IRC logs for #openttd on OFTC at 2008-03-07
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00:04:18 <SpComb> SmatZ: split junctions directly after bridges fail
00:04:37 <SpComb> the train just goes directly ahead, even though the right path is to turn
00:07:48 <SpComb> workaround is to move the function one tile forwards, so there's a piece of straight track after the bridge
00:22:27 <SmatZ> SpComb: did you test it in 0.5.3 ?
00:26:13 <glx> the code is the same except the if (!HasBit(tpf->railtypes, GetRailType(tile))) { check
00:27:00 <SmatZ> the if (GetTunnelBridgeDirection(tile) != ReverseDiagDir(direction)) has different scope
00:32:49 * SmatZ is searching revision that broke it
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00:47:55 <CIA-1> OpenTTD: smatz * r12348 /trunk/src/pathfind.cpp: -Fix (r7573): NTP skipped junction just after bridge end
01:00:23 <Eddi|zuHause> we should really remove all but one pathfinder
01:02:06 <Gonozal_VIII> only original pathfinder :-)
01:02:25 <Eddi|zuHause> <@Bjarni> Sacro: those stats.... now that's interesting... USSR were much stronger yet USSR lost 25% of their men while Finland lost 10% <- russia had similar figures in pretty much all wars in the first half of the 20th century
01:03:01 <Eddi|zuHause> startig with the russia-japan war, ending with wwii
01:03:11 <Gonozal_VIII> happens, if you send out half of the soldiers without a gun
01:03:39 <SmatZ> Eddi|zuHause: low-memory architectures can't use YAPF
01:03:51 <SmatZ> maybe leaving only NPF + YAPF...
01:04:02 <SmatZ> with a special PF for ships...
01:07:15 <Eddi|zuHause> ln-: tonight is the night... it will happen again, has to happen again, and again, and again
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01:17:14 <SpComb> SmatZ: heh, cool... NTP is on by accident in this game, and it's a bit too late to turn it off
01:18:48 <SmatZ> SpComb: "patch pathfinder_for_trains 3" should help
01:19:09 <SmatZ> "patch pathfinder_for_trains 2"
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01:56:37 <SpComb> hmm, giant screenshots tend to fail because the client gets kicked off by the server
01:57:09 <glx> the client is kicked because giant screenshot
01:57:19 <SpComb> it needs to not kick them off or something
01:57:35 <glx> no reply for more than 4 game days
01:57:47 <glx> you can't do anything about that
01:57:59 <SmatZ> you can modify server sources...
01:58:20 <SpComb> or save, load in singleplayer, screenshot
01:59:00 <glx> maybe we should disable giant screenshot when networking
01:59:43 <SmatZ> some computers can handle 256x256 giant screenshot while networking
02:06:52 <Eddi|zuHause> you should maybe make a memory-savegame, and then take the screenshot from there in a separate thread
02:07:35 <Eddi|zuHause> or add a giant "are you sure?!?" confirmation screen
02:07:44 <SmatZ> current code can't handle that
02:07:52 <SmatZ> you would have to start separate process
02:14:55 <SpComb> trunk seems to have duplicate code as viewport.h and viewport_type.h
02:15:20 <SpComb> or at least partially duplicate, and viewport.h contains a reference to zoom.hpp
02:18:13 <SmatZ> SpComb: there is no viewport.h in trunk
02:19:49 <SmatZ> you have files in your src directory that are not part of OTTD
02:20:27 * SpComb thinks it's probably too late in the day to talk about bugs
02:20:34 <SmatZ> there was a large cleanup - renaming and dividing files into smaller files
02:20:44 <SmatZ> bugs? bugs? there are no bugs!
02:21:04 <Eddi|zuHause> svn is weird... you can get no information when a file was deleted
02:26:52 <SpComb> half past four in the morning is not the best time to try and develop anything
02:27:36 <SmatZ> but sure it is not "the best" time to develop
02:31:09 <Eddi|zuHause> better than 8am ;)
02:32:02 <Belugas> but not as good as 9:31 pm ;)
02:33:00 <Belugas> sorry for been late on duty, i was fooling around with my guitars :)
02:36:18 <Tefad> SpComb: that's kind of cool
02:36:22 <SpComb> I also finally realized that it's possible to build bridges over diagonal tracks in OpenTTD
02:36:27 <SpComb> it makes the lack of PBS hurt a bit less
02:36:55 <SpComb> Tefad: indeed it is, dusted it off and updated it to a fairly recent nightly just now
02:37:02 <Gonozal_VIII> why don't you just play with pbs?
