IRC logs for #openttd on OFTC at 2008-12-19
            
00:02:29 <SpComb> ok, now it works, but it just generates a bunch of water :/
00:02:59 <SpComb> with a 16x16 map, generating 15 tiles of sea on the edges is a bit too much :)
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00:07:55 <SpComb> http://qmsk.net/~terom/stuff/openttd-mini-9.png <-- I think the amplitude constants are a bit broken as well now :/
00:09:37 <Eddi|zuHause> why do you think anything is broken?
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00:09:59 <Eddi|zuHause> tgp occasionally creates empty 64x64 maps, too
00:10:11 <Eddi|zuHause> or at least early versions did
00:11:20 <SpComb> http://qmsk.net/~terom/stuff/openttd-mini-10.png <-- it works fine, it's just a question of adjusting the constants/parameters
00:11:42 <SpComb> I noticed some code that looked like it got hacked in to moderate the size of the coastlines on small maps :)
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00:12:00 <SpComb> `if (smallest_size < 8 && max_y > 5) max_y /= 1.5`
00:14:21 <SpComb> if Finnish you call those "hattuvakioita", which means "constants drawn out of a hat"
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00:15:16 <Rubidium> I'd call it a constant determined by unscientific imperical research based on subjective objectives
00:16:19 <SpComb> somewhat
00:16:29 <SpComb> I should probably do some more of the same, but I'm too tired already
00:17:03 <petern> surely richk knew what he was doing...
00:20:36 <thingwath> imperical is a word?
00:20:52 <SpComb> presumeably Empirical
00:20:56 <thingwath> I know what imperial and empiciral is.
00:21:38 <Rubidium> thingwath: it's emperical with the occasional use of imperial measures
00:22:37 <thingwath> :-)
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00:34:45 <fjb> Hello
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08:19:24 <Darkvater> morning
08:19:48 <Darkvater> just love it; came in early to work, and network-files are down...cannot do a thing :(
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08:28:28 <Alberth> ah, the pleasures of using a central file server :D
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09:01:06 <Darkvater> yeah..idiots
09:01:21 <Forked> damn it I want VDSL2 again .. stupid shitty copper cables in this town
09:01:32 <Gekz> lol
09:01:34 <Gekz> VDSL2?
09:01:37 <Gekz> we only get ADSL2.
09:01:49 <Forked> co worker just got the new modem .. and where he gets perhaps 18Mbit on ADSL2+ .. he gets 42682 down and 19768 upload (kbps)
09:01:59 <Forked> 40Mbit !
09:01:59 * Darkvater is happy with his ADSL2, 20Mb/s for 20 euros
09:02:09 <Gekz> Forked: wtf
09:02:12 <Forked> Gekz: I work at my isp =p we get to play around a bit
09:02:17 <Gekz> -.-
09:03:17 <Gekz> VDSL2 would be pointless in Australia
09:03:24 <Gekz> Starting from 1.6 km (1 mile) its performance is equal to ADSL2+.
09:03:30 <Gekz> We have about 2 people every square km
09:03:33 <Gekz> so that's redundant.
09:03:43 <Gekz> EFTel has commenced a rollout of VDSL2 compatible MSAN (Multi-Service Access Node) technology to exchanges across Australia as part of their BroadbandNext network. As of September 2008, EFTel have successfully installed MSANs in 55 exchanges in readiness for the ratification of VDSL2 in Australia.[
09:03:48 <Gekz> heh
09:04:10 <Forked> I'm 940m away .. but the cabling is shit .. it worked fine.. but then the heavy rain came and all I got was 1Mbit each way :)
09:04:33 <Rubidium> sue mr. Rain
09:04:38 <Darkvater> hehe
09:04:49 <Forked> I try not to care :\ but having a decent upload speed was nice
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09:13:16 <petern> i find my 8 meg to be plenty
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09:20:30 <Darkvater> ooh, Alltaken is back?
09:23:47 <petern> no?
09:23:54 <petern> all<tab><tab>
09:24:02 <Darkvater> on the forums :)
09:24:04 <petern> oh, those forum things :p
09:24:40 <Darkvater> so, petern tell me about those railroad splits you have :)
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09:26:05 <petern> hmm?
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09:27:33 <Darkvater> railtypes
09:32:15 <petern> well, it... works ;)
09:32:17 <petern> errr
09:32:29 <Darkvater> that is not very reassuring :p
09:33:10 <petern> it's pretty much the obvious "remove the ground area from the track sprite and draw it separately" method...
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09:34:29 <Darkvater> is it done at runtime or do you merge them at openttd startup?
