IRC logs for #opendune on OFTC at 2011-09-06
            
00:31:32 <DorpsGek> SVN: glx (r2533) -Add: enable more optimisations for MSVC release builds
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12:50:16 <glx> hello
13:49:52 <glx> silly on linux AZERTY A is SDL_a, on windows it's SDL_q
13:52:19 <TrueBrain> silly :D
13:54:45 <planetmaker> sounds 'sane'
13:54:58 <planetmaker> bug report to SDL?
13:55:23 <glx> I think it's known when I ask google
13:55:44 <planetmaker> :-)
14:06:16 <glx> int mvke = MapVirtualKeyEx(scancode & 0xFF, 1, hLayoutUS); <-- lol
14:26:30 <glx> about FXX keys not working, the fix is easy
14:26:48 <glx> just remove line 509 in video_sdl.c
14:37:52 <glx> hLayoutUS = LoadKeyboardLayout("00000409", KLF_NOTELLSHELL);
14:37:52 <glx>
14:37:52 <glx> if (!hLayoutUS) {
14:37:52 <glx> //printf("Failed to load US keyboard layout. Using current.\n");
14:37:52 <glx> hLayoutUS = GetKeyboardLayout(0);
14:37:54 <glx> }
14:37:54 <glx> LoadKeyboardLayout(current_layout, KLF_ACTIVATE);
14:38:00 <glx> ok they are really crazy
14:38:31 <glx> I don't understand why they absolutly want to use US layout
14:38:42 <TrueBrain> everyone loves US? :P
14:39:10 <glx> maybe because some stupid devs hardcode WASD
14:39:59 <glx> anyway I don't care, win32 version doesn't use SDL ;)
14:40:22 <TrueBrain> indeed :P
14:40:47 <glx> but the FXX key problem happens on linux
14:41:03 <TrueBrain> fix it :P
14:46:24 <DorpsGek> SVN: glx (r2534) -Fix: with SDL driver F1/F2/F3... keys were not working
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