IRC logs for #openttd on OFTC at 2007-09-29
            
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00:16:13 <Phazorx> hmm... 1700 moving trains make 3G xeon steaming... when anotether round of optimization for yapf/collision/cargo coming? :)
00:16:39 <Prof_Frink> When you code it. duh.
00:17:29 <Phazorx> i'm retty sure KUDr and stillunknown can do it faster and better
00:18:08 <Eddi|zuHause> yeah, just get a cray dedicated to all yapf calls worldwide
00:18:37 <Eddi|zuHause> or use BOINC
00:19:34 <fjb> Maybe yapf could use threads and take advantage of multicore cpus.
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00:38:09 <mattt_> Do trains not unload if they can't fit on a platform?
00:39:52 <glx> they just do it very slowly
00:40:02 <glx> same for loading
00:41:18 <mattt_> agghghhhhh i just noticed this station stopped accepting goods
00:41:29 <mattt_> i'm backed up like 1500 crates
00:41:35 <mattt_> D:
00:55:35 <fjb> Good night.
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02:00:33 <mattt_> How do I reduce breakdowns? I instruct my trains to service at a depot at pick up and drop off, but I'm still getting big traffic jams from breakdowns.. should I have a few depots along the route, too?
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02:24:40 <Phazorx> depends on length of route
02:25:03 <Phazorx> reliability shows you percentage chance to breakdown basicaly per day
02:26:15 <mattt_> What kind of distance interval should I have for service depots?
02:26:18 <Phazorx> and if you only have one lane - it will jam at some point, trains can still break even if you8 service them perfectly
02:26:30 <Phazorx> based on age and reliabilty of your engine
02:26:34 <mattt_> right.. but this is pretty bad
02:26:52 <Phazorx> pickwahtever keeps their rating as close to 100 as possible
02:26:59 <Phazorx> perhaps get different engines that are mroe reliable
02:27:16 <Phazorx> yet again this only reduce chances, not eleminates the threat
02:27:25 <mattt_> yeah
02:27:39 <mattt_> Well, I don't have any "in between" depots.. just at the end of the routes
02:27:41 <Phazorx> you can tripple your lines and have stagegred crosses to avoid massive jams
02:27:46 <Phazorx> that is a lot of weffort
02:28:00 <mattt_> I could probably use a few mid-route depots
02:28:05 <Phazorx> mattt_: how long does it take your train to get from A to B then?
02:28:14 <mattt_> havn't measured
02:28:22 <Phazorx> well you can estimate
02:28:31 <Phazorx> watch how much train makes at delviery point
02:28:39 <Phazorx> and see how much it made last eyar - devide
02:28:48 <Phazorx> and that is roughly trips per year
02:29:02 <Phazorx> if you get less than 4 you need depots
02:29:40 <Phazorx> coopers play w/o breakdowns pretty much all the time, decreases realism but lets you have other challenges
02:30:27 <mattt_> looks like about 1.5 months for my longest trip
02:33:52 <Phazorx> are you using decent engines then?
02:34:08 <mattt_> The electric just before the TIM model
02:34:13 <mattt_> DC41?
02:36:42 <Phazorx> ben a while since i played std set
02:36:47 <Phazorx> what's max reliability?
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02:39:19 <mattt_> 88?%
02:40:04 <Phazorx> well if you keep it close to max trains should not break down more than once per 2.5 months unless you service them
02:40:41 <Phazorx> only things you can do - reliable engines and depots to maintain realibility high
02:45:31 <Phazorx> personaly i like breakdowns off
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05:39:30 <Ailure> breakdowns
05:39:36 <hylje> breakups
05:39:40 <Ailure> nothing more funnier than opening up a random game of yours and turning breakdowns on
05:40:01 <Ailure> although I tend to try boosting the reliability rating due to it's influence on station rating
05:40:41 <Ailure> hmm actually nevermind
05:41:11 <Ailure> just looked it up
05:41:12 <Ailure> oO
05:42:19 <hylje> :o
05:42:50 <Ailure> dunno where I got that stupid idea :p
05:43:10 <hylje> *cough*furry :>
05:43:24 <Ailure> :<
06:30:48 <Phazorx> hylje
06:34:09 <hylje> Phazorx
06:34:39 <Phazorx> rules say coopetition is played with default set only?
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06:59:30 <hylje> i recall yes
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07:18:00 <Acerbus> does anyone know of any good articulated tram sets?
