IRC logs for #opendune on OFTC at 2011-01-19
            
01:13:20 <glx> ok I confirm #52 (I noticed it before but was lazy to search the breaking rev)
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02:18:18 <glx> found the bug
02:18:55 <SmatZ> :-)
02:19:05 <SmatZ> do you ever sleep, glx? :)
02:19:35 <glx> and you ?
02:19:54 <glx> http://svn.opendune.org/~glx/temp.patch
02:20:05 <glx> stupid bug I'd say
02:20:21 <SmatZ> glx: I guess we have similiar sleep cycle :)
02:25:10 <DorpsGek> SVN: glx (r1281) -Fix (r1227, #52): conversion error
02:25:56 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=52 :: New Status: closed (fixed)
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10:05:21 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=52 :: New Status: feedback (reopened)
10:12:22 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=53 :: Bug Created :: destroying house when spice storage is zero causes arithmetic exception
12:16:43 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=52 :: New Status: closed (fixed)
12:16:53 * Xaroth|Work being useful
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13:27:23 <glx> hello
13:35:11 <SmatZ> gello glx
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13:47:00 <Xaroth|Work> it's alive!
13:47:01 <Xaroth|Work> :P
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14:05:54 <glx> http://svn.opendune.org/~glx/temp.patch <-- I'm good in adding div/0 :)
14:06:20 <Xaroth|Work> aye :P
14:57:28 <DorpsGek> SVN: glx (r1282) -Fix (r1265): division by 0
15:02:23 <Xaroth|Work> issue 53 applied to that, right?
15:02:27 <Xaroth|Work> http://bugs.opendune.org/view.php?id=53 :: Bug Created :: destroying house when spice storage is zero causes arithmetic exception
15:25:03 <glx> ha right, I didn't see it in http://bugs.opendune.org/view_all_bug_page.php
15:26:36 <glx> indeed I noticed the "missile approaching" message too
15:28:27 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=53 :: New Status: closed (fixed)
15:53:42 <DorpsGek> SVN: glx (r1283) -Fix (r1209): conversion error
15:53:51 <glx> this time it wasn't me :)
15:55:06 <glx> but I don't understand how hex2dec conversion could be wrong :)
17:43:52 <DorpsGek> SVN: glx (r1284) -Fix (r1142, #51): another conversion error
17:44:16 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=51 :: New Status: closed (fixed)
17:44:25 <glx> a silly one :)
17:59:20 <DorpsGek> SVN: glx (r1285) -Add: named UnitInfo->variable_44, UnitInfo->variable_46 and Unit->variable_4A
21:09:21 <TrueBrain> haha; night works glx :D
21:15:32 <glx> about "your" bug ?
21:15:46 <TrueBrain> night = nice
21:15:55 <glx> ha
21:15:55 <SmatZ> :D
21:16:01 <TrueBrain> I have issues typing
21:55:54 <TrueBrain> lol, I wanted to bypass emu_GUI_DrawSprite
21:55:56 <TrueBrain> but omg, what a function
21:56:57 <glx> huge and ugly :)
21:57:11 <TrueBrain> @calc 0x102
21:57:11 <DorpsGek> TrueBrain: 258
21:57:13 <TrueBrain> @calc 0x33
21:57:13 <DorpsGek> TrueBrain: 51
21:59:06 <glx> luckily it seems I C-ified it without errors ;)
21:59:52 <TrueBrain> :D
22:00:12 <TrueBrain> lol, 2x emu_pop != emu_sp += 2
22:00:13 <TrueBrain> sigh
22:00:58 <DorpsGek> SVN: truebrain (r1286) -Add: C-ified a tiny piece more of this huge ass function
22:17:31 <glx> so you continue your inline C-ification :)
22:18:42 <TrueBrain> yeah .. it is too massive to do at once, without regular testing :p
22:18:48 <TrueBrain> and I got bored after doing this mini-piece :p
22:19:24 <glx> we have at least a tester :)
22:19:53 <TrueBrain> :D
22:20:43 <glx> http://nyerguds.arsaneus-design.com/dune/dune2rules/rules-1.07-EU.ini <-- useful to find variables names ;)
22:21:07 <TrueBrain> I still refuse to look in any source for it :)
22:22:00 <glx> but I use that only when I can determine what is in the variable
22:23:02 <TrueBrain> yeah, it can be useful :)
22:23:32 <glx> like for the 3 unitinfo variables I named
22:24:18 <glx> it also helped me to find what value was "wrong" for r1284
22:24:36 <TrueBrain> just be careful not to take over naming from it ;)
22:24:55 <glx> of course
22:25:35 <TrueBrain> I love conversion errors :D
22:25:38 <TrueBrain> they are so tiny and lovely :)
22:25:44 <TrueBrain> @calc 0x22
22:25:44 <DorpsGek> TrueBrain: 34
22:25:51 <TrueBrain> hmm .. I don't get 1283 :p
22:26:35 <TrueBrain> calc 0x16
22:26:37 <TrueBrain> @calc 0x16
22:26:37 <DorpsGek> TrueBrain: 22
22:26:38 <TrueBrain> @calc 0x26
22:26:38 <DorpsGek> TrueBrain: 38
22:26:40 <TrueBrain> ah
22:26:43 <TrueBrain> stupid :D
22:27:12 <glx> r1284 is the best one :)
22:27:48 <glx> nice counting failure
22:28:10 <TrueBrain> 1, 2, many, not?
22:28:31 <glx> 5 values, the last one is at index 5 :)
22:33:39 <glx> brain can do silly things ;)
23:31:32 <DorpsGek> SVN: glx (r1287) -Add: C-ified Object_GetDistanceToEncoded()
23:54:29 <Xaroth|Work> @base 448 10 2
23:54:29 <DorpsGek> Xaroth|Work: Error: '448' is not a valid base.
23:54:35 <Xaroth|Work> @base 10 2 448
23:54:35 <DorpsGek> Xaroth|Work: 111000000