IRC logs for #openttd.dev on OFTC at 2014-09-20
            
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08:55:36 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26855 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
09:04:45 <fonsinchen> Actually, clearing the IN_AUTOREFIT flag is useless. Simulating multiple refits in a row will yield the same results as simulating only one.
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09:40:25 <fonsinchen> https://github.com/ulfhermann/openttd/commit/43775d0c7480c148643184ae6e6686413dc74506 <- same as before, but keeps the flag
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11:27:53 <frosch123> https://paste.openttdcoop.org/ptawwmwzh?/ptawwmwzh <- fs#6119
11:30:36 <Rubidium> seems fine to me
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18:12:10 <fonsinchen> https://github.com/ulfhermann/openttd/commit/ce24d0469e50ca8e2b18a487e89d38d489ed98b7 <- reworking the test framework so that I don't have to change all tests if I want a different savegame for a new one.
18:12:42 <fonsinchen> also https://github.com/ulfhermann/openttd/commit/21108fafe142b292ed8c08ab6934408a9495496c in preparation for splitting the existing test into multiple ones
18:13:05 <fonsinchen> I'm not sure if I'm actually going to do the latter as it seems a bit pointless and would duplicate the test.sav
18:13:25 <fonsinchen> So maybe only https://github.com/ulfhermann/openttd/commit/ce24d0469e50ca8e2b18a487e89d38d489ed98b7
18:19:58 <fonsinchen> oh, I broke the completeness script even more than it was already broken ...
18:21:48 <fonsinchen> https://github.com/ulfhermann/openttd/commit/12275448d277b91af47a3e32904f3b6de413b444 then
18:26:44 <Rubidium> well, it makes sense to want to have two separate savegames to start from
18:28:01 <fonsinchen> The interesting question is how to create a savegame with AI and useful routes in it ...
18:28:25 <fonsinchen> I could cheat myself into the AI and build some stuff ...
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21:59:36 <Supercheese> Anyone want easy fix, +1 towards more milestone cake? https://bugs.openttd.org/task/6120
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