07:18:06 <Acerbus> besides the generic one
07:18:10 <hylje> hiroshima?
07:18:16 <Acerbus> hmm
07:18:25 <Acerbus> where can I get it though?
07:18:31 <hylje> grfcrawler i suppose
07:18:40 <Acerbus> isn't there :(
07:18:48 <hylje> google
07:19:02 <Acerbus> k
07:21:35 <Acerbus> weird
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07:21:59 <Acerbus> all of the trams seem to be available on 1920
07:22:30 <hylje> likely older than that
07:22:38 <hylje> but due to how ttd(p) works..
07:22:59 <Acerbus> hmm
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08:18:28 <huma> openttd 0.5.3 on linux: "build vehicle" button is not active. enough money. what could it be?
08:20:06 <huma> oh, man. got it. sorry.
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08:37:17 <huma> the original gm dir with music should go to /usr/share/openttd/?
08:38:57 <huma> i copied it there, but jazz jukebox just iterates them recursively not playing anything.
08:40:57 <huma> ah, got it, as well: extmidi = timidity
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08:43:08 <dihedral> morning
08:43:29 <huma> i need to add timidity to package dependencies
08:43:41 <huma> dihedral: oi
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09:07:45 <Wolf01> hello
09:12:31 <huma> how do i change the viewing angle?
09:13:45 <Progman> you can only zoom in and zoom out
09:16:39 <dihedral> lol
09:16:44 <dihedral> change the angle :-P
09:17:02 <dihedral> that would be something
09:17:28 <huma> it was something in ttd
09:17:33 <Wolf01> sacro told me that is possible, just move your head around the screen... i should not believe on all what sacro says
09:17:53 <dihedral> huma: it was not possible in ttd
09:18:11 <huma> whatever you call it
09:18:24 <dihedral> Transport Tycoon Deluxe
09:18:40 <dihedral> or you mean TTDP?
09:18:41 <Wolf01> is possible for sure in locomotion and rollercoaster series
09:19:05 <dihedral> locomotion is somewhat different to ttd
09:19:07 <Wolf01> and sim city series
09:19:13 <huma> i remember i could rotate the map in ttd
09:19:22 <Wolf01> but it never was in transport tycoon series
09:19:30 <dihedral> nope
09:19:47 <dihedral> perhaps me means, 'move the map' :-)
09:19:50 <Wolf01> meybe you played freetrains or what is called
09:20:14 <huma> no, the original tt, in the 90s
09:20:22 <Wolf01> argh a spider
09:20:26 <Wolf01> ehm
09:21:07 <huma> how do i build horizonal/vertical roads then?
09:21:28 <Wolf01> you can't, only rails can be built h/v
09:21:47 <dihedral> and no - you could not do that in tt / ttd
09:22:16 <huma> that i don't remember
09:22:33 <huma> thanks anyhow
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09:23:16 <dihedral> is tcl able to use "motd[] = foo" ini array thingies?
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10:46:47 <dihedral> do planes work similar to boats - yapf wise?
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10:49:18 <Bjarni> planes have a pretty simple pathfinder
10:49:30 <Bjarni> they don't have to avoid islands and stuff
10:50:18 <Bjarni> actually I think they base their path on v->current_tile and v->dest_tile only (check the names)
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11:01:43 <valhallasw> Bjarni: sounds reasonable. can planes travel in non-45-degree directions?
11:02:14 <valhallasw> should be fairly easy anyway
11:06:42 <dihedral> you would need a sprite for each direction
11:06:54 <valhallasw> hm right
11:07:04 <dihedral> preferably in cans
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11:07:26 <valhallasw> :D
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11:08:39 <Bjarni> no, planes has to turn x*45° if they turn (x being an int)
11:10:30 * valhallasw mumbles something about k \in \mathbb{Z}
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11:18:44 <nzvip> valhallasw is TeX'ing tonight...
11:19:28 <nzvip> :o Bjarni, at our student revue, we had a song called "Hvad skal vi TeX'e i nat?"
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11:23:18 <Bjarni> :)
11:23:44 <nzvip> :)
11:23:56 <nzvip> I guess you can guess which song it was a parody of, Bjarni. :P
11:24:04 <Bjarni> nzvip: I wonder about one thing. The other night I fell asleep without turning the computer off and when I woke up, I realised that you had been messaging me at really odd hours
11:24:18 <nzvip> O_o I had?
