IRC logs for #openttd on OFTC at 2008-05-10
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03:00:14 <CIA-3> OpenTTD: belugas * r13026 /trunk/src/ (airport_gui.cpp road_gui.cpp): -Codechange[FS#1999]: Further Dynamite Tool Unification.(Roujin)
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08:59:05 <CIA-3> OpenTTD: rubidium * r13027 /trunk/src/ (12 files in 2 dirs): -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL.
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12:30:50 <CIA-3> OpenTTD: rubidium * r13028 /trunk/src/ (10 files in 2 dirs): -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.
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12:32:25 <Gekz> how is message and invalidate data the same thing
12:32:35 <Gekz> I mean, the functions might be the same, but wtf naming
12:35:22 <Rubidium> What does WE_INVALIDATE_DATA do? Invalidate caches of some sort.
12:35:32 <Rubidium> and what did WE_MESSAGE do?
12:35:42 <Rubidium> Invalidate caches of some sort...
12:37:17 <Gekz> wouldnt that mean WE_MESSAGE is misleadingly labelled
12:38:01 <Rubidium> as is so much that is misleadingly labelled
12:38:21 <Gekz> and changed everything to point to WE_INVALIDATE_DATA ?
12:43:30 <Alberth> I would consider that the other way around; WE_INVALIDATE_DATA invalidates cached data, WE_MESSAGE sends a message (and one of the possible messages may be that a cache is invalid)
12:44:21 <Alberth> but we may want to have 'real' message objects to make it more explicit
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12:55:11 <planetmaker> Can anyone tell me where struct TileHighlightData is declared?
12:55:33 <glx> can't you search in the code?
12:55:59 <planetmaker> well... not sufficiently efficient so far :S
12:56:13 <Gekz> planetmaker: grep "struct TileHighlightData" -Ri *
12:56:49 <planetmaker> thx Geks -Ri was what I was missing :)
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13:15:22 <planetmaker> Gekz, you taught me something which I've been looking for long :)
13:15:31 <Gekz> you could have done grep --help
13:15:53 <planetmaker> well... sure. I did. Must have constantly keep forgetting it :P
13:21:29 <Ammlller> orudge: ever tried to expand your save editor for openttd saves?
13:24:28 <orudge> would be an awful lot of work
13:24:52 <Rubidium> maybe make it gsoc-able for next year ;)
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13:46:48 <CIA-3> OpenTTD: rubidium * r13029 /trunk/src/ (6 files in 2 dirs):
13:46:48 <CIA-3> OpenTTD: -Codechange: more work in the road to getting the WP macros and
13:46:48 <CIA-3> OpenTTD: byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work
13:46:48 <CIA-3> OpenTTD: directly on the Window class instead of via a function pointer and big switches
13:46:48 <CIA-3> OpenTTD: while keeping backward compatability while we're rewriting the Windows to the
13:53:23 <CIA-3> OpenTTD: rubidium * r13030 /trunk/src/window.cpp: -Codechange: do use MallocT instead of ReallocT when 100% sure that the pointer you are allocating to is NULL. Patch by Alberth.
13:54:33 <CIA-3> OpenTTD: rubidium * r13031 /trunk/src/ (window.cpp window_gui.h): -Codechange: make AssignWidgetToWindow a static function instead of a global one as it should only be used from window.cpp.
13:54:53 <Gekz> can we have CIA-3 removed from here/
13:54:57 <Gekz> and just placed in #openttd.notice
13:58:46 <Rubidium> yes, no and won't happen
14:16:05 <Alberth> Gekz: can you not tell your irc client to ignore CIA-3?
14:16:23 <Gekz> Alberth: dont make me feel stupid
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14:27:19 <dragonhorseboy> not much, you?
14:28:00 <Gekz> unless you count chatting with your girlfriend
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14:31:46 <planetmaker> FYI: somewhere between r13016 and r13031 the tile info function broke or got removed. Is it known?
14:32:15 <planetmaker> and even intended?
14:33:53 <dragonhorseboy> peter1138 you there?
14:34:55 <SmatZ> planetmaker: interesting
14:35:21 <planetmaker> I just updated the distant join and wondered. But I got this effect also for clean trunk...
14:35:56 <planetmaker> shall I submit a bug report?
