IRC logs for #opendune on OFTC at 2009-10-25
            
00:08:26 <Xaroth> found out how plugins work, i think
00:12:52 <DorpsGek> SVN: let's test this?
00:12:57 <Xaroth> ah, so that's how it works
00:13:33 <Xaroth> TrueBrain: I think I can make it happen.
00:13:53 <Xaroth> it just needs a different prefix then I think :P
00:16:19 * Xaroth zzz
03:27:30 *** glx has quit IRC
09:56:58 <Xaroth> mornin
10:00:19 <TrueBrain> morning to you too
10:06:57 <Xaroth> nice extra hour of sleep \o/
10:11:39 <Xaroth> TrueBrain: activated the plugin I made
10:11:47 <Xaroth> it just doesn't do anything for now :P
10:12:37 <Xaroth> htdocs/plugins/Created/Report.Bug.php is of interest, Created.php just hooks the event and calls Report.Bug.php when it's called
10:42:21 <TrueBrain> ARGH FUCK BLA GRR .. Websites looks pixel perfect on Firefox, on Safari, on Opera .. but fails terrible on IE6 :(
10:44:12 <TrueBrain> padding and margin and IE ... fucked up ..
11:07:39 <Xaroth> heh
11:07:41 <Xaroth> long live IE!
11:54:12 <TrueBrain> now it missed the concept of 'float' :(
12:06:28 <TrueBrain> somehow the Font is completely garbaged in my emulated IE :p
12:21:40 <Xaroth> heh
12:21:48 <Xaroth> TrueBrain: what did you want mantis to do on bug create?
12:22:03 <TrueBrain> trigger a message here
12:22:12 <TrueBrain> but I need to make a callback for that in DorpsGek :p
12:22:22 <Xaroth> :)
12:24:37 <TrueBrain> wow, doing this website went quicker then I expected
13:20:59 *** glx has joined #openDune
13:20:59 *** ChanServ sets mode: +v glx
13:22:28 <glx> hello
13:23:35 <TrueBrain> good morning
13:36:55 <TrueBrain> @reload XMLRPC
13:36:55 <DorpsGek> TrueBrain: The operation succeeded.
13:37:10 <TrueBrain> Xaroth: instead of opendune_notice, send opendune_bugs
13:37:13 <TrueBrain> same authkey
13:37:14 <TrueBrain> @reload XMLRPC
13:37:14 <DorpsGek> TrueBrain: The operation succeeded.
13:47:57 <TrueBrain> hmm ... unit type 0 is a carry-all .. so now I start to wonder about the airunit pool :p
13:47:58 <TrueBrain> oh well
13:49:12 <Xaroth> TrueBrain: I'll just copy your hook script then :P
13:50:18 <DorpsGek> Bugs: Just a small test...
13:53:18 <TrueBrain> LOL! In construction it is called a Ornith_i_pter :p
13:53:19 <TrueBrain> nice typo :)
13:58:59 <DorpsGek> Bugs: A new bug has been created with ID: 0 :: TEST TEST TEST TEST
13:59:02 <Xaroth> hm
13:59:09 <Xaroth> AH
13:59:12 <Xaroth> it does work! :P
14:00:43 <Xaroth> now to see if it actually hooks -_-
14:03:31 <Xaroth> format ofc can be changed :)
14:19:17 <TrueBrain> there are 5 types of missles :)
14:20:40 <TrueBrain> UNIT_MISSLE_HOUSE = 18,
14:20:41 <TrueBrain> UNIT_MISSLE_ROCKET = 19,
14:20:43 <TrueBrain> UNIT_MISSLE_TURRET = 20,
14:20:44 <TrueBrain> UNIT_MISSLE_DEVIATOR = 21,
14:20:46 <TrueBrain> UNIT_MISSLE_TROOPER = 22,
14:20:47 <TrueBrain> UNIT_BULLET = 23,
14:20:49 <TrueBrain> UNIT_SONIC_WAVE = 24,
14:20:50 <TrueBrain> UNIT_UNKNOWN_25 = 25,
14:20:52 <TrueBrain> any ideas what '25' can be?
14:21:32 <TrueBrain> I am guessing 'sandworm' ..
14:21:40 <glx> guessing the same ;)
14:21:48 <glx> base on strings order
14:22:05 <TrueBrain> are there any other things coming after unit 25 you tihnk?
14:22:27 <glx> there's frigate as last string
14:22:43 <glx> but dunno if it's a unit
14:22:48 <TrueBrain> yup
14:22:50 <TrueBrain> tnx
14:25:41 <DorpsGek> SVN: truebrain (r412) -Add: named all remaining buildings and units
14:26:50 <glx> doesn't compile
14:27:29 <DorpsGek> SVN: truebrain (r413) -Fix (r412): rename all entries when doing renaming
14:27:45 <TrueBrain> hmm ... I think ...variable_58 are the amount of units the sandworm is going to eat :p
14:34:09 <TrueBrain> k, that is a fact
14:34:14 <TrueBrain> so how do you name such variable ...
