IRC logs for #openttd on OFTC at 2009-06-01
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01:06:11 *** Eddi|zuHause2 is now known as Eddi|zuHause
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07:29:45 <dihedral> Xaroth: kban is not bashing or flaming, that's just ridding the channel of a user
07:30:15 <dihedral> Rubidium: love your forum post on the 3d stuff :-D
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08:09:43 <petern> buggy printed music :/
08:10:36 <petern> four quavers on the bass clef, four semiquavers on the treble clef :s
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08:35:58 <CIA-3> OpenTTD: frosch * r16490 /trunk/src/vehicle_gui.cpp: -Fix: Do not draw train details over the scrollbar.
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09:32:43 * dihedral laughs his head off :-P
09:34:24 <petern> you need to get out more :p
09:37:45 <dihedral> look who's talking :-P
09:51:54 * petern returns from the garden :p
09:52:17 <petern> typical that i have a week off work, and injured my back on friday
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10:31:57 <Sacro> needs a tl;dr at the bottom
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10:53:13 <petern> hmm, i could do with a longer exhaust pipe for my aircon
10:53:43 <Azrael-> get some toilet paper rolls and duct tape 'em together
10:54:22 <Alberth> use the one of your vacuum cleaner
10:54:48 <petern> don't remember the last time i saw a vacuum cleaner with an exhaust pipe
10:57:43 <dihedral> petern: you could turn that into a sport, speed-vacuum-cleaning (extreme)
11:01:23 <petern> bah, stupidly designed aircon anyway
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11:19:12 <DorpsGek> oskari89: Pikka was last seen in #openttd 3 days, 18 hours, 3 minutes, and 17 seconds ago: <Pikka> planetmaker: but they still own the copyright
11:20:01 <DorpsGek> Benny: Belugas was last seen in #openttd 1 day, 22 hours, 27 minutes, and 43 seconds ago: <Belugas> still am
11:20:23 <DorpsGek> Benny: Andel was last seen in #openttd 6 weeks, 4 days, 17 hours, 46 minutes, and 42 seconds ago: <Andel> hi eveeee boddeeee!
11:24:30 <DorpsGek> elmz: Benny was last seen in #openttd 4 minutes and 2 seconds ago: <Benny> :O
11:26:04 <DorpsGek> Benny: CIA-3 was last seen in #openttd 2 hours, 50 minutes, and 6 seconds ago: <CIA-3> OpenTTD: frosch * r16490 /trunk/src/vehicle_gui.cpp: -Fix: Do not draw train details over the scrollbar.
11:26:21 <DorpsGek> Benny: Ammler was last seen in #openttd 17 hours, 54 minutes, and 49 seconds ago: <Ammler> has grfcodec a "hidden" feature, so it does output one line per sprite?
11:26:28 <DorpsGek> Sacro: Bjarni was last seen in #openttd 17 hours, 50 minutes, and 30 seconds ago: <Bjarni> hmm
11:26:44 <DorpsGek> Benny: Sacro was last seen in #openttd 15 seconds ago: <Sacro> @seen Bjarni
11:26:51 <frosch123> big kicking time \o/
11:27:02 <Sacro> frosch123: nah, Bjarni loves me
11:27:20 <DorpsGek> Sacro: I have not seen /query.
11:27:49 *** Rubidium sets mode: +o frosch123
11:28:19 <DorpsGek> Benny: I have not seen DorpsGek.
11:29:59 *** Benny was kicked by frosch123 (: query dorpsgek :))
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11:38:40 <dihedral> frosch123: that was your chance ^^
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11:40:02 <dihedral> <frosch123> big kicking time \o/
11:40:09 <dihedral> +++ Rubidium has given op to frosch123
11:40:22 <dihedral> <Benny> @seen DorpsGek
11:40:38 <dihedral> and then someone like me just sits there and waits and waits and ....
11:42:00 * dihedral is slighly distracted by 'family guy' :-P
11:43:49 <CIA-3> OpenTTD: alberth * r16491 /trunk/src/ (27 files in 6 dirs): -Codechange: Added parentheses around bitwise operators for code style.
11:43:52 <z-MaTRiX> SmatZ<<"hey there :)";
11:50:00 <CIA-3> OpenTTD: smatz * r16492 /trunk/ (15 files in 5 dirs): -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed.
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11:58:59 <Noldo> gcc2 is missing all the stdlib containers too, isn't it?