11:24:23 <Bjarni> yeah
11:24:24 <nzvip> Can you quote me on that?
11:24:49 <nzvip> Cause I don't remember.
11:25:09 <Bjarni> go figure
11:25:14 <Bjarni> it was late
11:26:07 <Bjarni> bahh, you guys talk a lot
11:26:13 <Bjarni> the log file is 72 MB plain text
11:26:18 <nzvip> :O!
11:26:32 <Bjarni> takes forever to open
11:27:24 <Bjarni> heh, pressed page down and I talk about an SDL issue with rev 159
11:27:38 <Bjarni> looks like 159 on the old server
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11:28:10 <hylje> Bjarni: grep is your friend
11:28:24 <Amixwoktest> http://home.powertech.no/micbergs/grabb/HeavenlyMos.png
11:28:25 <Amixwoktest> ;)
11:29:21 <Bjarni> Sep 27 00:49:50 <svip> Bjarni O_O
11:29:21 <Bjarni> Sep 27 00:49:52 * svip is listening to: Gramsespektrum - Greatest Hits - Kontrollørerne - Vi Jagter Dig
11:29:24 <Bjarni> hmm, not that odd
11:29:30 <Bjarni> except I had been asleep for hours :P
11:30:29 <Bjarni> Sep 14 18:59:02 <svip> So what if that was four in the evening.
11:30:30 <Bjarni> Sep 14 23:33:11 <svip> :O
11:30:30 <Bjarni> Sep 14 23:33:17 <svip> UNPOSSIBLE!
11:30:33 <Bjarni> unpossible....
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11:30:56 <Bjarni> ohh... copied one line too much
11:31:03 <Bjarni> the first appears to be unrelated
11:31:13 <nzvip> :O
11:34:17 <Bjarni> log reading where only the svip lines appears is odd
11:34:18 <Bjarni> Sep 10 23:09:05 <Rubidium> svip: why, producing an infinite number of rabbits is easy -> fib(infite) == infinite ;)
11:34:18 <Bjarni> Sep 10 23:09:22 <svip> But we are talking about monkeys.
11:34:18 <Bjarni> Sep 10 23:09:27 <svip> Rabbits aren't monkeys.
11:34:18 <Bjarni> Sep 10 23:09:32 <svip> What did you get in biology?
11:34:48 <Bjarni> a perfectly normal IRC conversation
11:35:39 <Bjarni> Sep 10 18:21:43 <svip> Just think it is a waste of lines.
11:35:41 <Bjarni> damn right :P
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11:44:45 <nzvip> :O
11:45:30 <Bjarni> yeah we log all the stupid stuff you say so we can blackmail you if needed
11:46:21 <nzvip> I do so as well.
11:47:06 <Bjarni> but I don't say anything silly
11:47:16 <dihedral> to blackmail yourself if needed?
11:48:08 <Bjarni> I think you have issues if you do that
11:48:15 <Bjarni> however that's not what I said
11:48:49 <Bjarni> I said nzvip can't blackmail me for saying stupid things here
11:50:45 <Bjarni> but then again who knows if nzvip wants to blackmail himself
11:50:55 <nzvip> :P
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12:18:30 <Dradge> hi
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12:28:38 <Bjarni> hi
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12:43:53 <dihedral> Brianetta:
12:43:58 <dihedral> good to see you
13:09:47 <Brianetta> (:
13:14:49 <dihedral> i am using autopilot
13:14:56 <dihedral> with some added coding
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13:18:14 <dihedral> Brianetta: i.e. auto-kick people named 'Player' or 'player' :-)
13:18:21 <dihedral> more ! commands
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13:18:35 <dihedral> and a passthrough for irc @ commands
13:18:38 <Brianetta> !commands are addable anyway
13:18:52 <Brianetta> irc @ commands?
13:18:55 <Brianetta> what are they?
13:19:04 <dihedral> @seen TrueBrain
13:19:04 <DorpsGek> dihedral: TrueBrain was last seen in #openttd 6 days, 17 hours, 22 minutes, and 28 seconds ago: <TrueBrain> I really should be going ;)
13:19:24 <Brianetta> !seen truebrain
13:19:25 <_42_> Brianetta, truebrain is on #openttd.tgp right now.
