IRC logs for #opendune on OFTC at 2013-02-08
            
00:20:01 <TrueBrain> glx: received the files for bug #187, are in the thread now. Would you be able to do your MSVC magic and figure out what the problem is?
00:20:38 <glx> playing with a glcd ;)
00:20:46 <TrueBrain> glcd?
00:21:00 <glx> graphic lcd
00:21:05 <TrueBrain> cool :D
00:21:10 <TrueBrain> and when ever you have the time
00:21:14 <TrueBrain> I am off to bed anyway ;)
00:24:05 <TrueBrain> it appears to be a 0.7 executable (no version in crash.log), so most likely the bug is already fixed in our latest
00:24:10 <TrueBrain> but okay .. off to beddd :) Good night :)
00:26:54 <glx> it's 0.7 64bit
00:27:03 <glx> added the trace
00:48:06 <glx> nice the savegame also crash for me in 0.7
00:56:00 <glx> but it crashes a little earlier in > opendune.exe!GameLoop_DrawText(char * string, unsigned short top) Ligne 346 C
00:56:19 <glx> let's try in latest
00:57:35 <glx> no crash in latest
01:07:55 <glx> fixed ;)
01:10:00 * glx likes easy to fix bugs :)
04:46:46 *** glx has quit IRC
13:37:35 *** glx has joined #openDune
13:37:36 *** ChanServ sets mode: +o glx
13:38:14 <glx> hello
20:20:49 <TrueBrain> nice work yesterday; tnx :)
23:07:17 *** dsw has joined #openDune