop accepting cargo' callbacks for industries and industry tiles (3D and 2B), basing the stop/start behaviour on cargo waiting at industry. There seems to be a significant delay in acceptance change, especially for tiles. This leads to undesirable results :o
12:39:42 <frosch123> the is some W(IP?) to reduce the delay in stopping acceptance to zero
12:39:54 <frosch123> the delay in starting acceptance will very likely stay
12:40:43 <andythenorth> frosch123: delay in starting is ok. Delay in stopping is currently causing cargo 'loss'. It will drive players nuts :P
12:41:09 <andythenorth> with a limit of 100t, a 300t train still delivers the rest of the cargo...into nowhere!
12:41:16 <frosch123> the W(IP?) is about also stopping unloading
12:41:52 <SpComb^> PeterT: have you given my MSVC build script a shot yet?
12:42:04 <PeterT> What should I be building?
12:42:04 <frosch123> yes, in 0.7 it is delivered into nowhere, in trunk it delivered into nowhere without even paying :p
12:42:08 <SpComb^> I need to reinstall my build-VM :(
12:42:20 <andythenorth> Did this cargo behaviour change in the last few months? It seemed less delayed when I first added this sort of code to FIRS
12:42:21 <SpComb^> PeterT: dunno, thought it might be useful, and I'd like to hear it works for someone else as well
12:42:31 <PeterT> I'm kind of doing something
12:42:36 <PeterT> running a server, actually
12:42:42 <frosch123> the delay is still the same
12:43:23 <PeterT> what does net_frame_freq do?
12:43:30 <PeterT> is it good to set very high?
12:43:52 <frosch123> but it is no delay after the unloading started, but rather an asynchronous cycle updating station acceptance
12:43:52 <SpComb^> PeterT: the command I'm using to do builds looks something like this: build.bat -C -r 18870 -p patches/cargodist-minipack-r18870.patch trunk-r18870 cargodist-minipack PATCH_OPTS=-p1
12:43:55 <TrueBrain> the default is a good value
12:44:54 <PeterT> SpComb^: That requires GNU tools the
12:45:08 <SpComb^> PeterT: the same ones that Makefile.msvc does
12:45:08 <lennard> TrueBrain: thank you :)
12:45:21 <TrueBrain> lennard: no, thank you :p
12:45:25 <PeterT> But I run makefile.msvc from a command line
12:45:47 <andythenorth> frosch123: presumably this is something which is not worth trying to fix in nfo (I assume it's impossible)?
12:45:50 <SpComb^> PeterT: then if you have the unix2dos and zip binaries installed, that'll work as well
12:49:18 <andythenorth> frosch123: hmmm I could base tile acceptance on industry cargo, then possibly have the industry check the tiles before stopping accepting cargo. That would put a plug in the black hole of cargo.
12:49:30 <andythenorth> (tile acceptance already is based on cargo waiting at industry)
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12:50:04 <frosch123> you are working around stuff, and at the edge to break other stuff
12:50:28 <frosch123> as your industry will then accept cargo all the time, when there are other tiles nearby also accepting the cargo
12:50:42 <andythenorth> and I'd have to write a fair bit more nfo for something that is already hard to debug :o
12:51:20 <frosch123> so the callbacks should return consistent results :)
13:05:52 <PeterT> are language commits commited to bug fix releases? if not, why?
13:07:02 <PeterT> wouldn't that create problems though?
13:07:18 <PeterT> strings that aren't even used yet would be in the files
13:07:27 <PeterT> like "Slope Steepness" isn't in 0.7.5
13:07:56 <TrueBrain> you do know it is not our first day on the job, right? :p
13:08:12 <DorpsGek> Yexo: Commit by rubidium :: r16705 /branches/0.7/src/lang (28 files in 2 dirs) (2009-06-30 20:29:39 UTC)
13:08:13 <DorpsGek> Yexo: [0.7] -Backport: language updates
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13:39:00 <PeterT> what's the point of having a voice in a channel that isn't moderated?