13:19:30 <dihedral> well - the bot commands
13:20:25 <Brianetta> I deliberately didn't make autopilot a full-featured IRC client or a bot
13:20:39 <Brianetta> It's jsut a chat bridge
13:22:32 <dihedral> well... yes
13:22:50 <Brianetta> WHat about % commands?
13:22:59 <dihedral> i just catch a line starting with @ and send it into the channel directly
13:23:17 <Brianetta> Bots can be configured with any command character
13:23:21 <Brianetta> Even autipilot can be
13:23:37 <dihedral> well then one can make it a config option
13:24:17 <dihedral> but i esp like the auto-kick of the default playername
13:24:57 <Brianetta> I think it's unnecesasry
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13:28:32 <dihedral> i find it pretty annoying
13:29:06 <dihedral> if people cannot set a nick
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13:31:22 <Player> dihedral: hi
13:31:28 <Player> I'm your worst nightmare
13:31:29 <Player> :P
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13:32:25 <dihedral> lol
13:32:32 *** Player is now known as Bjarni
13:32:37 * dihedral slaps Bjarni
13:32:46 * dihedral smiles
13:32:54 <Bjarni> hey
13:32:58 <Bjarni> I'm not into that thing
13:33:03 <dihedral> lol
13:33:18 <Bjarni> but it looks like you are so I can't even get back at you this way
13:34:05 <dihedral> i aint
13:34:18 <dihedral> though i do find it amusing on irc :-P
13:34:59 <Bjarni> <dihedral> i aint
13:34:59 <Bjarni> <dihedral> though i do find it amusing...
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13:35:14 <dihedral> yeah - whatever :-)
13:36:34 <Prof_Frink> [14:32:58] <@Bjarni> I'm [...] into that thing
13:36:48 <dihedral> lol
13:37:21 *** Prof_Frink was kicked by Bjarni (horribly incorrect quote)
13:37:35 <dihedral> someone aint able to take some fun
13:37:50 <Bjarni> I'm having great fun right now
13:37:55 <Bjarni> :)
13:37:58 <dihedral> lol
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13:38:09 <Prof_Frink> Ow.
13:38:31 <Prof_Frink> Quotes are a dish best served out of context.
13:40:00 <Bjarni> but the greatest quotes are given in context
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13:41:01 <Bjarni> like this one from the American civil war "why are you ducking your heads. They couldn't hit an elephant at this dist..." (the enemy just got new long range rifles)
13:41:39 <Bjarni> it was in fact around double range compared to the old ones
13:42:06 <dihedral> lol
13:42:52 <Prof_Frink> Yes, but "I like cox" is far less interesting when you find out it was in a discussion about apple varieties.
13:43:07 <Bjarni> agreed
13:43:19 <Bjarni> there is an Apple called a cox?
13:43:25 <Prof_Frink> Yaarp.
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13:44:03 <Bjarni> what pervert named it?
13:44:05 <Bjarni> you?
13:44:15 <hylje> there is an isp named cox, too
13:44:47 <Bjarni> that's just great
13:44:55 <Bjarni> I guess people use it to download porn
13:45:47 <dihedral> apples names: pink lady, cox... hmmm
13:46:38 <Bjarni> <dihedral> [...] pink lady, cox... hmmm
13:46:50 <Bjarni> at least you aren't gay
13:47:01 <dihedral> well dont for spotting that
13:48:00 <Bjarni> oh wait
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13:49:06 <Bjarni> now I forgot the name of the guy, who wanted to date guys...
13:49:13 <Bjarni> so I can't rule you out :P
13:50:24 <Bjarni> no, it wasn't you
13:50:31 <dihedral> i know it was not my
13:50:37 <dihedral> i would know otherwise
13:51:35 <Bjarni> I guess you would
14:04:48 <Amixwoktest> food
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14:08:04 <FR^2> hiho
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14:27:16 <Sacro> hey
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14:33:39 <Prof_Frink> Wotcha Sacro
14:33:55 <Sacro> Ey up Prof_Frink!
14:34:22 <Amixwoktest> hepp
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16:49:32 <Iasjida> hey, its possible to rename a station using a variable, like "My station 1 from $CITY" or something like that? =[
16:49:56 <svip> :|
16:49:57 <svip> What?
