IRC logs for #openttd.dev on OFTC at 2013-01-08
            
00:14:32 *** Zuu has quit IRC
04:55:41 *** Supercheese has quit IRC
05:03:06 *** Supercheese has joined #openttd.dev
07:48:53 *** Supercheese has quit IRC
07:54:20 *** Supercheese has joined #openttd.dev
08:48:44 *** Zuu has joined #openttd.dev
08:48:44 *** ChanServ sets mode: +v Zuu
08:59:59 *** Zuu has quit IRC
09:07:48 *** Supercheese has left #openttd.dev
15:39:06 *** ntoskrnl has joined #openttd.dev
17:17:54 <planetmaker> http://devs.openttd.org/~planetmaker/patches/allow_bridge_se.diff <-- FS #5436: allow changing bridges to any type in SE .I think ingame mode we should not allow downgrade (sabotage possibility)
17:44:39 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24894 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
17:48:24 *** frosch123 has joined #openttd.dev
17:48:24 *** ChanServ sets mode: +v frosch123
17:50:09 <frosch123> + * Should not happen, as the base set extra grf should includes some. * <- planetmaker: at least also fix the other typo :p
17:51:49 <planetmaker> :D wasn't supposed to be in that patch, but thanks, yes :-)
17:52:13 <frosch123> the other hunk looks fine :)
17:53:05 <planetmaker> " Should not happen, as the base set's extra grf should include some." might even be better English
17:54:49 <planetmaker> I guess I might summarize the tiny bug reports by this greek guy in one commit to empty the list a bit. It's a bit annoying to have zillions of bugs with "fix the full stop" etc ;-)
17:56:44 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24895 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
17:57:58 <planetmaker> Though language changes probably best done only after 20h, right?
17:58:21 <frosch123> if you change non-english, then yes
17:59:19 <planetmaker> Hm. No. Only English
17:59:58 <frosch123> changing full stops in english is fine
18:00:33 <planetmaker> http://bugs.openttd.org/task/5422?project=1 which is appropriate? Or maybe 'in the landscape' Or 'on...'?
18:01:05 <frosch123> throughout sounds more correct
18:10:54 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24896 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
18:21:29 <planetmaker> anyone has more typo fixes for comments? There's FS#5394 with loads (and one error in them)
18:22:33 <frosch123> albert maybe :)
18:24:00 <planetmaker> two errors :D
18:45:28 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24897 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
19:47:27 *** Zuu has joined #openttd.dev
19:47:27 *** ChanServ sets mode: +v Zuu
19:48:56 *** ntoskrnl has quit IRC
20:50:20 <Zuu> Do you find any remaining issues with this patch: http://bugs.openttd.org/task/5428/getfile/8849/fs-5428-highscore-gui.patch
20:50:28 <Zuu> It solves the problem reported here: http://bugs.openttd.org/task/5428
20:50:59 <Zuu> If you pause the game, then view the highscore table, then the game will unpause when you close the highscore screen.
20:52:26 <frosch123> + this->game_paused_by_player = _pause_mode == PM_PAUSED_NORMAL; <- hehe, that's also what i thought when reading the original patch
20:52:53 <frosch123> looks fine to me
20:57:56 <Zuu> I've now also tested it, and it appears to work well both if the game is paused or not paused by the player when viewing the highscore table. I now have to figure out which revision to fix in my commit message :-)
21:05:14 <Zuu> I'm temped to blame r24791 which intrudeced the option to view the highscore window from in the game. As I understand it, it was previously only available from the intro screen. Although that revision did actually not change anything to the highscore window.
21:06:47 <frosch123> no, it was accessible from the difficulty settings
21:07:16 <frosch123> i would guess you can blame r0 :)
21:07:21 <Zuu> Oh, so it is really old then.
21:07:23 <frosch123> might have been a bug of ttd
21:08:19 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24898 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
21:09:29 <frosch123> it's not broken in 0.6 though
21:09:52 <Zuu> Sorry oafw, forgot to attribute you for the patch. :-(
21:34:58 *** Supercheese has joined #openttd.dev
21:42:52 *** Zuu has quit IRC
22:20:10 *** frosch123 has quit IRC
22:39:00 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24899 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
22:46:44 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24900 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"