11:59:42 <petern> someone will now come along and complain, as it was working fine for them
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12:05:31 <dihedral> SmatZ: mind me saying that you and z-MaTRiX seem to have very deeeeeep conversations a few times a day ^^
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12:56:30 <CIA-3> OpenTTD: rubidium * r16493 /trunk/src/ (5 files in 4 dirs): -Fix: missing/wrong @file doxygen 'headers'
13:15:11 <CIA-3> OpenTTD: smatz * r16494 /trunk/src/ (settings.cpp train.h train_cmd.cpp): -Codechange: cache train's speed limit caused by curves
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13:28:17 <CIA-3> OpenTTD: alberth * r16495 /trunk/src/window.cpp: -Codechange: Renamed a few variables.
13:34:25 <CIA-3> OpenTTD: smatz * r16496 /trunk/src/rail_gui.cpp: -Codechange: remove one useless dynamic_cast<>
13:53:34 <jmiki8> anybody knows a good tutorial about EMU making?
13:54:21 <Sacro> you need a mummy EMU and a daddy EMU that love each other very much
13:54:44 <Sacro> the daddy puts his coupler between the mummy's buffers
13:55:06 <dihedral> dont want to feed the little kid here do you?
13:55:23 <jmiki8> but there is a tutorial about it?
13:55:56 <dihedral> i dont know many people who'd use DorpsGek in that way
13:56:42 <SmatZ> I swapped DorpsGek's parameters while trying to kick jmiki8 :-p
13:57:14 <SmatZ> so I was trying to find out the correct order ;)
13:57:34 <dihedral> @kick <user> [<reason>]
13:58:08 <dihedral> /msg DorpsGek kick <user> [<reason>]
13:58:36 <dihedral> and if you dont put in a reason it'll use your nick SmatZ :-P
13:58:59 <dihedral> or you let Belugas do the dirty work, he's got a bad record anyway :-D
14:00:08 <dihedral> need any help jmiki8
14:00:14 <Eddi|zuHause> <dihedral> /msg DorpsGek kick <user> [<reason>] <- am i the only person thinking that this is dangerously ambiguous as to which channel to kick from?
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14:00:31 <dihedral> Eddi|zuHause: ops true :-P
14:00:55 <dihedral> then it's /msg DorpsGek kick #channel <user> [<reason>]
14:01:01 <SmatZ> it's "kick channel user", but I did "channel kick user"
14:03:09 <jmiki8> hello, i was there a long- long time ago
14:04:07 <Eddi|zuHause> you know it's the internet age when people think 2 minutes is a long, long time
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14:05:01 <dihedral> "what's your job?" - "i work as a packet filter" :-P
14:06:49 <dihedral> can someone fix that new bot? it's monologuing again :-P
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14:10:29 <Sacro> Prof_Frink: i just lost the game :(
14:10:47 <KingJ> Thanks to you, the entire channel just lost the game
14:12:50 <Belugas> bad record? doing what?
14:13:33 * Belugas resumes work and thinks this was an insignificant reason of highlight
14:14:18 * petern ponders getting some beers in for tonight
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14:17:41 <Xaroth> welshdragon: that should be punishable by death
14:18:31 <Progman> if you want to rick'roll you should change the youtube link as the id in the url is well known to everybody
14:19:17 <Sacro> is it as well known as that tt-forums topic number?
14:19:40 <Progman> not even close of course...
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14:22:49 <Belugas> [10:17] * @petern ponders getting some beers in for tonight <- something special to celebrate or enjoy?
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14:24:22 <frosch123> just to usual task to get drunken the night before going to work
14:30:57 <Belugas> lucky guy then. my wife disallows, as i snore when drunk
14:31:23 <SmatZ> I snore when I am not drunk too
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14:36:49 <CIA-3> OpenTTD: smatz * r16497 /trunk/src/ (terraform_gui.cpp terraform_gui.h toolbar_gui.cpp): -Feature [FS#2870]: Q/W/E/D will now open the landscape toolbar and select appropriate tool
14:52:50 <Eddi|zuHause> i was totally missing that
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14:59:21 * Belugas removes Metallica from playlist. do not feel like that today
15:01:40 <Belugas> mmh... good idea, but none available in here...
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15:02:21 <CIA-3> OpenTTD: frosch * r16498 /trunk/src/ (9 files in 2 dirs): -Codechange: Remove hardly used HASBITS.
