IRC logs for #opendune on OFTC at 2009-09-16
            
07:54:18 <Xaroth> http://www.dumpert.nl/mediabase/631111/06ba2a75/ken_block_aanwezig_bij_dirt_2_launch_event.html << poor gamers :P
07:56:05 <TrueBrain> ghehehehe
07:57:19 <TrueBrain> bah, I am sure I forgot to commit 1 file, but I have so many files now, I don't know which :p
07:58:15 <TrueBrain> hmm .. even more files with that last commit .. but not all
07:58:19 <TrueBrain> forgetting to add files is NASTY
08:00:44 <TrueBrain> and it is not really possible to recover them :(
08:01:07 <TrueBrain> I guess I can better revert the last few changes
08:03:11 <TrueBrain> reverted last commit
08:14:53 <Xaroth> k
08:15:53 <TrueBrain> now I need to follow a class first
08:16:05 <Xaroth> poor you :P
08:16:20 <TrueBrain> its an interesting class, I don't mind
08:16:35 <TrueBrain> bbl
11:13:31 <TrueBrain> Xaroth: how is the news post going?
11:13:51 <Xaroth> in reverse, seeing I'm trying to fix a few bugs on one of the customer systems :/
11:14:07 <TrueBrain> not important stuff :p
11:14:17 <Xaroth> actually, it is :/
11:14:20 <Xaroth> that's the annoying bit
11:14:22 <Xaroth> can't slack etc
11:14:22 <TrueBrain> haha :)
11:14:27 <TrueBrain> good luck :)
11:14:32 <Xaroth> meh, think i nailed it
11:15:09 <Xaroth> and since when are classes interesting? :o
11:15:35 <TrueBrain> datamining
11:15:37 <TrueBrain> quite interesting
11:16:27 <Xaroth> repository yet again, dead.
11:16:37 <Xaroth> 99.9% mem :/
11:16:40 <TrueBrain> with 800MB of memory?!
11:17:08 <Xaroth> 14660 www-data 20 0 422m 355m 3768 S 0 182.2 0:32.32 ruby
11:18:48 <Xaroth> something tells me redmine isn't made for what we want with it :P
11:18:59 <TrueBrain> euh ... hosting a project?
11:19:00 <TrueBrain> lol
11:24:58 <Xaroth> I can see there are some memory issues still open at redmine, but can't see anything that fixes them
11:28:42 <Xaroth> it almost looks like it's caching all the data or something
11:29:01 <Xaroth> if i hop from page to page it increases, but if i re-view that page it doesn't
11:29:18 <Xaroth> until it dies
11:30:03 <nsz> well at suckless.org we use werc + the content and codes are in a hg repo + there is a mailing list
11:36:11 <TrueBrain> I still do need to setup a mailing list
11:36:21 <TrueBrain> but mailman eats WAY too much memory to my taste
11:36:30 <TrueBrain> (yes, I understand the irony given we try to run Redmine :p)
11:36:46 <Xaroth> I'm almost tempted to suggest rm -rf redmine :/
11:37:15 <TrueBrain> I tend to agree :) Means we either need to make our own page, or find an alternative :p
11:37:37 <TrueBrain> tracd uses almost the same amount of memory for OpenTTD
11:37:40 <TrueBrain> useless
11:37:59 <TrueBrain> flyspray sucks in my opinion .. never found that any good software
11:38:19 <TrueBrain> maybe indeferno (or what is its name) grown big enough?
11:41:35 <Xaroth> never heard of that one :o
11:41:50 <TrueBrain> googlecode like thingy
11:42:49 <Xaroth> name also shows up 0 :o
11:43:09 <TrueBrain> Indefero
11:43:15 <TrueBrain> http://www.indefero.net/
11:44:38 <Xaroth> it looks nice.. but that doesn't say much :P
11:44:44 <TrueBrain> nope :)
11:46:44 <Xaroth> want me to dump it on rawr? see how it looks like?
11:47:11 <TrueBrain> sure
11:47:14 <TrueBrain> if you have the time :)
11:47:16 <TrueBrain> work comes first ;)
11:47:28 <TrueBrain> I am battling CRCs of overlays ... I am losing
11:47:29 <Xaroth> scp upload can run on background :)
11:48:56 <TrueBrain> it now somehow hits an infinite loop
11:49:01 <TrueBrain> hmm .. yes .. of course it does .. hmm ..
11:49:13 <Xaroth> while (1) { play(); }
11:49:21 <TrueBrain> haha, not of that type this time :)
11:49:28 <Xaroth> D'OH :P
11:49:49 <TrueBrain> CRCing is pretty essential for the decompiling
11:49:54 <TrueBrain> it detects certain changes with it
11:50:09 <TrueBrain> setting it to 0 means it no longer detects it changed ... and so it keeps on calling int3f :p
11:51:17 <TrueBrain> so all I can really do it keep it from reporting
11:51:41 <Xaroth> ugh
11:51:42 <Xaroth> php pear
11:56:05 <TrueBrain> indefero is in fact for hosting more than one project, so I don't know if it will work .. but we can always try ;)
11:56:59 <TrueBrain> okay, next plan .... make a script that just updates the txt files
11:57:03 <TrueBrain> most likely MUCH easier :p
11:57:04 <TrueBrain> hehehe
12:07:37 <Xaroth> TrueBrain: rawr.xaroth.nl runs it now
12:07:41 <Xaroth> user test, pass test
12:07:46 <Xaroth> it looks weird
12:09:49 <TrueBrain> very empty design, yes
12:09:59 <Xaroth> if you go to a project it looks different
12:10:34 <TrueBrain> still an empty design :)
12:10:39 <TrueBrain> dunno .. I am not that big of a fan of it
12:10:46 <TrueBrain> mostly it is hard to navigate from time to time :)
12:12:32 * Xaroth nods
12:12:38 <Xaroth> scratch that idea then
12:12:42 <TrueBrain> done
12:12:48 <Xaroth> heh
12:13:08 <Xaroth> we can always stick to redmine, but just delete it's repository section
12:13:12 <Xaroth> and move that elsewhere
12:13:27 <TrueBrain> true; but it is useful that it can combine tickets with revisions
12:13:34 <TrueBrain> as in: if I commit -Fix #<no>: bla
12:13:41 <TrueBrain> it automaticly closes the bug-report with the message
12:13:48 <TrueBrain> that is what I liked about Redmine :p
12:13:55 <TrueBrain> without that it is just a big waste of memory :p
12:14:01 <Xaroth> heh
12:15:16 <Xaroth> but it's quite impossible to feed it gigs upon gigs worth of memory :/
12:15:34 <TrueBrain> so we just need a simple and good bug-tracker instead :)
12:17:43 <Xaroth> mantis?
