IRC logs for #opendune on OFTC at 2010-12-27
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01:22:39 <DorpsGek> SVN: glx (r1216) -Fix (r1051): too much copy paste
16:49:16 <DorpsGek> SVN: glx (r1217) -Add: C-ified Sprites_LoadCPSFile()
17:51:44 <glx> hmm r1169 seems wrong to me (regarding Format80_Decode() return value
18:50:58 <TrueBrain> I removed the return value, as my client told me nobody used it :p
18:54:26 <TrueBrain> yeah, it always returned 0
18:55:29 <TrueBrain> the C function always returned destLength
18:57:27 <TrueBrain> guess it should be fixed to return a valid value :)
19:05:56 <glx> in my case destLength is 0xFFFF and return value is 0x5FF (but I'll check with non converted version)
20:08:56 <glx> ok check in r1164, return value is 0xFA00 (as I expected)
20:09:26 <glx> so Format80_Decode needs to be double checked :)
20:10:53 <glx> 0xFA00 being 320*200 so a full screen image
20:34:10 <glx> after comparing original and converted :)
20:38:03 <DorpsGek> SVN: glx (r1218) -Fix (r1165, r1168): incorrect return value for Format80_Decode()
20:48:28 <DorpsGek> SVN: glx (r1219) -Add: C-ified Sprites_Decode()
23:47:24 <DorpsGek> SVN: glx (r1220) -Add: C-ified Sprites_LoadImage()
23:47:39 <glx> finally skiped the unresolved code :)
23:51:52 <Xaroth> well over 33% conversion
23:51:55 <Xaroth> and well over 50% named
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