IRC logs for #opendune on OFTC at 2010-09-26
            
02:08:20 *** glx has quit IRC
11:15:18 <DorpsGek> Bugs: http://bugs.opendune.org/view.php?id=44 :: Bug Created :: r1139 Win32 crash using MSVC++2010Ex
11:15:40 <TrueBrain> told you Xaroth ;)
11:21:05 <Xaroth|Work> SharQuedo?
11:21:13 <Xaroth|Work> thats the dude we got the domain off of :P
11:21:46 <TrueBrain> well, he started to compile the game :)
11:29:33 <TrueBrain> something for glx
12:22:37 *** glx has joined #openDune
12:22:37 *** ChanServ sets mode: +o glx
12:22:57 <glx> hello
12:27:14 <glx> hmm if my memory is good, I already seen this jump before
12:31:51 * glx tries something
12:35:27 <glx> ok I think I know what happened
12:35:44 <glx> he probably used a released build of libemu
12:39:43 <glx> when I use a release libemu I get many unresolved jump at "random", and one of them is the one he reported
13:01:36 <glx> looking at latest comments, we're back to random freezes :)
16:53:13 *** DorpsGek has joined #openDune
16:53:14 *** ChanServ sets mode: +o DorpsGek
17:57:31 <TrueBrain> tnx glx :)
17:58:03 <glx> np
17:59:01 <glx> I'm C-ifying f__07D4_034D_001F_FF64(), it's huuuuuge
17:59:13 <glx> but I start to understand what it does :)
17:59:56 <glx> for now I'm doing it as emu_Unknown_07D4_034D()
18:00:39 <TrueBrain> I am trying the 06F7 first function ... something to when being hit, and it has some enum ... no clue yet :D
18:01:32 <glx> it seems to draw the viewport
18:02:28 <glx> and as often some stuff looks useless :)
18:02:42 <glx> and redundant
18:05:22 <TrueBrain> :D
19:01:34 <glx> http://pastebin.com/jH1uEgKh <-- really stupid :)
20:24:24 *** fjb is now known as Guest935
20:24:25 *** fjb has joined #openDune
20:31:06 *** Guest935 has quit IRC
20:32:51 <glx> if (u->o.type == UNIT_HARVESTER && u->actionID == ACTION_HARVEST && u->variable_6D >= 0 && (u->actionID == ACTION_HARVEST || u->actionID == ACTION_MOVE)) { <-- another stupidity in dune2 codetester.load