02:38:18 <Eddi|zuHause> <SpComb> I also finally realized that it's possible to build bridges over diagonal tracks in OpenTTD <- welcome to one year ago :)
02:38:58 <SpComb> haven't played OpenTTD as much as I've spent time on the code
02:40:32 <CIA-1> OpenTTD: belugas * r12349 /trunk/src/ottdres.rc.in:
02:40:32 <CIA-1> OpenTTD: -Change[FS#1826]: Remove the need to include the afxres.h header when all that was needed was just the definition if IDC_STATIC.
02:40:32 <CIA-1> OpenTTD: Only valid for MSVC compilers.
02:41:24 <Belugas> [21:38] <SpComb> haven't played OpenTTD as much as I've spent time on the code <--- sounds like deja-vu :D
02:41:28 <Belugas> welcome to my world ;)
02:42:29 <Gonozal_VIII> you have your own world :O
02:42:44 <Eddi|zuHause> wait, you don't?
02:42:53 <Belugas> everyone lives in his own bubble
02:43:12 <Gonozal_VIII> i? sure but why do other people inside my world have their own
02:43:29 <Gonozal_VIII> you're all just my imagination after al
02:43:40 <Eddi|zuHause> that is a fair point
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02:46:04 <Belugas> Gonozal_VIII is hign on something
02:47:41 <SpComb> make that :29 there, I'm a bit slow right now
02:48:01 <Gonozal_VIII> [03:47:29] <SpComb> 04:47:28
02:48:07 <Eddi|zuHause> Beim nächsten Ton ist es drei Uhr, siebenundvierzig Minuten und 40 Sekunden
02:48:44 <Gonozal_VIII> that was 48:12 :P
02:48:47 <Eddi|zuHause> well, no, i am too slow for your world ;)
02:49:16 <Poopsmith> where are you folks at?
02:50:14 <Poopsmith> <-- nz :) so its 3:50 PM here
02:50:51 <Gonozal_VIII> and not freezing cold outside...
02:51:33 <Poopsmith> 26 C at the moment... just nice :D
02:52:43 <Belugas> -8, with 5-10 cm of snow expected during the night
02:53:10 <Poopsmith> i've never been in -8 before, it never gets that cold here
02:53:11 <Belugas> from tonight to friday night
02:53:35 <Gonozal_VIII> worst was around -22
02:53:38 <Poopsmith> doesn't snow in my city either
02:53:58 <Belugas> and 15-20cm scheduled for saturday
02:54:13 <Belugas> i want to change country!!!
02:54:34 * Belugas wants to go to Poopsmith's place, looks like a nice one
02:54:50 <Gonozal_VIII> it usually doesn't snow here when it's -8
02:55:20 <Gonozal_VIII> only around the freezing point..
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02:58:11 <Gonozal_VIII> not much to see...
02:58:40 <Poopsmith> man, openttd dedicated server is awesome, very low resource usage :)
02:59:12 <Gonozal_VIII> less then regular game minimised?
03:00:20 <Poopsmith> Gonozal_VIII: don't know, i'm comparing it to other processes on my server rather than to the normal openttd game
03:00:32 <Poopsmith> server has no gui so i wouldnt be running it minimised anyway ;)
03:00:54 <Gonozal_VIII> it's not that much snow
03:01:22 <Poopsmith> way more than i've ever seen on a road :P
03:02:19 <Gonozal_VIII> we didn't have much snow so far this winter :-)
03:02:48 <Poopsmith> but it should be limited to mountains, not all over your roads and houses
03:03:11 <Belugas> ho my... "IRC is always funny.. Especially with Belugas, Peter and Bjarni!..."
03:03:16 <Gonozal_VIII> try to tell the snow that poopsmith^^
03:04:04 <Gonozal_VIII> what do you mean "now" ?
03:04:45 <Belugas> hoooo... lucky for you i'm Belugas and not Bjarni :P
03:04:59 <Belugas> at least, i can take a good joke :D
03:05:12 <glx> @kick Gonozal_VIII funny isn't it?
03:05:12 *** Gonozal_VIII was kicked by DorpsGek (funny isn't it?)