12:17:48 <Xaroth> (just shouting random ideas btw)
12:18:02 <TrueBrain> I am not that big of a fan of it .. overcomplicated in my opinion
12:18:08 <TrueBrain> but I doubt we will find anything better :p
12:19:02 <Xaroth> maybe there's some fancy way of making a post-commit hook that resolves tickets based on message
12:19:12 <TrueBrain> possible :)
12:21:26 <TrueBrain> http://hedgehoglab.com/
12:21:28 <TrueBrain> random google hit
12:21:45 <Xaroth> o_O
12:23:54 <Xaroth> free for single user or internal business
12:25:08 <Xaroth> looks nice
12:25:15 <Xaroth> looks better than mantis :P
12:25:22 <TrueBrain> can you give it a spin on your machine?
12:25:42 <TrueBrain> I think I need to check out why creating files fails :)
12:26:26 <Xaroth> 41 mb O_O
12:26:37 <Xaroth> EW
12:26:39 <Xaroth> tomcat
12:26:44 <TrueBrain> euw
12:26:45 <TrueBrain> nevermind
12:26:48 <TrueBrain> http://www.atlassian.com/software/jira/
12:26:50 <TrueBrain> ?
12:27:33 <Xaroth> also java
12:27:42 <TrueBrain> suckysuck
12:31:05 <Xaroth> most references I can find are trac & Redmine
12:31:16 <Xaroth> with here and there Mantis or bugzilla (but lots of references that it's ugly)
12:31:17 <TrueBrain> :'(
12:32:27 <Xaroth> http://en.wikipedia.org/wiki/Comparison_of_issue_tracking_systems
12:32:31 <TrueBrain> 389 new functions ...
12:34:09 <Xaroth> not many available besides the ones we found
12:34:14 <Xaroth> at least, that sound promising
12:34:32 <Xaroth> aka rm -rf *asp* ; rm -rf *C#* ; rm -rf *java* ;
12:34:55 <TrueBrain> then what is left?
12:34:58 <Xaroth> mantis :P
12:35:04 <Xaroth> it's got LDAP support apparently as well
12:35:14 <Xaroth> wiki integration with mediawiki.. which we already use
12:35:17 <Xaroth> custom workflow
12:35:48 <Xaroth> Yes, support for CVS, Subversion, git
12:37:44 <Xaroth> front end: ASP/VBScript on Windows, PHP on Mac and Linux
12:37:46 <Yexo> TrueBrain: from the hedgehoglab.com license: "Except as expressly set out in this Licence or as permitted by any local law, you undertake: .... not to use the Software via any communications network or by means of remote access."
12:38:00 * Yexo wonders how to use the software in another way
12:38:08 <Xaroth> Yexo: it's java crap :P
12:38:26 <TrueBrain> LOL! Nice Yexo ;)
12:38:37 <Yexo> there are more wtf in that license, " ... to replace the current version of the Software with any updated or upgraded version provided by Hedgehog Lab under the terms of this Licence immediately on receipt;"
12:39:08 <TrueBrain> immediatly? Cool ;)
12:39:25 <Xaroth> so, do they do the upgrading for us then? :P
12:39:42 <Xaroth> TrueBrain: 1.1.8 stable or 1.2.0 RC1
12:39:53 <TrueBrain> Xaroth: anything good in 1.2.0?
12:40:16 <Xaroth> http://www.mantisbt.org/bugs/changelog_page.php?project=mantisbt&version=1.2.0rc1
12:40:19 <Yexo> TrueBrain: it was part of the "... you undertake:" part :p
12:40:24 <Xaroth> 109 entries in that changelog :P
12:40:52 <TrueBrain> Xaroth: so do 1.1.8 for now :p
12:40:54 <Yexo> is opendune already compileable under windows?
12:41:07 <TrueBrain> Yexo: maybe .. will try in a sec
12:42:08 <Xaroth> er
12:42:20 <Xaroth> let's try 1.2.0.. mainly due to this one: http://www.mantisbt.org/bugs/view.php?id=9744
12:42:22 <TrueBrain> commit! Mouse movement is almost perfect now :)
12:42:26 <Xaroth> 0009744: Users behind proxy will get 'ERROR_SESSION_NOT_VALID'
12:42:37 <TrueBrain> Xaroth: ghehe
12:42:38 <TrueBrain> agreed
12:43:39 <TrueBrain> closing all non-essential applications ...
12:43:45 <TrueBrain> k, lets try windows compile :p
12:45:25 <TrueBrain> hitting 1GB memory usage
12:45:28 <TrueBrain> I don't think it improved
12:45:29 <TrueBrain> killed it :p
12:45:50 <TrueBrain> hmm .. maybe it will work with a libemu.a version ...
12:48:10 <Xaroth> TrueBrain: done, http://rawr.xaroth.nl/mantisbt-1.2.0rc1/ (cba renaming every damn time :P ) administrator//test
12:49:38 <TrueBrain> Xaroth: I think it is as good as it gets
12:49:45 <TrueBrain> I will roll it out on the server in a moment
12:50:17 <TrueBrain> oh, you can roll it out too if you like, under /var/www/bugs.opendune.org
12:50:23 <TrueBrain> I will create the DNS and proxy pass later :p
12:50:33 <Xaroth> I've been slacking on this bugfix for far too long :/
12:50:44 <Xaroth> i'll install it after i get this thing done
12:50:49 <TrueBrain> no rush
12:50:53 <TrueBrain> all the time in the world :)
12:56:03 <TrueBrain> whoho, windows version :)
12:56:16 <TrueBrain> 100% CPU ...
12:56:32 <TrueBrain> I have this weird idea that it doesn't work, because the timer-thread doesn't get any attention
12:56:55 <Xaroth> hah, just got a call from thawte :o
12:57:01 <Xaroth> to verify etc.
12:57:14 <TrueBrain> from who? :p
12:59:06 <Xaroth> Thawte ?
12:59:13 <Xaroth> http://www.thawte.com/
12:59:37 <TrueBrain> ah
12:59:50 <Xaroth> at first i was 'wtf?' as well :P
13:00:05 <TrueBrain> they should verify ;)
13:00:10 <Xaroth> yeh
13:12:14 <Xaroth> TrueBrain: http://leetcode.net/blog/2009/01/integrating-git-svn-with-mantisbt/ << integration thingie.. so we don't forget
13:12:27 <Xaroth> almost closed that tab :o
13:12:43 <TrueBrain> nice! :)
13:12:57 <TrueBrain> The windows version so far immediatly quits .. but it starts to do something
13:14:17 <TrueBrain> I don't think that the .a version works ...
13:14:24 <TrueBrain> I get all kind of weird calls
13:14:29 <TrueBrain> but it might also be thread violation ...