14:36:08 <dragonhorseboy> either way peter1138 just what is 'north america renewal trainset v3a'? :p its red even although I downloaded the very grfid from grfcrawler already
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14:56:57 <peter1138> but it is the 'north american renewal set v3a'
14:57:52 <peter1138> probably because that's not version 3a
14:58:11 <Roujin> rubidium: nice work on the window/viewport stuff... now i begin to understand what i've been doing in my drag&draw patch eventually :P
14:58:58 <dragonhorseboy> hm peter...unreleased I presume?
15:00:02 <dragonhorseboy> hmm can I know where it is or no? (only wanted to watch anyway)
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15:09:38 <Eddi|zuHause2> # Ah, ein Stadtmensch
15:09:55 <Eddi|zuHause2> # Sie glauben wohl auch, daß wir hier oben ein wenig altmodisch sind
15:10:03 <Eddi|zuHause2> # Aber Vorsicht!
15:10:07 <Eddi|zuHause2> # it's cool man!
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15:19:37 <Gekz> didnt this topic used to say no youtube links
15:19:50 <Eddi|zuHause2> no, it said no off-topic youtube links
15:20:01 <Eddi|zuHause2> and this is certainly the topic currently...
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15:41:35 <Roujin> Rubidium: I made a new version of my split off drag&draw patch, utilizing window class functions like you introduced in trunk.
15:44:39 <insulfrog> i got to go, bye :)
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15:58:45 <CIA-3> OpenTTD: glx * r13032 /trunk/src/industry_gui.cpp: -Codechange: make industry view window resizable and truncate strings
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16:22:33 <Roujin> have to go for now, see you later
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18:01:04 <cjk> I have two ttd instances running :p
18:02:20 <cjk> and cpu is spacious for three
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18:08:40 <Alberth> cjk: Now open lots of windows
18:09:10 <Alberth> euh, viewports (windows following a vehicle)
18:14:10 <cjk> the worst thing out there is openttd server with bad pings :9
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19:14:24 <Bjarni> talk nice or I might send a German after you
19:14:34 * hylje throws a Germany at Bjarni
19:15:13 <hylje> there's a semantic difference
19:15:40 <Bjarni> a German is a useful tool... they look just like real people but they are custom designed for undercover operation inside Germany where they have improved hiding skills
19:16:10 <hylje> a Germany is great for its immense land mass and plenty of people contained
19:16:15 <dih> the swiss have improved hiding skills
19:16:26 <dih> they simply hollow out mountins and go inside!
19:17:12 <Bjarni> so it's lack of mountains that makes Austrians use basements instead?
19:17:36 <Bjarni> Ammlller: are you a caveman?
19:17:37 <hylje> the kangaroos took control of the mountains, so..
19:18:07 <dih> Bjarni: perhaps they had mountains at some point, just screwd up on the 'hollowing out' stuff
19:18:56 <Bjarni> or the mountains was washed away since they have no roots to keep them in place
19:18:57 <dih> and then they sold the sand to the australians
19:19:14 <svip> I thought Austria was filled with mountains.
19:19:23 <Bjarni> as we all know the chain to keep Fenris chained was made out of women beard and mountain roots
19:19:27 <svip> What does Austria have to do with Australia?
19:19:33 <Bjarni> and it's so big that it used up all of it
19:19:42 <jez> they call this TV? there's nothing on any channel tonight that doesn't suck.
19:19:55 <jez> And I just played Traffic Department 2192 all the way through
19:19:59 <jez> i forgot how depressing it was
19:20:01 <hylje> jez: you have youtube, unless, well, you're using MSN messenger
19:20:17 <dih> Ammlller: tell us your countries secret ^^
19:20:25 <dih> the one with the military bases in mountains
19:20:44 <Ammlller> dih: I am not allowed to...
19:20:53 <Bjarni> sounds like somebody took playing fallout a bit too seriously
19:21:02 <dih> they have military bases in mountains
19:21:13 <jez> i have youtube if i want to watch amateurish video that looks like i'm viewing it through inappropriate glasses, from 10 metres away
19:21:19 <dih> are you allowed to deny that?
19:21:33 <Ammlller> do you really believe such stupid things?
19:21:41 <dih> jez: you like family guy?
19:22:15 <jez> they're showing "american dad" on one channel though
19:22:24 <svip> The Internet is not a big truck.
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19:23:00 <dih> Ammlller: swiss - you have been 'neutral' for the past how many years?