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09:36:21 <Darkvater> sweet lord, GBP is already at 0.94 to the euro
09:36:40 * Darkvater starts thinking about going to the UK
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09:43:42 <planetmaker> morning
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09:44:41 <planetmaker> petern: reading tt-forums: it's not the ottd part which is missing concerning 32bpp part, only graphics, right?
09:45:43 <petern> correct
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09:46:03 <planetmaker> :)
09:46:07 <planetmaker> sweet
09:46:09 <petern> well there might be something missing in ottd, but nobody's really tested it fully :p
09:46:21 <Darkvater> which reminds me...why are all the buildings in the new8bpp graphics so..eh
09:46:22 <Darkvater> gloomy
09:46:27 <Darkvater> boring
09:46:30 <Darkvater> depressing
09:46:34 <Darkvater> uninspired
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09:46:50 <petern> maybe they wanted it 'realistic'? ;)
09:46:55 <planetmaker> :D
09:47:07 <Darkvater> it almost makes me want to start taking pep-pills
09:47:24 <Darkvater> transport tycoon was always a cheery game with lush colours
09:47:37 <Darkvater> if we want realistic we should play locomotion.... brrr
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09:48:09 <planetmaker> I'm still convinced that I didn't miss out on anything, not having even looked at that game ;)
09:48:22 <petern> what game?
09:48:32 <Eddi|zuHause> the l-game :p
09:48:33 <planetmaker> locomotion
09:48:34 <Darkvater> planetmaker: you should look at lomo. Only then will you truly appreciate openttd :)
09:48:36 <petern> oh
09:48:41 <planetmaker> :)
09:48:49 <petern> we
09:48:51 <petern> well
09:49:03 <petern> construction... bleh
09:49:07 <Eddi|zuHause> why is writing texts so extremely difficult?
09:49:09 <petern> colour palette... bleh
09:49:11 * Darkvater faints
09:49:19 <petern> no depots... bleh
09:49:31 * Darkvater picks up train to avoid crash
09:49:57 <petern> :/
09:50:08 <planetmaker> [10:49] <Eddi|zuHause> why is writing texts so extremely difficult? <-- the oldest arts are not necessarily the easiest ;)
09:50:57 <petern> Darkvater, come up with a solution for tunnels? :o
09:51:29 <Darkvater> what now?
09:51:44 * Darkvater cannot remember if there were tunnels on 'L'
09:52:47 <planetmaker> the seven classical muses: rethoric, grammar, dialectic, geometry, algebra, music, astronomy... none of which is easy :)
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09:53:42 <Darkvater> petern: you mean for railtypes? Glue them together on boot and the problem solves itself, no?
09:53:46 <Darkvater> morning Celestar
09:53:49 <planetmaker> Darkvater: if you want SAC wor for OTTD, I think you need to make custom bridgeheads & tunnel entrances... :) and not looking at games which exhibit bad examples ;)
09:54:01 <planetmaker> Hi Celestar
09:54:17 <Celestar> hey Darkvater & planetmaker
09:54:41 <Darkvater> planetmaker: he
09:54:43 <Celestar> abort: 'http://hg.openttd.org/openttd/trunk' does not appear to be an hg repository!
09:54:47 <Celestar> O_o
09:55:28 <Rubidium> s/' /.hg' /
09:55:33 <planetmaker> Celestar: that one probably: http://hg.openttd.org/openttd/trunk.hg
09:56:12 <Celestar> heh.
09:56:13 <Celestar> thanks
09:56:17 * Celestar bangs head against the desk
09:56:26 <planetmaker> That said: the links on the website don't really work.
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09:56:40 <Celestar> BAH
09:56:48 <Celestar> another savegame revision bump in trunk
09:57:09 <Rubidium> planetmaker: what links don't work?
09:57:29 <planetmaker> http://hg.openttd.org/openttd/trunk <-- open that page and try to look at trunk.hg (that link)
09:57:50 <planetmaker> I still have the same page, but an URL which just appends "/trunk.hg" to the previous URL.
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09:58:02 * Rubidium blame hg web (and python)
09:58:09 <planetmaker> I'd expect to get http://hg.openttd.org/openttd/trunk.hg though
09:58:37 * planetmaker blames hg web and python...
09:58:43 <planetmaker> err... well...
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10:07:58 <Rubidium> Celestar: really? The last savegame bump was the 20th of November
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10:09:14 <Celestar> kik
10:09:18 <Celestar> s/kik/lol/
10:10:26 <Celestar> petern: why two etcs?
