IRC logs for #openttd on OFTC at 2015-03-12
⏴ go to previous day
00:22:09 <Samu> tough duel for the last year
00:22:33 <Samu> admiralai vs simpleai competing for company value
00:32:59 <Eddi|zuHause> planetmaker: uhm, the speed of the clock doesn't depend on direction
00:33:31 <supermop> if a road corner is sort of square and open, should the road lines still be round?
00:33:52 <Eddi|zuHause> square corners are boring
00:34:15 <Eddi|zuHause> like the old opengfx rivers... they were terrible
00:34:46 <Samu> 3 last months, seems like AdmiralAI won't be able to catch up SimpleAI for company value
00:34:53 <Samu> but it will be very close
00:36:48 <supermop> maybe rounded corner with a radius of half a tile instead of full tile?
00:39:28 <Samu> AdmiralAI - £829,276,605
00:40:08 <Eddi|zuHause> i'm sure i said this somewhere, but money is like the least interesting metric in this game...
01:03:59 <Eddi|zuHause> might be one of those updates where the antivirus marks essential windows files as infected and removes them
04:23:46 *** zeknurn has joined #openttd
04:54:05 *** luaduck is now known as luaduck_zzz
05:17:47 *** zwamkat has joined #openttd
05:56:17 *** Eddi|zuHause has joined #openttd
07:26:16 *** HerzogDeXtEr has joined #openttd
07:29:11 <planetmaker> Eddi|zuHause, the speed of *my clock as you see it* does depend very much upon how I move relative to you
07:29:34 *** Celestar has joined #openttd
07:36:27 <Eddi|zuHause> planetmaker: the time dilation factor depends on v^2, so only the absolute value, not the direction (as long as speed stays constant)
07:36:39 <planetmaker> yeah, I need more tea. Was thinking of length
07:37:04 <Eddi|zuHause> you might be thinking of redshift/blueshift
07:40:59 <Eddi|zuHause> which is not about your speed vs. their speed, but your speed, their speed, and a third object's speed from each of those views
07:41:56 <planetmaker> red- and blueshift need no observer to be real, just sender and receiver
07:42:15 <planetmaker> and their respective relative motion
07:42:32 <Eddi|zuHause> sender and receiver are both observers?
07:45:50 <planetmaker> it doesn't matter
07:52:05 *** supermop has joined #openttd
07:56:26 *** Celestar has joined #openttd
07:56:27 *** FLHerne has joined #openttd
08:02:31 *** shadowalkerAFK is now known as shadowalker
08:20:37 *** smoke_fumus has joined #openttd
08:33:15 *** TheMask96 has joined #openttd
08:41:05 *** shadowalker is now known as shadowalkerAFK
09:18:52 *** tycoondemon has joined #openttd
09:49:31 *** shadowalkerAFK is now known as shadowalker
11:01:00 *** Klanticus has joined #openttd
11:21:59 *** shadowalker is now known as shadowalkerAFK
12:31:51 *** Supercheese is now known as Guest109
12:31:55 *** Supercheese has joined #openttd
12:44:46 *** shadowalkerAFK is now known as shadowalker
12:45:04 *** shadowalker is now known as shadowalkerAFK
12:53:36 *** shadowalkerAFK is now known as shadowalker
12:53:39 *** shadowalker is now known as shadowalkerAFK
13:04:54 *** zeknurn has joined #openttd
13:13:31 *** HerzogDeXtEr has joined #openttd
13:14:56 *** shadowalkerAFK is now known as shadowalker
14:01:17 <V453000> WHY the fuck is the wooden thing on rails called sleeper
14:01:22 <V453000> what worse name could there be ? XD
14:02:03 <planetmaker> they just lay there dumb around all day. And the rails rest / sleep on them
14:02:19 *** sla_ro|master has joined #openttd
14:02:34 <V453000> I reject to accept that for truth
14:05:11 <^Spike^> because it can act as a bed? :)
14:05:21 <^Spike^> deadly one depending on the train passing :)