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03:06:18 <SmatZ> [04:00:51] * Belugas is getting old <--- is getting very old and urgently needs replacing :-P
03:06:45 <Belugas> who wants to take my place?
03:07:08 <Gonozal_VIII> can't replace belugas, money limit
03:10:27 <Belugas> i have no intention to leave you.
03:11:14 <Gonozal_VIII> always going to bed earlier than the europeans^^
03:11:31 <Gonozal_VIII> you're really getting old :P
03:14:24 <Belugas> well... not a student anymore :)
03:14:29 * Poopsmith feels really old sometimes, but is probably one of the younger people here
03:14:34 <Belugas> i've got a boss to face tomorrow morning
03:15:20 <Gonozal_VIII> how old are you poopsmith?
03:16:04 <Gonozal_VIII> yes, i guess you really are one of the youngest here
03:16:24 <SmatZ> not 'far youngest' though
03:18:57 * Poopsmith is a programming student, so give me a couple of years and i might be working on ottd :)
03:22:43 <Sacro> takes fecking ages to update
03:23:43 <Poopsmith> what do u usually use?
03:25:06 * Belugas thinks that Poopsmith should not wait a couple of years, but should start now. By lloking in the code... not asking what and where and how and by who...
03:27:02 <Poopsmith> i should check it out sometime
03:27:07 <Poopsmith> i think i have svn installed on here
03:30:51 <Belugas> i think my bed is calling me big time
03:30:58 <Sacro> i've got chronic farting :(
03:31:21 <Belugas> night farting Sacro :)
03:32:02 <Poopsmith> i love chronic farting
03:36:58 <Poopsmith> awww, everyone's goin to sleep and its only 4:36pm for me
03:37:43 <Gonozal_VIII> i'm not planning on going to sleep soon
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03:48:06 <Poopsmith> where to start looking at this code?!?
03:48:50 <Gonozal_VIII> the one closest to your mouse pointer :-)
03:56:37 <Poopsmith> well now i feel like a wang
03:56:45 <Poopsmith> i didnt even see openttd.cpp sitting there
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09:32:48 <SpComb> someone else told me to tell you that apparently the OpenTTD wiki's CAPTCHA is broken
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10:38:14 <Nuhru> wiki captcha is broken for me
10:42:54 <Nuhru> not for me, gives HTTP/1.x 500 Internal Error
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12:53:52 <GhostBear> Hi! How i can activate AI players in multiplayer?
12:55:09 <GhostBear> I'm checking box in Configure Pathces but there is still no AIs
12:55:37 <Ammler> GhostBear: not possible iirc
12:56:02 <GhostBear> No, i did it time ago, but now it doesn't works somewhy \=
12:56:03 <Ammler> you don't need AI in MP mode
12:56:30 <Ammler> well, not possible since 0.4.8
12:56:36 <Ammler> no idea how it was before
12:56:56 <GhostBear> So why checkbox still exists then?
12:57:08 <Ammler> because you can play with ai in sp
12:58:16 <Ammler> !s/ai/as/ ( artificial stupidness)
12:59:23 <GhostBear> Check box with label "Enable AI in multiplayer"
13:04:57 <Ammler> well, then I have to be sorry
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13:30:22 <Ammler> peter1138: :) I have no idea what you mean, the small window size or the station itself?
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14:00:13 <peter1138> The station itself.
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15:36:22 <Belugas> where? when? why? what???
15:36:42 <Gonozal_VIII> why are you here twice?
15:36:59 <Belugas> since when are you 7th?
15:37:46 <Gonozal_VIII> and i was talking to ln
15:43:19 <Belugas> hoo... ok... then, if you take it like that, the clown goes away
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15:48:01 <Eddi|zuHause2> you curried him?
15:48:44 <Prof_Frink> Mmm, Belugas Tikka Massala
15:49:12 <Eddi|zuHause2> (A x B) -> C => A->(B->C)
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15:54:41 * Belugas prefers Tandoori over tikka massala
15:54:58 <Gonozal_VIII> why did you leave belugas? :S
15:55:13 <Belugas> i felt a bit facetious :)
15:55:21 <Belugas> nothing against you ;)
15:56:08 <Eddi|zuHause2> nothing effective you mean ;)
15:56:55 <Gonozal_VIII> and i was worried that i broke you...