10:11:49 <petern> twice is common in verbal communication, heh
10:12:14 <Celestar> I really need to get that talking IRC client then :P
10:13:47 <petern> that's not hard :)
10:14:13 <petern> http://zapotek.paivola.fi/~terom/logs/openttd/search/5@vs241204 <-- see
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10:17:16 <Celestar> why is my conn that slow today :S
10:17:55 <petern> cos i said so
10:18:06 <Darkvater> you ave strange powers my friend
10:18:11 <Celestar> you're in quite a mood today
10:18:31 <Celestar> you ave a french accent Darkvater :P
10:18:47 <Darkvater> my keyboard
10:19:21 <Rubidium> if you would've had a french keyboard then you'd write much more words incorrectly
10:19:21 <Celestar> yeah yeah
10:19:56 <petern> -would've
10:20:07 * Celestar sighs
10:20:08 <Celestar> I don't want to
10:20:12 <Darkvater> written
10:20:20 <Celestar> no
10:20:31 <petern> hmm, i ought to find vs2008 prof...
10:20:35 <petern> or 2005, i guess
10:20:36 <Celestar> yes
10:20:46 <Darkvater> maybe
10:23:14 <petern> ah
10:23:22 <petern> dvds do not work in cd drives
10:23:34 <Darkvater> excellent observation
10:25:01 * Celestar awards petern 100 points
10:25:04 <petern> unfortunately it was through trial and error...
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10:25:24 <petern> to be honest i was shocked that i have a drive incapable of reading dvds...
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10:28:10 <petern> GAH
10:28:15 <petern> FUCKING STUPID SECURITY POLICIES
10:28:34 * petern logs back into the servers he was logged out of for being logged in too long
10:40:58 <Eddi|zuHause> screen helps ;)
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10:50:38 * Darkvater starts getting really bored; still no network access
10:50:51 <Darkvater> obviously, I cannot program openttd in vba :/
10:50:59 <Darkvater> and the internet is boring
10:52:43 <FauxFaux> Surely swig or something like that supports vba.
10:52:47 <FauxFaux> They're sick enough.
10:53:32 <Eddi|zuHause> write my text... maybe that'll seem your "work" less boring :p
10:54:12 <Darkvater> what's it about?
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11:05:26 <Eddi|zuHause> abstraction of mixed language programs to perform language independent source analyses to prepare the input for a model checking algorithm
11:05:55 <Darkvater> static analysis?
11:05:59 <Eddi|zuHause> yeah
11:06:12 <Darkvater> trying to solve the halting problem eh ;)
11:06:20 <Eddi|zuHause> in particular, C/C++ and Python
11:06:49 <Eddi|zuHause> yes, it boils down to the halting problem, but that is the problem of the model checking algorithm, which i have nothing to do with
11:07:38 <Eddi|zuHause> my task is to provide an abstraction of the source code in a representation where the halting problem is solveable ("Process Algebra Networks"), while being conservative and not losing too much information
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11:08:17 <Darkvater> ah, but you cannot solve the halting problem :)
11:08:36 <Eddi|zuHause> you cannot solve the halting problem of _turing machines_
11:08:38 <Darkvater> our group did the same kind of analysis for control flow and process parallelisation
11:08:56 <Darkvater> they used....mmh
11:08:57 <Darkvater> CoSy
11:09:22 <Darkvater> some compiler-compiler ala yacc/lex but better
11:09:26 <Eddi|zuHause> process algebra networks are kind of a union of push down automatons and petri nets
11:09:45 <Eddi|zuHause> so you can represent recursion and parallelism in the abstraction, while not being turing complete
11:09:58 <Eddi|zuHause> and thus the halting problem on those abstractions is solveable
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11:10:21 <Darkvater> ah
11:10:24 <Darkvater> ha Belugas
11:10:52 <Belugas> mmh
11:10:54 <Belugas> slleping me
11:11:14 <Belugas> sleeping me.. i mean
11:11:16 <Belugas> hi
11:11:16 * Darkvater spals Belugas
11:11:27 <Belugas> well... not spamming... good
11:11:34 <Eddi|zuHause> why are you up so early, Belugas?
11:11:48 <Belugas> ask that to my son :(
11:11:55 * Belugas heads to shower
11:12:14 <Darkvater> early? it's 12:12 alrady
11:12:55 <Eddi|zuHause> which means it is 6:12 in canada :p
11:13:05 <Darkvater> we're not in Canada :)
11:13:22 <Eddi|zuHause> but i'm a student :p
11:13:29 <Darkvater> haha
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11:20:46 <Eddi|zuHause> how do i make plain " in latex?