13:41:07 <glx> I can command the bot, so I don't care about my status ;)
13:42:42 <PeterT> I like +m better than +q
13:42:51 *** DorpsGek sets mode: +q PeterT!*@*
13:42:56 <TrueBrain> all can be arranged
13:42:59 <TrueBrain> we are not that picky in here
13:43:23 *** DorpsGek sets mode: -q PeterT!*@*
13:43:27 <TrueBrain> PeterT: I prefer +b
13:43:32 <TrueBrain> @kban PeterT 60 like this
13:43:32 *** DorpsGek sets mode: +b *!~Peter@c-24-34-93-183.hsd1.ma.comcast.net
13:43:33 *** PeterT was kicked by DorpsGek (like this)
13:43:33 <frosch123> hmm, those messages are still flawed in koversation
13:43:57 <TrueBrain> (btw, he was asking for +o)
13:44:22 <glx> yes +q is above +o on may networks
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14:24:24 <peter1138> how can i interpolate random-interval event data?
14:28:23 <peter1138> it would be easy if i knew what future events would be
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15:03:06 <DorpsGek> PeterT: TMS was last seen in #openttd 10 hours, 39 minutes, and 32 seconds ago: <TMS> k
15:12:12 <Muxy> PeterT: Watch Company Trunk release should be ready this afternoon
15:14:06 <Muxy> yeap the diff should work on 0.7.5
15:14:07 <PeterT> Muxy: make sure to have the revision in the patch-name
15:14:22 <Muxy> yeap release 5 r18867 will be the next
15:15:06 <Muxy> it was for testing on ttdcoop server
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15:22:21 <Xaroth> if that fails, ctrl+c is your friend :P
15:23:10 <PeterT> thanks Yexo and Xaroth
15:26:16 <PeterT> is there a command to find the version number with git?
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15:31:47 <PeterT> Ammler: doesn't seem to work in git bash
15:32:11 <PeterT> Xaroth: that outputs the git version, not the source's version number
15:32:43 <Ammler> don't you have mingw/msys installed?
15:33:20 <PeterT> i was wondering if there was one in git
15:33:46 <Ammler> then check, how findversion does it
15:35:32 <PeterT> it only works in msyss
15:37:31 <glx> of course it's a shell script
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15:42:20 <Ammler> does google code now support git, too?
15:46:46 <Yexo> no, the source code for msysgit is not hosted on google code
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15:55:01 <andythenorth> what is the correct teminology for the pattern where we use bits to encode values as 1=A, 2=B, 4=C, 8=D etc. So 5=A, C ??
15:55:08 <andythenorth> Google is not my friend
15:55:24 * andythenorth thinks it is a bitmask, but doesn't want to look stupid
15:57:47 <andythenorth> what's an efficient way to use one in a varaction 2? I could write out a long list of all possible combinations, but that = suck
15:58:06 <andythenorth> I just want to branch to other IDs if 1st bit is set
15:58:46 <Yexo> use a mask of 01 then check for values 01 to 01
15:58:51 <Muxy> I need to display the STR_JUST_NOTHING string into a {RAW_STRING} parameter. I use SetParamD( 0, STR_JUST_NOTHING ); seems not to be correct...
15:59:19 <Yexo> RAW_STRING needs a C string as argument
15:59:25 <Yexo> so what you want is not possible
15:59:43 <Yexo> you could use SetDParamStr(0, "") for the effect you probably want
15:59:44 <Muxy> so i have to call with GetString before then
16:00:21 <Muxy> i need to write "Nothing" when its english
16:00:33 <Yexo> sorry, I confused it with STR_EMPTY
16:01:14 <Muxy> the title is "Watching {RAW_STRING}"
16:01:22 <Yexo> and you can't use {STRING} as parameter instead of {RAW_STRING}?
