IRC logs for #opendune on OFTC at 2011-07-25
            
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12:17:29 <glx> hello
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15:52:28 <Alberth> what is 'cursorpos' in a scenario?
15:52:28 <Alberth> g_global->variable_3A00 = Ini_GetInteger("BASIC", "CursorPos", g_global->variable_3A00, readBuffer);
15:52:52 <TrueBrain> your initial view, I wuold guess
15:53:27 <planetmaker> the coordinate last viewed is saved in the savegame
15:53:29 <Alberth> although it is interesting to use the same variable as parameter too :p
15:53:36 <planetmaker> it's the upper left corner of the view actually
15:53:53 <Alberth> isn't that minimapPosition?
15:54:27 <glx> it's a selectionPosition I think
15:54:57 <glx> g_global->minimapPosition = g_global->viewportPosition;
15:54:58 <glx> g_global->variable_3A00 = g_global->selectionPosition;
15:56:04 <Alberth> Map_SetSelectionObjectPosition(g_global->variable_3A00); seem like it, although g_global->selectionPosition is another one :)
15:56:29 <glx> something like minimap vs viewport
15:56:57 <Alberth> or the selectionPosition in scenarios only or so
15:57:36 <Alberth> minimap has no selection, has it?
15:59:39 <glx> seems it's used to draw the to place building rectangle
15:59:56 <glx> emu_07D4.c:184
16:03:18 <Alberth> yeah, I recognize that piece of code :)
16:06:07 <Alberth> something like selectionRectanglePosition?
16:50:51 <DorpsGek> SVN: alberth (r2047) -Add: Move viewport tile border array out of global variable_3566.
16:51:46 <DorpsGek> SVN: alberth (r2048) -Add: Move minimapPreviousPosition out of global.
16:52:40 <DorpsGek> SVN: alberth (r2049) -Add: Move minimapPosition and viewportPosition out of global.
16:53:24 <DorpsGek> SVN: alberth (r2050) -Add: Move selection position variables out of global.
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