14:36:19 <DorpsGek> SVN: truebrain (r414) -Add: named one variable of the Unit struct
14:45:37 <glx> hmm there's an array somewhere in unknown_3A3E
14:46:09 <glx> element size seems to be 1C, don't know base and size yet
14:47:57 <glx> and one member of this array is an array :)
14:49:13 <TrueBrain> hmmm .. I am starting to doubt about r414 ..
14:50:54 <TrueBrain> it seems also used for other things ..
15:09:36 <TrueBrain> pfff ... I don't even know where to start anymore :p
15:09:41 <TrueBrain> it is so freaking big :p
15:10:00 <TrueBrain> you need to name thnigs to get a bit of overview, but naming things is hard as you don't have the overview
15:10:01 <TrueBrain> ghehe
15:10:28 <glx> indeed, I find new variables but not their meaning
15:15:34 <TrueBrain> that is why I started with the scenario load stuff
15:15:38 <TrueBrain> but it is hard and boring work :p
15:15:45 <TrueBrain> even more as you can't optimize it directly as you would like
15:33:01 <DorpsGek> SVN: glx (r415) -Add: figured out a few variables
16:18:38 <Xaroth> right, new attempt at emu_tile.
16:19:28 <TrueBrain> enjoy :p
16:19:41 <Xaroth> bleh :P
16:30:59 <Xaroth> odd, with the replacement tile_isvalid i seem to be missing some tiles
16:31:41 <TrueBrain> so clearly you have a flaw in it :)
16:32:04 <Xaroth> first let's try with trunk :P
16:32:47 <Xaroth> nope
16:32:49 <Xaroth> trunk same flaw
16:36:38 <Xaroth> hm
16:36:47 <Xaroth> it's a generic flaw
16:36:55 <Xaroth> same issue on dosbox
16:37:17 <TrueBrain> lol .. then I guess it is no flaw
16:37:24 <TrueBrain> unless you are trying to load a savegame which is flawed
16:37:27 <Xaroth> funny to see a high-tech factory with one tile in nothingness
16:37:33 <TrueBrain> (like I have one that opens HouseID 13 :s)
16:38:07 <Xaroth> http://devs.opendune.org/~xaroth/savegames/_save002.dat
16:38:25 <TrueBrain> loading from savegames is no guarantee for anything :) Means you had a flaw, which is saved ;)
16:39:02 <TrueBrain> (btw, that are 2 (!) tiles :p
16:39:17 <Xaroth> ?
16:39:25 <TrueBrain> you said one tile in nothingness
16:39:28 <TrueBrain> but that is not possible :)
16:39:30 <Xaroth> one row of tiles
16:39:30 <TrueBrain> as it is a 3x2 :)
16:39:33 <TrueBrain> so there are two tiles :)
16:44:00 <TrueBrain> once again for over 15k of starport orders :)
16:59:05 <TrueBrain> @base 10 16 680
16:59:05 <DorpsGek> TrueBrain: 2A8
17:05:44 <Xaroth> right, 2nd function works
17:14:22 <DorpsGek> SVN: glx (r416) -Add: figured out a few variables
17:15:10 <Xaroth> these two seem to work as well
17:18:21 <Xaroth> MCV for 360, nice :o
17:19:43 <Xaroth> right, and now it fails
17:19:56 <Xaroth> Tile_GetX and Tile_GetY
17:26:13 <Xaroth> hm, no
17:26:17 <Xaroth> graphics bug occurs before that
17:28:44 <Xaroth> GetPosX and Y
17:29:10 <Xaroth> as if those two hadn't given me enough headache :P
17:57:32 <TrueBrain> poor Xaroth
18:04:50 <TrueBrain> units tend to just disappear :p
18:04:51 <TrueBrain> rather annoying :(
18:11:55 <TrueBrain> wow, 2 CYs right behind eachother
18:11:56 <TrueBrain> smart
18:26:23 <Xaroth> I still can't figure out wtf is the difference with the decompiled version and what I did :/
18:26:27 <Xaroth> ah well, first a trip to the missus
18:26:31 <TrueBrain> so show us and ask us :)
18:27:22 <Xaroth> I think I did show you that one before tho :P
18:27:35 <TrueBrain> never the two set out next to eachother
18:27:36 <Xaroth> emu_Tile_GetPosX in cs__0F3F
18:27:40 <TrueBrain> and something you asked years before, doesn't count
18:27:49 <TrueBrain> if you have a question, ask precise and exact )
18:28:18 <Xaroth> I translated that to emu_al = tile.d.px;
18:28:33 <TrueBrain> my memory is not that good you know
18:29:29 <Xaroth> http://paste.xaroth.nl/?show=28
18:31:28 <TrueBrain> you never clean ah
18:31:37 <Xaroth> AH
18:31:41 <TrueBrain> a better thing to do would be: emu_ax = Tile_GetPosX
18:33:28 <Xaroth> that's much better :P
18:33:29 <Xaroth> cheers :P
18:33:46 <Xaroth> anyways, off to missus, i'll fiddle more when I get back.