11:21:25 <Rubidium> \doublequote?
11:22:37 <Darkvater> use LyX?
11:22:44 <Eddi|zuHause> is there a short version of that?
11:24:44 <Alberth> \newcommand{\dq}{\doublequote}
11:25:06 <Eddi|zuHause> i only ever see explanations of ways to get typographic quotes... never the plain quotes
11:25:30 <Alberth> that's because you never use " in text
11:26:06 <Gekz> Use a proper word processor?
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11:26:15 <Gekz> one that doesnt take 4 hours v 2 minutes/
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11:27:37 <Celestar> Eddi|zuHause: \" ?
11:27:59 <Celestar> er wait
11:28:02 <Celestar> some use that for umlats
11:28:04 <Celestar> umlauts
11:28:31 <Eddi|zuHause> \" is just the long version of ", when you use package [n]german
11:28:34 <Celestar> Eddi|zuHause: why do you want plain quotes in printed text?
11:28:55 <Celestar> Eddi|zuHause: I dont write M\"unechen, neither do I use M"unchen ...
11:29:14 <Eddi|zuHause> yes, i use inputenc ;)
11:29:19 <Celestar> me too (=
11:29:21 <Celestar> UTF-8
11:29:58 <Eddi|zuHause> anyway, i have source code sections in my text, which i happily put in \begin{verbatim} sections when they are longer
11:30:12 <Eddi|zuHause> but sometimes i want to use short fragments "inlined"
11:30:32 <Alberth> that's where the trouble starts :)
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11:31:24 <Eddi|zuHause> and there must be a shorter version than \"{}
11:31:42 <Eddi|zuHause> when typographic quotes are done by `" and '"
11:31:57 <Eddi|zuHause> [or something similar]
11:32:49 <Eddi|zuHause> and \"{} doesn't even look good
11:33:14 <Eddi|zuHause> it looks like a diacritic without letter underneath it, not like a quote
11:34:20 <Alberth> \"\ perhaps (with a ' ' after the last \)
11:35:18 <Eddi|zuHause> what do you think that should do?!
11:37:39 * petern returns after a pointless staff meeting...
11:40:08 <Alberth> Eddi|zuHause: \texttt{"} seems to work
11:43:20 <Eddi|zuHause> Alberth: not when i am already in a \texttt{ ... } section...
11:43:56 <Eddi|zuHause> keep in mind that ngerman heavily overrides the meaning of "
11:46:16 <Rubidium> then don't use ngerman
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11:48:57 <Eddi|zuHause> but it defines more stuff, like hyphening rules...
11:49:48 <Celestar> hypthenation
11:49:53 <petern> nobs
11:49:54 <Celestar> hyphenation :P
11:50:03 <petern> "we've not received any email"
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11:50:20 <petern> you have
11:50:28 <petern> "we're expecting one from someone"
11:51:20 <petern> what's the sender address
11:51:23 <petern> "don't know"
11:51:35 <petern> can't trace it then!
11:52:40 <Eddi|zuHause> that's the beauty of email... there is no way of checking if a sent email arrived at its destination
11:53:00 <Rubidium> Eddi|zuHause: that's also the case with normal mail
11:53:05 <Eddi|zuHause> and there is no way of disproving that anyone sent an email which did not arrive
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12:00:21 <petern> no, but with an address i check to see if it was blocked for some reason :)
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12:19:36 <Darkvater> he, still no network
12:19:46 <Darkvater> ~5h+ and counting
12:22:36 <petern> have you rebooted?
12:22:43 <petern> have you checked the cable?
12:22:48 <petern> have you reinstalled tcp/ip networking?
12:22:51 <petern> have you reinstalled windows!
12:22:54 <Darkvater> the pc is on
12:23:01 <petern> have you had a lobotomy?]
12:23:07 <Darkvater> I cannnot remember
12:23:12 <petern> oh dear
12:25:30 <Darkvater> who are you
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12:45:03 <cond_zenith> does anyone know of a road vehicle set that handles ECS cargo?
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12:48:49 <cond_zenith> ahh, I suppose the generic road vehicle and tram set works
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13:29:25 *** ChanServ sets mode: +o Celestar
13:29:38 <Celestar> \o
13:30:15 <Forked> ¯\(º_o)/¯
13:30:58 <Gekz> o/`
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14:17:16 <Tefad> o/W i think i broke my arm.