16:50:03 <Bjarni> not at the moment
16:50:17 <Bjarni> and I don't think anybody has plans for adding such a feature
16:50:24 <Iasjida> xD
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16:53:19 <Iasjida> if I rename a station like "Mendoza Mines" for "Station 2 of Mendoza" and than rename the city Mendoza to TEST the station will still show "Station 2 of Mendoza"
16:53:20 <Iasjida> |=
16:53:46 <Iasjida> instead of "Station 2 of TEST"
16:53:54 <glx> of course
16:54:00 <Iasjida> see what iam tring to say? =[
16:54:04 <Bjarni> sure
16:54:18 <Bjarni> but I'm still not planning on adding such a feature
16:55:43 <glx> you can try to rename it "Station 2 of x" where x is the special code for {TOWN}, but I don't know if it will work
16:55:44 <Iasjida> if I rename MENDOZA to TEST all stations that I never renamed before changes too
16:56:10 <Iasjida> "Mendoza Mines" changes to "TEST Mines"
16:56:15 <Bjarni> yeah
16:56:23 <Bjarni> because then the name isn't a custom string
16:56:47 <Bjarni> try to set the language to something else and you will notice that the station names change too, except the renamed ones
16:56:55 <Bjarni> that's how the station naming works
16:56:56 <Iasjida> yes
16:57:25 <dihedral> is there any way to get back the name of station the way it was before renaming it
16:58:04 <dihedral> glx: what is 'the special code'
16:58:11 <dihedral> and how does one get to it?
16:58:38 <glx> strgen puts it when it sees a {TOWN} in lang file
16:58:38 <Iasjida> !glx!: i was thinkng in something like that
16:58:39 <Iasjida> xD
16:59:52 <Bjarni> we should not use ¡! as the city marker
17:00:04 <Bjarni> we should use something everybody can write
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17:01:58 <glx> it is 0xE009
17:02:09 <glx> but I don't know if it can work like that
17:03:38 <Iasjida> "Station 2 of 0xE009" ?
17:04:05 <glx> 0xE009 should encoded in utf8
17:04:06 <ln-> Bjarni: everybody can't write, there's a lot of illiteracy in the world, as well as reasons why you physically can't write.
17:04:12 <Bjarni> 0xE009 is one char in UTF-8
17:04:17 <Bjarni> not a row of chars
17:04:27 <Iasjida> hum..
17:05:18 <Bjarni> ln-: those people are outside the target user group for the OpenTTD town renaming feature
17:05:33 <Iasjida> STR_SV_STNAME_MINES :{STRING1} Mines
17:05:37 <Iasjida> |=
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17:12:02 <dihedral> does the server determin what a sation is going to be named?
17:15:31 <Bjarni> it's part of the savegame
17:15:50 <Bjarni> and since the server sends a savegame to the client when it joins, then yes
17:15:58 <Bjarni> well
17:16:16 <Bjarni> maybe except for the language thing
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17:50:08 <FR^2> Something wrong with the "latest"-server? I can't fetch http://nightly.openttd.org/latest/OTTD-linux-i686-nightly-r11181.tar.bz2
17:51:23 <Bjarni> I don't know
17:51:35 <Bjarni> but a new binary will be made in 9 minutes
17:52:15 <Bjarni> so you are trying to download the newest when it's as old as possible :P
17:53:11 <Bjarni> hmm, nothing really changed since yesterday
17:53:25 <Bjarni> apart from code cleanup and preparing code for future additions
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17:55:25 <FR^2> Bjarni: *shrug* wget gets connected, but nothing happens until timeout.
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18:00:46 <Bjarni> now that sounds wrong
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18:04:07 <Prof_Frink> Bjarni: I can confirm that this also occurs from here
18:04:15 *** Noldo has joined #openttd
18:06:13 <glx> same goes for others "hugarian" services
18:06:19 <Bjarni> happens to me too
18:06:23 <Bjarni> even ping fails
18:06:30 *** Digitalfox has joined #openttd
18:06:54 <Bjarni> now the question is: why
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18:09:06 <Digitalfox> Very Strange :\ I was renaming a folder with mp3 files from *TATU* to *t.A.T.u.*, but i don't know if is some kind of Windows NTFS limitation, the folder only can be named *t.A.T.u* without the last caracter being *.* .. :|
18:09:26 <Sacro> Digitalfox: use taty instead
18:09:37 <Digitalfox> sacro, lol
18:09:54 <Digitalfox> But is it some kind of ntfs limitation?
18:10:29 <Sacro> looks like it
18:10:30 <Prof_Frink> Yeah, ntfs can only be used to store good music.