15:03:14 * Belugas keeps on discovering TV On The Radio, then programs some Peter Gabriel
15:05:24 <planetmaker> hm... hardly used? ;)
15:05:54 <Alberth> & is much quicker and easier :p
15:07:22 <frosch123> esp. easier to type
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16:52:56 <Prof_Frink> Sacro: Yes, yes you did.
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17:33:01 <CIA-3> OpenTTD: translators * r16499 /trunk/src/lang/ (luxembourgish.txt unfinished/serbian.txt):
17:33:01 <CIA-3> OpenTTD: -Update: WebTranslator2 update to 2009-06-01 17:32:36
17:33:01 <CIA-3> OpenTTD: luxembourgish - 3 fixed, 11 changed by *jigo* (14)
17:33:01 <CIA-3> OpenTTD: serbian - 105 fixed by etran (105)
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17:48:26 <CIA-3> OpenTTD: rubidium * r16500 /branches/0.7/src/lang/ (37 files in 2 dirs): [0.7] -Backport: lots of changed strings from trunk
17:48:58 *** ChanServ sets mode: +o Bjarni
17:50:51 <planetmaker> uh... I sell a 0.7.1
17:51:16 <Bjarni> you want to sell 0.7.1?
17:51:28 <Bjarni> is it RC2 or the real thing?
17:51:51 <Bjarni> I can't smell anything like that right now
17:52:05 <Bjarni> but then again I smelled quite a lot so far this weekend
17:52:09 <planetmaker> but anyone who wants to purchase 0.7.1 from me is free to apply. I'll happily ship it for 5€ a copy plus packaging and handling
17:52:17 <Bjarni> today is my 3rd day in a row at the railroad
17:52:28 <planetmaker> uh... that's a lot :)
17:52:33 <Bjarni> so I smelled diesel, coal, oil and stuff quite a lot
17:53:12 <Rubidium> planetmaker: when will it be delivered to me?
17:53:24 <planetmaker> Rubidium: when it's done ;)
17:53:43 <planetmaker> I'll ship upon availability, though
17:53:44 <Rubidium> planetmaker: that's just not good enough if I pay those 5 euros now
17:53:47 <Bjarni> planetmaker: it's called "when it's done™"
17:54:27 <planetmaker> isn't it? :) then I'll refund you, if you're too impatient :)
17:56:04 <planetmaker> Well. you want a 0.7.1? I can make you one :P --revision=0.7.1 and I'm done :P
17:56:22 * frosch123 is quite sure it won't be RC2
17:58:26 <Rubidium> planetmaker: do you compile other versions too?
17:59:56 <Rubidium> Bjarni: 031337 is already released a long time ago
18:00:23 <planetmaker> I compile r3.141592
18:00:47 <planetmaker> r16500 is currently out of stock
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18:10:55 <planetmaker> I guess the number of available logins there is quite limited ;)
18:11:25 <Alberth> guest and guest may work
18:11:55 <Alberth> or 'give' and 'money' ;)
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18:22:48 <Rubidium> occasionally there is somebody 'there'
18:22:49 <planetmaker> no everybody is gone.
18:23:48 <planetmaker> chance are that you'll get flamed otherwise.
18:24:12 <Rubidium> yup, my Chinese is rusty (if existant at all)
18:25:22 <planetmaker> a good way to start is to actually ask the question which you set out to ask :)
18:27:15 <Hirundo> "To get a good answer, ask a Smart Question" implies that you have to ask the question in the first place :)
18:27:50 <frosch123> wiki.openttd.org <- generic answer
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18:28:41 <beaves_> how old must be a company to trade with shares?
18:28:58 <Rubidium> 6 years and the option must be enabled
18:41:03 <andythenorth> frosch: not that I want to bug you with nfo requests, but any more thoughts about stations on water? I am drawing some water-built industries, and including helipads (or not) could make a difference of several hours to the graphics :) http://www.tt-forums.net/viewtopic.php?f=33&t=43704
18:42:06 <frosch123> andythenorth: the just drop the helipad :) and leave it to the user for now to not send aircraft there :p
18:42:50 <andythenorth> well that's a pragmatic suggestion, but it's going to attract plenty of forum questions :|
18:43:26 <frosch123> or we can add a special flag to disallow aircraft. ships only seems to be fine, but more fine tuning of aircraft is too hacky without fsm
18:44:07 <andythenorth> I can do without aircraft :)
18:45:32 <oskari89> It is anyway possible to have canals with locks? :)
18:46:02 <oskari89> On code side, what it would have to do it animated, like ship rising and falling in canal? :)
18:46:22 <frosch123> you mean like ttdp?
