IRC logs for #openttd on OFTC at 2017-04-25
            
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00:33:04 <quiznilo> have we got a writeup about how to create NewGRFs?
00:33:13 <quiznilo> I have the nml file, need to compile it
00:40:25 <quiznilo> reading the manpage for nmlc compiler
01:07:00 <FLHerne> quiznilo: https://www.tt-wiki.net/wiki/NMLTutorial (but if you already have source files, reading the manpage is sufficient)
01:07:13 <quiznilo> oh man, that's great, thanks
01:07:20 <FLHerne> The relevant example command is `nmlc -c --grf mygrf.grf mygrf.nml` "This will encode the nml file ~/grfs/mygrf/mygrf.nml into the GRF file ~/grfs/mygrf/mygrf.grf. The -c option is not mandatory, but crops extraneous blue from sprites, reducing the filesize of the GRF file."
01:07:30 <quiznilo> and, no, I'm writing the source pages
01:07:45 <quiznilo> welp, this first one will be a town names NewGRF
01:08:27 <FLHerne> https://newgrf-specs.tt-wiki.net/wiki/NML:Town_names
01:10:22 <quiznilo> oh perfect
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01:21:26 <quiznilo> nn
01:22:01 <Wolf01> I should sleep too...
01:22:29 <ST2> FLHerne dnt sleep - the computer only gets hard, sometimes, to connect here xD
01:25:11 <quiznilo> nn sleepers
01:25:52 <Wolf01> I don't think I'm going to sleep right now, maybe at 4:00
01:28:11 <ST2> well, 4:00 always depends on the timezone :P
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01:30:47 <Wolf01> 4:00 is still 4:00, which is late night
01:30:57 <quiznilo> 24-hr clock
01:31:14 <Wolf01> I don't use retard clocks
01:31:16 <Wolf01> :P
01:31:21 <quiznilo> same, fam
01:32:34 <ST2> well, some will say that atomic clock hasn't 24 hours, as we call a day
01:33:55 <ST2> Wolf01 still scaring people about canals... and that's a 24/7
01:33:58 <ST2> xD
01:34:03 <Wolf01> :D
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01:34:46 <Wolf01> I broke the interwebz
01:35:27 <ST2> well, that was, for sure, the longest release introduction
01:35:55 <ST2> and, at some point, you were so serious that people believed the rest xD
01:36:21 <Wolf01> I'm already preparing the next year one, 12 pages so far
01:36:38 <ST2> nah, you won't get so far
01:36:55 <ST2> at page 2 you'll start laughing yourself xD
01:37:28 <Wolf01> For the next april fool I want to prepare a mangled game release with missing features etc
01:37:54 <ST2> it's what's called the OpenTTD "feeling"
01:38:52 <ST2> I deal with alot of servers but not with the code itself
01:39:03 <Wolf01> The best thing to do would be to prepare an openra mod with ottd graphics and then tell people we decided to make a twist and introduce the war
01:39:34 <ST2> grrrr, dnt steal ideas xD
01:39:44 <ST2> we already had one
01:40:09 <ST2> but, openRA, 1st gets admin previligies
01:40:37 <ST2> we're truing to change code on there, among apply some commands to it ^^
01:41:43 <ST2> OpenTTD and openRA, such similar, right?!
01:41:58 <Wolf01> Yeah, for the "open" part
01:42:27 <Wolf01> But with the tiberian sun support there is space for actual trains
01:42:38 <ST2> nah, with work, many applies to admin port
01:43:11 <ST2> but, sadly, admin port os the forgotten children of OpenTTD
01:43:17 <ST2> is*
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02:03:23 <Samu> noob question
02:03:43 <Samu> when chosing an engine what's better, tractive effort or power?
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02:22:43 <supermop> depends on what you want it for I guess
02:23:13 <supermop> but generally if you have a heavy freight train, you want both
02:23:45 <ST2> [01:09:11] <Samu> [02:03:43] when chosing an engine what's better, tractive effort or power? <<-- what's the map? need to climb hills (TE) or only acceleration?