13:14:50 <TrueBrain> of course ... one thread needs to lock the other for that moment
13:32:50 <TrueBrain> Windows version works :)
13:33:02 <TrueBrain> mouse input not :p
13:34:16 <Xaroth> heh
13:40:30 <TrueBrain> weird ... SDL doesn't seem to record the commands
13:42:03 <Xaroth> o_O
13:55:13 <TrueBrain> k, Xaroth, you should try it out tonight :)
13:55:19 <TrueBrain> with mingw, but okay .. you can at least run it in Windows ;)
13:55:23 <TrueBrain> the intro works ;)
13:55:34 <TrueBrain> if I can fix this SDL problem, I guess we can release a new teaser ;)
13:58:44 <Xaroth> nice
14:00:33 <TrueBrain> but how should I know why SDL stops working :'(
14:00:38 <TrueBrain> hmm
14:00:41 <TrueBrain> maybe I need to call some SDL function
14:05:29 <TrueBrain> for all I know it is wine fucking up ..
14:18:36 <TrueBrain> hmm .. the thread version for Windows works better than the setitimer version for Linux :p
14:21:01 <Xaroth> haha
14:21:25 <TrueBrain> completely expected btw :)
14:22:26 <nsz> works better?
14:22:37 <TrueBrain> dunno if you can call it better perse
14:22:47 <TrueBrain> but the game starts faster
14:22:52 <nsz> i see
14:23:01 <TrueBrain> let me try to port it to POSIX
14:24:38 <nsz> btw if you fixed the windows build then update the main page on the site
14:24:48 <TrueBrain> well, someone needs to find out why SDL fails
14:24:52 <TrueBrain> else it still is a no-go
14:33:03 <TrueBrain> pthreads don't allow suspending of other threads
14:34:01 <TrueBrain> so that is a no-go
14:34:03 <TrueBrain> oh well :)
15:13:50 <DorpsGek> SVN: test
15:14:15 <DorpsGek> SVN: new revision (r22)
15:14:22 <TrueBrain> k, that at least is something ;)
15:17:08 <Xaroth> heh
15:31:14 <TrueBrain> I hate threads
15:32:05 <TrueBrain> oh well, I won't ever be a windows porter, so should I care too much about it? I vote no. So now let me do some real work for OpenDUNE instead of this stupid porting blabla
15:39:08 <TrueBrain> oh, yes, I was going to look for CREATE FILE problem
15:40:13 <Xaroth> heh
15:42:33 <TrueBrain> Create: data/data/data/data/da
15:42:36 <TrueBrain> NASTY bug :p
15:46:11 <TrueBrain> libemu update; nsz: now saving works :)
15:51:15 <TrueBrain> fuck ... the overlays really are pissing me off :(
15:51:25 <TrueBrain> crc conflict in addressing ... :'(
15:53:25 <nsz> hehe
15:53:39 <Xaroth> o_O
15:53:43 <Xaroth> almost time to go home \o/
15:53:49 <TrueBrain> hehe
15:54:25 <Xaroth> not going to be awake much tonight
15:54:29 <Xaroth> bed early, nasty flu
15:54:33 <TrueBrain> :(
15:54:52 <TrueBrain> get well soon :)
15:56:05 <TrueBrain> I still don't have a good oslution for those overlays ...
15:56:10 <TrueBrain> I can fix the CRC, that would be easy
15:56:18 <TrueBrain> but that still gives tons of dummy entries ..
15:56:31 <TrueBrain> problem is that the JIT needs them, and the static doesn't want them
15:59:54 <Xaroth> DING DING DING DING time to go
15:59:56 <Xaroth> ttyl
16:00:25 <DorpsGek> SVN: commit (r22) by truebrain - -Fix: patched.c no longer needs unistd.h (glx)
16:00:47 <DorpsGek> SVN: commit (r22) by truebrain - -Fix: patched.c no longer needs unistd.h (glx)
16:01:57 <DorpsGek> SVN: commit (r23) by truebrain - -Add: mapped another 156 functions (you can now also start Ordos missions)
16:02:12 <TrueBrain> k, that works :)
16:02:55 <TrueBrain> how often I start the main menu, it always find new functions :p
16:03:19 <TrueBrain> and starting the static version always fails somewhere :p
16:09:13 *** TrueBrain_ has joined #openDune
16:11:14 *** TrueBrain has quit IRC
16:11:19 *** TrueBrain_ is now known as TrueBrain
16:11:57 <DorpsGek> SVN: commit (r24) by truebrain - -Add: mapped another 535 functions (save/load and settings)
16:12:34 <TrueBrain> we already have 11168 functions :)
16:12:40 <TrueBrain> 140k C lines :p
16:13:17 <TrueBrain> nsz: btw, if you have newer txt, don't run 'svn update' :p
16:13:18 <TrueBrain> ghehe :)
16:13:23 <TrueBrain> subversion can't merge it :)
16:13:46 <nsz> hehe
16:13:57 <TrueBrain> oh, yeah, I needed to fix the hardware interrupt resume thingies :)
16:13:59 <TrueBrain> after dinner :)
16:14:13 <TrueBrain> then I am going to fix the overlay stuff once and for all ... then I have to delete all txt and start over :p Mwhahahahahaha :)
16:14:41 <nsz> better crc?
16:15:02 <nsz> or relative addressing inside overlay
16:15:04 <nsz> ?
16:15:04 <TrueBrain> I think for overlays I am going to keep track of their content only in the JIT, and output 0000
17:29:35 <TrueBrain> okay .. made the CRC a bit stronger (rol of 7 instead of 1), and hopefully fixed the overlay stuff
17:30:50 <nsz> what is rol?
17:31:23 <TrueBrain> euh, move 7 bits to the left, and the 7 who fall of put them in the begin :)
17:31:28 <TrueBrain> so: 0x1 rol 1 is 0x2
17:31:37 <TrueBrain> 0xF000 rol 1 is 0x0001 (in 16bit)
17:31:44 <nsz> eww
17:31:52 <nsz> why not use a real crc? :)
17:32:00 <TrueBrain> besides it is too slow
17:32:04 <TrueBrain> it is also not sufficient
17:32:30 <TrueBrain> I tried CRC-32 for example, but it had too many crc-collisions
17:33:30 <TrueBrain> okay, it seems to work perfectly now :)
17:34:13 <nsz> hm
17:34:31 <nsz> howmany bits are you using now
17:34:34 <nsz> ?
17:34:36 <TrueBrain> 16
17:34:47 <TrueBrain> hmm .. something is still wrong/odd
17:34:49 <nsz> and it's better than crc32?
