IRC logs for #openttd.dev on OFTC at 2012-12-31
            
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12:43:05 <Alberth> We need a newer strgen for 1.3.0-beta1 (see http://www.tt-forums.net/viewtopic.php?f=31&t=63790 ). The CARGO_LIST problem mentioned there is introduced in r24032. Are there newer strgen binaries somewhere than the r22433 offered by http://www.openttd.org/en/download-strgen ?
12:55:26 <Alberth> @voice Rubidium
12:55:33 <Alberth> meh :(
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12:59:34 <Terkhen> Alberth: you need to ask DorpsGek :)
13:00:32 <Alberth> I thought @ is enough, but not, apparently
13:47:04 <planetmaker> @whois Alberth
13:47:18 <planetmaker> maybe you're not identified to dorpsgek :-)
13:47:46 <Alberth> lunatic bot ;)
13:57:39 <Rubidium> fonsinchen: http://rbijker.net/openttd/cd/ look for the >>>. Far far from done though
14:01:29 <fonsinchen> Thanks, I'll have a look.
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14:34:10 <Terkhen> I'm thinking about screenshot.cpp
14:34:53 <Terkhen> for the scenario format, I'm going to need to add a lot of ScreenshotCallback functions
14:35:01 <Terkhen> one for each layer type
14:36:34 <Terkhen> I think that I'm going to expose the screenshot functions and types that I need in screenshot.h and define the new callbacks at heightmap_layer.cpp, since they are functions that use the layers objects
14:36:51 * Terkhen gets confused as soon as he starts mixing C style code with objects and classes :P
14:45:20 <fonsinchen> Rubidium: I'll send the answers by PM
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15:02:18 <Alberth> Terkhen: would it make sense to turn things around? that is, construct a destination object, and give that to the routines that add a layer?
15:02:18 <Alberth> It may depend on how the image construction works though
15:02:53 <planetmaker> fonsinchen, wouldn't it be useful for everyone to see / read your answers?
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15:04:37 <Terkhen> Alberth: my current approach is to initialize a WriteTar object and pass it to each layer to let it write itself... each layer class must define a ScreenshotCallback that extracts the information to write for it
15:05:30 <Terkhen> the actual code that adds a layer to the tar file is abstracted on the parent HeightLayer class, it only needs to change the callback
15:05:30 <Terkhen> I'm not sure yet if I'll be able to write it in the way I described, though :P
15:06:02 <Alberth> ok :)
15:07:41 <Terkhen> I'm planning to change screenshot.cpp as little as possible :)
15:07:56 <Terkhen> the rework of heightmap.cpp was enough already
15:18:08 <fonsinchen> Maybe I'll make a new thread in the dev forum then. "Cargodist review"
15:43:05 <fonsinchen> There we go: http://www.tt-forums.net/viewtopic.php?f=33&t=63796
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15:45:30 <planetmaker> fonsinchen, "What if this next yields NULL? In the 'true' case you explicitly check for it": your reply implies that an assert pointer != NULL is in order
15:45:49 <planetmaker> as to catch the unthinkable :-)
15:47:17 <Rubidium> there's more review to review ;)
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16:10:58 <fonsinchen> planetmaker: an assert can be done
16:11:29 <fonsinchen> in general, write your questions in the thread please. I'll be back next year
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17:16:59 <Rubidium> pff... still 5354 of 14661 lines to go
17:17:56 <LordAro> translations?
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