14:16:35 <alluke> if you lay longitudinally on the tracks the train can run over you if you keep your head down
14:19:12 <^Spike^> let's just say that's not something i'm going to test... :)
14:19:44 <Taede> i'd hate to find out that a certain train has a 3rd rail pickup that way
14:19:57 <Taede> even if its on 2-rail track
14:20:46 <Leander_> it's also called railroad tie in north america
14:21:03 <Leander_> not that good, but better than sleeper
14:26:59 <Eddi|zuHause> <alluke> if you lay longitudinally on the tracks the train can run over you if you keep your head down <-- until a train comes along where a piece of coupling got loose and drags along the ground
14:31:39 <planetmaker> caused some insomnia ;)
14:31:51 <planetmaker> also called sleeplessness ;)
14:34:51 *** tokai|noir has joined #openttd
14:34:51 *** ChanServ sets mode: +v tokai|noir
14:40:35 *** Pereba_ has joined #openttd
14:44:54 *** Xaroth|W1rk has joined #openttd
14:45:15 *** juzza1 is now known as Guest121
14:47:06 *** Pereba_ is now known as Pereba
14:50:17 *** Oddingar has joined #openttd
14:50:17 *** minimoo has joined #openttd
14:53:38 *** Pereba_ has joined #openttd
14:55:48 *** Cybertinus has joined #openttd
14:57:48 *** Pereba_ is now known as Pereba
14:58:32 *** peter1138 has joined #openttd
14:58:32 *** ChanServ sets mode: +o peter1138
15:09:32 *** OsteHovel has joined #openttd
15:26:19 *** shadowalker is now known as shadowalkerAFK
15:54:05 *** luaduck_zzz is now known as luaduck
15:54:29 *** Alberth has joined #openttd
15:54:29 *** ChanServ sets mode: +o Alberth
16:16:06 *** frosch123 has joined #openttd
16:16:45 *** Progman has joined #openttd
16:30:36 *** JayMayer has joined #openttd
16:41:30 *** JayMayer has joined #openttd
16:46:21 *** JayMayer has joined #openttd
17:03:08 *** oskari89 has joined #openttd
17:03:50 *** JayMayer has joined #openttd
17:15:58 *** TheMask96 has joined #openttd
17:19:02 *** JayMayer has joined #openttd
17:23:32 *** KenjiE20 has joined #openttd
17:24:01 <frosch123> would that guy also print slugs with his 3d printer?
17:37:01 <Alberth> bridges would be so much nicer
17:38:16 <planetmaker> I was wondering where he got the models... but then saw that he got them from ogfx+trains :D
17:38:39 <frosch123> it is written in the video with big letters :p
17:38:40 <Alberth> with missing wheels :p
18:25:48 *** JayMayer has joined #openttd
18:42:12 *** FLHerne has joined #openttd
18:55:20 *** gelignite has joined #openttd
18:55:29 *** JayMayer has joined #openttd
19:05:01 *** andythenorth has joined #openttd
19:08:37 <__ln___> who is not yet playing Cities: Skylines?
19:11:45 <Alberth> __ln___: given that I have no idea what you're talking about, I guess I am :)
19:14:02 <__ln___> Alberth: it's a brand new sim city style game.
19:19:29 <frosch123> i heard it follows the tradition of simcity games as in wind and hydro power being way cheeper than any of the big plants
19:25:49 <frosch123> V453000: i cannot find any .3ds sources in either yeti or rawr
19:26:38 <frosch123> in that case i cannot ask sapphire united/supercheese to print them
19:31:24 *** Xaroth|Work has joined #openttd
19:33:28 <V453000> yes there arent any 3D files
19:50:10 <JayMayer> Hi, planetmaker and myself briefly discussed making a few modifications to BaNaNaS to make it more user/admin friendly yesterday. If anybody has any details to share with me I would be very grateful. Thanks, Jay
19:51:55 <Alberth> tried the bananas interface yet?
19:54:53 <frosch123> didn't truebrain have a list? :p
19:56:17 <frosch123> anyway, as far as i recall...
