IRC logs for #opendune on OFTC at 2010-12-06
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10:32:21 * Xaroth|Work still blames planetmaker
10:32:32 <Xaroth|Work> thought I could do this the 'one step at a time' way
10:32:37 <Xaroth|Work> but if you want chat, you HAVE to have clients
10:32:57 <Xaroth|Work> and you HAVE to have companies
10:33:11 <Xaroth|Work> as chat has a 'from', that defines who sent it (so you know the name part)
10:33:19 <Xaroth|Work> and to get the proper colour, you need the company
10:34:42 <planetmaker> you can just as well talk to yourself :-P
10:34:59 <planetmaker> one company in MP is sufficient
10:35:34 <Xaroth|Work> yes, the thing is
10:35:38 <Xaroth|Work> the lib supports it
10:35:45 <Xaroth|Work> but the frontend i'm making
10:35:47 <Xaroth|Work> needs to implement it
10:44:11 <Xaroth|Work> planetmaker: btw, for screenshots, it would be cool to have the main binary get a command line arg to take a giant screenshot from a savegame ;)
10:45:40 <planetmaker> we use the screenshot command. For that end we just compile with blitter enabled
10:46:25 <Xaroth|Work> yeh, single small screenshots
10:46:33 <Xaroth|Work> I was more thinking in the range of Giant screenshots
10:46:59 <Xaroth|Work> and doing that from the server itself will cause freezes
10:47:18 <Xaroth|Work> so I had figured you could just as well make them from a separate process, using the autosaves
10:55:03 *** fjb is now known as Guest236
11:09:27 <Xaroth|Work> would make things so much easier as well
11:09:41 <Xaroth|Work> means you can generate screenshots separately from the server
11:09:53 <Xaroth|Work> by cron, or whatever
12:18:01 <Xaroth|Work> heh, watching my debug console spew out data can be entertaining
15:52:12 *** ChanServ sets mode: +v TrueBrain
16:35:17 <Xaroth|Work> planetmaker: as far as I can see, things work now :P
16:35:26 <Xaroth|Work> got clients, companies with their stats
16:35:31 <Xaroth|Work> map info.. and chat
16:35:44 <Xaroth|Work> so that means the lib should also work.. pretty much
22:25:41 * glx started to convert GUI_PickHouse()
22:38:07 <TrueBrain> guess I can also do some random function
22:42:33 <glx> f__B518_14D4_0013_5ED7() is easy to convert but hard to name ;)
22:42:54 <glx> I see how it works but not what it does
22:49:19 <TrueBrain> MyFunctionICouldntNameButAtLeastIKnowWhatItDoesAskMe
23:09:32 <fjb> Great name. Have to remember that for my actual coding project.
23:14:28 <planetmaker> void TheUnNameable(bool something)
23:28:08 <planetmaker> illegal identifier ;-)
23:28:24 <planetmaker> void fortytwo() :-P
23:28:55 <planetmaker> Those books are well read and in my bookshelf. No worries ;-)
23:29:06 <Xaroth> yes, but google knows! :)
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