18:46:44 <oskari89> Hmm, i haven't seen that in ttdp?
18:47:16 <DaleStan> What you describe sounds at least somewhat like TTDPatch's handling of locks.
18:47:22 <frosch123> there ships drive to the middle of the lock, then change height, and continue driving
18:47:38 <frosch123> though there are now graphics for water rising and lowering and such
18:47:53 <frosch123> but the ship movement works as long as you do not skip orders inside the lock :p
18:48:14 <frosch123> (or at least what I remember)
18:48:43 <frosch123> if you want more, you can discuss with Eddi|zuHause about fsm and newobjects :p
18:49:10 <oskari89> Would the same be possible in OTTD? :)
18:49:14 <Eddi|zuHause> you mixing up persons?
18:49:28 <frosch123> am I? hmm, who was it then?
18:49:43 <Eddi|zuHause> depends on what you are referring to
18:50:33 <frosch123> placing newobjects somewhere in the landscape which can be entered and left by vehicles, with some weird movement inside
18:52:04 <Eddi|zuHause> yeah, i talked about things like that, but that does not make me an expert on FSMs ;)
18:53:14 <frosch123> I just wanted to redirect the feature requests :p
18:53:15 <Eddi|zuHause> there was RichK with his newgrf-ports, and pikka with an action-based variant
18:54:40 <andythenorth> Can anyone tell me the station radius for the 'dock' in an oilrig-type station? I've tried working it out by building factories in increasing radius from an oilrig station to watch the acceptance change, but it's painful and not convincingly accurate :P
18:57:45 <frosch123> four with "modified catchment area" off, five with on
18:58:21 <frosch123> resp. just imagine a dock consisting of a single tile under the station sign
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19:27:14 <Xaroth> old mc'ttd had a farm?
19:28:08 *** Xaroth was kicked by Belugas (Ya Ya hooooo)
19:28:33 *** Benny was kicked by Belugas (ZZZZZZzzzzzzzz.....)
19:28:48 * frosch123 knew that it's belugas' shift :)
19:29:03 <welshdragon> Belugas: having a good time there>?
19:29:47 <dihedral> that's what it's called
19:29:54 <dihedral> a sense of humor :-P
19:30:07 <dihedral> then clearly you lack it :-)
19:30:21 <Benny> I lack a bad sense of humor, yes.
19:30:32 <dihedral> you lack any sense at all
19:30:45 <dihedral> else you could have had a smile at that kick
19:31:17 <dihedral> you had a long time to think :-P
19:31:28 <dihedral> you were out for a full minute
19:31:36 <Belugas> humour is always relvative
19:31:46 <Benny> I typed /reconnect and not /rejoin
19:32:16 <Benny> HUMOR: Belugas has got one.
19:32:34 <Belugas> by the way, Benny, highlighting people just to play with DorpsGek, not funny
19:32:35 <Benny> Or, well. At least a sense of humor.
19:33:08 <Benny> I just found a new command and had to test it. But okay, sorry.
19:34:16 <dihedral> some bots allow you to chat with them in private ;-)
19:34:34 <Benny> Check it out! Type /msg *your nick* *Some text*
19:34:49 <Benny> You can chat with yourself!
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19:35:43 <Nite_Owl> Hello Benny & dihedral
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19:43:25 <andythenorth> hmm, I'm new here, what's the usual level of wtf moments? The logs are not encouraging in that respect :)
19:44:50 <Yexo> There is quite a bit off-topic talk here if that's what you're asking
19:46:51 <andythenorth> How wide do *you* think a fishing boat dock should be? 1 tile? 0.5 tiles?
19:47:15 <planetmaker> andythenorth: depends upon the size of the fishing boat :)
19:47:27 <planetmaker> given the usual size... one tile doesn't hurt
19:47:37 <Nite_Owl> andythenorth - maker of great grfs - it is just quiet here at the moment
19:47:42 <andythenorth> I think 1 tile too. looks better
19:49:14 <planetmaker> andythenorth: maybe 1 tile length, half tile width
19:49:24 <Belugas> it's good to have a new INTELIGENT comer in this channel :P
19:49:54 <andythenorth> I'd say that remains to be proven 8)
19:50:23 <dihedral> Belugas: flattering words :-P
19:50:51 <dihedral> andythenorth: you've been in here for a few minutes, without being bashed - that's already something to celebrate :-P
19:51:38 <andythenorth> I don't seem to have been kicked yet either d:)
19:52:10 <dihedral> oh - in a lot of the cases a kick is just like a hug
19:52:19 * dihedral pokes Belugas in the side :-D
19:52:31 <Belugas> well... judging by your conversations on the forums, i'd say you're better than quite a few ones
19:52:47 <Belugas> better than Nekomaster too, but that's not too hard to beat!
