IRC logs for #openttd.dev on OFTC at 2013-06-18
            
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13:47:48 <Belugas> hello
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17:05:50 <planetmaker> http://imagebin.org/261797 is from an e-mail from our busy Thai translator
17:06:05 <planetmaker> I do believe that "choose a different font in OpenTTD" solves the issue
17:06:19 <planetmaker> The question is: does font detection need improvement?
17:06:27 <planetmaker> Or where exactly did it go wrong?
17:06:56 <planetmaker> "
17:06:56 <planetmaker> Please help me for edit a font of Thai language. After i'm translate text and your update a game for support Thai language. I re-check a word and alphabet. Have a false alphabet was found. (in an attachment file)." is the additional text in the e-mail
17:19:00 <frosch123> well, i guess font selection gui is the only solution
17:19:34 <frosch123> and in-game options for 32bpp and anti-aliasing
17:19:37 <planetmaker> yeah... I wrote him to select a font manually (wiki link) and to verify that browser and openttd use different fonts. As likely the OS suggests a faulty font to use
17:20:26 <frosch123> though i cannot remember whether our anti-aliasing is still the two-color fake-aaa
17:20:41 <planetmaker> in 32bpp afaik not. Not sure though
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19:51:10 <frosch123> @services op
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19:51:33 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r25425 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
19:51:44 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r25426 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
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