19:23:06 <dih> giving enough time to do what ever
19:23:22 <dih> you probably even invented the heaven with 72 virgins ^^
19:24:02 <svip> Who says which gender they are?
19:24:49 <Bjarni> and then click on the response and so on
19:25:16 <Bjarni> jez: and you know what to do tonight
19:25:30 <jez> Bjarni: don't be so disgusting
19:26:54 <dih> name something you feel before you buy it
19:27:01 <Bjarni> I like the international Jeopary one
19:28:23 <Bjarni> it means tongue but the answer he gave is actually not way off (almost a play on words)... I wondered about that one and looked it up
19:29:25 <Bjarni> "name something made of leather"
19:30:13 <Bjarni> "any part of the body beginning with the letter N" "name"
19:31:18 <dih> i like the "that was before we were married!"
19:32:04 <jez> they had one of those on the UK family fortunes
19:32:08 <cjk> or an old granny introducing herself "... and I am retarded, er, retired."
19:32:09 <jez> it's actually quite difficult
19:32:13 <jez> there's like, nose, navel
19:32:19 <jez> not many bodyparts beginning 'n'
19:32:35 <jez> another one i saw was "name something you might be on a waiting list for"
19:32:43 <jez> 'operation' was about the only one anyone could come up with
19:32:56 <Bjarni> "what will your husband say is his favourite kind of rodent" - "what's a rodent?"... "his saxophone"
19:33:44 <cjk> Meh. Lots of openttd plays still flatten out land because they are too stupid to figure out if a server has Realistic Acceleration enabled (which means that trains go up hills faster)
19:33:54 <dih> "name of the dog in peter pane" - "wendy"
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19:35:22 <dih> "a game you play in bed" - "i spy"
19:35:57 <Bjarni> "name a reason why you might want to stay indoor on a beautiful day" - "because it's raining"
19:37:11 <Bjarni> "name something Russia is famous for" - "weed"
19:37:37 <Bjarni> next guy answers "Russians"
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19:54:27 <yorick> what if servers could also be clients?
19:54:58 <yorick> just join another server, and you can extend the server player slots
19:56:32 <yorick> but would allow for bigger and more spreadout servers
19:57:23 <Rubidium> not to mention a complete rewrite of the networking core
19:58:09 <cjk> just raise the maximum number of allowed companies, no?
19:58:38 <yorick> would it, really? just setting up a connection between two servers, send DoCommands between, sync
19:59:06 <cjk> yorick: given that a lot of the active-announced openttd servers themselves already have ping issues
19:59:53 <CIA-3> OpenTTD: smatz * r13033 /trunk/src/misc_gui.cpp: -Fix [FS#2003](r13029): land info tool wasn't working
20:01:09 <cjk> is there a config option to disable the use of airplanes in multiplayer games?
20:01:20 <yorick> it's called "max aircraft"
20:02:11 <Rubidium> yorick: and what about kicking people? Should a whole "level 2" server be kicked?
20:02:13 <dih> Rubidium: it would be interesting if it was a like a spectator only kind of thing
20:02:36 <dih> that would keep the actual server free for players
20:02:44 <dih> specs may lag as much as they like :-P
20:03:30 <Rubidium> would mean that specs are not allowed to chat with people on the main server either nor that they can receive any from the main server
20:03:55 <dih> but it could also be 'forwarded'
20:04:04 <yorick> no, chats, kicks, and other things could also be exchanged
20:04:09 <dih> i.e. the way autopilot handles chats in game and irc channel
20:04:09 <Rubidium> nope, would require rewrites
20:04:36 <Rubidium> anyhow... using an OpenTTD binary to do the forwarding would require a major rewrite anyhow
20:05:24 <Bjarni> hahaha... just found another nice one. Some woman wins something and there is a Santa in a cane with a donkey in front (they lacked a Rudolf?)... all of a sudden the donkey don't want to be on stage anymore and runs off with Santa
20:06:32 <Rubidium> Chrill: how much (money) do I get if I do that?
20:07:54 <Chrill> I aint supposed to advertise it here, thus none. It just slipped in when I did /amsg haha
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20:13:07 <planetmaker> he. Some patches are fast :)
20:18:32 <jez> is how've a 'legitimate' contraction?
20:25:15 <stillunknown> jez: Not as far as i know.
20:25:44 <jez> i can contract anything i want
20:27:16 <stillunknown> You are a language abuser.