19:53:01 <dihedral> SirXavius comes to mind also
19:53:10 <dihedral> i so wish he joined this channel
19:53:26 <dihedral> and i am glad 'ever' never shows up
19:53:29 <Alberth> he wouldn't know how fast to pull the plug :)
19:53:37 <dihedral> he'd flood the channel every time he had a question or an idea
19:54:15 <Nite_Owl> send out invitations
19:54:20 <dihedral> SirXavius is fun though - he wrote how many pages of rubbish without ever continuing his line of thought after a week?
19:54:27 <dihedral> and never showed us a line of code
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19:54:51 <Yexo> did SirXavius write that ottd+500 topic?
19:55:11 <frosch123> dihedral: don't say that, he worked 3 years on those topics, so he might show up with an implementation in another 3 years :)
19:55:38 <frosch123> Yexo: what do you mean by "that"? :p
19:55:58 <Yexo> frosch123: well, it's one topic now, isn't it?
19:56:17 <Ammler> he thought about 3 years, how to split the topic and petern merged them in 3 mins.
19:57:03 <andythenorth> hmm well I'm only here to ask when underground stations will be done. When will it be done?
19:57:11 <dihedral> it's cute how he can write so much rubbish and not even come up with a dirty hack
19:57:33 <Yexo> andythenorth: didn't you know the famous someone will code it?
19:57:43 <Belugas> ever is a good guy. He has a strong head, a rich mind. SirXavius is fool of himself and like to see his fingers typing
19:57:52 <dihedral> you could ask SirXavious :-P
19:58:07 <dihedral> never said ever was an idiot
19:58:19 <dihedral> he just needs a lot of lines to express his feelings
19:58:34 <Nite_Owl> brevity is the soul of wit
19:58:42 <andythenorth> @yexo, It's funny, this afternoon I found out I actually employ 'someone' in my business. at least two of them it seems
19:58:53 <SmatZ> andythenorth: you are maybe 20th asking here
19:59:20 <Yexo> andythenorth: good to know, next time we have a job for someone we'll give it to you :p
19:59:32 <frosch123> SmatZ: are you sure? usually such stuff is only asked on the forums
19:59:41 <andythenorth> SmatZ: hmm, is there an irony button in IRC? Maybe someone could add one
19:59:46 <dihedral> Belugas: ever writs forEVER and a day ^^ and not a lot of people will care to read that
20:00:12 <Belugas> but he did took the time to think
20:00:16 <andythenorth> yexo: that's fine, when someone has finished the job, someone can send it back to you :)
20:00:19 <dihedral> we dont call it button andythenorth - it's a KNOBB :-D
20:00:24 <frosch123> andythenorth: irony only works if you postfix it with ":)" or prefix it with "/kick"
20:00:27 <SmatZ> frosch123: maybe not 20th... but people who don't want to register at forums ask here ;) or ask at forums, and when nobody replies, they ask here
20:00:38 <dihedral> Belugas: even Alain took the time to .... 'think'
20:01:38 <dihedral> he thought he thought :-D
20:01:50 <Yexo> Alain came a lot further then I expected when I read his first posts
20:02:14 <Belugas> yeah. one thing good to say about him is his tenacity
20:02:26 <dihedral> i still loved my line saying that he managed to go from 0 to 1 on a scale from 1 to 10 :-D
20:02:44 <frosch123> oh yes, with those numbers he looks familiar :)
20:02:56 <dihedral> the pach pack master
20:03:04 <andythenorth> hmm, ever had some useful thoughts. I don't necessarily agree with him, but he's helping me figure a few things out about the industrial economy. (on which I have been banging my head for a while)
20:03:05 <dihedral> and compiling with tortoisesvn
20:03:31 <dihedral> andythenorth: you telling us you actually read one of 'ever's books?