16:02:01 <Muxy> and {RAW_STRING} is replaced by company name or "Nothing" according watching
16:03:41 <Yexo> you could use STR_JUST_STRING as window title, then use either STR_WATCHING_COMPANY as first dparam with company number as second parametr or use STR_WACHTING_NOTHING as first parameter
16:05:16 <Muxy> as i have some memory to store company name, when its invalid i store STR_JUST_NOHTING in this location
16:05:43 <Yexo> then your code probably doesn't work correctly if the company name is changed
16:05:59 <Yexo> why would you store the company name btw? just use {COMPANY} in your string
16:06:02 <Muxy> but i change this company_name in the onpain
16:06:16 <Muxy> cause when company is invalid... crash
16:06:24 <Yexo> in that case it probaly works, but it's still not a nice way to code
16:06:36 <PeterT> watch gui patch, muxy?
16:06:52 <peter1138> if the company is invalid, then there's nothing to watch
16:06:54 <Muxy> painting the window title with company name
16:07:09 <Yexo> <@peter1138> if the company is invalid, then there's nothing to watch <- I'd agree with that
16:07:42 <Muxy> peter1138: exact, nothing to watch, but as there is a activity blot who light in red when one of the companies buid something...
16:08:18 <Yexo> so? either switch the window to a valid company or just close it
16:08:29 <Yexo> watching companies if there is no company at all doesn't make sense either
16:09:25 <Muxy> if you dont want to watch a company but only watch companies activity
16:10:20 <Yexo> <Yexo> you could use STR_JUST_STRING as window title, then use either STR_WATCHING_COMPANY as first dparam with company number as second parametr or use STR_WACHTING_NOTHING as first parameter <- then this is the way to go
16:10:24 <PeterT> Can you please make DorpsGek un-ignore me?
16:10:30 <Muxy> and this window will be probably be extended with some admin functions
16:10:32 <Yexo> not storing the company name somewhere in OnPaint
16:12:40 <peter1138> good luck getting truebrain to un-ignore you first, i say
16:14:22 <Rubidium> peter1138: then why did you help him with trying to get that done?
16:15:07 <peter1138> well i'm not *wishing* good luck :)
16:16:52 <Rubidium> true, but you being not ignored telling someone wants to be unignored kinda does tell that him that someone wants to be unignored, which is way more information than what he would've gotten if you didn't talk about it
16:17:23 *** peter1138 sets mode: +b *!*Peter@*.hsd1.ma.comcast.net
16:17:23 *** PeterT was kicked by peter1138 (PeterT)
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16:22:00 <Eddi|zuHause> i'm not sure anything he said here qualified for a ban...
16:22:48 <Rubidium> Eddi|zuHause: neither am I, but then he got on my ignore list awfully quick after his first appearance
16:25:02 <Rubidium> I'm not the banning type, when unless they should have been banned by OFTC already
16:28:29 *** peter1138 sets mode: -b *!*Peter@*.hsd1.ma.comcast.net
16:29:23 <PeterT> What did I do to deserve that?