20:28:22 <ChrillDJ> I can also contract ev'ryth'n'
20:28:26 <Bjarni> hahaha... this one is brilliant... "how many decades will your husband say his mother lived"... some woman says 10 (for unknown reasons). Then her husband says that he doesn't know what a decade is so he answers 10
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20:29:24 <Tefad> Bjarni: you watching love connection?
20:29:55 <Bjarni> I'm watching "Stupid Game Show Answers" on youtube
20:30:18 <Bjarni> it was a clip from "The wedding game"
20:30:34 <Tefad> ah ha. love connection is show from that era too
20:30:41 <Tefad> love connection is usually for blind dates though
20:30:45 <Tefad> so i was off to begin with
20:31:19 <Tefad> because the contestants are married?
20:32:59 * stillunknown wonders when stupid tv shows will stop being broadcasted
20:33:13 <Tefad> no idea, i never 'tune in'
20:33:32 <Bjarni> I don't watch game shows either
20:33:44 <Bjarni> they are usually stupid
20:34:03 <stillunknown> I'm referring to ever more questionable state of television in general.
20:34:45 <Bjarni> I watch less and less TV
20:34:59 <hylje> i stopped ages ago. ha ha slowpokes
20:35:23 <Bjarni> I usually watch the news (which is also of questionable quality) and reruns of old movies
20:35:54 <Bjarni> I mean that's what I watch not that I watch all reruns of old movies ;)
20:36:19 <jez> "how many decades will your husband say his mother lived"?
20:36:25 <jez> was that on family f(ortunes/eud)?
20:36:51 <Bjarni> yeah totally stupid question
20:37:05 <Bjarni> "name something you wash once a week"... "yourself"
20:37:54 <jez> "when John tried to think of an answer, he drew a... BLANK"
20:39:10 <Bjarni> "In what country was the last foreign car your husband rode in manufactured?" - "United States" - "that's not a foreign country" - "ohhh.... Texas"
20:39:30 <jez> "last foreign car your husband rode in"
20:39:40 <jez> i dunno, ask him who he slept with las
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20:44:57 <Bjarni> here is one for Sacro: name a type of beans - lesbians
20:46:09 <peter1138> from the island of lesbos
20:46:39 <Bjarni> name your favourite wind instrument - guitar
20:48:16 <ben_goodger> technically it does use resonating air.
20:48:30 <ben_goodger> it's neither a string nor woodwind instrument in this respect
20:50:51 <Bjarni> "Newlywed Game - Where was the busiest place you and your husband ever made whoopie in?" - woman: "my apartment", man "a drive in movie" ... "oh maybe that wasn't you"
20:51:40 <jez> that could mean many different things
20:51:48 <Bjarni> in this case it means sex
20:51:50 <ben_goodger> jez: have a guess at the context.
20:51:55 <peter1138> and a piano is a percussion instrument...
20:52:48 <ben_goodger> yes, but it doesn't rely on the movement of air inside a wooden box to create the sounds
20:52:56 <jez> in fact, 'make whoopie' sounds quite disgusting
20:53:07 <jez> like 2 girls 1 cup or somethin
20:53:23 <Bjarni> <jez> 'made whoopie' <-- it's a US saying from the '60s before you could say fuck or sex
20:54:26 <Bjarni> the wedding game kept on using whoopie even well into the '70s even though the general public discontinued using that term
20:54:45 <jez> so that means Sex Goldberg?
20:54:47 <Bjarni> it is kind of strange that they use that word
20:55:07 <Bjarni> jez: I never thought of that one :D
20:58:49 <peter1138> ben_goodger: uh, did i say it does?
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20:59:27 <Bjarni> wow this one is brilliant :D
21:00:16 <Bjarni> "I'll never forget when he tripped over his feces"... "What is this? (reading paper again) oh his laces"
21:00:26 <Eddi|zuHause2> <ben_goodger> yes, but it doesn't rely on the movement of air inside a wooden box to create the sounds <- the wooden box does not create the sounds, it resonates the sounds created in the strings
21:01:24 <ben_goodger> the movement of air inside the wooden box creates the sound. the movement is started by plucking the string. you can't just amplify the sound made by a boxless guitar string, the box contributes to the timbre
21:01:26 <jez> air particles carry the sound
21:01:54 <Eddi|zuHause2> "contribute" does not mean "create"
21:02:02 <Bjarni> they bang into each other and transfer the energy
21:02:04 <Eddi|zuHause2> the initial creation of the sound is the string
21:02:18 <Bjarni> it's not like you pick up one and let it carry the sound
21:02:52 <Eddi|zuHause2> it's always the initial effect that makes the classification of an instrument
21:03:22 <Eddi|zuHause2> that's why saxophones belong to the wooden instuments, even though they are made of 98% metal
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21:04:38 <Prof_Frink> Saxophones are made of saxophonium.
