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14:13:24 <frosch123> http://devs.openttd.org/~frosch/diffs/hotkeyrefactor/ <- refactor hotkey handling
14:13:46 <frosch123> hotkeys are now registered when creating the WindowDesc instead of in a central hotkey file
14:14:13 <frosch123> windows gain a OnHotkey function to handle special hotkeys, while the default passes them to OnClick for buttons and focus for editboxes
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14:34:55 <Rubidium> 01 looks okay ;)
14:35:28 <Rubidium> 02 as well
14:35:50 <frosch123> :)
14:36:16 <Rubidium> 05 too
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14:38:03 <Alberth> (04:34:28 PM) Alberth: 70 +static EventState RoadToolbarGlobalHotkeys(int hotkey) needs doxygenisation
14:38:03 <Alberth> (04:34:58 PM) Alberth: it has more such functions
14:38:08 <Rubidium> 10 looks fine, although I'd personally used case XYZ: this->OrderXYZ(); break (nicely aligned)
14:38:32 <Rubidium> Alberth: did you say anything else since frosch123 posted that? As I haven't seen it
14:38:41 <frosch123> Alberth: yeah, me neither :)
14:39:03 <Alberth> I know, I just checked the logs to see how much got through :)
14:39:30 <Rubidium> is the "stuff" of 20 just the templating?
14:39:51 <frosch123> remove template and callback function
14:40:15 <frosch123> and moving non-templated functions from .h to .cpp
14:41:59 <Rubidium> then I'll trust you it's okay ;)
14:42:43 <frosch123> yeah, removing some function parameters and then somewhat making it compile again :p
14:46:18 <Rubidium> in 50 (not 100% related to the patch), is the MarkTileDirtyByTile needed? Shouldn't the "on click" redraw it?[4~
14:46:37 <Rubidium> in rail/road gui
14:46:44 <frosch123> during OnClick the cursor is in the window, not in the viewport
14:47:08 <Rubidium> good point
14:49:46 <Rubidium> the rest looks 'kay too
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