20:03:43 <dihedral> HAHA - you see what i did there? :-P
20:05:03 * frosch123 will now loose his operator status :`(
20:10:25 <Nite_Owl> as frosch123 rides slowly off into the sunset dihedral can but wave at his departing <noun needed>
20:11:22 * Nite_Owl apologizes in advance for the Mad-Lib
20:11:59 <dihedral> having a poetical moment are we? :P
20:12:21 <Belugas> #This Time You've gone too far
20:12:35 <Belugas> #I told you I told you I Told you
20:13:30 <Nite_Owl> A bee in Belugas' bonnet
20:17:07 <Belugas> A beer in Belugas' pocket
20:18:13 <Nite_Owl> much thirst quenchier then a bee
20:18:22 <Eddi|zuHause> next thing we know is dihedral teaching us bible verses...
20:21:09 <Belugas> don't go there Eddi|zuHause ;)
20:24:25 <Belugas> #Don't give up Don' give up Don't give up
20:25:58 <Rubidium> too bad it isn't '5' yet, right?
20:26:48 <Belugas> yeah, i'd be leaving you alone ;)
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20:46:01 <CIA-3> OpenTTD: alberth * r16501 /trunk/src/ (widget.cpp widget_type.h): -Codechange: Introduced different phases in resizing a nested widget tree.
20:48:33 <Eddi|zuHause> now the fun starts ;)
20:49:01 <Alberth> we are going to have fun?
20:49:32 <Eddi|zuHause> yes, molesting the widgets ;)
20:50:20 <Alberth> I was thinking more to replace them.
20:50:39 <Alberth> but you must have another 60KB of patience
20:54:11 <Hirundo> What about the 'shade windows' patch?
20:55:23 <Prof_Frink> Hirundo: I read that as "shake windows"... openttd meets compiz!
20:56:02 <Alberth> i like the idea, but it will break in the nested widget system, so that needs to be fixed first.
20:57:16 <Alberth> also I think there is a bug in it. when you disable shading while a window is near the bottom, the code does not seem to move the window up.
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21:00:38 <Eddi|zuHause> the nested widgets system should be easily adaptible to hiding all child widgets, shouldn't it?
21:01:39 <Rubidium> Eddi|zuHause: once fully in place
21:01:44 <Alberth> yes, it is. The question is really a) how to do it (there are several options), and b) whether it can be generalized further
21:02:07 <Alberth> (to more than 2 states)
21:02:33 <Alberth> eg is the small finances window also a form of shading?
21:02:36 <Eddi|zuHause> you mean like the finance window, which has a minimized and expanded state?
21:03:46 <Alberth> I haven't really thought about these issues, too busy with hooking the nested widgets into the existing windowing system.
21:06:28 <Eddi|zuHause> that's certainly not a trivial job, operating on a living organism
21:06:31 <Alberth> and of course, if you have a widget appearing at 2 of the three pages, how do you write that down as a tree in nwidget parts?
21:07:25 <Eddi|zuHause> well, that's not a tree anymore, it's an acyclic graph
21:07:41 <Alberth> you just build an alternative implementation for every function that used widgets, until you have them all :p
21:09:09 <Alberth> yeah, but you cannot specify such a graph easily in nested widget parts. So is it really such a good idea to extend in that direction?
21:10:55 <Alberth> and before you know it, you have landed in a sea of questions.
21:12:16 <Alberth> well, this is where I am stuck now.
21:13:05 <Alberth> I'd be happy to discuss it further, but not now, I need to sleep, and write lots more of stupid 3 line wrapper functions tomorrow.
21:13:10 <Eddi|zuHause> i see, you certainly have fun ;)
21:13:40 <Eddi|zuHause> i have a rule... i stay as far away from GUI code as i can
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21:16:25 <Alberth> me too, I just write a generic system to allow other users write gui's :)
22:00:59 <CIA-3> OpenTTD: yexo * r16502 /trunk/src/ (6 files in 5 dirs):
22:00:59 <CIA-3> OpenTTD: -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
22:00:59 <CIA-3> OpenTTD: IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change
22:00:59 <CIA-3> OpenTTD: anything, build vehicles, etc.) in a function called (indirectly) via
22:01:01 <CIA-3> OpenTTD: call/acall/pcall. Where possible, please rewrite your code so it doesn't use
22:01:01 <CIA-3> OpenTTD: call/acall/pcall
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23:04:11 <planetmaker> hehe. No patience :)
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