IRC logs for #openttd.dev on OFTC at 2014-01-26
            
01:04:48 *** Supercheese has quit IRC
01:10:11 *** frosch123 has quit IRC
04:50:46 *** Supercheese has joined #openttd.dev
04:50:46 *** ChanServ sets mode: +v Supercheese
09:43:24 *** Alberth has joined #openttd.dev
09:43:24 *** ChanServ sets mode: +v Alberth
09:44:44 *** adf88 has joined #openttd.dev
09:44:44 *** ChanServ sets mode: +v adf88
12:31:49 *** Supercheese has quit IRC
12:32:20 *** Supercheese has joined #openttd.dev
12:32:20 *** ChanServ sets mode: +v Supercheese
12:50:13 *** frosch123 has joined #openttd.dev
12:50:13 *** ChanServ sets mode: +v frosch123
13:50:11 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26277 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
13:56:10 <frosch123> http://paste.openttdcoop.org/show/3025/
14:00:09 <planetmaker> frosch123, it *could* be fixed such that a (normal) ground sprite (grass or whatever) is drawn and on top the industry's only (ground) sprite
14:00:19 <planetmaker> that would result in the change which people probably would expect
14:01:11 <fonsinchen> "transparency", not "transparancy"
14:02:45 <fonsinchen> And the "either" should go away.
14:03:41 <frosch123> planetmaker: i don't think becoming completely invisible is what people would expect
14:04:09 <planetmaker> frosch123, using concrete ground tiles could do the trick. Like for refinery
14:04:31 <planetmaker> or coal mine, the muddy ground tiles
14:15:30 <frosch123> why are there 4 versions of the shop?
14:18:10 <frosch123> planetmaker: i don't think that is possible
14:18:46 <frosch123> the shopping mall has a mixture of ground and building sprites which will make it look weird in all cases
14:46:42 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26278 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
14:54:35 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26279 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
17:22:46 *** adf88 has quit IRC
17:24:58 *** adf88 has joined #openttd.dev
17:24:58 *** ChanServ sets mode: +v adf88
18:45:56 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26280 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
19:49:33 *** Knogle has joined #openttd.dev
21:25:41 *** Alberth has left #openttd.dev
23:09:46 *** frosch123 has quit IRC
23:31:01 *** adf88 has quit IRC