IRC logs for #opendune on OFTC at 2010-01-20
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08:31:37 <Xaroth> still on mibbit though :P
08:32:05 <tb2> if something else is not requesting my atmost attention
08:32:14 <Xaroth> read: if nobody is going to rat in eve
08:34:15 <Xaroth> damned ESX server went tits up last night again
08:35:06 <Xaroth> could have done with that happening tomorrow or something :P
08:45:09 <Xaroth> holy shit that lawyer wilders got talks like a woman :/
08:45:29 <tb2> we have this big mailfiltering software, where we filter mail for external MX servers (so they don't have to). 99% spam-free, so yeah for us. Either way, last night one of the external MXs dropped (for a longer period). Of course it automaticly recovered in the morning, it always does, but now the user wants to know why it failed
08:45:42 <tb2> yes .. lets run backwards diagnostics on failed network connection :P
08:46:02 <tb2> I say it was his mailserver
08:46:06 <tb2> I don't think he liked that answer
08:46:49 <Xaroth> clients never like it when it's -their- fault :P
08:47:15 <tb2> fun 'part' is that he is hosted for free .. yet he complains the most (and has the most problems)
08:47:25 <tb2> he is good for 0.01% of the mail traffic :)
08:58:06 <tb2> sigh .. pdf sheets with dutch and english intermangled .. you got to love it!
09:07:42 <Xaroth> heh, those customers always complain the most
09:07:44 <Xaroth> also the ones who never pay
09:23:07 <tb2> k, done studying for this stupid test
09:36:17 <tb2> without openiing: 1st of April joke
09:36:56 <Xaroth> but funny as hell nontheless
09:44:12 <Xaroth> soon this will be the well documented project plan I've ever made :P
09:45:21 <Xaroth> see, even my typing is degrading due to it!
09:46:25 <tb2> the latest Better Of Ted is BRILIANT!
09:46:58 <tb2> childs <- the word is children :)
09:47:59 <Xaroth> ah, yeh, that was from last night :P
09:48:12 <tb2> where is attributes/enchancer?
09:48:51 <Xaroth> see, I shouldn't type stuff like that at 1am :P
09:50:01 <Xaroth> need to rephrase that at some point
09:55:16 <tb2> close to sick, that url, yes
09:58:45 <planetmaker> you made my day, Xaroth :-)
09:59:59 <planetmaker> Looks like a well-chosen name for the tool in order to get maximum attention ;-)
10:00:18 <planetmaker> especially considering the geek audience :-P
13:31:41 *** ChanServ sets mode: +v Yexo_
14:24:29 <tb2> @kick Xaroth you should be
14:24:35 <DorpsGek> tb2: I don't recognize you.
14:26:19 <tb2> lets do a bit of OpenDUNE then
14:26:23 <tb2> or I should do shopping first
14:28:45 <Xaroth> shopping, then a long bit of OpenDUNE :)
15:37:56 *** tb2 is now known as TrueBrain
16:45:55 <glx> hmm should we convert emu_Ini functions ?
17:04:19 <TrueBrain> how about neither? And just make our own simplified reader, and use another format for new scenarios
17:05:29 <TrueBrain> (I dislike depending on external libs which might or might not be C89 and stuff)
17:11:43 <glx> ok so for now we can keep ini stuff like it is :)
17:13:43 <TrueBrain> yeah .. we need to take a good look at it .. not sure yet what is wise and not ..
17:13:58 <TrueBrain> I somehow dislike .ini as scenario format .. but I don't have a good counter-suggestion
17:14:29 <glx> yes ini or xml, I don't see other human usable format
17:15:01 <glx> else it's binary and we need to write an editor
17:18:16 <TrueBrain> hehe, might not be too useful ..
17:18:19 <TrueBrain> so maybe ini after all ..
17:19:11 <TrueBrain> oh well .. something to talk about another time :) FOOD!!
17:40:24 <Xaroth> editor would be fun, but not at this point in time at least :P
18:38:46 <TrueBrain> I couldn't name them too (did notice them, failed to find their meaning, besides switching on and off)
18:39:32 <TrueBrain> there are many more similar functions
18:40:40 <glx> seems the "flags" are used to enable/disable counters (see f__2BD1_0006_004A_CD10)
18:42:15 <glx> return bit state, and change the previous bit
18:42:54 <TrueBrain> so I assume 2 bit work together
18:47:07 <glx> return values are ignored later anyway
18:48:58 <glx> yup direct callers do si = ax, ax = si (usual weirdness) and callers of these indirect callers just ignore the return value
18:55:05 <glx> dune2 source is full of funny things ;)
19:01:19 <DorpsGek> SVN: glx (r823) -Add: C-ified all f__2618 functions
19:42:19 <TrueBrain> if 38F8 is set, the game ends .. then Gameloop_LevelEnd decides if it is a real exit, or not
20:22:39 <glx> hmm f__2BD1_0006_004A_CD10() (the function using flags set by emu_2618 functions) is called from the unnamed hardlinked function f__2756_050F_000B_0871
20:24:52 <glx> makes sense as 2BD1 increases some counters ;)
20:26:16 <glx> and many weird functions in 2756 segment
20:27:17 <glx> like f__2756_04F8_0009_907D() changing return csip
20:31:52 <glx> or many functions doing just pop(ip); pop(cs); popf()
22:46:21 <TrueBrain> @calc 4500 / 16 * 3000 / 3 * 60
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