14:25:32 <Sacro> http://james.nerdiphythesoul.com/bennyhillifier/?id=nX9K6rDpTwk <- chortle
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14:32:37 <SpComb> oh yay, a 1x1 map (well, 2x2, but myes)... with a lighthouse on it
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15:02:04 <Belugas> [07:25] <@Darkvater> who are you <--- NICE SONG!!
15:06:55 *** George_ has quit IRC
15:07:28 <petern> WHOOOOOO ARE YOU
15:08:24 <petern> WHO WHO, WHO WHO
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15:12:17 <Belugas> I Really wanta KnoW!!
15:12:57 *** Alberth has left #openttd
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15:16:24 <petern> won't get fooled again!
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15:27:36 *** ChanServ sets mode: +o Celestar
15:27:50 <Celestar> hey TrueBrain, could you make new cargodest binaries? Thanks.
15:28:07 <nicfer> one question, where should I post a suggestion for a newgrf?
15:31:21 <Celestar> /dev/sda6 22G 21G 232M 99% /home
15:31:21 <Celestar> /dev/sda1 21G 20G 708M 97% /media/windows/c
15:31:22 <Celestar> /dev/sda2 4.7G 4.4G 307M 94% /media/windows/d
15:31:24 <Celestar> meh :S
15:32:04 <Belugas> Blue Bus, Magic Bus!
15:32:13 *** planetmaker has left #openttd
15:32:52 * Celestar orders a new notebook HDD
15:33:15 <Celestar> I'll bbl :D
15:33:18 <Celestar> cu guys
15:33:21 <LordAzamath> nicfer: At http://wiki.ttdpatch.net/tiki-index.php?page=NewGraphicsSpecs
15:33:24 <LordAzamath> ;)
15:34:12 <Belugas> mmh..
15:34:27 * Belugas diggs in his old cd collection
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15:34:45 <LordAzamath> and finds tons of damaged cd-s :P
15:37:51 <Belugas> naaaa... music is sacred!
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15:42:36 <petern> digging with a jcb?
15:44:03 <nicfer> I don't want to create myself a newgrf, I want to give the idea
15:44:33 <Belugas> ho... jcb.. hehehe a financial joke :)
15:44:58 <Belugas> nicfer, you mean the job to someone else...
15:46:55 <nicfer> is hard to make temperate need goods to grow?
15:47:23 <Darkvater> english your do good no
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15:49:28 <SpComb> rudge owen
15:49:58 <orudge> quite
15:50:07 <orudge> apparently somebody had made the channel invite only this morning
15:50:09 <orudge> silly people
15:50:41 <petern> er, that was two days ago
15:50:44 <Darkvater> that's interesting. I did the same thing a few days ago
15:50:46 <orudge> was it?
15:50:48 <orudge> ah well
15:50:57 <orudge> goes to show how much I've paid attention here ;)
15:50:59 <Darkvater> I seem to be a big role model here :)
15:51:13 <Darkvater> hi orudge
15:51:18 <orudge> 'lo Darkvater
15:51:30 <orudge> and indeed, brb
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15:52:39 <fjb> Hello
15:58:05 <svippy> Hello.
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15:59:59 <Belugas> a rogue model?
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16:08:16 <nicfer> !logs
16:08:19 *** planetmaker has joined #openttd
16:08:27 <nicfer> @logs
16:09:46 <planetmaker> thx. petern
16:09:48 *** DephNet[Paul] has joined #openttd
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16:14:06 <planetmaker> @logs
16:14:37 <frosch123> s/@/!/
16:15:08 <planetmaker> ah :)
16:15:09 <planetmaker> !logs
16:15:15 <frosch123> :p
16:15:24 <planetmaker> eh... :S
16:15:41 <svippy> Poor planetmaker.
16:15:43 <frosch123> http://zapotek.paivola.fi/~terom/logs/openttd
16:15:47 <svippy> I hope he is better at making planets.
16:16:00 <planetmaker> I hope so, too...
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16:31:20 <petern> baba o'riley!
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16:40:20 <Belugas> My ge ge ge ge neration
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17:38:29 <Belugas> mmh... ungry
17:38:32 <Belugas> i think..
17:38:34 <Belugas> not sure
17:40:02 <fjb> Don't eat if you are not sure.