18:33:56 <TrueBrain> enjoy!
18:40:48 <TrueBrain> somewhere there still is a CY .. but I dunno where :(
18:45:45 <TrueBrain> it even rebuilds his buildings ... grr
18:46:07 <TrueBrain> ah, there!
18:56:07 <TrueBrain> A9 done :)
18:56:22 <TrueBrain> 14 spice harvested! :) :)
19:00:12 <planetmaker> :-P
19:00:25 <planetmaker> cheatah ;-)
19:05:29 <DorpsGek> SVN: truebrain (r417) [JIT] -Add: mapped another 12 functions (campaign 9, credits)
19:05:34 <TrueBrain> where the first time I got 281 functions, now I only get 12 :p
19:05:58 <TrueBrain> around 900 missing jumps .. that aint muchs :)
19:06:43 <planetmaker> :-) Kudos!
19:07:24 <DorpsGek> SVN: truebrain (r418) -Update (r417): update decompiled code
19:07:32 <TrueBrain> that leaves only O9 to paly
19:07:34 <TrueBrain> play
19:07:51 <TrueBrain> A9 has a boring end cutscene .. H9 is funny
19:07:55 <TrueBrain> so I wonder what O9 gives
19:28:48 <planetmaker> hm... hang in build menu twice :S
19:29:17 <TrueBrain> that really didnt change ;)
19:29:36 <planetmaker> unfortunately
19:42:25 <TrueBrain> I am very bad in preforming miracles ;)
19:57:00 <TrueBrain> @base 10 16 841
19:57:00 <DorpsGek> TrueBrain: 349
20:19:44 <TrueBrain> bah, I WAS SO CLOSE! But lost just enough to not be able to win in one time ..
20:19:46 <TrueBrain> grr
20:26:30 <TrueBrain> okay .. and units are SO STUPID
20:28:45 <TrueBrain> LOL! Out of nowhere: you failed your mission
20:28:47 <TrueBrain> lol
20:28:58 <glx> what's the reason it gave?
20:29:04 <TrueBrain> You failed your mission
20:29:06 <TrueBrain> :p
20:29:17 <glx> timeout maybe
20:30:01 <TrueBrain> is from a savegame, a part I palyed 3 times now
20:30:02 <TrueBrain> so no
20:30:22 <TrueBrain> I btw no longer build a palace .. I find it useless :)
20:31:13 <TrueBrain> well, it gave a nice few new functions :p
21:28:41 <Xaroth> TrueBrain: iirc ordos endgame cutscene involves pet lizards :P
21:31:56 <TrueBrain> there, done it, O9
21:33:03 <TrueBrain> I like H most :)
21:33:05 <TrueBrain> there he dies :)
21:33:55 <DorpsGek> SVN: truebrain (r419) [JIT] -Add: mapped another 22 functions (campaign 9, credits)
21:34:05 <TrueBrain> k ... done with that :)
21:34:27 <DorpsGek> SVN: truebrain (r420) -Update (r419): update decompiled code
21:34:43 <TrueBrain> 894 unresolved
21:34:44 <TrueBrain> not bad
21:38:45 <glx> some of them are unreachable (like after Terminate() call)
21:57:24 <TrueBrain> CouchDB is an interesting piece of software :)
22:00:09 <TrueBrain> night all
23:00:19 *** Xaroth changes topic to "Teaser-2 released || Websites *.opendune.org: www, forum, bugs, wiki, svn || T-6d"
23:00:25 <Xaroth> dun dun dun
23:00:56 <SmatZ> you skipped T-7d ;)
23:01:13 <SmatZ> does it have anything to do with daylight saving time? :-p
23:01:40 <Xaroth> something like that
23:01:43 <Xaroth> solar flare, etc
23:01:50 * SmatZ understands
23:02:06 <Xaroth> can't wait tbh :P
23:02:13 <Xaroth> also because it's my beerday...
23:03:41 <SmatZ> gratz ;-)
23:04:24 <Xaroth> not now! :P
23:04:30 <Xaroth> in 6 days :P