IRC logs for #opendune on OFTC at 2012-12-06
            
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15:11:27 <Xaroth> ...
15:11:31 <Xaroth> stupid script
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15:11:54 <Xaroth> thar
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15:12:58 <lulzh3ad> hi, thanks for ban removal
15:13:47 <Xaroth> yw
15:15:13 <lulzh3ad> i got an olde version of dune2 in my collection, how can i find out if its the right version ?
15:16:31 <Xaroth> pffff, good question
15:16:36 <lulzh3ad> iirc it needs to be 1.07EU oslt
15:16:47 <Xaroth> 1.07 EU or HS
15:17:37 <lulzh3ad> hehe my version is from old times where we copied games around on floppies
15:17:53 <lulzh3ad> having a crc error was not unlikely
15:18:07 <lulzh3ad> you simply went for "I"gnore when that happened
15:18:47 <Xaroth> tbh finding a good version wouldn't be that hard to find
15:18:57 <lulzh3ad> alright
15:18:57 <Xaroth> Dune 2 has been considered abandonware for years upon years
15:19:07 <Xaroth> (not that I agree with that terminology, but still)
15:19:33 <Xaroth> iirc one of the tricks to find out if it was 1.00 or 1.07 was pressing the H key
15:19:44 <Xaroth> if the unit retreats, it's 1.00
15:19:44 <lulzh3ad> i c
15:20:28 <lulzh3ad> ok
15:21:23 <lulzh3ad> i read that opendune was created from an asm -> C converter
15:21:31 <lulzh3ad> is that program available ?
15:21:48 <lulzh3ad> (i'm currently writing a disassembler for AGS)
15:22:04 <Xaroth> er, not sure, TrueBrain might know
15:22:18 <Xaroth> mind though, it only works on 16 bit apps
15:22:26 <lulzh3ad> oh
15:23:22 <Xaroth> Dune 2 was a 16 bit dos game
15:23:31 <Xaroth> and LibEMU was targeted specifically for that
15:23:45 <lulzh3ad> yeah, that might be nice to apply to other good games
15:23:51 <Xaroth> so I doubt it'll work (without a lot of effort at least) on 32 bit
15:23:57 <lulzh3ad> like sango fighters, which is now freeware
15:24:09 <lulzh3ad> so it wouldnt even be illegal to use the game data
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17:43:17 <glx> hello
18:25:25 <Xaroth|Work> o/
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