02:24:57 <ST2> fun fact is: Samu test all the small things... and from times to times makes this "global" questions that leaves us dumb xD
02:40:05 <Samu> the map is server 7
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02:57:11 <Ox4> hello guys
02:57:30 <Ox4> could somebody help me with playing mid files in game?
02:58:55 <Ox4> I have downloaded openmsx and put it to .openttd/data directory on my Linux machine. I can play mid files using either timidity or fluidsynth programs, but in the game not :-(
03:04:31 <glx> I think the right debug level should give more info
03:05:22 <Ox4> hm, ok, just a moment
03:07:47 <Ox4> dbg: [driver] Successfully loaded music driver 'extmidi'
03:08:36 <Ox4> glx: ^^^
03:09:18 <Ox4> here is the full log: https://paste.pound-python.org/show/3mgWKT8OgGzc5VYnnOPn/
03:10:33 <glx> "-d driver" should be enough ;)
03:12:19 <Ox4> ALSA lib pcm.c:8306:(snd_pcm_recover) underrun occurred
03:12:26 <Ox4> and nothing other lines
03:13:54 <Wolf01> 'night
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03:19:59 <glx> http://wiki.openttd.org/FAQ_troubleshooting#The_Jukebox_won.27t_play_any_music.2Fskips_through_tracks_really_fast
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03:20:31 <Ox4> glx: I saw this article
03:25:06 <supermop> ah man
03:25:32 <Ox4> huh?
03:25:35 <supermop> try to look up best way to debride a steel pan after cooking something greasy
03:25:56 <supermop> and its all pictures of gross flesh wounds
03:26:23 <supermop> forgot that real meaning of debride is to remove dead tissue from a wound
03:26:42 <supermop> I'm glad I decide to clean this pan after I ate my dinner
03:31:31 <glx> Ox4: I don't know then, maybe double check the file location
03:31:48 <glx> but I'm not a specialist on linux
03:36:43 <glx> but if openmsx is shown in options then the files are in the right place
03:39:32 <glx> and indeed your log tells the files are found
03:41:33 <glx> original_windows is also added to the list but all the files are missing
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03:43:03 <Ox4> mmmm
03:43:24 <Ox4> "log tells the files are found" and "but all the files are missing" what does it mean?
03:44:30 <glx> I mean openttd finds openmsx files
03:44:42 <Ox4> yes, I see
03:44:46 <glx> and it doesn't finds original_windows files
03:45:02 <Ox4> should it find?
03:45:09 <Ox4> I am using Linux systemd
03:45:15 <Ox4> system*
03:45:16 <glx> only if you have them
03:45:37 <Ox4> hm
03:45:51 <glx> the file list is included in openttd but the files are not mandatory
03:46:44 <glx> anyway you can check in options which music set is enabled
03:46:58 <Ox4> OpenSMX
03:47:09 <Ox4> I set it manually through the game menu
03:47:22 <glx> so this is correct
03:47:45 <glx> the problem may be the extmidi command then
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03:50:22 <Ox4> fluidsynth -a pulseaudio -i /home/int/dev/tmp/openttd/fluid-soundfont-3.1/FluidR3_GM.sf2 $*
03:50:28 <Ox4> here it is ^^^
03:51:39 <glx> openttd uses execlp(this->command, "extmidi", this->song, (char*)0);
03:51:56 <glx> and by default this->command = "timidity"
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03:55:14 <Ox4> yes, I know
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03:55:40 <Ox4> I have tried both timidity and fluidsynth programs :-(
03:55:48 <Ox4> but have no results yet
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03:57:01 <ST2> btw, why is hard to have an answer for this: http://bugs.openttd.org/task/6556
03:57:12 <glx> using musigdriver = "extmidi:cmd=<command>" ?
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03:57:48 <glx> in openttd.cfg
03:57:50 <ST2> I've already made some questions about the Installer
03:58:52 <glx> nobody really want to touch nsi files ;)
03:59:18 <Ox4> glx: yup
04:05:13 <glx> I can't help more Ox4, you should ask later when more people is awake
04:05:48 <Ox4> ok, thank you for the support anyway :)
04:06:48 <glx> the chan member are mostly in CEST timezone
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08:53:09 <Ox4> good morning every one
08:55:13 <Ox4> Could somebody help me with playing mid musing in openttd? I can play mid files which I downloaded and placed to ~/.openttd/data directory by timidity program, but there is no any music in the game. I only see the list of compositions in the player.