15:57:17 <Gonozal_VIII> you're still needed for programming, since your autorenew failed
15:57:42 <Belugas> yeah, Bjarni might have wrote it
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16:08:46 <Eddi|zuHause2> which reminds me of a question... where does the word "write" come from? the german word "schreiben" is derived from latin, french (écrire) and spanish (escribir) have similar words.
16:12:39 <Belugas> proto-germanic, it seems
16:14:06 <Eddi|zuHause2> hm... "ritzen"... that is an explanation, yes
16:14:59 <Belugas> so you could imagine the tribes of old germany invading great britain and having language evolving on its own, apart from "main land"
16:15:28 <Belugas> while main land evolved in contact with "latin" tribes
16:15:51 <Eddi|zuHause2> hm... english was much more influenced from latin (due to occupation) than german (due to massive resistance)
16:16:34 <Belugas> depends how early you go
16:17:02 <Belugas> romans invaded great britain while people were already there
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16:17:28 <Belugas> so, the "natives" still had their own base language
16:17:36 <Belugas> proto history, in fact
16:17:55 <frosch123> the native language is "welsh", isn't it ?
16:18:13 <Eddi|zuHause2> welsh is a celtic dialect, yes
16:19:08 <Eddi|zuHause2> Belugas: but the german tribes arrived after the roman occupation
16:20:43 <Belugas> Eddi|zuHause2, are you saying there was no one on the island when romans came ?
16:21:20 <Eddi|zuHause2> Belugas: no, i am saying that this is no explanation for the spreading of the word
16:22:31 <Belugas> who was on the island before the romans?
16:22:44 <Eddi|zuHause2> celtic tribes, like i said
16:22:55 <Prof_Frink> Basically, English takes the best bits of any language we can find.
16:23:25 <Eddi|zuHause2> english has remarkably few celtic elements
16:23:55 <Belugas> and where do the celts were from? german roots, isn;tit?
16:24:08 <Eddi|zuHause2> not that i know of...
16:24:35 <frosch123> Gallia est divisa in partes tres...
16:24:41 <Eddi|zuHause2> if you compare welsh to german... there are hardly any similarities
16:25:17 * Belugas goes back to work, as it seems his european proto history is somewhat broken
16:26:06 <frosch123> though I guess the romans removed all celtic parts from the french
16:26:30 * Sacro chops off frosch123's celtic parts
16:26:41 <Eddi|zuHause2> i don't know much about celtic history either. i assume they were spread across western europe long before the germanic tribes arrived in eastern europe
16:30:40 <Sacro> our professor just asked if anyone knows how to use a gimp
16:32:42 * HMage remembers the joke of "I helped my uncle Jack off the horse"
16:34:51 <HMage> russian being my first language, so little amount of punctuation in english seemed disorienting for some time to me
16:35:02 <Eddi|zuHause2> we got never taught that kind of jokes in the school ;)
16:35:32 <Sacro> i want to learn russian
16:35:42 * Sacro is going to the Ukraine in summer
16:36:09 <HMage> I'm told it's very difficult for native english language speakers
16:36:42 <Sacro> i used to be able to say "Do you understand Englsih" and "I understand russian"
16:36:49 <Sacro> but i forget which way round the words go
16:37:36 <HMage> russian has seven cases
16:37:57 <HMage> sometimes the exact meaning of the sentence relies on the case
16:38:48 <HMage> order of the words isn't important most of the time
16:39:14 <HMage> but cases do depend on the order of the words
16:40:41 <HMage> and interrogrative sentence most of the time differ from affirmative sentences usually by intonation
16:40:47 <Gonozal_VIII> cases are important, cases depend on the order of the words --> order of the words isn't important... something's wrong there
16:41:08 <HMage> because you can say anything in almost any order of the words
16:42:12 <Sacro> well, i just want to get buy
16:42:18 <HMage> "I have a car" -> "У меня есть автомобиль". But it's okay to say "автомобиль у меня есть" and "у меня автомобиль есть"
16:42:19 <Sacro> i don't just wanna be another english guy
16:42:25 <Sacro> oh and i wanna chat up the ladies too
16:42:44 <HMage> but be careful, "у автомобиль меня есть" means different thing :)
16:42:51 <Eddi|zuHause2> what he means is: you can reorder the words, but then you have to readjust the cases to express the same thing
16:43:12 <HMage> yes, thank you Eddi|zuHause2
16:43:29 <HMage> sorry I couldn't explain that so simply
16:43:37 <Sacro> i need to find some friendly russian people to talk to
16:43:42 <Sacro> who'd help me learn the language
16:44:44 <HMage> try to find someone who's not usually busy. having free time dictates friendliness in ex-USSR space. (it's not a rule, though. more like an observation)
16:44:49 <Gonozal_VIII> you can mix longer german sentences around without changing the meaning too and you don't even have to change cases :-)
16:45:55 <glx> <HMage> russian has seven cases <-- I remember only 6
16:46:12 <Eddi|zuHause2> you can even merge several sentences into one, and then shuffle around even more ;)
16:46:34 <Gonozal_VIII> that's because the 7th is a kgb secret
16:46:52 <Eddi|zuHause2> what is the kgb called this week?