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16:45:14 <PeterT> Why did you post against an older version? :-(
16:49:44 <Muxy> PeterT: there is no trouble to apply this on last trunk. Lazy Boy
16:54:10 <jonty-comp> so long as you don't love python instead
16:54:21 <Terkhen> I wish I could... not my choice
16:54:31 <jonty-comp> I hate it when that happens
16:54:37 <TrueBrain> PHP is a script-kiddy language, a language for people who don't want to invest in some sane/real language ;)
16:54:52 <jonty-comp> I am forced to use ASP on this website because the server is windows :(
16:54:56 <TrueBrain> (always at the frontrow when I can bash PHP :p)
16:55:01 <jonty-comp> TrueBrain: seems that everyone uses it though :P
16:55:03 <TrueBrain> jonty-comp: PHP also works on Windows ;)
16:55:13 <jonty-comp> but the host doesn't have it
16:55:19 <TrueBrain> the fact everyone uses it, doesn't make it good .. take Windows
16:55:21 <planetmaker> \o/ @ frosch123 :-)
16:55:27 <jonty-comp> so not only do I have to put up with using a Windows server, I have to learn ASP as well
16:55:36 <Terkhen> or for teachers who don't want to change anything
16:56:12 <jonty-comp> TrueBrain: well, perhaps
16:56:20 <jonty-comp> I still maintain Windows 7 is the best OS around at the moment though
16:56:29 <jonty-comp> linux will always be my server OS though
16:56:36 <TrueBrain> I totally disagree; it only is one of the best Windows versions ;)
16:56:54 <TrueBrain> Desktop -> Mac OS X wins, no doubt
16:56:57 <TrueBrain> Server -> Linux / BSD
16:57:08 <Eoin> Win7 > wont let me use IPv6
16:57:10 <jonty-comp> see, I fear Win7 has turned me into a windows fanboy somehow
16:57:19 <jonty-comp> because I used a mac the other day and hated it all of a sudden
16:57:21 <TrueBrain> you know what that means, right?
16:57:22 <glx> Eoin: I have no problems with IPv6 on win7
16:57:35 <Eoin> All i get from Win7 is problems
16:57:43 <jonty-comp> and I tried to install debian last week and it almost blew up my pc
16:57:53 <jonty-comp> can't even get it working in a VM
16:57:59 <jonty-comp> whereas Win7 just works perfectly :p
16:58:14 <jonty-comp> but I'm not about to wipe debian off my VPS
16:58:35 <glx> I can run many OS in a VM (except recent OSX)
16:58:37 <jonty-comp> TrueBrain: unlikely, I just followed the install wizard
16:58:58 <jonty-comp> and the debian in the VM worked until I installed the virtualbox guest additions, now the mouse doesn't work
16:59:43 <jonty-comp> I will blame debian if I want!
16:59:49 <jonty-comp> the guest additions work in ubuntu fine
17:00:01 * jonty-comp blames TrueBrain for all his problems
17:00:02 *** DorpsGek sets mode: +o TrueBrain
17:00:12 *** DorpsGek sets mode: -o TrueBrain
17:00:13 * Terkhen blames PHP for all of his current problems
17:00:27 <glx> hidden command are better ;)
17:01:08 <TrueBrain> still mibbit glx, still mibbit ..
17:01:16 <jonty-comp> in the past 5 years I have gone from being a noob to a open source advocate to a closed source advocate D:
17:01:35 <jonty-comp> and now back to a noob again presumably
17:02:09 <jonty-comp> at least I can program in visual basic now :3
17:02:44 <glx> every body can program in VB
17:02:58 <glx> the question is do they want to do it ?
17:03:13 <jonty-comp> I wrote my coursework in Access!
17:03:19 * jonty-comp waits for the barrage of abuse
17:03:28 <TrueBrain> not something to say out loud, you know
17:04:33 <Eoin> my coursework IS visual basic :|
17:04:46 <jonty-comp> yes, and you get taught that CSS is bad for web design
17:04:51 <jonty-comp> ergo, your life sucks
17:05:26 <jonty-comp> I wish I had him as a teacher
17:05:33 <Eoin> i was like err no it works better than everyone elses
17:05:39 <Eoin> the head of department agreed with me :D
17:05:46 <Terkhen> VB makes me remember there are things far worse than PHP
17:05:56 <jonty-comp> then my work here is done
17:08:54 <TrueBrain> why .. you were doing such a nice job :)
17:22:14 <Sacro> new string(line.SkipWhile(x => x != '>').Skip(1).TakeWhile(x => x != '<').ToArray());
17:22:31 <Sacro> but can anyone tell me what it does? :p
17:24:03 <Yexo> I'm not familiar with the syntax, but I think it creates a substring of everything after the first '>' to everything before the next '<'
17:24:41 <Sacro> now can anyone optimise it
17:24:49 <Sacro> cos seriosuly that screams 'hack'
17:28:10 <Sacro> I'm basically stripping out XML tags that have nothing in them
17:32:16 <Yexo> hack? to me it looks pretty efficient, although not easy to read perhaps
17:34:04 <rait> glx, remember that deadlock you busted a few days ago?