21:04:41 <Eddi|zuHause2> the metal is just the resonator
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21:05:29 <Eddi|zuHause2> "the people of saxony speak saxon and are called saxophones"
21:06:47 <jez> there was a guy called Sax, after whom saxhorns and saxophones were named :-)
21:09:28 <Bjarni> weekends are for taking time off
21:09:33 <neglesaks> 's saturday last i checked
21:09:37 <Bjarni> so it can't be weekend :s
21:09:44 <Bjarni> as I can't take time off
21:09:50 <Eddi|zuHause2> it's an extended weekend
21:10:03 <Eddi|zuHause2> monday is a holiday
21:11:11 <Prof_Frink> Eddi|zuHause2: You're a week slow
21:11:32 <Bjarni> I guess I will have a working holiday
21:11:36 <Eddi|zuHause2> Prof_Frink: we already had a holiday the previous thursday
21:11:49 <Bjarni> the next week is a weird one
21:11:52 <Eddi|zuHause2> technically, 2 holidays that fell on the same day
21:11:59 <Prof_Frink> Who has bank holidays on a Thursday
21:12:27 <Bjarni> it goes like this: monday (holiday), monday, friday, thursday, friday
21:12:34 <Bjarni> at least according to uni
21:12:37 <Eddi|zuHause2> it's to force people to take a day off on friday ;)
21:13:04 <Bjarni> they have this rule that we have to have equal number of each weekday during a semester
21:13:30 <Bjarni> and next week is the "catch up week" for all the days lost due to holidays since Christmas
21:13:34 <jez> Bjarni: sounds more like a rule that you have to smoke crack
21:14:01 <Bjarni> actually we do talk about who made up this rule and how
21:14:08 <Eddi|zuHause2> they never care about that here
21:14:47 <Bjarni> which means that my deadline for next friday is the day after monday which is the day after monday
21:14:55 <Bjarni> sounds logical, right? :)
21:15:22 <Eddi|zuHause2> occasionally the professors insist on having an extra lesson to catch up... but no general rule
21:15:55 <Eddi|zuHause2> but what kind of holiday is on a friday?
21:16:42 <Eddi|zuHause2> hm... before easter... okay
21:17:19 <Eddi|zuHause2> Tefad: why? traditionally, friday is the day people work the least, so letting people free on friday gives them less additional free time
21:17:45 <jez> i thought that was Sunday
21:17:46 <Tefad> i was being facetious "good" friday and all
21:18:08 <Tefad> Eddi|zuHause2: yes, and if you get friday off, thrusday turns in to slack day
21:18:10 <Eddi|zuHause2> hm, i missed that reference
21:18:17 <Eddi|zuHause2> foreign language and all...
21:18:28 <Tefad> thus you get 24hrs more
21:18:44 <Eddi|zuHause2> Tefad: i have never seen that happening
21:35:45 <CIA-3> OpenTTD: rubidium * r13034 /trunk/src/osk_gui.cpp: -Fix: segmentation fault due do double delete when closing the OSK window in some cases.
21:46:05 <Bjarni> I don't have time to be bored
21:46:15 <Bjarni> if I were I would find something so I'm not bored
21:46:21 <Bjarni> like watching grass grow
21:46:36 <Bjarni> or finish my half done patch for OpenTTD
21:47:08 <jez> it's one step above being tortured
21:47:14 <jez> ok, you're not in pain, but you might as well be dead
21:51:18 <wonea> hello, does anyone know when the 0.7 roadmap is going to be added to
21:51:28 <wonea> or where a draft version exists
21:54:19 <Eddi|zuHause2> go to the wiki, add it...