17:35:15 <TrueBrain> well, the crc32 of course went in a 32bit value
17:35:20 <TrueBrain> native to the algorithm :p
17:35:39 <TrueBrain> but the problem is that there are mostly more than 32 bit changes between entries
17:36:15 <nsz> that shouldn't be a problem
17:36:21 <nsz> this is a hashing
17:36:58 <nsz> there will be collisions unless you increase the hash bits
17:38:48 <TrueBrain> crc-32 is powerful to detect if a stream of bits is damaged
17:38:56 <TrueBrain> it is not meant to compare 2 bit streams in such way ;)
17:39:06 <TrueBrain> and CRC-32 has a predefined 'hash' size ;)
17:39:08 <nsz> ah ok now i get it
17:39:22 <nsz> try a hashing algo then
17:39:25 <TrueBrain> either way .. I don't know what went wrong, I only know that a rol gave less collision :)
17:39:35 <TrueBrain> a rol is a hash ;)
17:39:44 <TrueBrain> the simplest, but clearly powerful enough :p
17:39:47 <nsz> i know but there are surely better ones
17:40:06 <nsz> like murmur hash
17:40:18 <nsz> ah if it's good enough then ok
17:40:45 <TrueBrain> I am very bad in algorithms :p
17:40:47 <TrueBrain> I take the easiest way out :)
17:49:52 <Xaroth> right-o
17:49:57 <Xaroth> <3 at the SVN commits.
17:56:56 <TrueBrain> hmm .. not completely correct, my CRC = 0 thingy :p
17:58:51 <TrueBrain> if (jump_from.cs == jf.cs && jump_from.ip == jf.ip && jump_from.length == jf.length && (jump_from.nocrc || jump_from.crc == jf.crc)) i = 1;
17:59:02 <TrueBrain> nocrc meaning it shouldn't print the crc ...
18:00:33 <TrueBrain> yippie :)
18:12:28 <TrueBrain> okay ... now I need to fix the resume of interrupts ...
18:13:33 <Xaroth> nice
18:13:49 <TrueBrain> which means .... adding an additional var! WHOHO!
18:20:29 <TrueBrain> hmm, after reviewing the resume problem, I don't get why it would do what it did :(
18:22:30 <TrueBrain> now I need to recreate all the txt files .... :'(
18:22:38 <TrueBrain> bad okay ... now all problems should really be gone :)
18:22:46 <TrueBrain> that counts for something I guess :)
18:24:01 <TrueBrain> [JIT] Jumped from 2AE1:0150 to 2AE1:013E; recorded
18:24:03 <TrueBrain> [JIT] Jumped from 2AE1:0150 to 2AE1:013E; recorded
18:24:04 <TrueBrain> hmm ..
18:24:33 <TrueBrain> oh, lol :) The point of jumping is in another function, but at the same point
18:24:35 <TrueBrain> nevermind :) Ignore me ;)
18:30:04 <TrueBrain> 29E8 is I think the mouse handler :)
18:30:24 <TrueBrain> [JIT] Jumped from B4BE:0323 to B4BE:0323; recorded
18:30:27 <TrueBrain> odd ... at least :p
18:31:04 <TrueBrain> ah, again such a 'fake' jump :)
18:31:06 <TrueBrain> lol
18:33:50 <TrueBrain> ghehe, I removed onetime.dat from the data files :) Lets force people to watch the whole movie :p MWHAHAHAHAH :)
18:36:52 <TrueBrain> did you guys know they follow the mouse with their eyes?
18:44:49 <nsz> i knew :)
18:45:24 <TrueBrain> I think it is nice :)
18:45:37 <TrueBrain> those small details really do it for Dune2 :)
18:45:43 <Xaroth> I know, it's awesome
18:45:43 <TrueBrain> and that for a game from the 90s ....
18:45:45 <Xaroth> their face moves as well
18:49:25 <TrueBrain> well, that it does without mouse movement ;)
18:49:57 <Xaroth> nice.. bloated.. but nice
18:50:10 <TrueBrain> In Harkonnen I had 1002 credits
18:50:15 <TrueBrain> with Ordos I have 1000 credits
18:50:19 <TrueBrain> (when finishing the level)
18:50:23 <Xaroth> nice :o
18:50:24 <Xaroth> L1?
18:50:27 <TrueBrain> I cheated a bit ;)
18:50:32 <TrueBrain> as ... when you start contruction, and abort it
18:50:34 <TrueBrain> you GAIN money
18:50:38 <Xaroth> ah
18:50:39 <Xaroth> hax
18:50:43 <TrueBrain> oh .. and I just also randomly gained money ...
18:50:45 <TrueBrain> lol
18:51:14 <TrueBrain> it is suprising that it keeps finding new functions ...
18:51:17 <TrueBrain> a never ending story
18:52:30 <TrueBrain> fuck ... my mouse went crazy again :p
18:52:35 <TrueBrain> decided to hit Quit :p
18:53:26 <nsz> btw why does it work only with this version of dune?
18:53:50 <TrueBrain> well, we make this code for this .exe
18:53:59 <TrueBrain> so only for the pak files supported by this exe
18:54:07 <TrueBrain> and the pak file changed from 1.00 to 1.07
18:54:13 <nsz> ah
18:54:52 <Xaroth> TrueBrain: with MinGW it compiles for win?
18:55:11 <TrueBrain> nsz: that was your question, right?
18:55:15 <TrueBrain> Xaroth: yes
18:55:18 <TrueBrain> but the timer is still fucked
18:55:56 <TrueBrain> I will try SetTimer in a moment, see if that is any better
18:56:24 <TrueBrain> sometimes really magic happens .. then it does something
18:56:29 <TrueBrain> not always what you wanted ;)
18:58:55 *** Xaroth sets mode: +o TrueBrain
18:59:22 <Xaroth> need to find me somebody who can figure out how VC Studio works
18:59:40 <TrueBrain> glx tried, but he failed (glx is not always as clear of why, so I don't know :p)
18:59:44 <TrueBrain> in theory it should all just compile
18:59:54 <Xaroth> heh
18:59:57 <TrueBrain> but I am considering putting libemu code in /3rdparty/libemu or what ever
19:00:03 <TrueBrain> and compile it directly into the game
19:00:09 <TrueBrain> which shuld make it even more easy
19:01:49 <TrueBrain> k, now I need to try the Ordos again, hoping it doesn't Quit for me now when I am almost done :p
19:04:32 <TrueBrain> wow, playing the game for 1 minute already with no new functions! :o
19:05:43 <nsz> you aren't doing enough weird things then
19:05:55 <TrueBrain> nsz: I guess we can decompile versions for other dune versions too, and compare them :p
19:05:56 <TrueBrain> gheheheheh
19:06:06 <nsz> :)
19:06:29 <TrueBrain> oh, already 20+ new functions now :p
19:06:33 <TrueBrain> sigh ... neverending flow :)
19:06:51 <Xaroth> o_O
19:07:21 <TrueBrain> a soldier died! That was a first time :p
19:07:42 <Xaroth> lol
19:08:46 <TrueBrain> the pathfinder also triggers new functions from time to time :p
19:10:20 <TrueBrain> hmm .. Ordos gives me a black screen where 'next conquest' should be
19:10:21 <TrueBrain> nasty
19:10:32 <TrueBrain> ah, a click made it continue :p
19:11:14 <TrueBrain> kicked out AGAIN?! :p
19:11:15 <TrueBrain> haha :)
19:11:21 <Xaroth> questions?