17:36:38 <glx> (just to get the right binary and pdb ;) )
17:39:07 <glx> ok ready to debug (waiting for the dmp)
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17:45:01 <TrueBrain> rait: I was expecting you to say next: BATTLE STATIONS BATTLE STATIONS .. but that might have been me overplaying Mass Effect 2 :p
17:45:37 <rait> battle stations because of a rare bug? :D
17:46:07 <TrueBrain> more because of the way of communicating ;)
17:47:05 <rait> i'll try to remember next time
17:47:37 <jonty-comp> stop talking about Mass Effect 2 :(
17:47:44 * jonty-comp needs to do these exams and then buy it
17:48:01 <TrueBrain> jonty-comp: MWHAHAHAHAHA
17:48:05 <TrueBrain> it is worth your money, no doubt
17:48:31 <jonty-comp> I never played the first one
17:50:02 <TrueBrain> I had a pack of 10. I first ate 4, now 4 again. I have 3 remaining. What went wrong?
17:50:26 <Terkhen> I'm in the same situation... :(
17:51:27 <TrueBrain> and worse: I have a TV show I canNOT find no usenet .... :o :o
17:51:57 <Terkhen> except that I completed the first one, two times... my savegame is almost ready but I'm too busy :/
17:53:01 <TrueBrain> they give a nice bonus if you import a ME1 savegame
17:53:23 <TrueBrain> you can still fully customize your avatar, that is a bit stupid .. but okay
17:58:38 <Terkhen> it will be a long wait for me, I don't finish my exams until the 16th of February
17:58:40 <glx> hmm ok I see what's wrong, but it's again a nasty race condition
17:58:52 * Terkhen ponders failing a subject or two
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18:01:00 <rait> is it related to previous deadlock?
18:02:34 <rait> i'll ask it this way: would '-s null' have kept this from happening?
18:04:36 *** Rhamphoryncus has joined #openttd
18:05:12 <glx> -s null will prevent it yes :)
18:05:43 <glx> it is similar to previous deadlock, except the deadlock is now in openttd instead windows ;)
18:26:47 <nicecupoftea> Anyone using PathZilla AI?
18:34:41 *** Dreamxtreme has joined #openttd
18:37:58 <planetmaker> but I'm sure that wasn't the real question you wanted to ask ;-)
18:45:41 <CIA-2> OpenTTD: translators * r18909 /trunk/src/lang/ (8 files): (log message trimmed)
18:45:41 <CIA-2> OpenTTD: -Update from WebTranslator v3.0:
18:45:41 <CIA-2> OpenTTD: hebrew - 5 changes by dnd_man
18:45:41 <CIA-2> OpenTTD: norwegian_bokmal - 284 changes by mantaray
18:45:41 <CIA-2> OpenTTD: norwegian_nynorsk - 1 changes by mantaray
18:45:42 <CIA-2> OpenTTD: portuguese - 1 changes by JayCity
18:45:42 <CIA-2> OpenTTD: romanian - 2 changes by tonny
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19:28:58 <frosch123> you are running some quite old software there
19:29:53 <Tranberry> how do you know that? ;)
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20:04:24 <SpComb^> someone happen to know how the color/palette entry of the background color around the edges is defined?