09:00:02 <Eddi|zuHause> you need to create an .obm file which lists the midi files and their checksum
09:00:04 <Supercheese> I believe you have to compile them into a ca....
09:00:06 <Supercheese> that
09:00:08 <Supercheese> dangit
09:01:25 <Ox4> Eddi|zuHause: I am using opemsx package which I downloaded from openttd server
09:01:51 <Eddi|zuHause> does it show up in settings?
09:02:09 <Ox4> sure, I selected it from drop-down menu
09:03:05 <Eddi|zuHause> then i don't know what you do wrong
09:03:48 <dihedral> good morning
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09:09:29 <Ox4> Eddi|zuHause: btw I use linux system
09:10:38 <Eddi|zuHause> you could try some options to the -m command line parameter, but i must go, i cannot help you with that
09:14:29 <Ox4> anyway here is the debug log, maybe someone else will help: https://paste.pound-python.org/show/CYqgtWVlZGXfLj8mxA5H/
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09:59:21 <__ln__> aaaaaand it's snowing. more snow on the ground than often on christmas.
09:59:54 <crem> And after that they say about global warming!
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10:01:15 <__ln__> it can be an effect of global warming :/
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12:07:20 <Ox4> hello?
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12:13:19 <Wolf01> o/
12:13:56 <Wolf01> The sky is falling :O
12:18:30 <Alkel_U3> Not yet. But I'm getting my umbrella ready.
12:22:10 <Wolf01> Lol, I started a new game in factorio before figuring out that I didn't select the beta "why is all the same?"
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12:30:08 <Alkel_U3> oh, and I there I was thinking I'm playing XCOM tonight, or get some sleep
12:32:20 <Wolf01> Nah, succumb to the factorio call and play 72 hours straight
12:37:39 <Alkel_U3> I bet I can run OPENTTD on second monitor
12:38:11 <Wolf01> I play 2 games at time when they don't need much attention
12:40:00 <Alkel_U3> well, maybe Insaniquarium in screensaver mode... :-)
12:41:19 <Wolf01> The what?
12:43:15 <Alkel_U3> insane aquarium clicker where you feed fish so they grow and fart out coins you collect to buy lasers to protect your aquarium prom invading aliens
12:43:48 <Alkel_U3> In a nutshel... There's a bit more to it :-)
12:44:04 <Wolf01> Lol
12:44:31 <Alkel_U3> It's from the same guys who made Plants vs Zombies
12:45:44 <Wolf01> I play transport empire, which is a mobile game, too bad it pauses when the window loses focus
12:46:39 <Wolf01> But I set up the things and close the game, just to look back at it twice a day
12:48:17 <Wolf01> Oook, let's play factorio instead
12:48:22 <Alkel_U3> Insaniquarium had a pocketpc version. Made my classmates think I was having an epileptic seizure : -)
12:49:39 <Wolf01> I used to play chuzzle on pocketpc
12:50:04 <Alkel_U3> There was something about mobile Factorio in some FFF...
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12:51:18 <Alkel_U3> Also, Age of Empires. Like, almost full desktop version. On a pocketpc. That was awesome.
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12:57:31 <Wolf01> I had the scummvm installed too :P
12:57:52 <Wolf01> I still have it on my lumia, I can even play monkey 3
12:57:57 <peter1138> is scummvm a the?
13:00:03 <Wolf01> Isn't it?
13:00:24 <peter1138> well
13:00:35 <peter1138> i don't play the openttd or buy games on the steam
13:03:33 <Wolf01> Ok, I admit I put some italian there, we use to say that even for people names, like "the peter1138" when talking about them, but is most used for female names
13:04:35 <__ln__> also not 'the batman', but yes 'the hulk'
13:06:16 <peter1138> incredible!