16:47:25 <HMage> can be loosely translated as "Federal Security Berau"
16:48:13 <Gonozal_VIII> that's because it's frenchish, that stuff is always hard to spell
16:48:13 <Eddi|zuHause2> take the german word Büro and frenchify it ;)
16:48:26 <HMage> but actually the translation is "Federal Service of Security"
16:48:45 <HMage> or Federal Security Service, that's better
16:49:24 <HMage> but russians don't think so much to properly translate into english, so I won't be surprised if it's called "Federal Service of Security" officially
16:50:34 <Gonozal_VIII> wiki: Federal Security Service
16:50:52 <HMage> well, at least they've got a hang on English now :)
16:51:14 <Eddi|zuHause2> <Sacro> Ministry of Security? <- that's frightingly close to "Ministerium für Staatssicherheit" [StaSi]
16:51:22 <Sacro> Eddi|zuHause2: oh dear...
16:52:08 <HMage> (no, it's not FSB, dun worry :)
16:53:06 <Gonozal_VIII> omg they found out that you were talking about them
16:53:33 <HMage> but there's new law being in approval now that legalises tapping into internet connections by FSB
16:54:16 <HMage> if it'll be approved, every ISP will have to accomodate FSB request to provide all information and all traffic logs for 3 months at least
16:54:21 <Eddi|zuHause2> Sacro: actually, it means almos the same as "NSA" in the USA
16:55:21 <HMage> it takes two hours to get to home here in Moscow, it's so overcrowded x.x
16:55:32 <HMage> especially in peak hours
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18:18:20 <Gonozal_VIII> it's a dih! run!
18:18:43 <dih> die weissheit leuft dir hinterher, aber du bist shneller
18:31:19 <fjb> Hm, ECS glass works accept sand, coal and sodium, but no station around it accepts sodium. Same with power stations and oil. Is that a new bug? Or an unhappy combination of GRFs again?
18:32:22 <Gonozal_VIII> i know that... but since when is that part of the ecs vectors
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18:34:55 <Gonozal_VIII> what does that have to do with anything?
18:36:36 <fjb> ECS Glasfabriken brauchen Kohle, Sand und Kali.
18:37:43 <Gonozal_VIII> kalisalt is a mixture of salts... sodium is an element.. happens to be part of the most common salt but still... not the same
18:38:57 <Gonozal_VIII> sodium = na, kalium = k
18:39:05 <fjb> Kalium is Latin, german etc., sodium is English.
18:39:33 <Gonozal_VIII> sodium is natrium
18:41:44 <Gonozal_VIII> potassium is kalium
18:42:18 <Gonozal_VIII> strange english names
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18:43:14 <LordAzamath> helllllo Gonozal_VIII
18:43:31 <fjb> Ok, the the galls works are accepting potassium, but the stations around it don't.
18:43:41 <LordAzamath> ok.. one newbie question... what command was it to downgrade via svn
18:43:59 <LordAzamath> when I have co'd the latest trunk
18:44:43 <LordAzamath> it says skipped 12030
18:45:14 <hylje> update -r the-revision-you-liek
18:47:20 <HMage> svn make me tea -please
18:48:12 <Gonozal_VIII> you have to use make to make tea, baka
18:50:52 <LordAzamath> patch command doesn't work :o
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19:07:24 <LordAzamath> nobody agrees with me :(
19:07:52 <Gonozal_VIII> of course not, who would agree with stupid people
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19:08:32 * LordAzamath tried to patch with an empty diff
19:09:20 <Gonozal_VIII> that way you can be sure that it will still work 1000 revisions later
19:19:43 <fjb> UKRS encourages you to use road vehicles.