20:04:48 <SpComb^> the empty void around the map
20:05:09 <SpComb^> specifically, how to recognize this in a .png screenshot
20:05:19 <Rubidium> SpComb^: check ogfx; there where they removed the blue stuff
20:05:19 <SpComb^> the palette entry seems to be 0xD7
20:05:29 <Rubidium> from the map borders
20:05:30 <frosch123> that is win palette
20:06:01 <frosch123> SpComb^: but you could write a static newgrf which replaces the black with some unique pink
20:06:12 <SpComb^> specific reason why I'm asking is that I want to filter this out from the screenshot data
20:07:22 <frosch123> anyway, there is no specifc background color, it is just a sprite
20:07:33 <frosch123> there are also various grfs which replace it with e.g. water
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20:12:54 <peter1138> there's a void sprite, indeed
20:13:02 <SpComb^> dummy_land.cpp -> SPR_SHADOW_CELL = 1004?
20:13:09 <peter1138> i'm not sure why it's not actually black
20:13:19 <frosch123> peter1138: there is no black
20:14:10 <frosch123> resp. black only exists for GfxFillRect and friends, but not for sprites
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20:17:42 <CIA-2> OpenTTD: yexo * r18910 /trunk/ (4 files in 3 dirs): -Codechange: move the enum with airporttile names to table/airporttile_ids.h
20:20:43 <SpComb^> so assuming it's a single contigous color, I presume it's safe to just strip out any horizontal runs of, say, 64pixels
20:21:21 <CIA-2> OpenTTD: yexo * r18911 /trunk/src/table/airporttile_ids.h: -Fix (r18910): forgot to svn add the new file
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20:24:09 <peter1138> ^ or use that with a 32bpp blitter ;)
20:25:08 <TrueBrain> SpComb^: last time I manipulated such images, I used a simple flood algorithm to detect the outsides :)
20:25:25 <SpComb^> TrueBrain: I'm doing it a row at a time... giant screenshots
20:25:26 <peter1138> "bleh"? the rest of the game looks... the same...
20:25:26 <TrueBrain> but it requires a piece of border on the outside :p
20:25:36 <peter1138> giant 32bpp screenshots might not work out so well, mind you :)
20:25:39 <TrueBrain> owh, giant screenshots are easy: you can culate where it is :)
20:25:40 <CIA-2> OpenTTD: yexo * r18912 /trunk/src/ (7 files in 3 dirs): -Codechange: free up a bunch of airporttile ids by using the tile animation frame
20:26:04 <SpComb^> TrueBrain: might end up doing that, but I'd like to try this "background color" concept first
20:26:13 <peter1138> TrueBrain, not if there are buildings 'overflowing' the edge ;)
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20:26:19 <TrueBrain> good luck :) Just realise that for a few rows there is no 'background'
20:27:18 <Eddi|zuHause> hm... apparently the system tried to hibernate, but didn't come back from it...
20:27:23 <SpComb^> yeah, I'm just going to do a dead-simple algorithm
20:29:36 <peter1138> does it matter if they're not black? :)
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21:05:12 <Vaevictus> is there a hotkey for switching between normal and delete modes?
21:05:52 <planetmaker> at least for rail building
21:06:21 <planetmaker> and r for permanently switch between modes
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21:16:02 <SpComb^> knowing that makes building so much faster :)
21:20:03 <SpComb^> [ INFO] main : Cache mtime=1264367919, bytes=1204819968, blocks=2355480 (1206005760 bytes)
21:20:06 <SpComb^> [ INFO] main : Cache mtime=1264367990, bytes=1204819968, blocks=1137888 (582598656 bytes)
21:22:08 <SpComb^> although I didn't check the output yet :P
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21:30:20 <Yexo> how does it end up in that color?
21:30:40 <SpComb^> it's output from by own tool
21:36:33 <SmatZ> you tool is broken, SpComb^
21:36:44 <SpComb^> no, it's just be being lazy
21:37:07 <SpComb^> I do store the background color used, so I could restore it, but... that'd make it slower
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21:59:15 <planetmaker> TrueBrain: Rubidium how sure is the binaries.openttd.org/bananas link? I'm just re-writing parts of the OpenGFX readme
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22:02:10 <TrueBrain> most likely will change in the next few days/weeks
22:02:22 <TrueBrain> the naming for sure will change
22:04:17 <PeterT> how many mirrors will be needed for binaries.openttd.org?
