IRC logs for #opendune on OFTC at 2013-01-07
⏴ go to previous day
09:14:55 *** Xaroth|Work has joined #openDune
09:14:55 *** ChanServ sets mode: +o Xaroth|Work
10:47:30 *** Tomaz^W has joined #openDune
10:48:04 <Tomaz^W> play-dune.com was mentioned in swedens biggest online game site a few days ago, so I've mailed them and asked them to update their news to also mention http://www.opendune.org/
10:48:26 <Tomaz^W> they online mentioned that it was based o nan "open source version of dune 2"
10:49:08 <Xaroth|Work> would be nice to have a link on that :o
10:49:12 <Xaroth|Work> moar people on the site \o/
12:10:14 <TrueBrain> and sadly, I see it a lot in media, that they only mention play-dune
13:54:50 <Tomaz^W> at least play-dune.com has a small notice in the corner about OpenDune
13:55:01 <TrueBrain> it surprises me, as play-dune does mention OpenDUNE from the start
13:55:12 <Tomaz^W> but what angried me the most, is that this swedish site mentions that the creators of play-dune accepts and needs donations
13:55:34 <Tomaz^W> something which in my opinion, should be donated towards you guys
13:56:11 <TrueBrain> hehe; I guess we should add donation page :P
13:56:48 <TrueBrain> nah, I dont really mind that he asks for donations; he has server hosting costs etc
13:57:07 <TrueBrain> but the very least they can do is also mention us, to make people aware the donation is not for the game
13:57:10 <TrueBrain> but for the hosting
13:58:01 <TrueBrain> my other problem with play-dune atm, is that he references "Dune 2" everywhere, giving the impression the game is Dune2, made for the web. From a copyright point-of-view this is rather bad
13:59:06 <Tomaz^W> is dune2 even freeware?
13:59:14 <Tomaz^W> you dont ship the game with your releases, do you?
13:59:29 <TrueBrain> it is still very much under copyright
13:59:33 <Tomaz^W> you made an engine able to load the original game
13:59:36 <TrueBrain> his distribution of the files are not legal :(
13:59:40 <Tomaz^W> which the user have to own
14:00:53 <TrueBrain> overall I like what he has done; he did the same for OpenTTD, with much less success I believe
14:01:14 <TrueBrain> it has no donation button, so :P
14:02:08 <TrueBrain> I wish I had a bit more time; I would port OpenDUNE to EMScripten too
14:02:17 <TrueBrain> then bitch people to make open source graphics :P
14:02:22 <TrueBrain> there are not that many sprites, so ...
14:02:41 <Tomaz^W> how "done" is opendune?
14:02:49 <TrueBrain> pushing for a stable release
14:02:56 <TrueBrain> there are 4 or 5 showstoppers I know about
14:02:58 <Tomaz^W> and most interestingly, can it load "replacement" art?
14:03:09 <TrueBrain> it can; in the same format as Dune2 can
14:03:12 <Tomaz^W> and can it run at higher res?
14:03:35 <TrueBrain> I have plans of adding that, in the form of Newgrfs (like OpenTTD has)
14:03:52 <TrueBrain> but ... first I want to push out a stable release
14:03:58 <TrueBrain> too many annoying bugs are in0.7
14:04:01 <Tomaz^W> it runs at 32x200 right?
14:04:03 <TrueBrain> the version used on play-dune too btw
14:04:06 <Tomaz^W> it runs at 320x200 right?
14:04:09 <TrueBrain> 320x200, scaled up; so 640x400
14:05:44 <Tomaz^W> my plan for ThemePark was to allow up to 1280x800
14:05:52 <Tomaz^W> either scale up graphics 4x
14:05:57 <Tomaz^W> or allow graphics 4x as detailed
14:06:02 <Tomaz^W> or show 4x more of the game
14:06:21 <TrueBrain> yeah .. I tried for OpenDUNE to allow more map-size
14:06:24 <Tomaz^W> i guess the 2x visible game "could" work for opendune to
14:06:24 <TrueBrain> but it doesnt look right
14:06:35 <TrueBrain> mainly as maps are only 64x64
14:06:39 <Tomaz^W> well at least it potentially could allow graphics thats 2x detailed
14:06:41 <TrueBrain> and making that bigger, unbalances the game a lot
14:07:34 <TrueBrain> so realisticly I want to keep OpenDUNE at 640x400
14:07:37 <Tomaz^W> well id allow 1280x800 too, for 4x graphics detail
14:07:44 <TrueBrain> and I still want to offspin it to a more modern game
14:08:06 <TrueBrain> mostly, I just need someone to draw 200 sprites
14:08:11 <TrueBrain> so we can release gfx with the game
14:08:28 <TrueBrain> but the old look&feel does a lot for the game
14:08:33 <Tomaz^W> thats where the 2x comes in, higher chance to get someone to do that
14:08:37 <TrueBrain> I am not sure it will feel the same with other looking units
14:08:59 <TrueBrain> I really love the classic look of the game atm :P
14:09:00 <Tomaz^W> at least to me, dune200 still "feels" dune2
14:09:12 <Tomaz^W> but that might just be me
14:09:26 <TrueBrain> for me it doesnt, strangly enough
14:09:41 <Xaroth|Work> dune2k was pretty much dune2 with fancy graphics
14:09:55 <Xaroth|Work> emperor was noticable different, with the multiple houses and all
14:09:55 <TrueBrain> what I really really want, is to make a Dune2 MMO :)
14:10:45 <Xaroth|Work> that too, would be fun
14:12:02 <TrueBrain> but for OpenDUNE, I noticed that all the extra people want (multi-unit, more units, bigger maps) don't work .. it unbalances the game immediatly
14:12:15 <TrueBrain> well, you could say the game is already unbalanced tbh
14:12:41 <TrueBrain> so yeah .. I think I just iron out the remaining bugs
14:13:04 <TrueBrain> and leave OpenDUNE for what it is with that ..
14:13:09 <TrueBrain> and start a new game on the same concept
14:13:41 <TrueBrain> I noticed dsw has made the AI in OpenDUNE a lot harder, or at least smarter
14:13:59 <TrueBrain> so that might be interesting for possible 1.1 .. but I guess we just have to put him in charge of that, and let him do his thing on it :D
14:19:06 <TrueBrain> wish Ihad more time; then again, maybe less Minecraft more coding would help :P
continue to next day ⏵