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18:44:05 <CIA-1> OpenTTD: translators * r14692 /trunk/src/lang/ (5 files):
18:44:05 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2008-12-19 18:43:35
18:44:05 <CIA-1> OpenTTD: arabic_egypt - 85 fixed by khaloofah (85)
18:44:05 <CIA-1> OpenTTD: estonian - 3 fixed by Kender (3)
18:44:05 <CIA-1> OpenTTD: galician - 2 fixed by Condex (2)
18:44:05 <CIA-1> OpenTTD: latvian - 170 fixed, 114 changed by peerer (284)
18:44:07 <CIA-1> OpenTTD: portuguese - 10 fixed by SnowFlake (10)
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19:09:36 <Eddi|zuHause> orudge here? the winter theme of the forums is really hurting my eyes, can you provide an option to use a non-seasonal layout?
19:10:59 <SpComb> Eddi|zuHause: you can switch to prosilver or whatnot in your UCP
19:11:12 <Eddi|zuHause> now those look even worse...
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19:31:22 <Belugas> too late, fjb. And you'd better eat while you have a few minutes off. Who knows when it will happen again ...
19:32:31 <fjb> Hm, my name is not Belugas. :-)
19:35:48 <Belugas> obviously...
19:41:32 <benjamin_> hm, the sky is blue
19:45:48 <Eddi|zuHause> not here...
19:50:00 <benjamin_> well, presumably it'd be blue in the absence of cloud and the presence of the sun
19:50:11 <benjamin_> ...but my point remains valid
19:51:35 <frosch123> if the air wouldn't be that dusty, it wouldn't be blue either
19:54:16 <benjamin_> lies!
19:54:41 <benjamin_> a) the air is, in fact, blue-coloured
19:55:36 <benjamin_> b) refraction of sunlight at a 90-degree angle refracts only one wavelength, blue
19:56:02 <benjamin_> if you look carefully you can see that other angles of the sky have green/yellow/red colouring at certain times of day
19:56:19 <benjamin_> it actually forms a neat spectrograph if you look at it from a plane.
19:56:34 <frosch123> without dust no refraction
19:57:04 <benjamin_> er, actually, no..
19:57:15 <benjamin_> refraction occurs whenever light changes medium.
19:58:13 <benjamin_> so when it changes medium from vacuum to air, for instance, it will refract
19:58:16 <frosch123> sorry, I meant diffraction
19:58:40 <benjamin_> ah
19:58:50 <benjamin_> yeah, I'll agree with that
20:00:02 <Eddi|zuHause> you have to consider the fact that air density changes contingously, there is no "clean" surface of air at the border of vacuum
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20:03:49 <benjamin_> well...
20:04:09 *** sigmund has quit IRC
20:04:17 <benjamin_> true
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20:19:49 <Wolf01> hello \o/
20:23:29 <benjamin_> hi
20:23:35 <benjamin_> are you planning to say anything today?
20:23:35 <Wolf01> good
20:24:05 <Wolf01> no, today maybe not, I'm busy on moving from living room to my bedroom
20:24:15 <benjamin_> ah
20:24:24 <benjamin_> actually you've just said more than I've ever seen you say
20:24:37 <benjamin_> usually you just say "hello" and then, several hours later, "night"
20:25:23 <Wolf01> the number of words I say depends on the value of the "WordsPerMinute" variable
20:25:24 <Eddi|zuHause> why is the forum telling me it's 22:25 when it's 21:25
20:25:49 <Rubidium> cause the forum can't comprehend summer and winter time
20:26:07 <Rubidium> so you entered the offset for summer time when you registered (or somewhere later)
20:26:32 <Eddi|zuHause> it's saying "All times are UTC + 1 hour [ DST ]"
20:27:10 <Rubidium> mine doesn't say [ DST ]
20:27:32 <benjamin_> square brackets denote additions by the quoter, rather than what's already in the quote.
20:27:45 <benjamin_> here, eddi was pointing out that UTC + 1 hour is DST.
20:27:55 <Eddi|zuHause> no, i was not
20:28:01 <benjamin_> oh, no, he wasn't
20:28:14 <Eddi|zuHause> but it seems i turned off DST now
20:28:43 <Rubidium> then the times should be okay
20:28:43 <Eddi|zuHause> i don't know why that turned on all of a sudden... i never noticed it before...
20:29:25 <Rubidium> it's just stupid that the forum doesn't automatically known whether DST is in effect or not based on the timezone
20:30:09 <Eddi|zuHause> i blame orudge.
20:30:15 <benjamin_> ¬.¬
20:30:33 <benjamin_> I blame thomas jefferson
20:31:00 <frosch123> is that the one who does increase cross production by 50% :p
20:31:57 <Eddi|zuHause> no, that was william penn
20:32:13 <Eddi|zuHause> thomas jefferson was a political person, not a clerical
20:32:19 <Yexo> ah, more (ex-) colonization players :)
20:32:44 <benjamin_> thomas jefferson invented most of the united states' government, and the post office
20:32:52 <benjamin_> oh, and electricity.