13:06:45 <Alkel_U3> incredible the hulk
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14:01:43 <Wolf01> I hope this time I would be able to get that evil achievement in factorio (craft only 111 items)
14:02:56 <Wolf01> I'm at 105 so far, and I only crafted the exact amount of things to have the assembly machine 1
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14:08:45 <Wolf01> Shit... automation 2 is 2x40 not 40 :( I need more gears
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16:21:56 <Alberth> o/
16:22:04 <crem> \o
16:23:09 <LordAro> o|
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18:02:42 <Alberth> o/
18:03:52 <andythenorth> hi
18:12:37 <Eddi|zuHause> is scummvm female in italian?
18:17:15 <quiznilo> I have a FIRS question, on the primary industries, the Port type, it takes 3 inputs, good, fruit, and manufacturing supplies... beyond the 'Current production' levels 'normal/enhance/gung-ho', is there any return to shipping more stuff to it?
18:17:35 <quiznilo> would love to see the output calculation for it
18:19:08 <andythenorth> http://dev.openttdcoop.org/projects/firs/repository/entry/src/templates/produce_primary.pynml#L10
18:19:38 <andythenorth> http://dev.openttdcoop.org/projects/firs/repository/entry/src/templates/check_primary_supplies_delivered.pynml
18:19:50 * andythenorth taking that literally :P
18:20:05 <andythenorth> there’s no return to delivering above the gung-ho threshold
18:20:17 <andythenorth> it’s typically quite hard to achieve
18:20:18 <quiznilo> excellent
18:20:30 <quiznilo> I'm on my way to becoming a FIRS expert
18:20:34 <andythenorth> at that point, you can fund another port-type industry adjacent :P
18:20:45 <andythenorth> a row of 5 bulk terminals looks quite good
18:20:49 <quiznilo> clever
18:21:06 <quiznilo> if you can get the bulk terminal to build :p
18:21:16 <quiznilo> "This is not a suitable area"
18:21:30 <andythenorth> it’s a faff
18:21:36 <andythenorth> I swear there’s a bug with coast tiles
18:22:00 <quiznilo> I usually just spam click in the general vicinity until it takes :)
18:23:54 <andythenorth> try bulldozing the coast first
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18:33:06 <andythenorth> how many parameters should there be? o_O
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18:55:22 <quiznilo> 42!
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20:40:46 <andythenorth> hmm
20:42:41 <Alberth> it is, isn't it?
20:55:46 <andythenorth> solid hail here
20:55:55 <andythenorth> looks like 2cm of snow
20:56:59 <Alberth> :O
20:57:17 <Alberth> kids go wild!
20:57:31 <Alberth> (bit too late for them, perhaps)
21:06:33 <andythenorth> they have been out in it
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21:10:26 <Eddi|zuHause> <andythenorth> how many parameters should there be? o_O <-- that question can only ever have wrong answers
21:11:01 <frosch123> is there a parameter to select the number of parameters?
21:17:02 <Eddi|zuHause> i'm sure there would be, if the grf specs allowed it :p
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21:22:34 <Eddi|zuHause> for example the base cost grf could really use that
21:26:22 <andythenorth> maybe parameter setting level
21:26:29 <andythenorth> basic, advanced, expert
21:26:39 <andythenorth> hide or show according to that :P
21:26:45 <Eddi|zuHause> that never worked
21:26:54 <frosch123> what level is required to find the setting?
21:27:24 <Eddi|zuHause> people always look for settings that aren't shown, and fail to find the expert switch
21:27:34 <Eddi|zuHause> and all other people are on expert anyway
21:28:02 * andythenorth always favoured sensible defaults
21:28:06 <andythenorth> Apple style
21:28:10 <andythenorth> but then users
21:28:23 <Eddi|zuHause> (disregarding the vast majority who never change any settings anyway)
21:28:26 <andythenorth> and also Apple have 9,000 hidden settings
21:29:54 <peter1138> under advanced settings
21:34:21 <andythenorth> so I need to add to FIRS: station name parameter; date restriction parameter
21:35:03 <frosch123> do date restrictions exist outside of "extreme"?
21:35:23 <andythenorth> somewhat
21:35:30 <andythenorth> what’s the coast distance parameter for?
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22:42:50 <andythenorth> such ttd http://www.smartcitiesdive.com/news/new-siemens-venture-aims-to-create-internet-of-trains-in-the-us/441219/
22:45:42 <andythenorth> also bed
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