19:22:42 <Belugas> United Kingdo Road Set
19:39:40 <fjb> United Kongdom Replacement Set :-P
19:40:14 <Gonozal_VIII> replace the uk with something more useful
19:40:17 <fjb> The question is what it is replaced by.
19:41:29 * peter1138 removes all his patches from Gonozal_VIII's OpenTTD.
19:41:34 <fjb> But replacement is more fun.
19:48:18 * LordAzamath adds all peter1138's patches to Gonozal_VIII's OpenTTD
19:51:47 <peter1138> They don’t exist. They’ve been replaced with a big crater.
19:52:23 <ln-> what is that nun doing in Wer wird Millionr?
19:52:55 <Gonozal_VIII> god always demands money
19:54:20 <Gonozal_VIII> and why are you watching rtl?
19:55:25 <mrfrenzy> any chance you'll be releasing your patchpack with beta5 gonozal_viii
19:55:53 <Gonozal_VIII> well.. i have all patches except yapp up to date
19:56:02 <Gonozal_VIII> waiting for new yapp version
19:59:25 <Gonozal_VIII> wtf savegame version changed again
20:07:07 <fjb> YAPP isn't that hard to bring to current.
20:07:43 <Gonozal_VIII> but i want neeeeeeew
20:08:25 <Gonozal_VIII> and you didn't send me the updated version :P
20:09:02 *** NukeBuster has joined #openttd
20:14:24 <fjb> Countries? New? New Austria?
20:14:36 <dih> schoen ist es auf der welt zu sein....
20:15:02 <fjb> Are you a bee or a hedge hog?
20:15:50 <LordAzamath> a bee, what about you fjb?
20:19:12 <LordAzamath> Fehler 404: Seite nicht gefunden
20:19:51 <LordAzamath> only the first part came as a link :P
20:20:16 <fjb> Oh, I see. There is a blank in the URL.
20:20:50 <LordAzamath> fjb, unfortunaltyl I don't understand a word f those lyrics :P
20:23:18 <fjb> It doesn't translate Stachelschwein. the english term is hedge hog.
20:24:02 <Gonozal_VIII> sure about that?
20:24:21 <Gonozal_VIII> igel and stachelschwein are the same in english?
20:26:22 <fjb> Hm, we should ask a native english speaker. I learned it that way, but my English is not the best.
20:26:24 *** Wolf01 is now known as Wolf01|AWAY
20:26:41 <globester> hm, i thought i could build locks on canals :/
20:26:49 *** LordAzamath has left #openttd
20:27:25 <Gonozal_VIII> they are completely unrelated animals..
20:27:42 <Gonozal_VIII> i don't think they have the same name in english
20:30:34 <fjb> Gonozal_VIII: You may be right.
20:30:41 *** dR3x4cK has joined #openttd
20:31:35 <Gonozal_VIII> ha! i'll look up the latin name from the german wiki in the english wiki
20:32:01 <Gonozal_VIII> Old World porcupine
20:37:18 *** xerxes is now known as shodan
20:39:03 *** Leviath has joined #openttd
20:39:14 <Eddi|zuHause2> in an NCIS episode
20:39:45 <Eddi|zuHause2> Ziva had problems pronouncing it
20:42:22 <Eddi|zuHause2> Naval Criminal Investigative Service
20:43:07 <Eddi|zuHause2> in germany broadcast under the name "Navy CIS" on Sat.1, Sunday 20:15
20:43:23 <fjb> I Guess I never saw that.
20:44:38 <Eddi|zuHause2> it had a backdoor pilot in the series "JAG", which is why it is often called "spinoff", but it has nothing really to do with it
20:44:38 <fjb> Not connected investigation system. :-)
20:49:07 <Eddi|zuHause2> can you speak in complete sentences?
20:49:41 <Gonozal_VIII> waste of finger movement
20:55:37 <fjb> The price per politician is usually higher.