20:33:07 <frosch123> god invented electricity
20:33:19 <benjamin_> possibly
20:33:38 <benjamin_> he didn't do anything useful with it, though
20:33:46 <benjamin_> come to think of it, neither did jefferson.
20:33:50 <Eddi|zuHause> i thought benjamin franklin was the electricity guy?
20:34:02 <benjamin_> ah
20:34:04 <benjamin_> yes.
20:34:19 <benjamin_> I get confused between US founding fathers
20:34:32 <benjamin_> sorry, franklin did electricity and the post office.
20:34:40 <benjamin_> jefferson did democracy and daylight-savings time
20:34:59 <Eddi|zuHause> what most americans do wrong is think that franklin was a president, just because he's on a money bill :p
20:35:12 <benjamin_> yes, that's kind of idiotic
20:36:01 <benjamin_> then again, a substantial number of them thought that russia and china were the opposing forces in WWII
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20:36:22 <frosch123> "Jefferson's presence in the Congress increases Liberty Bell production of statesmen by 50%" <- almost
20:36:46 <benjamin_> :D
20:36:46 <Eddi|zuHause> yes. i wanted to say that, but i was not 100% sure
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20:38:52 <benjamin_> it's somewhat ironic that the US advanced so far into democracy and liberty, and then sort of sat there for 200 years while the rest of the world caught up and then overtook
20:40:08 <Yexo> How can I force one gamesettting to a specific value if another gamesetting is false?
20:40:14 <Eddi|zuHause> well, some US founding fathers were heavily involved with the french revolution. but the following years, they went more and more into isolation, especially after the civil war
20:41:10 <Yexo> I know I can set a proc in SDT_CONDBOOL to set that value in case the second value changes, but then it's still possible to set invalid value in the config file I htink
20:41:23 <benjamin_> I mean they were pioneers in the fields of free speech, heavily organised democracy, DST, etc in the late 1700s
20:42:14 <Eddi|zuHause> Yexo: why force the setting, when you can just check them both on reading? like an inline function that returns different values when the other setting is off
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20:42:18 <benjamin_> but great britain, with its inferior legislature based around heritable monarchy, managed to free the slaves without the aid of a civil war, thirty years before the US
20:43:08 <Eddi|zuHause> i'm not sure where you draw the connection from democracy to DST :p
20:43:19 <Yexo> Eddi|zuHause: thanks a lot :)
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20:44:34 <benjamin_> Eddi|zuHause: they were both things that the US pioneered in during their early days as a tiny insignificant colony in north america
20:45:26 <benjamin_> then they gradually became the world's remaining superpower, and finally started engaging in silly wars whose only purpose is to continue that superpower status --- not realising that the rest of humanity has evolved beyond the need for superpowers
20:45:37 <Eddi|zuHause> anyway, the USA had a short international intermezzo during the first world war, but went into isolation right afterwards
20:45:45 <Eddi|zuHause> they were not member of the league of nations
20:46:00 <Eddi|zuHause> which is part of the reason why they failed
20:46:35 <Eddi|zuHause> they did not repeat that mistake with the united nations, though ;)
20:47:01 <benjamin_> quite
20:48:34 <Eddi|zuHause> the USA clearly were a superpower 10 years ago. they lost a lot of that state meanwhile
20:48:51 <benjamin_> yes, but only because nobody gives a damn what they think any more
20:49:08 <Eddi|zuHause> especially with europe forming, russia slowly economically recovering, and china rising
20:49:21 <benjamin_> the bush-fellating prime ministers of the UK and australia have been ejected
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20:53:50 <CIA-1> OpenTTD: smatz * r14693 /trunk/src/ai/default/default.cpp: -Codechange: replace one check in old AI (probably typo, but the effect was the same) (Yexo)
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21:01:49 <orudge> [20:29:26] <Rubidium> it's just stupid that the forum doesn't automatically known whether DST is in effect or not based on the timezone <-- well, you'd have to have timezones listed for every country, then. For instance, both the UK and Iceland use GMT+0 during the winter, but Iceland does not observe DST, we do
21:02:04 <orudge> it'd get a bit unwieldy, no doubt
21:02:08 <orudge> so phpBB decided to implement it the way they have
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21:06:02 <Rubidium> orudge: it could've just allowed someone to set a unixy timezone
21:06:08 <Rubidium> like e.g. Europe/Amsterdam
21:06:24 <Rubidium> or even CET-1CEST,M3.5.0,M10.5.0/3 for all I care
21:07:33 <Rubidium> TZ="CET-1CEST,M3.5.0,M10.5.0/3" date <- gives the "correct" date for me on any unixy system (as long as their clock is set up right)
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21:11:55 <Nite_Owl> Hello all
21:12:30 <CIA-1> OpenTTD: smatz * r14694 /trunk/src/disaster_cmd.cpp: -Fix (r1): zeppeliner (disaster) should target st->airport_tile, not st->xy
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21:30:40 <George3> test new IRC client
21:30:53 <benjamin_> success
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21:42:48 <George3> Is there anybody here with KVIrc?