21:54:35 <Eddi|zuHause2> then improve it by the amounts of complaints you get :p
21:55:22 <wonea> think my ip address would get permanently banned because of what I would write
21:57:31 <wonea> openGFX, passenger destinations, openMusic, added zoom levels
21:58:42 <Rubidium> OpenGFX: up to you, passdest: desyncs like hell, added zoom levels: even more glitches
22:00:27 <wonea> okay, so I guess bug fixing is the focus right now
22:16:21 *** dR3x4cK has joined #openttd
22:17:36 *** Osai`off is now known as Osai
22:17:40 <jez> 2. What makes Pear Cable different from all of the other cable companies out there?
22:17:45 <jez> This is difficult to sum up in a single paragraph, but certainly one of the biggest differences comes from our fundamental approach to cable design, which is to begin with basic science and engineering. Although it is a bit shocking, MOST cable companies do not share this fundamental design approach.
22:18:15 <SpComb> that was old a year ago :<
22:18:20 <jez> the other companies begin with stupid.
22:18:30 * SpComb sells jez some $5000 porcealain cable-holders
22:18:41 * cjk sells SpComb some WLAN cable
22:18:45 <jez> do pear cable make money or are they a spoof site?
22:19:15 <cjk> it makes money with those who are fooled
22:19:20 <cjk> it makes money with those who let themselves be fooled
22:20:11 <jez> 7. Will the cables sound good with my specific brand of equipment?
22:20:11 <jez> Yes! It really does not matter what equipment you have. Because Pear Cables are designed to be sonically neutral, they will work well with any brand of equipment.
22:25:21 <Eddi|zuHause2> "Made in the U.S.A. for superior quality" that is what totally sold it to me! :p
22:28:25 <SpComb> jez: the overpriced snake-oil audiophile market is real
22:31:12 <jez> funny to think of some guy with those yellow monstrosities strung around his living room
22:40:29 <SpComb> you mean their music listening room
22:41:02 <SpComb> anyone who buys those cables will probably have a separate music listening room
22:41:37 <jez> no, it will just be their living room
22:43:17 <Tefad> does anyone use twisted pair for speakers cables?
22:43:52 <CIA-3> OpenTTD: rubidium * r13035 /trunk/src/autoreplace_gui.cpp: -Codechange: remove two needless global-ish variables.
22:46:37 <jez> what else is there? untwisted pair?
22:52:45 <Eddi|zuHause2> i have no clue how typical audiocables are manufactured these days
22:54:51 <cjk> you have a lot of thin copper cables, then four to eight of them are laid in a straight line and turned
22:55:04 <cjk> much like your average steel cable
22:56:55 <Eddi|zuHause2> yeah, but that does not have anything to do with wether they are twisted pair or not
22:57:53 <cjk> oh you are thinking that direction...
22:58:49 <cjk> like, an Ethernet cable contains 8 wires (and that group of 8 is twisted), but each wire internally is a twisted pair of 4 smaller fibres (but unisolated, so it's just one electrical string)
23:06:04 <Eddi|zuHause2> well, technically, twisted pair is exactly two mildly isolated wires twisted with each other, and over one wire you send the inverse signal as over the other, so you can substract out any interferences
23:07:06 <Eddi|zuHause2> they must have enough isolation so they do not influence each other, but they have to be close together, so that any outside interference affects both wires the same way
23:10:54 <Eddi|zuHause2> "it's on the internets, it must be true!!"
23:21:42 <Eddi|zuHause2> you traverse weird sites man...
23:22:14 <Eddi|zuHause2> i actually heard of that incident before
23:39:33 <Brianetta> Snopes is a good site, with accurate research
23:43:21 <CIA-3> OpenTTD: glx * r13036 /trunk/src/industry_gui.cpp: -Codechange: make a class of the BuildIndustry Window.
23:44:37 <CIA-3> OpenTTD: rubidium * r13037 /trunk/src/ (autoreplace_gui.cpp misc.cpp vehicle_gui.h):
23:44:37 <CIA-3> OpenTTD: -Codechange: make a class of the ReplaceVehicle window.
23:44:37 <CIA-3> OpenTTD: -Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
23:52:08 <jez> i think the best sports-related phrase i've seen was on the back of some of my University's rowing club's shirts
23:52:17 <jez> it said, "A good stroke pleases our cox"
23:52:27 <jez> which is completely correct rowing terminology but a great double entendre :-)
23:52:39 *** mynetdude|Away is now known as mynetdude
23:58:11 <jez> "Fred Davis, the doyen of snooker, now 67 years of age and too old to get his leg over, prefers to use his left hand."
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