IRC logs for #opendune on OFTC at 2011-06-24
            
00:00:09 <TrueBrain> if you are bored later tonight, feel free to convert InputLocalData :D :P
00:00:27 <glx> no F1 doesn't work
00:00:40 <DorpsGek> SVN: truebrain (r1925) -Fix (r1924): minor glitch
00:00:43 <TrueBrain> weird, thought we did that
00:00:49 <TrueBrain> it opens Savegame etc directly
00:00:51 <TrueBrain> *shrug*
00:00:56 <TrueBrain> might have got lost during conversion somewhere
00:01:00 <TrueBrain> can't be arshed tbh
00:01:03 <TrueBrain> I am going to bed instead :D
00:01:05 <TrueBrain> nn
00:01:21 <TrueBrain> we had some nice progress today :D
00:01:32 <glx> fun stuff
00:10:57 <DorpsGek> SVN: glx (r1926) -Fix (r1924): MSVC warning
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00:31:53 <DorpsGek> SVN: glx (r1927) -Fix: removed libemu.h where possible
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07:24:11 <fjb> Moin
07:33:46 <Xaroth|Work> mornin
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12:25:22 <glx> hello
13:39:53 <DorpsGek> SVN: glx (r1928) -Add: comments for stringID in tables
14:26:35 <glx> http://glx.dnsalias.net:8080/opendune/smart.png <-- that's smart :)
14:37:26 <glx> http://glx.dnsalias.net:8080/opendune/smart2.png <-- this one too :)
14:40:49 <DorpsGek> SVN: glx (r1929) -Fix: replace memory access with static arrays
14:59:55 <DorpsGek> SVN: glx (r1930) -Fix: removed last 0x22A6 references
15:45:22 <DorpsGek> SVN: glx (r1931) -Add: extracted tilediff table
17:11:12 <DorpsGek> SVN: glx (r1932) -Fix: use real pointers in g_sprites
17:11:17 <glx> finally :)
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17:51:24 <Alberth> "...our tab-size is 4 spaces.." <-- amazing what you learn by reading commit messages :)
17:51:28 <Alberth> evening all
17:52:06 <glx> yes we changed that yesterday :)
17:52:10 <glx> 8 was silly
17:52:20 <glx> (well too big)
17:53:29 <Alberth> the only thing I find too big is the amount of white space between fields of a struct and its doxygen comment :)
18:01:10 <Alberth> oh, the function in src/unknown/emu_2903.c that I wanted to remove has disappeared already :)
18:09:34 <Xaroth|Work> well afaik the 8-space rule was more like 'we'll do 8 because our current IDEs do 8, but we don't really care a rats arse'
18:16:30 <Alberth> afaik the length goes as far back as the ASCII definition, perhaps even copied from type writers :)
18:17:54 <Alberth> glx: projects/generate seems to shuffle some (imported?) files around, is that a problem?
18:46:58 <glx> it doesn't shuffle, it sorts alphabetically
18:47:32 <glx> <@Alberth> oh, the function in src/unknown/emu_2903.c that I wanted to remove has disappeared already :) <-- I just moved it in sprites.c
18:48:44 <Alberth> you didn't just copy the one useful line in place of the single call?
18:50:01 <glx> no
18:50:27 <Alberth> then my machine has a different notion of what alphabetical means: http://svn.opendune.org/~alberth/diffs/changes.patch :)
19:20:36 <glx> seems so :)
19:21:09 <glx> because . is before _
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20:56:21 <Alberth> good night
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23:50:24 <DorpsGek> SVN: glx (r1933) -Fix: moved 2 arrays out of g_global