19:11:27 <TrueBrain> ;)
19:11:31 <Xaroth> use the manual? :P
19:11:38 <TrueBrain> I didn't even try to answer correctly
19:11:48 <TrueBrain> if I can make a working version up to that point, I am very proud :)
19:11:50 <TrueBrain> how about you?
19:11:57 <Xaroth> same
19:12:09 <TrueBrain> lets see how bad the damage is ....
19:12:17 <TrueBrain> (with respect to the amount of new functions)
19:12:30 <TrueBrain> 10173
19:12:32 <TrueBrain> less :(
19:12:39 <TrueBrain> well, a few of the overlay that are gone ..
19:12:48 <Xaroth> and a lot of units you haven't used yet
19:13:19 <TrueBrain> yes, but that all isn't going to take so much more functions
19:13:23 <TrueBrain> as most comes from pak files
19:13:26 <TrueBrain> the stats and stuff
19:13:40 <TrueBrain> but the type of movement/gun might trigger a few new ones yes :)
19:15:27 <TrueBrain> bah, first static crash :p
19:15:28 <TrueBrain> ghehehe :)
19:15:30 <TrueBrain> that will never stop :p
19:16:16 <DorpsGek> SVN: commit (r25) by truebrain - -Fix: don't warn if there might not be any decompiled files to compile
19:16:40 <nsz> already updated to the new txts?
19:17:08 <DorpsGek> SVN: commit (r26) by truebrain - -Remove: remove old txt and decompiled files, as we made some structural changes to the decompiler, making all these txt files invalid
19:17:23 <nsz> oh :)
19:17:38 <TrueBrain> ;)
19:17:38 <Xaroth> hah, now maybe redmine will work again :P
19:17:41 <TrueBrain> fixing whitespces now :)
19:17:46 <TrueBrain> Xaroth: hehehehehehehehe :)
19:18:20 <TrueBrain> k .. next Windows binary again ...
19:18:21 <nsz> src/patched.c:6:38: error: ../decompiled/decompiled.h: No such file or directory
19:18:25 <nsz> what's this
19:18:32 <TrueBrain> a file that is currently not there :p
19:18:39 <TrueBrain> gimme a sec to commit the new set of files :)
19:19:14 <Xaroth> TrueBrain: maybe an idea to tar the txts?
19:19:20 <TrueBrain> why?
19:19:26 <TrueBrain> in a VCS they are much easier to handle :)
19:19:26 <Xaroth> 1 file vs 10000 ?
19:19:47 <TrueBrain> in a short while they won't be changing that much
19:20:46 <TrueBrain> incoming!!! :)
19:20:52 <Xaroth> uh oh
19:20:55 <TrueBrain> (I see a lot of dots :p)
19:20:59 * Xaroth braces for impact
19:21:24 <TrueBrain> Xaroth: for now those txt files might seem annoying and many .. but soon they will get less and less .. and at r10000 you can laugh at r1, like: remember! :p
19:21:51 <TrueBrain> nsz: don't forget to update toc / libemu
19:22:32 <TrueBrain> every line now produced by the JIT really is a new entry :)
19:22:48 <DorpsGek> SVN: commit (r27) by truebrain - -Add: the new set of txt, and their decompiled C files
19:28:25 <Xaroth> 99% 283.9%
19:28:32 <Xaroth> ruby dies another horrible death :P
19:28:36 <TrueBrain> hahahaha :)
19:28:42 <TrueBrain> install Mantis and WebSVN already :p
19:29:02 <TrueBrain> where to put WebSVN? in www.opendune.org/code/ ?
19:29:14 <TrueBrain> svn.opendune.org? vcs.opendune.org/svn?
19:29:32 <Xaroth> er
19:29:38 <Xaroth> what to put in www.opendune.org tho :P
19:29:46 <TrueBrain> HTML! :)
19:29:58 <nsz> \o/
19:30:22 <Xaroth> we can always go oldskool and make it .txt? :P
19:30:39 <TrueBrain> would make igor2 join immediatly :p
19:30:43 <Xaroth> oh and i'd say svn
19:30:47 <Xaroth> svn.
19:30:59 <TrueBrain> k; for openttd we did vcs. because there ar eother repos types :)
19:31:03 <Xaroth> then again, /code/ sounds appealing
19:31:27 <TrueBrain> redirect? :)
19:31:42 <Xaroth> sure, why not :P
19:31:43 <nsz> hm jit is not updated
19:31:59 <TrueBrain> nsz: I pushed the new code an hour ago
19:32:32 <nsz> i see
19:32:39 <nsz> make was stupid
19:32:49 <Xaroth> TrueBrain: I think svn.opendune.org sounds best
19:32:53 <TrueBrain> k :)
19:33:00 <Xaroth> as svn://svn.opendune.org can be used as well
19:33:08 <Xaroth> http for web-svn, svn for clients
19:33:24 <nsz> no, i was stupid..
19:33:49 <TrueBrain> happens to the best of us :)
19:34:10 <nsz> now i can get the txts again..
19:34:20 <TrueBrain> ;)
19:34:22 <TrueBrain> sorry :$
19:35:09 <nsz> already one new function in the intro ;)
19:35:15 <TrueBrain> always a good thing :)
19:36:42 <nsz> hall of fame clearlist triggerd some new funcs as well
19:36:54 <TrueBrain> yes, but the INT is not there yet, so it crashes :p
19:37:00 <TrueBrain> I will fix that in a bit :)
19:37:42 <nsz> hm every time i start there is one new function
19:37:49 <TrueBrain> good good :)
19:38:04 <nsz> so there is something weird in the begining
19:38:11 <TrueBrain> timer
19:38:19 <TrueBrain> can you show me such a new function?
19:38:22 <TrueBrain> well .. function ..
19:38:28 <TrueBrain> is it a new jump, or really a new function?
19:38:40 <nsz> [JIT] Jumped from 2BA5:0083 to 2BA5:007E; recorded
19:38:49 <TrueBrain> yeah, that will happen a lot the first few weeks :p
19:38:56 <TrueBrain> just a weird corner case not yet used
19:49:44 <nsz> hm set the game speed to fastest in gamecontrols
19:50:06 <Xaroth> TrueBrain: apt-get install GeSHi or manual install?
