IRC logs for #openttd.dev on OFTC at 2014-01-26
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14:00:09 <planetmaker> frosch123, it *could* be fixed such that a (normal) ground sprite (grass or whatever) is drawn and on top the industry's only (ground) sprite
14:00:19 <planetmaker> that would result in the change which people probably would expect
14:01:11 <fonsinchen> "transparency", not "transparancy"
14:02:45 <fonsinchen> And the "either" should go away.
14:03:41 <frosch123> planetmaker: i don't think becoming completely invisible is what people would expect
14:04:09 <planetmaker> frosch123, using concrete ground tiles could do the trick. Like for refinery
14:04:31 <planetmaker> or coal mine, the muddy ground tiles
14:15:30 <frosch123> why are there 4 versions of the shop?
14:18:10 <frosch123> planetmaker: i don't think that is possible
14:18:46 <frosch123> the shopping mall has a mixture of ground and building sprites which will make it look weird in all cases
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