20:56:35 <Eddi|zuHause2> berliners usually cost much less
20:57:53 *** ubuntuusers23432 has joined #openttd
21:01:01 <ubuntuusers23432> i think compiz disabled my direct rendering how can i check if direct rendering is on ? i am on nvdia 8500 gt
21:01:14 <Diabolic-Angel> glxinfo | grep direct
21:01:57 * SmatZ just found out his direct rendering is not working :)
21:05:10 <ubuntuusers23432> Diabolic-Angel it syas direct rendering yes
21:05:11 <Eddi|zuHause2> direct rendering: Yes
21:05:19 <ubuntuusers23432> but i get shaky images
21:07:06 *** ubuntuusers23432 has quit IRC
21:08:11 <fjb> Don't jump while watching the images.
21:09:38 <Gonozal_VIII> actually, jumping wouldn't cause that, the brain automagically compensates for the own movement, moving screen would be worse
21:10:38 <fjb> Eating cookies is a shure way to get shaky images.
21:10:39 *** xerxes is now known as shodan
21:11:40 <Gonozal_VIII> -brain +ears and eyes
21:12:51 <Eddi|zuHause2> well, ears are responsible for measuring the own movement
21:13:19 <Gonozal_VIII> and the eyes do the compensating
21:14:50 <Gonozal_VIII> try what? moving with my eyes open? i do that every day
21:16:28 * Belugas has Ghosts in his brain moving at stump speed
21:16:34 <Belugas> the only thing that's real
21:23:43 <Belugas> # I Focus on the pain
21:23:49 <Belugas> # the only thing that's real
21:24:15 <Belugas> # the needle tears a hole
21:24:23 <Belugas> # the old familiar sting
21:24:34 <Belugas> # try to kill uit all away
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21:38:53 <aleex> i think i've found a bug in 0.6.0-beta5
21:39:02 <aleex> maybe it is already known ...
21:39:16 <Gonozal_VIII> no you didn't! there mustn't be any bugs!
21:39:26 <aleex> the transparecy option for the train load disappears after a while
21:39:39 <aleex> i turn it on again --> after a while it disapeared again
21:40:09 <Gonozal_VIII> during autosave?
21:42:07 <Belugas> why does he call you mom, Gonozal_VIII?
21:42:16 <Belugas> at elast, he shold have said dad...
21:42:31 <Belugas> unless you're a female, of course...
21:42:37 <Gonozal_VIII> i don't know, i guess he's very confused
21:43:56 <aleex> and no, autosave isn't the problem
21:44:50 <Belugas> aleex, could you provide screenshot? i cannot run the game right now
21:45:35 <SmatZ> it disappears when you press 'X'
21:45:56 <Gonozal_VIII> it's supposed to do that
21:46:03 <Gonozal_VIII> x toggles transparency
21:46:17 <SmatZ> aleex: do you have transparency lock for loading indicators?
21:47:16 <Gonozal_VIII> and what's the point in monitoring gas prices in nrnberg :S
21:54:33 *** stillunknown has joined #openttd
21:57:21 <Eddi|zuHause2> X marks the spot.
21:58:51 <Belugas> get out as in END OF THE BORING DAY!
21:58:57 <Belugas> and yeah for the weekend
21:59:18 <Eddi|zuHause2> you need holidays, urgently ;)
22:02:53 *** Osai is now known as Osai^zZz
22:06:01 *** Ammller has joined #openttd
22:11:51 <Ammller> Gonozal_VIII: why don't you ask the devs, if you could use the compilefarm of openttd?
22:12:33 <Ammller> the compilefarm is built, that you can give them a url to patch and everything else will be made automatically, as far as I know from Truelight.
22:13:36 <Gonozal_VIII> you think they would do that?
22:13:41 <Ammller> I guess, if the devs don't know exactly how it works, Truelight would help them
22:13:52 <Ammller> but he don't do it without asking devs before.
22:14:23 <Ammller> thats the way we did it for WWOTTDGD
22:15:23 <Ammller> Gonozal_VIII: its worth for asking...
22:16:02 <Gonozal_VIII> chrisin is better than my stuff and doesn't have that...
22:16:13 <Ammller> I guess, he never asked... :-)
22:18:44 <Ammller> I guess, you need Belugas or bjarni or an other dev with access to the compilefarm
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22:38:59 <Digitalfox> Gonozal_VIII: Are doing the same Steve Balmer did?
22:43:02 <Digitalfox> Gonozal_VIII: I was kidding, but check the video of Steve Ballmer screaming Web Developers
22:43:36 <Gonozal_VIII> i couldn't understand anything
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