18:10:39 <Bjarni> the real issue that I can see here is that you want a directory named *t.A.T.u.*
18:10:39 <Sacro> !summon Purno
18:11:00 <Bjarni> Digitalfox: are you sure it's mp3 only?
18:11:02 <Digitalfox> oh come on Prof_Frink it's my girlfriend who likes them and i can't do shit about it
18:11:09 <Digitalfox> Bjarni: yes
18:11:19 <Sacro> taty are awesome
18:12:03 <Bjarni> <Digitalfox> oh come on Prof_Frink it's my girlfriend who likes them and i can't do shit about it <--- right.... so she is the one, who keeps putting lesbian stuff on your computer
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18:12:21 <Digitalfox> Bjarni: read the wiki http://en.wikipedia.org/wiki/Tatu
18:12:24 <Sacro> mmm lesbians
18:12:26 <Digitalfox> they are not lesbians
18:13:06 <Bjarni> they have a lesbian image
18:13:12 <Bjarni> which is close enough
18:13:14 <Digitalfox> but whatever, i prefer metal music, so i don't care about them
18:13:19 <Sacro> i have a good few lesbian images
18:13:32 <Prof_Frink> Only images?
18:13:38 <Bjarni> only a few?
18:13:48 <Prof_Frink> Bjarni: "A good few"
18:13:59 <Digitalfox> well Bjarni image sells and if they pretend to be lesbians they get lot's of money i don't see a problem
18:14:06 <Bjarni> *only a good few?
18:14:25 <Sacro> well no
18:14:32 <Sacro> i have a lot and videos as well as pics
18:14:40 <hylje> now you said it
18:14:44 <Bjarni> that's more like it
18:14:56 <Bjarni> now you act like your reputation dictates
18:15:07 <Digitalfox> sacro you must look for a girlfriend :|
18:15:28 <Digitalfox> ;)
18:15:46 <Bjarni> he tried... she ended up at a mental hospital
18:15:48 <Bjarni> :P
18:15:55 <Digitalfox> Want to come to portugal so i can introduce you to some?
18:16:19 <Prof_Frink> Mmm, Floyd in the dark
18:16:30 <Digitalfox> The only problem is that portuguese woman need real men, so are you up to it?
18:16:36 *** dihedral is now known as dihedral|away
18:16:38 <Bjarni> some girlfriends???? you know we usually stick to one at a time
18:16:40 <Sacro> Digitalfox: i am looking
18:16:58 <Digitalfox> Bjarni: lies........
18:17:06 <Bjarni> Sacro: looking at lesbians doesn't help at all
18:17:38 <Sacro> it does :(
18:17:39 <Prof_Frink> Bjarni: That's what /home/sacro/porn/bi/ is for
18:17:39 <Bjarni> <Digitalfox> Bjarni: lies........ <-- well, I have never had more than one girlfriend at any time
18:17:41 <DaleStan> Digitalfox: That's a Windows Explorer limitation. It prevents either the first or last characters from being dots. Use the command line to rename if you want leading or trailing dots.
18:17:51 <Sacro> Prof_Frink: .pron actually
18:18:24 <Digitalfox> Speaking of the devil, got to go.. My girlfriend want's to have dinner out.. Oh well my bank account just have to stand all this stuff........... :\
18:18:24 * Prof_Frink symlinks
18:18:34 <Bjarni> ohh Sacro wants a girlfriend who don't know how to read directories starting with dots
18:18:38 <Digitalfox> Thanks DaleStan :)
18:19:11 <DaleStan> Oh Hm... Nevermind. That only applies to leading dots. Trailing dots don't seem to be possible,
18:19:11 <Digitalfox> bye :)
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18:19:27 <Bjarni> bye Digitalfox
18:19:45 <Digitalfox> bye Bjarni
18:21:32 <Sacro> Bjarni: of course
18:21:40 <Purno> Sacro , wassup?
18:22:07 <Sacro> Purno: people speaking badly of t.A.T.u
18:22:20 <Purno> they suck, the people speaking badly
18:22:26 <Purno> have you heard the new song you and I?
18:22:36 <Sacro> ooh no not yet
18:22:50 <Purno> check the tatu forum, there were people recording it from a concert
18:22:55 <Purno> bad quality
18:23:02 <Purno> but it gives an impression of the song
18:23:09 <Purno> tatu rocks :D
18:25:21 * Prof_Frink Shines On at Purno
18:25:33 <Purno> ehm.... what does that mean?