21:42:56 <glx> me
21:43:13 <George3> could you help me with it?
21:44:07 <George3> I can't find, where to disable displaing texts like (YYY joind the channel) and where to switch on channel logging :(
21:45:41 <TrueBrain> Cargodest compile started; estimated time: 30 minutes
21:46:19 <TrueBrain> Task 0000463 created (hg://hg.openttd.org/developers/celestar/cargodest.hg, h3b244a8f)
21:47:00 <Wolf01> you shouldn't compile on 8088
21:47:54 <glx> George3: ctrl-alt-o
21:48:07 <glx> IRC, tools, logging
21:49:40 <George3> chanel window is marked with [v] but I can't find any log
21:50:50 <glx> they are in documents and settings\<username>\application data\kvirc\log
21:55:03 <George3> looks like they have some special format inside GZip, how can I view them?
21:56:42 <George3> Also what about filtering?
21:56:51 <glx> it's just a gzipped txt
21:57:30 <glx> but you can read them with the internal log viewer (tools menu)
21:57:54 <George3> may be I have to change configuration, because it is not a txt, it hase some unreadable parts inside :S
21:58:43 <glx> it's a txt, but you need to uncopress it first
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21:59:35 <George3> I did :S Well, internal viewers allows to look them
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22:02:54 <George3> But how to apply filter? There is a filter tab in the log viewer, but I could not find how to hide unnesessary lines (join, quit, ...)
22:03:35 <glx> 20 [15:17:40]
22:03:47 <glx> hmm copy paste failed
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22:05:16 <glx> maybe in irc, channels, advanced (the first option)
22:06:36 <George3> it' remember channels list. how can be used as a filter?
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22:11:26 <glx> btw it's better to enable "remove colors (control codes) in logs", they are easier to read in an external editor
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22:20:06 <TrueBrain> [2008-12-19 22:19:36] Task 0000463 finished
22:20:18 <TrueBrain> http://www.openttd.org/en/download-cargodest
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22:26:56 <CIA-1> OpenTTD: frosch * r14695 /trunk/src/train_cmd.cpp: -Cleanup: When NTP is not active there is no need to set up TrainTrackFollowerData.
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23:04:54 <nicfer> Would be a waste of time to make a city simulator from the ottd engine or something interesting can get out of there?
23:11:52 <petern> you could try
23:14:04 <CIA-1> OpenTTD: frosch * r14696 /trunk/src/newgrf.cpp: -Fix (r10495): Words now consist of 16 bits.
23:20:34 <Sacro> $unique_id = md5((md5(rand(0,100000))*rand(0,100000)));
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23:24:55 <CIA-1> OpenTTD: rubidium * r14697 /trunk/src/strgen/strgen.cpp: -Fix: some int vs unsigned int comparisons in strgen.
23:26:07 <nicfer> I have various ideas for 'open city tycoon', as I call it
23:27:14 <Belugas> you have an awfull lot of ideas, nicfer. unfortunately, it seems you only have ideas
23:27:19 <Darkvater> hmmp, why is adobe creative suite so damn slow to (de)install
23:27:37 <Belugas> 'cause it's BIIIIIIIIIIIIIIIIIIIIIIIG
23:27:40 * Darkvater curses windows
23:27:43 <Darkvater> bullshit
23:28:06 <Darkvater> I have had games over 6GB that deinstalled within a minute
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23:33:45 <thingwath> it's easier to remove few large files than thousands of smaller ones, filesystems usually don't like it
23:34:31 <Rubidium> I reckon the main thing is removing stuff from the register
23:34:56 <Rubidium> removing a few small files from a hdd is faster than removing all configuration options from the registry
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23:37:12 <Belugas> yup yup yup
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23:43:52 <Darkvater> that's why adobe is stupid
23:44:02 <Darkvater> it should just have big archive and look for files there
23:44:19 <Darkvater> oh, a bit late
23:44:23 <Darkvater> lost connection :P
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