19:50:11 <TrueBrain> geshi?
19:50:19 <Xaroth> code hilighting
19:50:26 <TrueBrain> if apt-get has it .. use it :)
19:50:27 <TrueBrain> nsz: yes?
19:50:50 <nsz> nothing.. it's a bit faster now :)
19:51:18 <Xaroth> // Uncomment this line if you wish to use bugtraq: properties to show links to your BugTracker
19:51:21 <Xaroth> // from the log messages.
19:51:26 <Xaroth> :o
19:52:41 <Xaroth> http://svn.haxx.se/tsvn/archive-2004-08/0652.shtml
19:52:44 * Xaroth prods TrueBrain
19:52:48 <Xaroth> useful, no?
19:53:09 <TrueBrain> summary?
19:53:12 <TrueBrain> (too much talk :p)
19:53:25 <Xaroth> svn properties to specify format for 'refer to bug id X'
19:53:31 <Xaroth> 1 prop for the url, 1 for the format
19:53:44 <TrueBrain> I don'tg et it, but if you think it is useful: sure! :)
19:54:16 <Xaroth> basically it means that by setting those properties you can tell clients (think tortoise supports it as well) where to look if you refer to a bug id
19:54:26 <TrueBrain> ah
19:54:28 <TrueBrain> so do it :)
19:54:31 <Xaroth> meh, this first
19:56:19 <Xaroth> right
19:56:32 <Xaroth> listing.php shows the only repository by default
19:56:37 <Xaroth> index.php shows a list of repositories
19:56:49 <Xaroth> let's swap that around a bit
19:57:08 <TrueBrain> let him start in trunk?
19:57:26 <Xaroth> er, i'll see if i can fix that one as well
19:57:41 <Xaroth> index.php shows a listing of all svn repos, so i swapped that to show opendune by default
19:57:46 <Xaroth> ln -s listing.php index.php
19:57:52 <Xaroth> (after moving index, ofc)
19:58:09 <Xaroth> wait, let's not do that
20:02:37 <Xaroth> TrueBrain: done
20:02:55 <Xaroth> making it set some variables if there's no request tags for path etc
20:03:08 <TrueBrain> nice :)
20:03:12 <TrueBrain> and it is fast! :)
20:03:27 <Xaroth> DUH, it doesn't try to do all kinds of wierd logic on it :P
20:03:30 <Xaroth> redmine does :P
20:03:40 <TrueBrain> hmm .. maybe show the commit-log by default?
20:03:52 <TrueBrain> http://svn.opendune.org/log.php?repname=opendune
20:03:53 <TrueBrain> thatone?
20:03:55 <TrueBrain> maybe even nicer
20:04:12 <Xaroth> hm
20:05:19 <Xaroth> done
20:05:33 <Xaroth> changed path back to / tho
20:05:40 <TrueBrain> nice! :)
20:05:44 <Xaroth> else it'll ignore a lot of log entries
20:06:14 <Xaroth> moved old index.php to repolisting.php
20:06:33 <nsz> oops there was some weird error
20:06:46 <TrueBrain> do tell
20:07:07 <Xaroth> oo nice
20:07:20 <Xaroth> the "SUBVERSION REPOSITORIES" links to the log, the "OPENDUNE" links to the repo
20:08:25 <Xaroth> now mantis
20:08:36 <nsz> http://port70.net/~nsz/dune/bug.png
20:08:39 <Xaroth> bugs.opendune.org ?
20:08:50 <Xaroth> oo nice.. er.. thing?
20:08:58 <TrueBrain> Xaroth: yes
20:09:00 <TrueBrain> DNS is ready
20:09:06 <nsz> that grey area appeared and glowed together with the item i wanted to place
20:09:18 <TrueBrain> nsz: I noticed it too
20:09:20 <nsz> its still there
20:09:24 <TrueBrain> it disapears as quick as it can come
20:09:31 <TrueBrain> I don't know what it is ... something writes wrong in some area
20:09:40 <TrueBrain> but I guess it is a runtime thing, not a compile-time
20:09:42 <TrueBrain> or so I hope :p
20:11:11 <nsz> now i try to destroy my buildings.. haha
20:11:46 <Xaroth> removed repository from redmine for now
20:11:52 <Xaroth> to prevent it messing up mem use
20:11:57 <TrueBrain> tnx
20:16:14 <TrueBrain> it seems impossible to build a synchronized timer in Windows :(
20:16:34 <nsz> i was just about to kill my base :(
20:16:36 <Xaroth> shouldn't be that impossible
20:16:37 <nsz> [EMU] [ INB:06 ] Not Yet Implemented
20:16:42 <TrueBrain> hahahah :)
20:16:57 <TrueBrain> DMA controller .. seems nothing important
20:18:07 <TrueBrain> nsz: new libemu online
20:19:09 <TrueBrain> Xaroth: not that impossible? 2 people are looking into this for 3+ hours :p
20:19:14 <TrueBrain> so I start to tink it is :)
20:19:26 <TrueBrain> every way is either not a way you want to walk, or SDL fucks it up
20:19:44 <Xaroth> who's the other then? :P
20:19:53 <TrueBrain> glx
20:20:03 <Xaroth> get his short-named ass in here then :P
20:20:03 <TrueBrain> my Windows guru
20:20:15 <TrueBrain> I will not do such thing
20:20:19 <Xaroth> why not?
20:20:27 <TrueBrain> because if he wants to come, he will
20:20:32 <Xaroth> ah
20:26:13 <Xaroth> TrueBrain: running
20:26:25 <TrueBrain> nice :)
20:27:02 <Xaroth> should get a mail with credentials
20:27:07 <Xaroth> most LIKELY with plain text password :P
20:27:28 <TrueBrain> no password :)
20:27:30 <TrueBrain> I like this system ;)
20:28:43 <Xaroth> http://bugs.opendune.org/view.php?id=<id>
20:29:48 <Xaroth> http://kdesvn.alwins-world.de/attachment/ticket/156/issuetrackers.txt << from line 70, i'm getting confused already :/
20:30:20 <TrueBrain> poor Xaroth, all confused :p
20:30:25 <Xaroth> yes
20:30:28 <Xaroth> as if ASM wasn't bad enough
20:30:36 <TrueBrain> call your gf to get some confermation? :P
20:30:44 <TrueBrain> (oeh, nasty comment :p)
20:31:07 <Xaroth> she asks: "confirmation on what?"