18:27:11 <Sacro> Command & Conquer Red Alert - Hell March.mp3 :d
18:27:13 <Sacro> *:D
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18:35:25 <Bjarni> <Sacro> Purno: people speaking badly of t.A.T.u <-- it's called "telling the truth"
18:35:37 <Sacro> quiet dutchy
18:40:02 <Purno> tatu is bad, bad attitude, but their music ROCKS
18:41:23 * Purno can't wait for their new album :o
18:43:05 <dihedral> Brianetta: how would i go about making autopilot re read the ini file in it's loop
18:43:40 <Sacro> dihedral: its
18:44:04 <dihedral> yes - its
18:57:50 <Brianetta> dihedral: Rewrite it.
18:58:00 <dihedral> lol
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18:58:02 <Brianetta> Take it to bits and re-assemble it in a different order.
18:58:08 <dihedral> i dont know enough tcl expect
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18:58:29 <soup> IDENTIFY
18:58:37 *** soup has quit IRC
18:58:45 <dihedral> i am just hacking a fewthings - trying until it works
18:58:46 <Brianetta> You will have to learn it
18:59:19 <dihedral> lol
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19:00:04 <soup> whats the password to public server
19:00:17 <Noldo> coop?
19:00:26 <soup> tank you
19:00:45 <soup> public server down
19:01:29 <Noldo> which one?
19:01:53 <soup> look at http://openttdcoop.ppcis.org/blog/
19:02:33 <soup> public server up
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19:03:00 <Noldo> go to #openttdcoop
19:03:14 <soup> banned
19:03:20 <Noldo> :D
19:03:24 <soup> for no reason
19:03:33 <Noldo> yeah right
19:03:41 <soup> you tried it
19:03:54 <Noldo> tried what?
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19:04:13 <soup> #openttdcoop
19:04:21 *** mikk36 has quit IRC
19:04:47 <Noldo> I have, but it was a long time ago
19:04:52 <soup> i have to get the nightly open ttd
19:04:55 <soup> bye
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19:16:31 <dihedral> Brianetta: you know tcl, how to i check if a file exists?
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19:23:01 <dihedral> does autopilot rejoin if it times out on irc
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19:29:51 <Brianetta> yes, it does
19:30:33 <Brianetta> To check a file exists, use the file exists command.
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19:39:44 <dihedral> thank you Brianetta
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20:40:32 <Wolf01> 'night
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20:45:10 * St|off is away -[ Sleeping, or otherwise gone ]- at 10:46p -[ P:On / L:On ]-
20:53:15 <Sacro> St|off: no away nicks
20:53:53 <St|off> Ah, oh, sorry Sacro, default setting. *changing*
20:53:56 *** St|off is now known as Stoffe
20:55:55 <DaleStan> Um ... ? nightly.openttd.org's reverse DNS proc06.bibl.u-szeged.hu ? Didn't expect that. In any case, it's not answering on port 80.
20:58:25 <Rubidium> the reverse dns sounds right (wiki and bugs would give the same result)
20:58:38 <Brianetta> DaleStan: Even the forward is a C record to that name
20:58:54 <Brianetta> well, actually, a chain of two
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21:15:05 <mikl> DaleStan: reminds me of the English-Hungarian phrasebook :)
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21:18:39 <Sacro> my hovercraft is full of eels
21:18:54 <Sacro> would you like to come back to my place, bouncy bouncy
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21:29:00 <Bjarni> <Sacro> would you like to come back to my place, bouncy bouncy <-- this is what you do wrong when you try to get a girlfriend... you say stuff like that in a channel full of guys
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21:30:20 <AmixfX> http://home.powertech.no/micbergs/grabb/AmixfX.png
21:30:22 <AmixfX> :)
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21:48:06 <Sacro> http://en.wikipedia.org/wiki/Image:Squircle2.svg
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23:33:48 <dihedral> http://pub.dihedral.de/openttd/0production.png
23:34:22 <nzvip> Bjarni, are you awake?
23:34:39 <dihedral> those woods bounce between 33T and 0T
23:34:59 <nzvip> Well...
23:35:07 <nzvip> Say they one month didn't have any trees to fell?
23:35:38 <dihedral> i thought production was not supposed to go below 32?
23:36:35 <dihedral> perhaps i'll try it tomorrow some time :-P
23:36:46 <nzvip> :P
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