19:56:41 <frosch123> from uploader pov: there are currently two ways to uploads things
19:56:45 <frosch123> the webinterface and muse
19:57:25 <frosch123> on the server side both access the database independently, it would be nice if the webinterface would also make use of musad
19:58:29 <frosch123> second: currently if someone uploads a file to bananas, only the latest version is available for download in-game and on the web
19:58:56 <frosch123> however, sometimes it makes sense to allow downloading different versions due to compatibility issues
19:59:13 <frosch123> currently there is no way for uploaders to set, which versions should be downloadable
19:59:43 <frosch123> from a downloader pov: the webinterface does not display most of the information that is available in-game
20:00:09 <Alberth> let alone some additional information one might want to add
20:00:14 <frosch123> it does not allow checking version requirements, dependencies and similar stuff either
20:00:36 <frosch123> yeah, and finally there is a big wish list on the forums about various things.
20:00:52 <JayMayer> Awesome, thanks frosch and Alberth
20:01:17 <frosch123> but given the nature of a forum wish list composed by many, it is contraticting itself :)
20:01:59 <frosch123> finally, if you really want to get started, we have a virtual machine, which can run the bananas website and the content server
20:02:36 <frosch123> there is a snapshot with a virtualbox image, or if you perfer some other virtualisation solution, there are instructions how to install it from scratch
20:03:10 <Alberth> not sure how useful it is to use that thread as base
20:03:34 <frosch123> it shows that you cannot please everyone :p
20:08:28 <JayMayer> A VirtualBox image would be great, from what I interpreted from planetmaker would I be correct in saying that it's written in PHP, or python?
20:08:45 <frosch123> it uses the django framework
20:10:37 <JayMayer> Bit of a silly question but where can I find the image?
20:12:24 <Alberth> you may want to make some form of design first?
20:14:18 <Alberth> ie if you start with the current implementation, you get stuck in its ideas quite quickly
20:14:44 <Alberth> a fresh look might be useful at least at first
20:16:45 <JayMayer> OK, I'll start out with a few ideas with the design before venturing further :)
20:28:39 <__ln___> and oh, i should mention, in Cities: Skylines you can create bus routes and stuff.
20:30:12 <frosch123> can you also transport toffee and candy floss?
20:31:25 *** JayMayer has joined #openttd
20:32:05 <frosch123> did i mention how much i enjoy ttd using the same "unit" for mail and sweets: bags
20:32:36 <frosch123> i always thing of sweets being transported in huge bags
20:32:50 <frosch123> esp. when delivering 500 bags of sweets with a ship
20:33:29 <frosch123> thousands of tons of toffee and such :)
21:00:31 *** HerzogDeXtEr1 has joined #openttd
21:01:20 *** shadowalkerAFK is now known as shadowalker
21:04:38 *** Progman has joined #openttd
21:36:56 <Eddi|zuHause> frosch123: santa-sized bags of sweets. what's wrong about that? :p
21:37:11 <frosch123> nothing, that's the point :)
21:37:43 <Eddi|zuHause> a TTD-bag weighs 500kg?
21:38:04 <frosch123> i think sweet bags actually weigh a ton
21:39:52 *** andythenorth has left #openttd
21:51:21 *** Myhorta has joined #openttd
22:04:11 *** supermop has joined #openttd
22:04:13 *** shadowalker is now known as shadowalkerAFK
22:14:26 <Eddi|zuHause> "BBC develops GTA as TV series" wtf?
22:41:12 *** Progman_ has joined #openttd
22:46:27 *** Progman_ is now known as Progman
23:06:07 <supermop> I am re-modelling my "square" corners to have a round radius of about 1/3 tile in the outer corner sidewalk
23:06:21 <supermop> and then another option with radius 2/3 tile
23:06:56 <supermop> still unsure if little driveways and parking spaces should remain
23:08:46 *** GriffinOneTwo has joined #openttd
23:17:47 <tulsy> Could you make it so that the default for 'Conditional orders' orders is 'jump to order X when load is equal to 100'
23:18:22 <tulsy> The default currently is 'jumper to order X when load is equal to 0', which isnt as useful/wastes a lot of time changing them all
continue to next day ⏵