20:31:18 <TrueBrain> just tell her you are confused :p
20:31:56 <Xaroth> heh
20:32:13 <Xaroth> she asked if i have a fever or something :P
20:32:18 <Xaroth> (having the flu and all)
20:32:19 <TrueBrain> hahaha :)
20:32:31 <TrueBrain> hmm .... I keep on getting the same error with windows now
20:32:36 <TrueBrain> that is a bit promising .. but still wrong :p
20:32:41 <nsz> i think i got in an infinite loop
20:32:54 <nsz> after destroying the powerplant..
20:32:57 <TrueBrain> nsz: auch
20:33:08 <Xaroth> then don't destroy his powerplant? :P
20:33:16 <TrueBrain> attach gdb and check where ;)
20:33:30 <nsz> Xaroth: my powerlant :)
20:33:40 <Xaroth> then stop losing buildings?
20:33:54 <nsz> mouse works but no input
20:34:05 <nsz> what's the gdb syntax :P
20:34:07 <TrueBrain> then something went wrong, yes
20:34:10 <TrueBrain> dunno :)
20:34:14 <TrueBrain> abort and start over ;)
20:34:16 <TrueBrain> ghehehehe :)
20:34:25 <Xaroth> subclipse supports the bugtraq properties :/
20:34:28 <Xaroth> ugh
20:34:31 <Xaroth> and tortoise
20:34:32 <TrueBrain> see what happens if you try it again nsz ;)
20:35:03 <Xaroth> AH
20:35:09 <Xaroth> I have the "bugtraq:url" property set to
20:35:09 <Xaroth> "http://my.server.com/bugzilla/show_bug.cgi?id=%BUGID%".
20:35:09 <Xaroth> WebSVN honors this BugTraq property so, when I view a commit message that has the "Issue: bug_id" appended to it, WebSVN displays the bug id value as a hyperlink back to Bugzilla.
20:35:33 <TrueBrain> sounds a nasty syntax to maintain
20:36:16 <Xaroth> how so? -Fix: Fixed bug as described in Issue: 1, Issue: 2
20:36:35 <TrueBrain> -Fix #1, #2: blabla
20:36:37 <TrueBrain> is much easier :p
20:36:47 <Xaroth> I'll see if i can edit websvn at some point :)
20:37:01 <TrueBrain> but okay .. I can live with: -Fix issue 1: blabla
20:37:07 <TrueBrain> -Fix [Issue: 1]: blabla
20:37:15 <Xaroth> it sais append so i'll have to look at that.
20:37:24 <TrueBrain> k, let me know :)
20:37:41 <Xaroth> I spose you don't know if you have to quote every property in tortoise :P
20:38:03 <TrueBrain> correct assumption ;)
20:38:54 <Xaroth> Tortoise isn't that happy with all the changes, lol
20:42:27 <DorpsGek> SVN: commit (r28) by xaroth - -Add: Set bugtraq:url property to allow WebSVN to parse issue updates in log messages and link them directly to mantis.
20:45:21 <TrueBrain> I FIXED WINDOWS!!! :)
20:45:59 <Xaroth> impossible
20:46:02 <Xaroth> windows is flawed by design :P
20:46:18 <TrueBrain> hahahahaha
20:46:21 <TrueBrain> touche
20:48:47 <nsz> this is where emulation stops
20:48:48 <nsz> http://port70.net/~nsz/dune/bug2.png
20:49:03 <nsz> mouse works + 50% cpu
20:49:09 <nsz> but game is freezed
20:49:24 <TrueBrain> nsz: if you can provide me with a savegame JUST before that
20:49:36 <nsz> oh
20:49:38 <nsz> hm
20:50:37 <TrueBrain> Windows fix pushed
20:51:02 <Xaroth> this calls for a teaser?
20:54:50 <TrueBrain> I vote for yes
20:54:56 <nsz> damn now just the screen went blank
20:55:43 <nsz> ok it's back
20:55:54 <TrueBrain> sometimes it needs a bit of time to compile ;)
20:56:56 <TrueBrain> preparing teaser-2 ...
20:58:56 <TrueBrain> the intro still fails a lot
20:59:00 <TrueBrain> so lets patch that up first ..
21:02:38 <nsz> http://port70.net/~nsz/dune/_save000.dat
21:06:05 <DorpsGek> SVN: commit (r29) by truebrain - -Add: mapped another 2 function (kept intro from playing in most cases)
21:07:03 <TrueBrain> lets see nsz ..
21:07:23 <TrueBrain> nice catch :)
21:07:47 <nsz> haha i managed to runover the enemy soldier by the harvester
21:07:50 <TrueBrain> lets look more closely what it is doing ...
21:07:54 <TrueBrain> nice ;)
21:08:30 <TrueBrain> INB:06 seems very important
21:09:05 <nsz> whats that?
21:10:15 <TrueBrain> I have absolutely no idea
21:10:21 <TrueBrain> it is documented as a DMA thing
21:10:57 <nsz> ok now i built a second powerplant, but it still freezes
21:11:16 <nsz> so it was not because i didn't have enough power
21:12:37 <TrueBrain> lucky the DOSBox source is very readable
21:12:39 <TrueBrain> NOT!
21:14:01 <TrueBrain> it expected 0x8
21:14:05 <TrueBrain> why I am tempted to just return that?
21:14:26 <TrueBrain> I don't even know what DMA is supposed to do :p
21:14:30 <TrueBrain> let alone implement it :)
21:18:02 <TrueBrain> okay ... first it waits for 0x8
21:18:05 <TrueBrain> then for non-0x8
21:18:06 <TrueBrain> then for 0x8
21:19:30 <nsz> i don't know what's that
21:19:45 <nsz> anyway i uploaded my txts
21:19:45 <nsz> http://port70.net/~nsz/dune/txt.tar.gz
21:20:01 <TrueBrain> DMA is used to read memory in a non-blocking way
21:20:03 <TrueBrain> sounds bad :s
21:21:30 <nsz> hm merge tool might need a |grep -v \.svn
21:22:45 <TrueBrain> can you update yours? I haven't downloaded the latest version, and I also don't have the url anymore :p
21:22:46 <nsz> use ./merge yours mine new
21:23:00 <nsz> ah
21:23:01 <nsz> ok
21:23:13 <TrueBrain> I just downlaoded it :p
21:23:18 <TrueBrain> k .. the building now explodes
21:23:24 <TrueBrain> I bypassed the DMA .. no idea about long-term effects
21:27:23 <nsz> http://port70.net/~nsz/dune/merge
21:27:32 <TrueBrain> thank you :)
21:27:51 <nsz> i'm not sure what's the best policy about .svn's
21:27:59 <TrueBrain> ignoring :)
21:28:10 <nsz> it will keep the .svn's of the first dir
21:28:20 <nsz> (it uses cp -a)
21:28:25 <TrueBrain> ah, that is fine :)
21:28:55 <nsz> ./merge txt1 txt2 txtnew
21:29:06 <nsz> hopefully it'll work
21:29:13 <TrueBrain> bah, I wanted to go to bed early :p
21:29:22 <nsz> me too :))
21:29:40 <TrueBrain> at least I fixed your savegame :p
21:29:53 <nsz> nice
21:33:32 <DorpsGek> SVN: commit (r30) by truebrain - -Add: mapped another 20 functions (start-up without data-files)
21:33:53 <TrueBrain> merging your files
21:34:06 <TrueBrain> cp -a also copies the link
21:34:08 <TrueBrain> lol
21:34:10 <TrueBrain> I made 'txt' a symlink
21:34:18 <TrueBrain> but that failed ;) Oh well, doesn't really matter ....
