IRC logs for #openttd.dev on OFTC at 2013-06-18
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17:06:05 <planetmaker> I do believe that "choose a different font in OpenTTD" solves the issue
17:06:19 <planetmaker> The question is: does font detection need improvement?
17:06:27 <planetmaker> Or where exactly did it go wrong?
17:06:56 <planetmaker> Please help me for edit a font of Thai language. After i'm translate text and your update a game for support Thai language. I re-check a word and alphabet. Have a false alphabet was found. (in an attachment file)." is the additional text in the e-mail
17:19:00 <frosch123> well, i guess font selection gui is the only solution
17:19:34 <frosch123> and in-game options for 32bpp and anti-aliasing
17:19:37 <planetmaker> yeah... I wrote him to select a font manually (wiki link) and to verify that browser and openttd use different fonts. As likely the OS suggests a faulty font to use
17:20:26 <frosch123> though i cannot remember whether our anti-aliasing is still the two-color fake-aaa
17:20:41 <planetmaker> in 32bpp afaik not. Not sure though
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