22:04:17 <lennard> is there a penalty for not picking up stuff dropper by 'transfer'?
22:04:23 <planetmaker> ok. Can you drop me a note when you know the name? Then I'll put it into the readme and can commit the change all in one
22:06:18 <glx> PeterT: there's never enough mirrors :)
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22:16:30 <planetmaker> the more widely spread the less work for each ;-)
22:18:05 <lennard> but my mirror *wants* work :P
22:18:09 <lennard> thats what its there for
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22:18:47 <Yexo> the only thing you have to do is promote openttd so more users download it :p
22:19:47 * andythenorth stumped on how to use varaction 2 var 7F to read a grf parameter
22:20:52 <Yexo> number of the parameter you want to read is the byte after 7F
22:20:54 <TrueBrain> planetmaker: the faster downloads for everyone :)
22:21:30 <planetmaker> s/TrueBrain/Speedbrain/ ? ;-)
22:22:21 <peter1138> my server has gigglebit
22:22:26 <peter1138> sadly its connection doesn't :(
22:22:32 <planetmaker> But I really like the option to download bananas files via webinterface.
22:22:43 <TrueBrain> my car can drive 1000 km/h. Sadly his engine can't.
22:22:53 <TrueBrain> planetmaker: the files are not intended for that, currently
22:23:10 <planetmaker> how so? You mean tar is bad format?
22:23:20 <TrueBrain> no, it is not intended for that
22:23:32 <TrueBrain> the idea is to balance the ingame content service
22:23:45 <TrueBrain> as Rubidium is afraid it will consume too much when releasing 1.0.0 ;)
22:24:08 <peter1138> i think the only gigglebit connection i have is from my pc to my phone...
22:24:14 <peter1138> from the phone to the switch is not, heh
22:24:38 <planetmaker> Well, still it'd be nice to have that option to retreive the current versions via web
22:24:38 <peter1138> phones are worthless without gigglebit ports, clearly
22:26:24 <planetmaker> hehe: feature request: display the packed readme - if any
22:26:50 <andythenorth> Yexo: complete win thanks
22:27:29 <TrueBrain> planetmaker: I need to redesign the whole of BaNaNaS either way .. or you want to do that? :)
22:27:54 * andythenorth ponders whether to add code to check a parameter bit map today, or wait until I need the parameter to do more than one thing
22:29:34 <Yexo> why would you add code to check a bitmap?
22:29:41 <Yexo> what kind of code are you thinking about?
22:30:27 <Yexo> I understood that, but I'm still wondering why you'd add special code for that?
22:30:40 <Yexo> just AND the bit you need then check for only that bit
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22:34:14 <dragonhorseboy> any of you know about cargodest? kinda got a bit long question about one aspect of it
22:34:24 <PeterT> have you read the wiki?
22:34:55 <Yexo> cargodest or cargodist? cargodest is very outdated
22:35:34 <dragonhorseboy> yexo..heh sorry meh I keep misspelling that
22:36:00 <dragonhorseboy> yexo so you know about it I take it?
22:36:14 <Yexo> well I know it exists :)
22:36:24 <dragonhorseboy> lol..forget I asked then..ty anyway
22:36:48 <Yexo> but if you want an answer you should ask your real question
22:36:57 <Yexo> somebody might see it in an hour and answer
22:39:07 <dragonhorseboy> ok give me a sec..
23:02:31 <Yexo> the ttdpatch wiki under Action0 lists feature 0E as signals. Is there any action for which feature 0E is valid? if so, what's the use?
23:02:48 <Yexo> DaleStan: ^^ does ttdpatch use it and if so, how?
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