21:34:23 <TrueBrain> it still seems to work :p
21:35:36 <nsz> yeah it taks some time
21:35:43 <TrueBrain> not that bad
21:35:46 <nsz> compares every .txt
21:36:30 <TrueBrain> most files were in my IO cache
21:36:31 <TrueBrain> so
21:36:53 <TrueBrain> that is one of the things I love about Linux and lots of memory :)
21:37:26 <nsz> it should print when it merges two files
21:38:07 <TrueBrain> fixing whitespaces .... I should fix that in my tool, instead of a sed over all files :p
21:38:10 <TrueBrain> highly inefficient :)
21:38:31 <nsz> ah
21:39:11 <TrueBrain> yes, I am very happy with my tool
21:39:15 <TrueBrain> it works .. and rather efficient
21:40:17 <TrueBrain> 283 new functions :)
21:41:30 <nsz> that's more than i expected
21:42:17 <nsz> although clearing hall of fame and looking around options made lots of new functions
21:42:17 <DorpsGek> SVN: commit (r31) by truebrain - -Add: mapped another 283 functions (work by nzs, general gameplay)
21:43:03 <TrueBrain> let me load in the destroy building stuff too :p
21:43:23 <nsz> hehe
21:43:55 <TrueBrain> lol, random gameload again
21:46:03 <Xaroth> :o nice
21:46:29 <TrueBrain> k, going to commit 'lose mission' :p
21:46:39 <TrueBrain> then I am going to make a linux and windows binary
21:46:43 <TrueBrain> and release teaser-2 :p
21:47:24 <TrueBrain> all in all, I did nothing on making real C code today
21:47:29 <TrueBrain> oh well .. this is progress too I guess :p
21:47:42 <TrueBrain> Xaroth: you should be in bed
21:47:59 <TrueBrain> and if you feel up to it, would you like to make a news message about teaser-2 tomorrow?
21:49:39 <DorpsGek> SVN: commit (r32) by truebrain - -Add: mapped another 37 functions (mission failed, destroy building)
21:50:45 <TrueBrain> compiling versions ...
21:52:24 <nsz> hm i svn upped but it still terminates
21:52:33 <TrueBrain> on what?
21:52:47 <nsz> on my save game
21:52:56 <TrueBrain> you also updated your libemu?
21:53:06 <nsz> ah no
21:53:14 <nsz> no it crahed on load game
21:53:31 <TrueBrain> libemu contains the io handlers
21:53:34 <TrueBrain> and there I fixed the problem
21:54:16 <Xaroth> first citrosan
21:54:17 <Xaroth> then bed
21:55:44 <nsz> Program Termination: jumped to 0C3A:138E, which is not decompiled.
21:55:55 <TrueBrain> oh well, you can't have them all ;)
21:56:28 <TrueBrain> it depends how many people are created
21:56:32 <TrueBrain> I had once 0, and once 1
21:56:37 <TrueBrain> I guess if you get 2+, it fails :p
21:56:39 <nsz> ha now it worked
21:59:53 <TrueBrain> http://devs.opendune.org/~truebrain/releases/prealpha-teaser-2/
21:59:58 <TrueBrain> nsz: can you test the linux variant?
22:00:03 <TrueBrain> see if I didn't make any bad mistakes :P
22:02:06 <nsz> i wonder if the win versoin works in wine
22:02:13 <TrueBrain> here it does
22:02:17 <TrueBrain> let me know any problems :)
22:02:29 <nsz> ok then i won't install wine just to try
22:02:57 <nsz> immediate crash
22:03:10 <nsz> Program Termination: jumped to 217E:0268, which is not decompiled
22:03:26 <TrueBrain> it still happens :)
22:03:31 <TrueBrain> will take a while before we get all of those :)
22:03:49 <nsz> so i can't ran the teaser
22:03:55 <TrueBrain> run it again :)
22:04:02 <nsz> 10/10 times the window does not even appear
22:04:05 <TrueBrain> or make sure you have the data files in data/ :@
22:04:22 <nsz> aaaa
22:04:26 <TrueBrain> weird, I thought I made it work when data files are not there ...
22:04:32 <TrueBrain> and I wonder how often you will forget that ;) :p :p
22:07:27 <Xaroth> right
22:07:28 <Xaroth> off to bed
22:07:32 <Xaroth> nn o/
22:07:34 <nsz> works
22:07:35 <TrueBrain> night Xaroth!!
22:07:36 <TrueBrain> get well :)
22:07:42 <Xaroth> I'll try to :P
22:08:09 <nsz> but you could include some datafiles for me, the compressed binary is 700K afterall
22:08:25 <TrueBrain> I am not going to republish the same files over and over and over :)
22:08:40 <nsz> oh well :)
22:10:26 <nsz> good night
22:10:35 <TrueBrain> good night nsz
22:10:40 <TrueBrain> you did nice work today :)
22:10:42 <TrueBrain> tnx!
22:10:51 <TrueBrain> you too btw Xaroth :) I am happy with WebSVN and Mantis :)
22:10:56 <Xaroth> :)
22:11:02 <Xaroth> you made my pc bleep :P
22:11:05 * Xaroth turns off sound
22:11:14 <Xaroth> you did also really awesome
22:11:19 <TrueBrain> tnx :)
22:11:20 <Xaroth> and tell glx he kicks ass :)
22:11:21 <TrueBrain> night!
22:11:35 <Xaroth> then again, i can always just random /msg him, har har
22:12:19 <Xaroth> thar
22:14:35 <TrueBrain> Xaroth: I leave the teaser-2 announcement for you on the FED2k forum :) I can't get anything creative out of it :p
22:14:42 <TrueBrain> (it should also ask for help and stuff)
22:14:53 <Xaroth> yeh
22:15:21 <Xaroth> almost done with ttd game, 2nd with 2% behind .. grr
22:18:53 <TrueBrain> posted something about it .. still needs a bit official idea ;)
22:22:01 <TrueBrain> bah, 0:20 ... I really have to find my bed
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